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99e4fb4c0e
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Moving all Roman materials from Internal to Public.
This was SVN commit r10806.
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2011-12-24 04:19:36 +00:00 |
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eed68cb924
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This was SVN commit r10730.
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2011-12-14 20:34:06 +00:00 |
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e60f39f955
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Rome civ centre
This was SVN commit r10638.
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2011-11-30 05:32:53 +00:00 |
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761ad58f1a
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Unit work.
This was SVN commit r10480.
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2011-11-08 19:28:29 +00:00 |
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92ba917c5a
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#Moving new Alpha 8 faction from Internal to Public.
Updated some hero tooltips.
This was SVN commit r10294.
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2011-09-18 04:30:03 +00:00 |
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d497c28d5e
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Renaming some things before I move them.
This was SVN commit r10293.
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2011-09-18 04:13:32 +00:00 |
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f7a7e9765a
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Moved Roman Scorpion to Public as an Alpha 7 Easter Egg.
This was SVN commit r10242.
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2011-09-10 19:38:29 +00:00 |
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5a2d7365f9
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This was SVN commit r10028.
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2011-08-17 21:58:50 +00:00 |
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328d33b9e9
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Simulation templates sorting in internal mod. See #801.
This was SVN commit r9937.
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2011-07-30 20:18:21 +00:00 |
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704ce541ba
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Move Carthage from Internal to Public.
This was SVN commit r9799.
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2011-07-11 02:06:48 +00:00 |
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0fd79bf9cd
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Lots of Actor fixes for Carthaginians (animation speeds, props).
Lots of entity fixes that include SelectionGroupName and GenericName
tags.
This was SVN commit r9792.
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2011-07-10 05:09:24 +00:00 |
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bc7991028b
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Preliminary Carthaginian stuff. Will move Carthage to Public very soon after Alpha VI release.
This was SVN commit r9774.
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2011-07-07 06:58:26 +00:00 |
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da79f8edbe
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Last Champion fix. Or is it? <_<
This was SVN commit r9712.
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2011-06-28 04:46:44 +00:00 |
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f0c2c15d3f
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Champion fix for this unit.
This was SVN commit r9711.
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2011-06-28 04:42:02 +00:00 |
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f3fe7aaa67
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Changing nomenclature from "Super Units" to "Champions." Commit Part 1.
This was SVN commit r9704.
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2011-06-28 03:24:50 +00:00 |
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d78d4f7169
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# Moved Roman and Carthaginian Champion Units to Public.
This was SVN commit r9695.
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2011-06-27 22:23:03 +00:00 |
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94460f6994
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Moved the rest of the props to Public with MOVE command.
Moved Persian Cataphract and War Elephant to Public.
This was SVN commit r9653.
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2011-06-24 04:25:02 +00:00 |
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18dd17ea4a
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fixed a Scipio animation problem. Edited some Roman stuff.
This was SVN commit r9590.
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2011-06-05 23:54:01 +00:00 |
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d892403f90
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Adjusted the look of the Persian temple.
This was SVN commit r9587.
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2011-06-05 05:57:28 +00:00 |
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de613274f0
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Added a (not so) super secret unit for Alpha V. Other stuff.
This was SVN commit r9269.
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2011-04-16 00:59:45 +00:00 |
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b6cc8e9cf6
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The Big Iberian Moveâ„¢.
This was SVN commit r9071.
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2011-03-17 07:31:58 +00:00 |
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a9e920a467
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Iberian corral (still needs new footprint)
This was SVN commit r8930.
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2011-02-17 23:09:04 +00:00 |
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75136d84d2
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This was SVN commit r8853.
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2011-01-03 03:10:29 +00:00 |
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c627c4abff
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This was SVN commit r8849.
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2011-01-02 12:15:40 +00:00 |
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e21ca2f64d
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Fixed all Iberian actors for new simulation system, added Iberian healer (though currently without art assets).
This was SVN commit r8848.
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2011-01-02 12:14:59 +00:00 |
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564c54c1cf
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Fixed corral
This was SVN commit r8842.
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2010-12-28 06:12:12 +00:00 |
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a0add039bd
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New carthaginian corral
This was SVN commit r8840.
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2010-12-27 05:24:28 +00:00 |
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01f699b62d
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Too much stuff to itemize. I'm lazy.
This was SVN commit r8799.
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2010-12-06 02:20:57 +00:00 |
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15a663b91c
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New Iberian Walls
This was SVN commit r8794.
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2010-12-05 13:30:04 +00:00 |
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103aacd035
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Misc stuff.
This was SVN commit r8746.
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2010-11-29 22:00:57 +00:00 |
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9b9eaed50f
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This was SVN commit r8737.
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2010-11-29 08:35:40 +00:00 |
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8019ee8b5f
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This was SVN commit r8733.
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2010-11-28 16:08:58 +00:00 |
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216eeea5c9
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Updated the Celt ship portraits. Made an Iberian fishing boat.
This was SVN commit r8730.
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2010-11-28 14:10:32 +00:00 |
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bbe49141ec
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Lots of building stuff.
This was SVN commit r8714.
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2010-11-27 17:18:29 +00:00 |
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90b4e85b51
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New Chinese ships for a mod some of the guys are working on.
This was SVN commit r8700.
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2010-11-27 04:56:20 +00:00 |
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8fe513aba5
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1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
This was SVN commit r8686.
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2010-11-24 06:04:03 +00:00 |
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6576b64ce0
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Cleaning up the field entities.
This was SVN commit r8480.
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2010-10-27 11:10:34 +00:00 |
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93cd028616
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Moar portrait stuff. Fixed the Persian Super Cavalry to align with the new Persian civ profile. Moved War Elephant to editor object.
This was SVN commit r8478.
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2010-10-27 08:16:26 +00:00 |
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7d7127a1bb
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Scaled down the Roman Quinquereme.
This was SVN commit r8474.
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2010-10-26 16:21:51 +00:00 |
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f4b27e22b0
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A bunch of new portraits. I fixed Waypoint Flag so that it floats on water. Edited Miletus map.
This was SVN commit r8471.
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2010-10-26 09:46:05 +00:00 |
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09b2a4ade8
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#Starting some work on Carthage.
This was SVN commit r8469.
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2010-10-25 17:09:23 +00:00 |
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9de72d1d19
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Fix internal icons too
This was SVN commit r8441.
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2010-10-22 23:28:57 +00:00 |
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5e84f57a04
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Moved 3 special Roman units from Internal to Public (hopefully this will quell the calls for more Roman material for a while). Made 2 new Super Unit templates for ease of balancing (more of these later, and more on this later).
This was SVN commit r8419.
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2010-10-21 08:56:42 +00:00 |
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22920d34d9
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This was SVN commit r8289.
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2010-10-05 17:44:14 +00:00 |
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d7801ea211
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New Celt kennel and tavern.
This was SVN commit r8193.
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2010-09-27 09:05:03 +00:00 |
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a4f7b7e530
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Added the Spartan phalangite editor unit for Alpha II. Renamed the Greek temple from "Anaktoron" to "Naos" on the advice of a Greek scholar friend.
This was SVN commit r8186.
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2010-09-26 04:59:50 +00:00 |
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d1bc05f399
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This was SVN commit r7890.
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2010-08-10 00:10:23 +00:00 |
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f625285386
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Multiply more vision ranges by 4
This was SVN commit r7820.
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2010-07-29 20:50:30 +00:00 |
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5bc3c4b751
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Fix inheritance of construction/training lists.
This was SVN commit r7667.
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2010-07-03 01:23:23 +00:00 |
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cdcee291cf
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Convert all remaining entity template data to new file format.
Add dummy component implementations for new data.
Partly support multiple weapons for a single unit.
This was SVN commit r7547.
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2010-05-15 21:07:52 +00:00 |
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