6c3b41db3f
New minimap buttons ready for implementation.
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This was SVN commit r9422.
2011-05-04 05:55:53 +00:00
b3ec9b35a5
#3 new Loading Tips.
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This was SVN commit r9320.
2011-04-25 02:19:28 +00:00
1272587a3e
#5 new Loading Tips.
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Map tweaks and updates.
This was SVN commit r9319.
2011-04-25 01:04:51 +00:00
0a1313a9ff
#New tips images.
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This was SVN commit r9318.
2011-04-24 18:49:54 +00:00
9f7eef5a1c
Lots of Neareastern Badlands stuff.
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This was SVN commit r9304.
2011-04-23 05:06:25 +00:00
a60f0e0340
first of the minimap buttons.
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This was SVN commit r9264.
2011-04-15 20:10:57 +00:00
a84f58ecb8
Added projectile to Iberian fortress. Fixed icons for Iberian ships.
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This was SVN commit r9235.
2011-04-12 20:27:49 +00:00
a5a2cd3a3c
New HP bars.
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This was SVN commit r9222.
2011-04-10 10:34:49 +00:00
2a822eb4d4
Added Iberian siege ram unit
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This was SVN commit r9118.
2011-03-25 00:46:02 +00:00
4a2b47689b
kennel.png portrait width to 256px
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This was SVN commit r9114.
2011-03-23 20:32:14 +00:00
1da78409f9
New icon for celtic kennel
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This was SVN commit r9089.
2011-03-21 11:57:49 +00:00
8b655f4f99
Celt siege ram produced in fortress buildings
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This was SVN commit r9017.
2011-03-05 00:21:09 +00:00
28354159db
Added eyecandy bridge edges.
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This was SVN commit r8954.
2011-02-20 12:27:12 +00:00
89b294d536
Disable compression for more UI textures with noticeable artifacts
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This was SVN commit r8831.
2010-12-09 22:06:11 +00:00
3dc6ddc8de
Garrison unload button.
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This was SVN commit r8815.
2010-12-08 18:46:59 +00:00
ac3e40fe8f
Disable compression for some loading screen textures, to improve quality
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This was SVN commit r8812.
2010-12-08 16:23:35 +00:00
6e602c15cd
Renamed tips
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Shorted Spartan tip text
This was SVN commit r8744.
2010-11-29 19:12:48 +00:00
e53616f857
Fix non power-of-two middle progress bar section dimensions
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This was SVN commit r8734.
2010-11-28 16:49:43 +00:00
f06eba3da5
yet another awesome tip. :)
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This was SVN commit r8732.
2010-11-28 14:35:48 +00:00
9ab58ce6e8
Another great "tip".
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This was SVN commit r8731.
2010-11-28 14:22:42 +00:00
216eeea5c9
Updated the Celt ship portraits. Made an Iberian fishing boat.
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This was SVN commit r8730.
2010-11-28 14:10:32 +00:00
9837f6207f
New session dialog style
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This was SVN commit r8719.
2010-11-28 01:39:31 +00:00
51312f84c4
Add gradient to tip image
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Resize tip images to fill out rectangle
This was SVN commit r8707.
2010-11-27 08:44:03 +00:00
1197d7872e
Redone tips screenshots. New shadow overlay.
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This was SVN commit r8705.
2010-11-27 08:02:54 +00:00
55b6fbc669
4th tip. Made tip images use transparency.
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This was SVN commit r8702.
2010-11-27 07:00:06 +00:00
8bcf6b782f
tips
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This was SVN commit r8701.
2010-11-27 06:09:55 +00:00
90b4e85b51
New Chinese ships for a mod some of the guys are working on.
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This was SVN commit r8700.
2010-11-27 04:56:20 +00:00
db22548ecb
New loading screen style (may need more polishing)
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This was SVN commit r8699.
2010-11-27 03:07:48 +00:00
7820c51673
#New loading screen assets.
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This was SVN commit r8688.
2010-11-25 06:51:01 +00:00
23cb21ada4
1st of the new Greek houses. A bunch of other stuff, trying to get projectiles to work with towers. I propped a Celtic jav dude into one of the Celt towers to test propping. First graphics (borders) for a new loading screen.
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This was SVN commit r8640.
2010-11-17 21:30:00 +00:00
e1aaedcc32
Alternate Persian emblems.
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This was SVN commit r8581.
2010-11-13 00:35:18 +00:00
490574bc03
Emblems
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This was SVN commit r8578.
2010-11-12 23:37:56 +00:00
6c3368886b
Bigger Iberian emblem.
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This was SVN commit r8575.
2010-11-12 19:05:30 +00:00
52ad8a836d
New idle animation for the Greek archers.
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Some updated faction emblems.
A new Metal portrait.
This was SVN commit r8573.
2010-11-12 05:33:12 +00:00
f3c5a2383b
#Some cool new treasure objects. Lots of map tweaks as well.
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Added treasure gathering for ships. It would be cool to have
food.treasure, wood.treasure, and stone.treasure gathering types in
addition to the current metal.treasure.
This was SVN commit r8571.
2010-11-12 03:08:23 +00:00
4dc5766273
New Celt emblem
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This was SVN commit r8567.
2010-11-11 19:39:48 +00:00
c03c2f0168
Fixed hoplite prop switching (heads) when gathering meat.
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Tweaked maps.
New "Bog" map, w.i.p.
Tweaked ship health.
This was SVN commit r8560.
2010-11-08 23:40:45 +00:00
4f4c19be85
new portraits
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This was SVN commit r8536.
2010-11-05 13:17:30 +00:00
c2bafa78cb
A bunch of stuff.
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This was SVN commit r8535.
2010-11-04 23:51:42 +00:00
786279fb95
New minimap circle.
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This was SVN commit r8524.
2010-11-02 17:08:50 +00:00
22672e69d9
Info icons for #590
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This was SVN commit r8495.
2010-10-30 04:17:01 +00:00
af235da6f4
#Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room.
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This was SVN commit r8483.
2010-10-28 12:22:04 +00:00
6576b64ce0
Cleaning up the field entities.
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This was SVN commit r8480.
2010-10-27 11:10:34 +00:00
93cd028616
Moar portrait stuff. Fixed the Persian Super Cavalry to align with the new Persian civ profile. Moved War Elephant to editor object.
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This was SVN commit r8478.
2010-10-27 08:16:26 +00:00
5db9465b25
A bunch of new portraits. The hero portraits are just temp until they are painted.
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This was SVN commit r8476.
2010-10-27 05:49:04 +00:00
45a99a393d
New Greek merchant ship. Model is not final though.
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This was SVN commit r8475.
2010-10-27 02:16:45 +00:00
7d7127a1bb
Scaled down the Roman Quinquereme.
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This was SVN commit r8474.
2010-10-26 16:21:51 +00:00
f4b27e22b0
A bunch of new portraits. I fixed Waypoint Flag so that it floats on water. Edited Miletus map.
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This was SVN commit r8471.
2010-10-26 09:46:05 +00:00
02aa8499ed
Partial experimental version of circular maps
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This was SVN commit r8470.
2010-10-25 21:59:52 +00:00
09b2a4ade8
#Starting some work on Carthage.
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This was SVN commit r8469.
2010-10-25 17:09:23 +00:00