39eba0928b
Carthaginian mausoleum building
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This was SVN commit r12867.
2012-11-23 22:24:00 +00:00
9df9d24a26
Fixing the rubble.
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This was SVN commit r12859.
2012-11-14 18:28:35 +00:00
51f5025b96
Added custom docks rubbles with ao for each civ except Mauryans.
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Fixed Hellenic dock origin
Added custom decal for celt docks
This was SVN commit r12857.
2012-11-14 04:24:59 +00:00
4006a00012
Added Introductory Tutorial
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Removed some buggy optimisation from common-api-v2
This was SVN commit r12853.
2012-11-12 19:55:11 +00:00
55be4f8d0e
Made houses construct 20% faster.
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Made the Mauryan "Warrior" into a siege dude.
Started switching over the Mauryan cav jav to Mauryan textures and
actors.
This was SVN commit r12846.
2012-11-11 21:16:50 +00:00
cd153ad0c8
Mauryan fortress size increased. Added custom iber_civil_centre rubble
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This was SVN commit r12843.
2012-11-11 03:38:57 +00:00
be0beacd1a
Brit War Dog nerf.
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This was SVN commit r12841.
2012-11-10 19:14:16 +00:00
cd3a727cd4
Added custom civic centre rubbles for each faction except Iberians.
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This was SVN commit r12837.
2012-11-10 03:50:00 +00:00
7e21db08d5
Training limits. Limit heroes to one living per player. Allow heroes to be trained again. Closes #1432
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This was SVN commit r12832.
2012-11-07 17:56:14 +00:00
ae4b3cc9b6
Fixed player color for Mauryan shields.
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Made a "Boudicca swordswoman" for fun.
This was SVN commit r12794.
2012-10-29 00:46:33 +00:00
0353177a94
This was SVN commit r12793.
2012-10-28 23:19:19 +00:00
37d3adcf23
Females now have an attack animation.
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"Short hair" female head texture, ready for a turban prop.
This was SVN commit r12792.
2012-10-28 22:08:45 +00:00
8f573c9aae
New Mauryan shields.
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New Mauryan weapons.
Mauryan champion infantry is now a mace man.
Resized Mauryan swordsman textures.
This was SVN commit r12791.
2012-10-28 00:34:03 +00:00
cb8123ffc9
Maiden Guard Archer, until we can combine them into one unit.
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This was SVN commit r12789.
2012-10-27 22:52:08 +00:00
5d960a136a
Bactrian archer cav.
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Tweaked HQDOF settings.
This was SVN commit r12788.
2012-10-27 22:18:29 +00:00
749b685c64
Mauryans selectable in random map.
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Fixed animations for Mauryan sword dudes.
Added placeholder Mauryan heroes.
This was SVN commit r12783.
2012-10-25 07:42:31 +00:00
9dc1724e57
Mauryan Maiden Guard.
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This was SVN commit r12782.
2012-10-24 18:32:50 +00:00
8208b52faf
Testing new hero selection ring.
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This was SVN commit r12777.
2012-10-21 22:30:04 +00:00
4a8e14004c
Make markets and traders non conquest critical (from alkazar).
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This was SVN commit r12775.
2012-10-21 20:59:54 +00:00
cc88d057ee
This was SVN commit r12769.
2012-10-18 18:17:56 +00:00
cb3e94a746
New wood gathering tech (iron axes) at the Mill, paired with a capacity tech (wheelbarrows).
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New special technologies for the Carthaginian faction: Colonisation
(research at the Civ Centre) and Exploration (research at the Super
Dock).
New special technology for the Macedonians: Hellenistic Metropolis
(research at the Library).
Athenian special tech Iphicratean Reforms now unlocks Cretan archers for
the Athenian Triremes.
Sandbox scenario for Macedonians.
This was SVN commit r12753.
2012-10-15 03:11:17 +00:00
51496f1d40
Restructured phase_city techs so that phase_city is auto researched.
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This means that there can be civ specific techs for phase_city, but
phase_city is always researched so can be used as a requirement.
Added phase_city_generic which is the tech which will actually be
researched from the building.
This was SVN commit r12750.
2012-10-14 16:12:22 +00:00
57a8fcc724
-Mauryan population cap bonus (+10%)
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-Persian population cap bonus (+10%)
-"Immortals" technology for Persians. Reduces training time for Anusiya
by half. This is their "special" for now, since they are otherwise
unchanged from the default Champion Spearman.
-"Persian Architecture" technology for Persians (removes the inherent
health bonus and makes it a "special tech" instead).
-Added the Spartan City Phase civ bonus. Spartan citizen-soldiers now
promote directly from Basic to Elite after one kill. Pop cap is reduced
by -10% at the City Phase to balance.
-Updated civ JSON files (and their civ profiles on Trac).
-Adds map preview image for Acropolis 7.
This was SVN commit r12748.
2012-10-13 20:38:40 +00:00
a9417be899
Set some buildings to spawn stone_rubble 2x2, and added custom decals sizes for wall segments rubbles.
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This was SVN commit r12742.
2012-10-08 00:51:24 +00:00
6f4b3b6e5c
This was SVN commit r12741.
2012-10-07 23:10:18 +00:00
cc34cf169c
Nerfed stone throwers based on gameplay and discussion with quantumstate. More game testing will be needed.
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Tweaked some rubble stuff.
This was SVN commit r12738.
2012-10-07 21:19:01 +00:00
14d74055ef
Lowered the cost of 5 pop houses after discussion with quantumstate.
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This was SVN commit r12736.
2012-10-07 18:05:36 +00:00
fc294e5ff9
Added rubble_stone_6x6 and set to CC deaths
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This was SVN commit r12734.
2012-10-06 14:04:18 +00:00
35b1a5305d
Enrique's stone rubble mesh and actor for 3x3 footprints (large houses).
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This was SVN commit r12730.
2012-10-05 18:07:30 +00:00
01e36d1756
Added heroes to Persians Sandbox.xml
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New farm field "rubble" actor. Looks pretty good. May need a normal map
to look excellent.
This was SVN commit r12722.
2012-09-30 00:55:52 +00:00
439f67b5d8
3x3 Destruction mesh for example purposes. Others will need to make other rubble meshes based on this example.
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Place and "delete/destroy" a Greek house to see in action.
This was SVN commit r12719.
2012-09-29 21:43:55 +00:00
03261b8ade
Adds rubble entities to most structures. This and bf55acadaa
based on patch by quonter. Refs #1166
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This was SVN commit r12718.
2012-09-28 22:06:07 +00:00
bf55acadaa
Implements SpawnEntityOnDeath property for entities (i.e. rubble). Fixes #1166 .
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Adds some placeholder rubble entities. They currently reuse foundation
actors until proper rubble models are created.
This was SVN commit r12717.
2012-09-28 22:02:13 +00:00
9fadd9017f
Fixing the name of tamarix tree.
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This was SVN commit r12714.
2012-09-27 08:15:53 +00:00
94f469e705
Added a Slaughter attack type which instantly kills all herdable animals with a melee attack. Fixes #1652 .
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This was SVN commit r12705.
2012-09-24 19:31:31 +00:00
4b7ff6f375
Higher health for the Persian gardens.
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This was SVN commit r12695.
2012-09-20 17:19:51 +00:00
7cab4f2bce
Persian gardens template. Some normal and spec maps for Persian structures. Someone else please redo them, as they suck.
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This was SVN commit r12691.
2012-09-19 18:13:11 +00:00
4b1df39d55
Macedonian Library template.
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This was SVN commit r12687.
2012-09-17 17:51:22 +00:00
a03ce4d904
Removes skeletal animated pine tree
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This was SVN commit r12683.
2012-09-17 01:05:54 +00:00
3dd887a193
Roman army camp icon
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This was SVN commit r12678.
2012-09-16 16:53:52 +00:00
f732fd801e
A bunch of stuff.
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This was SVN commit r12670.
2012-09-13 18:22:09 +00:00
958fce0438
Prevent naval gatherers from trying to reach land drop sites.
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This was SVN commit r12663.
2012-09-11 21:03:08 +00:00
8c1b51bdda
Garrison healing tech for temples
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This was SVN commit r12646.
2012-09-08 20:22:31 +00:00
411884f607
Small nerf to all warships. Less attack and range
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This was SVN commit r12645.
2012-09-08 19:48:35 +00:00
ae3c9fb318
Three new technologies for ships
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This was SVN commit r12644.
2012-09-08 19:20:26 +00:00
b3d85df2fd
Adds notes about a few currently useless special buildings
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This was SVN commit r12634.
2012-09-04 19:56:27 +00:00
0eeb187609
Mauryan units can build elephant stables now.
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This was SVN commit r12623.
2012-09-04 00:57:05 +00:00
3efc51b9f2
Clarified Worker Elephant tooltip.
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Increased Worker Elephant builder speed.
This was SVN commit r12622.
2012-09-04 00:37:16 +00:00
766823f293
Made theatron available to all hellenic factions.
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This was SVN commit r12598.
2012-09-02 05:12:06 +00:00
535065eb5c
Fixed Spartan cc
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This was SVN commit r12585.
2012-09-01 22:02:05 +00:00