Commit Graph

1329 Commits

Author SHA1 Message Date
gregory
2552b10b9d Added forgotten peacock actor file.
This was SVN commit r11255.
2012-03-05 22:19:26 +00:00
gregory
e0052aa863 Added the peacock.
This was SVN commit r11254.
2012-03-05 22:14:49 +00:00
a08aa2ca0d This was SVN commit r11248. 2012-03-05 12:40:17 +00:00
89e36154bc Made Oasis IX more challenging. Added destruction dust to the Greek theatron.
This was SVN commit r11244.
2012-03-05 04:17:30 +00:00
5ac30ea199 Tweaked destruction dust.
This was SVN commit r11243.
2012-03-05 02:28:15 +00:00
gregory
24f0e123cb Propped corral and added a variation with the doors closed.
This was SVN commit r11240.
2012-03-04 21:26:08 +00:00
8ca6d1a6fa Roman gate and wall update
This was SVN commit r11239.
2012-03-04 13:30:16 +00:00
ed575eee54 arch portrait
This was SVN commit r11237.
2012-03-04 07:47:59 +00:00
8c68625ca2 New faction emblem for the Romans. Celt cav skirms now gather meats correctly.
This was SVN commit r11235.
2012-03-04 06:47:35 +00:00
06672f0001 This was SVN commit r11229. 2012-03-03 20:47:49 +00:00
d755402aec Destruction dust for these buildings.
This was SVN commit r11228.
2012-03-03 06:04:24 +00:00
1657c34979 More formation buttons and changes.
This was SVN commit r11225.
2012-03-02 20:00:17 +00:00
3ac3d60d6c Moved formation buttons to a new folder
This was SVN commit r11224.
2012-03-02 19:40:50 +00:00
f66fab3ec2 Updated formation buttons.
This was SVN commit r11223.
2012-03-02 19:13:27 +00:00
4653dc62e9 This was SVN commit r11219. 2012-03-02 06:31:35 +00:00
561d09c7d5 Selected Stances icons.
This was SVN commit r11217.
2012-03-01 20:28:57 +00:00
c01004a686 Removed a few oars from the Roman trireme. Tweaked Trireme texture.
This was SVN commit r11210.
2012-03-01 04:13:10 +00:00
a247da1585 Siege status bars tweaked. Tweaked hoplite portrait.
This was SVN commit r11208.
2012-03-01 00:12:51 +00:00
d5fe7004bc This was SVN commit r11205. 2012-02-29 22:08:39 +00:00
e58b2614ef Updated Greek female portrait.
This was SVN commit r11200.
2012-02-28 23:52:46 +00:00
437e9bb1b1 New hoplite portrait. Fixed civ on Nile River.
This was SVN commit r11196.
2012-02-28 19:23:14 +00:00
eb5425c139 Roman trireme portrait.
This was SVN commit r11195.
2012-02-28 18:49:45 +00:00
c480f41164 This was SVN commit r11194. 2012-02-28 10:41:10 +00:00
e73d70b371 This was SVN commit r11193. 2012-02-28 09:07:17 +00:00
f52bf1e5fd Roman walls
This was SVN commit r11188.
2012-02-27 23:09:17 +00:00
6f2f1b5cbb New portrait for hoplite. Tweaked peacock skin.
This was SVN commit r11184.
2012-02-27 21:51:03 +00:00
64f0a91efc Adds new metal and stone mines for polar and alpine biomes.
This was SVN commit r11181.
2012-02-27 15:09:56 +00:00
9b6863e78e This was SVN commit r11175. 2012-02-26 18:19:56 +00:00
298f844c2d This was SVN commit r11173. 2012-02-26 07:46:40 +00:00
2b16f0cdc8 Tiger texture.
This was SVN commit r11172.
2012-02-26 07:38:35 +00:00
d033c757f7 Historicity's tiger mesh. Tweaked Roman tireme texture.
This was SVN commit r11171.
2012-02-26 06:38:32 +00:00
f8d335ce85 #Roman Trireme
This was SVN commit r11170.
2012-02-26 04:52:26 +00:00
ed4e834a6a Peacock texture
This was SVN commit r11168.
2012-02-26 00:56:23 +00:00
gregory
cf09baa94e Updated and improved zebra death animation.
This was SVN commit r11167.
2012-02-26 00:16:43 +00:00
gregory
b9a5d4725f This was SVN commit r11166. 2012-02-25 23:56:33 +00:00
81a127433d This was SVN commit r11164. 2012-02-25 23:04:22 +00:00
41fd207089 Player color for sheep
This was SVN commit r11162.
2012-02-25 20:09:56 +00:00
ce82f83798 This was SVN commit r11151. 2012-02-25 15:51:49 +00:00
122d5c9a05 This was SVN commit r11150. 2012-02-25 15:39:18 +00:00
gregory
629cd1645e Added the forgotten ashes DAEs.
This was SVN commit r11147.
2012-02-25 09:00:44 +00:00
gregory
f50adb0c04 Added zebra attack animation.
This was SVN commit r11146.
2012-02-25 08:53:45 +00:00
gregory
dbf8dc3893 Added some useless ash to the temples for prettification.
This was SVN commit r11145.
2012-02-25 08:14:46 +00:00
1fdf6ea7d1 Tweaked zebra run speed
This was SVN commit r11144.
2012-02-25 07:28:52 +00:00
gregory
7548464256 Updated zebra animations and added a proper idle animation.
This was SVN commit r11140.
2012-02-25 05:22:25 +00:00
a533a38f31 Renamed icon for leper.
This was SVN commit r11139.
2012-02-24 20:04:21 +00:00
2379c10e0c Tweaks for Median oasis II
This was SVN commit r11138.
2012-02-24 19:59:22 +00:00
6db9c41e7c This was SVN commit r11134. 2012-02-24 01:08:29 +00:00
gregory
f98abf1bf2 Fixed idle animation being used as walk animation.
This was SVN commit r11132.
2012-02-23 21:58:44 +00:00
gregory
3c299a80e5 Adding WIP zebra animations.
This was SVN commit r11131.
2012-02-23 21:49:20 +00:00
ba19767f7d This was SVN commit r11130. 2012-02-23 21:45:29 +00:00
ec357cc8a2 Updated healing cursors.
This was SVN commit r11129.
2012-02-23 21:40:49 +00:00
c55b631eee A rank-up icon for testing.
This was SVN commit r11128.
2012-02-23 21:10:21 +00:00
0b494d4834 Tweaked date palm leaf colors. tweaked environment for the ships demo map.
This was SVN commit r11127.
2012-02-23 08:14:55 +00:00
720fed278c Typo fix
This was SVN commit r11125.
2012-02-23 05:21:17 +00:00
0e8d47d35b #Ishtar Gate.
Destruct dust for a few other buildings.

This was SVN commit r11124.
2012-02-23 05:18:33 +00:00
ee8f05554f Last big construction dust commit.
This was SVN commit r11123.
2012-02-23 04:39:54 +00:00
31c6d681a4 Made fire ship a bit faster. Tweaked burnt wood texture.
This was SVN commit r11119.
2012-02-22 21:56:55 +00:00
2a27448b8c This was SVN commit r11118. 2012-02-22 21:47:33 +00:00
fb15ff0ea1 Iberian fireship updates
This was SVN commit r11117.
2012-02-22 21:19:12 +00:00
46b1c53b31 Some interim improvements to the Roman bireme and trireme in case Amish and Emjer don't come through on modeling new ones.
This was SVN commit r11116.
2012-02-22 19:54:53 +00:00
b82efa5242 #Iberian Fire Ship.
This was SVN commit r11115.
2012-02-22 01:24:49 +00:00
d34abc2abd Iberian Fireship model and basic template files
This was SVN commit r11114.
2012-02-22 00:06:33 +00:00
gregory
ce6820698a This was SVN commit r11110. 2012-02-21 03:54:34 +00:00
0a42dcb01b "Large" destruction particle emitters and actors for "large" buildings, specifically Civ Centres and Fortresses.
This was SVN commit r11108.
2012-02-20 04:57:50 +00:00
73d19555fc More player color for Vesta temple.
Altered the footprint and obstruction for the Vesta temple.

This was SVN commit r11105.
2012-02-19 22:58:01 +00:00
4e9e9e8cc0 Added player colour to Vesta temple
This was SVN commit r11103.
2012-02-19 18:44:26 +00:00
ec2b42f4a7 Roman Vesta temple
This was SVN commit r11102.
2012-02-19 18:07:18 +00:00
338c66ae66 This was SVN commit r11099. 2012-02-19 02:38:21 +00:00
ccf1b1290f Added destruction dust to a bunch of structures.
Made the Parthenon prettier.

This was SVN commit r11098.
2012-02-19 02:26:47 +00:00
42a407ee23 Fixing typos and updating tooltips to be somewhat more consistent.
This was SVN commit r11096.
2012-02-18 20:54:03 +00:00
5a53c29d4f Fixed player color for this house.
This was SVN commit r11095.
2012-02-18 19:35:10 +00:00
2873bbd2be This was SVN commit r11094. 2012-02-18 19:03:28 +00:00
04655c2751 Rome healer texture and portrait.
Changed Temple tooltip to let people know it's no longer a "useless"
structure.

Continuing to tweak the destruction dust.

This was SVN commit r11093.
2012-02-18 06:40:13 +00:00
e18e7514ea Tweaks to the medium destruction particles.
This was SVN commit r11092.
2012-02-18 03:42:19 +00:00
11aec4d67f Tweaking destruction smoke for Barracks test.
This was SVN commit r11091.
2012-02-18 01:51:42 +00:00
cf5254b1e6 #Initial test for Destruction Dust.
This was SVN commit r11090.
2012-02-18 00:19:41 +00:00
gregory
57e656cf23 Added boar animations, changed boar attack range to 2 and fixed unrealistic sheep walk animation
This was SVN commit r11085.
2012-02-16 23:55:46 +00:00
c63d06d59f #New Roman buildings from Enrique.
This was SVN commit r11072.
2012-02-14 07:08:35 +00:00
d368f57a45 Enrique's new Roman dock.
This was SVN commit r11070.
2012-02-14 03:09:50 +00:00
11c4f6909c Added garrison flag and updated Roman barracks model
This was SVN commit r11069.
2012-02-14 00:15:01 +00:00
cba82eec2f Tweaking Barracks actor.
This was SVN commit r11058.
2012-02-13 02:02:46 +00:00
c65395d155 Roman barracks model
This was SVN commit r11056.
2012-02-12 23:35:57 +00:00
1519704cd3 Player color for the Persian Bireme.
This was SVN commit r11048.
2012-02-12 03:31:38 +00:00
75152fc16e This was SVN commit r11047. 2012-02-11 23:29:06 +00:00
bbded2db91 Another leaf color variation for palm trees.
This was SVN commit r11038.
2012-02-08 19:39:56 +00:00
659272a29c Fixes Celt war dog's selection group name, and renames icon for consistency.
This was SVN commit r11037.
2012-02-08 03:05:16 +00:00
5c69809fe0 This was SVN commit r11034. 2012-02-07 00:01:38 +00:00
5ad1664ed6 This was SVN commit r11032. 2012-02-06 16:10:52 +00:00
190c6e80c6 Roman helm tweaks.
This was SVN commit r11028.
2012-02-05 18:10:56 +00:00
80a2b65911 Roman hero helmet models and textures
This was SVN commit r11027.
2012-02-05 13:19:05 +00:00
4530c3f31e Some footprint changes.
Female heads stuff.

This was SVN commit r11025.
2012-02-05 03:01:03 +00:00
6a0cb66af0 Tweaked Market.
This was SVN commit r11022.
2012-02-04 23:01:42 +00:00
d739995d78 #New Roman Market
This was SVN commit r11021.
2012-02-04 22:42:47 +00:00
ffe6d0c6a7 Remapped Roman temple.
This was SVN commit r11020.
2012-02-04 22:12:59 +00:00
5ff1427eb9 Persian trireme movement animations
This was SVN commit r11015.
2012-02-04 13:23:29 +00:00
0f697afbe3 Persian bireme animations
This was SVN commit r11008.
2012-02-03 01:00:51 +00:00
38c26c8924 Tweaking pop bonuses. Updated "palisade" portrait. New Oasis VII map.
This was SVN commit r11005.
2012-02-02 22:45:02 +00:00
8389d26c1f Tweaked portrait
This was SVN commit r11004.
2012-02-02 16:35:39 +00:00
ef76738dac This was SVN commit r11003. 2012-02-02 01:50:37 +00:00
c1a66d380c This was SVN commit r10997. 2012-01-31 05:55:09 +00:00
b1283c657f Fixes a few more broken actor references.
This was SVN commit r10996.
2012-01-31 03:31:55 +00:00
6f105130ba New Roman houses
This was SVN commit r10995.
2012-01-31 00:52:41 +00:00
debc4138d1 Some "Red" Savanna terrains.
This was SVN commit r10979.
2012-01-29 01:50:27 +00:00
d9840c83c3 Modifying the 3ds max biped formatting
This was SVN commit r10976.
2012-01-29 00:23:20 +00:00
47fb1dc377 Removed old ugly Roman arch.
This was SVN commit r10972.
2012-01-28 00:47:07 +00:00
a17eccae68 House cleaning.
This was SVN commit r10971.
2012-01-28 00:32:51 +00:00
6480ea0c2d Cleans up a few broken references. Converts remaining known static PMDs to DAEs.
This was SVN commit r10970.
2012-01-27 23:49:37 +00:00
b37f0f55c9 *TEMPORARY* Roman Army Camp placeholder.
This was SVN commit r10968.
2012-01-27 21:09:00 +00:00
257736abeb New Roman mill model
This was SVN commit r10967.
2012-01-27 20:43:35 +00:00
15c50dd2ed Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
This was SVN commit r10965.
2012-01-27 05:44:57 +00:00
73e33d2719 Carthaginian quinquereme movement animations
This was SVN commit r10964.
2012-01-25 22:54:20 +00:00
acc78e7e79 Carthaginian trireme animations
This was SVN commit r10963.
2012-01-25 21:46:24 +00:00
bab593fc6b #New audio additions, notably resource selections and ship selection and death.
This was SVN commit r10962.
2012-01-25 02:51:48 +00:00
9da4f99d1d Carthaginian bireme rowing animations
This was SVN commit r10959.
2012-01-24 00:10:45 +00:00
cdcd259dd9 Tweaking foliage colors.
Tweaked outpost/scout towers tips.

Touched up Gambia River and Punjab.

This was SVN commit r10958.
2012-01-23 13:23:51 +00:00
60e6a71870 This was SVN commit r10957. 2012-01-22 23:19:34 +00:00
3b811a930f Updating the hele trireme's mesh UV mapping
This was SVN commit r10956.
2012-01-22 23:12:37 +00:00
c089f59b61 hele trireme rowing animations and model updates
This was SVN commit r10954.
2012-01-22 22:12:26 +00:00
7f679a7975 # Support separate rotation and scaling for each terrain texture
This was SVN commit r10952.
2012-01-22 18:20:33 +00:00
2b96eafdb4 This was SVN commit r10951. 2012-01-22 18:10:34 +00:00
ae6f144eda More house cleaning.
This was SVN commit r10950.
2012-01-22 17:28:03 +00:00
ee0c4db2ac Cleaning house.
This was SVN commit r10949.
2012-01-22 16:03:53 +00:00
1b8d52dd6b Cleaning out unused PMD mesh files. 272 files, total.
This was SVN commit r10948.
2012-01-22 15:22:21 +00:00
1f9e87c60f Running animation for sheep created by Zaggy. Movement speed reduced
This was SVN commit r10945.
2012-01-22 01:21:56 +00:00
9bc10c2231 hele pentekonter ship rowing animations and model update
This was SVN commit r10944.
2012-01-22 00:39:03 +00:00
42fc573b2c #Updated chicken animations by Zaggy1024
This was SVN commit r10943.
2012-01-21 20:04:59 +00:00
8c989cba0f #Sheep animations by Zaggy1024
This was SVN commit r10942.
2012-01-21 19:39:18 +00:00
206d83636d #Punjab map, still a work in progress.
#Tropical grass sprites.

This was SVN commit r10941.
2012-01-21 14:42:32 +00:00
c7baf204e7 Outpost work.
This was SVN commit r10937.
2012-01-19 21:04:37 +00:00
2da41a2ac3 #Updated Roman Scout Tower.
This was SVN commit r10935.
2012-01-19 13:41:32 +00:00
fbf19649c1 Updating Mediterranean terrains.
This was SVN commit r10934.
2012-01-19 01:56:46 +00:00
0831c4497c Update to camel run animation by Athos
This was SVN commit r10933.
2012-01-19 00:05:51 +00:00
dac87093c6 Hero attack balancing.
Updated a few terrains.

This was SVN commit r10931.
2012-01-18 22:26:33 +00:00
7a79418d3e New movement animations for all Persian chariots. Additions to skeletons.xml
This was SVN commit r10930.
2012-01-18 22:00:02 +00:00
86e6f378e3 tweaked body textures for roman swordsmen.
This was SVN commit r10928.
2012-01-18 18:03:32 +00:00
14b798c63f Fix to irregular Blender bone rotations in wheeled vehicles
This was SVN commit r10924.
2012-01-18 00:10:31 +00:00
bed2a781c2 Update to Roman siege ram texture and mesh
This was SVN commit r10922.
2012-01-17 21:59:59 +00:00
52c289dfd5 Roman siege ram with animations
This was SVN commit r10919.
2012-01-16 23:46:02 +00:00
a985b7bb39 #New horse textures for Roman heroes.
This was SVN commit r10913.
2012-01-15 20:01:15 +00:00
adfc535a29 Persian Apple Bearer
This was SVN commit r10912.
2012-01-15 17:27:34 +00:00
906e713880 This was SVN commit r10906. 2012-01-13 16:52:08 +00:00
2b59c16d16 Updated grass terrains.
Tweaked maps.

New "outposts" tip.

This was SVN commit r10900.
2012-01-12 10:34:58 +00:00
bab3fc0849 This was SVN commit r10893. 2012-01-11 13:32:21 +00:00
8c10507112 Fixed roman struct texture.
7x7 decal

This was SVN commit r10892.
2012-01-11 13:12:11 +00:00
bf403a0e71 Trophy heads for Gallic champ cav.
Names for Cart naval shipyard and Celt fanatic.

Prop points for Roman Fortress.

This was SVN commit r10891.
2012-01-11 12:42:47 +00:00
033881612d This was SVN commit r10890. 2012-01-09 00:30:49 +00:00
77ead59320 New Roman fortress model and struct_2 texture by Enrique
This was SVN commit r10889.
2012-01-08 16:03:42 +00:00
2da15b6d85 Projectile loaded on roman ballista
This was SVN commit r10887.
2012-01-08 10:17:11 +00:00
4a4e266d11 Animated Roman ballista siege weapon with delayed attack sounds.
This was SVN commit r10886.
2012-01-08 01:59:59 +00:00
62746f1a05 palisade outpost files
This was SVN commit r10885.
2012-01-07 20:34:16 +00:00