Commit Graph

38 Commits

Author SHA1 Message Date
94460f6994 Moved the rest of the props to Public with MOVE command.
Moved Persian Cataphract and War Elephant to Public.

This was SVN commit r9653.
2011-06-24 04:25:02 +00:00
18dd17ea4a fixed a Scipio animation problem. Edited some Roman stuff.
This was SVN commit r9590.
2011-06-05 23:54:01 +00:00
d892403f90 Adjusted the look of the Persian temple.
This was SVN commit r9587.
2011-06-05 05:57:28 +00:00
de613274f0 Added a (not so) super secret unit for Alpha V. Other stuff.
This was SVN commit r9269.
2011-04-16 00:59:45 +00:00
b6cc8e9cf6 The Big Iberian Move™.
This was SVN commit r9071.
2011-03-17 07:31:58 +00:00
a9e920a467 Iberian corral (still needs new footprint)
This was SVN commit r8930.
2011-02-17 23:09:04 +00:00
75136d84d2 This was SVN commit r8853. 2011-01-03 03:10:29 +00:00
c627c4abff This was SVN commit r8849. 2011-01-02 12:15:40 +00:00
e21ca2f64d Fixed all Iberian actors for new simulation system, added Iberian healer (though currently without art assets).
This was SVN commit r8848.
2011-01-02 12:14:59 +00:00
564c54c1cf Fixed corral
This was SVN commit r8842.
2010-12-28 06:12:12 +00:00
a0add039bd New carthaginian corral
This was SVN commit r8840.
2010-12-27 05:24:28 +00:00
01f699b62d Too much stuff to itemize. I'm lazy.
This was SVN commit r8799.
2010-12-06 02:20:57 +00:00
15a663b91c New Iberian Walls
This was SVN commit r8794.
2010-12-05 13:30:04 +00:00
103aacd035 Misc stuff.
This was SVN commit r8746.
2010-11-29 22:00:57 +00:00
9b9eaed50f This was SVN commit r8737. 2010-11-29 08:35:40 +00:00
8019ee8b5f This was SVN commit r8733. 2010-11-28 16:08:58 +00:00
216eeea5c9 Updated the Celt ship portraits. Made an Iberian fishing boat.
This was SVN commit r8730.
2010-11-28 14:10:32 +00:00
bbe49141ec Lots of building stuff.
This was SVN commit r8714.
2010-11-27 17:18:29 +00:00
90b4e85b51 New Chinese ships for a mod some of the guys are working on.
This was SVN commit r8700.
2010-11-27 04:56:20 +00:00
8fe513aba5 1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
This was SVN commit r8686.
2010-11-24 06:04:03 +00:00
6576b64ce0 Cleaning up the field entities.
This was SVN commit r8480.
2010-10-27 11:10:34 +00:00
93cd028616 Moar portrait stuff. Fixed the Persian Super Cavalry to align with the new Persian civ profile. Moved War Elephant to editor object.
This was SVN commit r8478.
2010-10-27 08:16:26 +00:00
7d7127a1bb Scaled down the Roman Quinquereme.
This was SVN commit r8474.
2010-10-26 16:21:51 +00:00
f4b27e22b0 A bunch of new portraits. I fixed Waypoint Flag so that it floats on water. Edited Miletus map.
This was SVN commit r8471.
2010-10-26 09:46:05 +00:00
09b2a4ade8 #Starting some work on Carthage.
This was SVN commit r8469.
2010-10-25 17:09:23 +00:00
9de72d1d19 Fix internal icons too
This was SVN commit r8441.
2010-10-22 23:28:57 +00:00
5e84f57a04 Moved 3 special Roman units from Internal to Public (hopefully this will quell the calls for more Roman material for a while). Made 2 new Super Unit templates for ease of balancing (more of these later, and more on this later).
This was SVN commit r8419.
2010-10-21 08:56:42 +00:00
22920d34d9 This was SVN commit r8289. 2010-10-05 17:44:14 +00:00
d7801ea211 New Celt kennel and tavern.
This was SVN commit r8193.
2010-09-27 09:05:03 +00:00
a4f7b7e530 Added the Spartan phalangite editor unit for Alpha II. Renamed the Greek temple from "Anaktoron" to "Naos" on the advice of a Greek scholar friend.
This was SVN commit r8186.
2010-09-26 04:59:50 +00:00
d1bc05f399 This was SVN commit r7890. 2010-08-10 00:10:23 +00:00
f625285386 Multiply more vision ranges by 4
This was SVN commit r7820.
2010-07-29 20:50:30 +00:00
5bc3c4b751 Fix inheritance of construction/training lists.
This was SVN commit r7667.
2010-07-03 01:23:23 +00:00
cdcee291cf Convert all remaining entity template data to new file format.
Add dummy component implementations for new data.
Partly support multiple weapons for a single unit.

This was SVN commit r7547.
2010-05-15 21:07:52 +00:00
afe29fdadf Fix errors and inconsistencies in entity template XML files
This was SVN commit r7532.
2010-05-09 21:46:41 +00:00
1b51cf7ad5 Fix obstruction shapes for some buildings
This was SVN commit r7487.
2010-05-01 09:44:28 +00:00
116645ff74 Update the entity templates to a slightly cleaner format
This was SVN commit r7477.
2010-04-23 16:07:45 +00:00
ef2b79280e Convert internal entity templates for the new simulation system
This was SVN commit r7471.
2010-04-19 20:55:07 +00:00