32c43eaef8
Fixes StaticVector size type warning inside Vulkan CDeviceCommandContext.
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This was SVN commit r27423.
2023-01-12 06:40:42 +00:00
ec704d8179
Recreates Vulkan swapchain on window resize.
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Tested By: hyperion
Differential Revision: https://code.wildfiregames.com/D4879
This was SVN commit r27422.
2023-01-12 06:35:59 +00:00
ccda54a662
Ands new depth stencil format to support all combinations on Vulkan.
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Tested By: hyperion, nwtour
Differential Revision: https://code.wildfiregames.com/D4878
This was SVN commit r27421.
2023-01-12 06:32:52 +00:00
b573993000
Reverts mistaken changes in default.cfg from 7c84c23114
.
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This was SVN commit r27419.
2023-01-11 16:29:41 +00:00
b5e8b4944d
Fixes silhouettes on Vulkan by using VkStencilOpState.
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This was SVN commit r27418.
2023-01-11 16:22:09 +00:00
842de4e603
Fix some style issues.
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EOL style -> native. Set MIME-type.
Some textual stuff.
This was SVN commit r27416.
2023-01-11 08:55:44 +00:00
c97f744c19
Fix typo in CCC victory condition.
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Reported by: @LordWellington.
Also on Transifex by: pilino1234 at Transifex.
This was SVN commit r27415.
2023-01-11 07:22:02 +00:00
b31e698f12
Use override in classes derived from AbstractProfileTable.
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Patch By: phosit
Differential Revision: https://code.wildfiregames.com/D4825
This was SVN commit r27414.
2023-01-10 22:32:08 +00:00
2442c948ba
No owning raw pointers in L10n.cpp.
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Patch By: phosit
Differential Revision: https://code.wildfiregames.com/D4823
This was SVN commit r27413.
2023-01-10 22:19:56 +00:00
7c84c23114
Adds Vulkan backend.
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Comments By: phosit, Stan
Differential Revision: https://code.wildfiregames.com/D4876
This was SVN commit r27412.
2023-01-10 20:22:20 +00:00
de697397ba
Gameplay | Fix | fix Fire ships trainable from captured docks as the Han
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Patch by: @real_tabasco_sauce
Differential Revision: https://code.wildfiregames.com/D4875
This was SVN commit r27411.
2023-01-10 19:35:23 +00:00
90e6d1bd4d
Gameplay | Community Mod | CC territory/cost adjustment, roman camp in town phase, spearcav increased acceleration, improved alexander the great, sele civ bonus
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Patches by: @real_tabasco_sauce
Differential Revision: https://code.wildfiregames.com/D4877
Comments by: @Stan , @chrstgtr , @wowgetoffyourcellphone
Forum discussion:
https://wildfiregames.com/forum/topic/83784-introducing-the-official-community-mod-for-alpha-26/
This was SVN commit r27410.
2023-01-10 19:26:36 +00:00
d5db03c303
[SM91] Update to Spidermonkey 91.1.3 APIs
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Fixes : #5986
Patch by: @wraitii
Comments by: @nwtour , @Stan
Differential Revision: https://code.wildfiregames.com/D4428
This was SVN commit r27409.
2023-01-10 17:06:47 +00:00
03c3d2d438
Fix Centurion name.
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Reported by @Carltonus
This was SVN commit r27408.
2023-01-10 16:58:05 +00:00
d953138cf6
[Gameplay A27] Reduce pop cost of ministers
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Patch by: @real_tabasco_sauce
Accepted by: @chrstgr, @wowgetoffyourcellphone
Differential Revision: https://code.wildfiregames.com/D4874
This was SVN commit r27407.
2023-01-10 16:51:11 +00:00
d206f362ef
[Gameplay A27] - Han fixes:
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- Remove crossbow_training.json from the Han academy
- Adjust the cost of poison arrows and poison blades so that the ranged
upgrade should be the one to cost metal, since ranged units currently
dominate most battles.
- Reduce the obstruction area of rice paddies so that they are easier to
place.
Patch by: @real_tabasco_sauce
Accepted by: @chrstgtr, @wowgetoffyourcellphone
Differential Revision: https://code.wildfiregames.com/D4873
This was SVN commit r27406.
2023-01-10 16:48:28 +00:00
e7bb845dd0
Art | Remove parallax from these prop actors
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This was SVN commit r27404.
2023-01-10 00:14:16 +00:00
ccc85aef55
Templates | Remove an unnecessary line of code.
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This was SVN commit r27403.
2023-01-10 00:12:51 +00:00
8f405255a7
Art | Update the foundation actors for the Greek temples
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This was SVN commit r27402.
2023-01-10 00:12:02 +00:00
a331e7088b
Art | Tweak Rotary Mill portrait to make it emphasize grain. The grain icon on this update matches the aura icon for the structure.
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This was SVN commit r27401.
2023-01-10 00:08:06 +00:00
4952c3717f
Gameplay | Add Roman Centurions: Upgradable at a cost of 100 food 50 metal from rank 3 swordsmen and spearmen
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Patch by: @real_tabasco_sauce and @vv221
Differential Revision: https://code.wildfiregames.com/D4872
Accepted by: @wowgetoffyourcellphone based on forum discussions
This was SVN commit r27400.
2023-01-09 21:56:09 +00:00
82e2619ece
Switch default behavior from capture to attack.
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Discussed countless times on the forum.
We try this out this release.
Patch by: @marder
Differential revision: https://code.wildfiregames.com/D4697
Idea accepted by: @asterix , @wowgetoffyourcellphone , @chrstgtr
Comments by: ^ + @Stan
This was SVN commit r27399.
2023-01-09 14:29:06 +00:00
9044735e87
Optional column "sort_order" attribute support olist GUI
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Patch by: @Grapjas
Differential revision: D4859
Reviewed by: @trompetin17
This was SVN commit r27398.
2023-01-09 14:26:03 +00:00
7e63ecff2b
Rebalance some civ and team bonus.
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Two nerfs to ptol bonus: easier capture, and +50% build time (see
https://wildfiregames.com/forum/topic/83784-introducing-the-official-community-mod-for-alpha-26/page/7/ ).
An update to four team bonuses that were rather lacking in A26 and
previously.
- Athens is now CC techs -50% research time and -30% cost.
- Seleucids 20% cost discount for CCs also applies to build time.
- Persia team bonus is cheaper, faster building barracks and stables.
- Carthage is infantry mercenaries -50% train time.
Original patch by: @real_tabasco_sauce at
https://gitlab.com/0ad/0ad-community-mod-a26/-/merge_requests/12 and
https://gitlab.com/0ad/0ad-community-mod-a26/-/merge_requests/13 .
Ported by: @vv221
Differential revision: https://code.wildfiregames.com/D4863
Comments by: @chrstgtr, majima
This was SVN commit r27397.
2023-01-09 11:11:54 +00:00
6c46c3cef2
Credit @real_tabasco_sauce for 0ac1eaab08
and e636285908
.
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This was SVN commit r27396.
2023-01-09 09:45:27 +00:00
e636285908
Axe cav minor buff.
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Gives them 8.7 Hack DPS since they are too weak currently.
Original patch by: @real_tabasco_sauce at
https://gitlab.com/0ad/0ad-community-mod-a26/-/merge_requests/11 .
Ported by: @vv221
Differential revision: https://code.wildfiregames.com/D4862
Comments by: @chrstgtr, majima
This was SVN commit r27395.
2023-01-09 09:35:07 +00:00
0ac1eaab08
Pericles and Themistocles improvements.
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Original patch by: @real_tabasco_sauce at
https://gitlab.com/0ad/0ad-community-mod-a26/-/merge_requests/8/ .
Ported by: @vv221
Differential revision: https://code.wildfiregames.com/D4856
This was SVN commit r27394.
2023-01-09 09:30:32 +00:00
9a051026c8
Rebalance healers by making them cheaper.
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They are rarely used now, this may help.
Original patch by: majima at
https://gitlab.com/0ad/0ad-community-mod-a26/-/merge_requests/5 .
Ported by: @vv221
Differential revision: https://code.wildfiregames.com/D4855
Comments by: @chrstgtr, @real_tabasco_sauce , @wraitii
This was SVN commit r27393.
2023-01-09 09:20:04 +00:00
931103c1b7
Move tier 2 blacksmith technologies to Town Phase.
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To make phase 2 more viable.
Original patch by: majima at
https://gitlab.com/0ad/0ad-community-mod-a26/-/merge_requests/4 .
Ported by: @vv221
Differential revision: https://code.wildfiregames.com/D4854
Comments by: @chrstgtr, @real_tabasco_sauce , @wraitii
This was SVN commit r27392.
2023-01-09 09:16:35 +00:00
0170caae5b
Add area damage to elephants.
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Makes elephants more effective against units and less of a siege weapon.
Animals should not be used as mechanical siege weapons.
Based on a patch by: @Kate
Differential revision: https://code.wildfiregames.com/D4137
Comments by: @marder , @wraitii
This was SVN commit r27391.
2023-01-09 09:12:20 +00:00
fc7c78b8cd
Refactors window creation in CVideoMode.
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Comments By: phosit, Stan
Differential Revision: https://code.wildfiregames.com/D4866
This was SVN commit r27388.
2023-01-09 00:13:52 +00:00
408c93744c
Adds dependent libraries for Vulkan. Refs #6636
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Tested By: phosit, Stan
Differential Revision: https://code.wildfiregames.com/D4869
This was SVN commit r27387.
2023-01-08 23:12:54 +00:00
fc392a4367
FSM cleanup:
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- Use reinterpret_cast.
- Use using instead of typedef.
- Use PascalCase for CONDITION and ACTION.
- Use constexpr instead of #define.
Patch by: @phosit
Differential Revision: https://code.wildfiregames.com/D4868
This was SVN commit r27385.
2023-01-07 21:41:30 +00:00
c8e24927b2
Add support to change column heading text in olist GUI component
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Patch by: @Grapjas
Reviewed by: @phosit @trompetin17
Differential Revision: https://code.wildfiregames.com/D4857
This was SVN commit r27384.
2023-01-07 15:02:12 +00:00
2ad469cd6e
Art | Further improvements to ships
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This was SVN commit r27382.
2023-01-07 01:38:13 +00:00
ead5d68a66
This was SVN commit r27381.
2023-01-07 01:33:50 +00:00
dc085205e3
Fixes macOS builds for missed value() in std::optional.
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This was SVN commit r27380.
2023-01-07 00:46:01 +00:00
7dca5d23ad
Adds preferred depth stencil format to renderer backend.
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This was SVN commit r27379.
2023-01-06 23:07:50 +00:00
0641d3660f
Replaces std::vector by std::optional for usableTech in ShaderManager.
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This was SVN commit r27378.
2023-01-06 22:15:57 +00:00
ef0a644dcc
Fixes status bar rendering after 4ed41d4a9a
. Fixes #6674
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This was SVN commit r27377.
2023-01-06 19:20:45 +00:00
f1edbb9049
Make comments in FSM detectable by doxygen
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- Move the comments to the header file
- Add a dot at the end of a comment
- Remove some trivial comments
- Improve spelling.
Patch by: @phosit
Differential Revision: https://code.wildfiregames.com/D4861
This was SVN commit r27376.
2023-01-06 19:16:11 +00:00
38a6726a07
Fixes shore waves rendering after 29368cf776
.
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Tested By: phosit
Differential Revision: https://code.wildfiregames.com/D4865
This was SVN commit r27375.
2023-01-06 19:11:47 +00:00
1e2f23750b
Remove materials from particle actors to prevent useless warnings.
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This was SVN commit r27374.
2023-01-06 18:51:47 +00:00
a05d9c43c4
Removes unused and incorrect materials.
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This was SVN commit r27373.
2023-01-06 16:15:01 +00:00
6184ab7dd6
Changes alternative material for player_trans_ao_norm_spec.xml to to player_trans_norm_spec.xml.
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This was SVN commit r27372.
2023-01-06 16:09:04 +00:00
20d9a52bb6
Adds missing norm and spec textures for cav_blanket and han actors without baseTex inside XML.
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This was SVN commit r27371.
2023-01-06 16:07:26 +00:00
4984c31f03
Fixes incorrect actor material added in f4bd43d3e7
.
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This was SVN commit r27370.
2023-01-06 15:13:07 +00:00
e291269898
Fixes missed group and variant after 975fcddd41
.
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This was SVN commit r27369.
2023-01-06 15:07:21 +00:00
975fcddd41
Replaces old materials in actors by materials with norm and spec textures.
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Differential Revision: https://code.wildfiregames.com/D4860
This was SVN commit r27368.
2023-01-06 13:59:22 +00:00
f4bd43d3e7
Mapping | Improve the look of the tutorial map.
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This was SVN commit r27365.
2023-01-06 00:54:29 +00:00