83d0492fca
New Celt fishing boat. Hele fishing boat update.
...
This was SVN commit r8993.
2011-02-26 22:52:58 +00:00
2501b42447
Celt warship and merchant ship updates. New Celt sail textures
...
This was SVN commit r8955.
2011-02-20 14:40:15 +00:00
28354159db
Added eyecandy bridge edges.
...
This was SVN commit r8954.
2011-02-20 12:27:12 +00:00
90c60c6580
Hele fishing boat update
...
This was SVN commit r8921.
2011-02-13 19:02:21 +00:00
608c7f0e70
Celt siege ram texture update
...
This was SVN commit r8914.
2011-02-12 00:20:22 +00:00
7476bad7e2
New siege ram sounds added. Celt siege ram files.
...
This was SVN commit r8912.
2011-02-12 00:01:21 +00:00
72f1e46b97
Gathering sounds for Celt and Hele infantry units
...
This was SVN commit r8902.
2011-02-10 20:52:29 +00:00
556664d477
Animation speed tweaks.
...
This was SVN commit r8898.
2011-02-09 23:26:43 +00:00
ddb7bf21f6
Temp fix to fortress_new projectile attachpoint error
...
This was SVN commit r8897.
2011-02-09 22:36:17 +00:00
c63fb49154
Added resource gathering sounds to celt and hellene females
...
This was SVN commit r8896.
2011-02-09 20:55:35 +00:00
81ac9285b6
This was SVN commit r8880.
2011-01-31 05:25:38 +00:00
d0bc4253c9
Add new terrain blend textures.
...
Delete old low-quality ones.
This was SVN commit r8871.
2011-01-29 16:28:41 +00:00
75136d84d2
This was SVN commit r8853.
2011-01-03 03:10:29 +00:00
a992bd23ca
Better shuttle meat.
...
This was SVN commit r8852.
2011-01-02 13:10:01 +00:00
e98c18ce04
This was SVN commit r8837.
2010-12-19 17:10:19 +00:00
89b294d536
Disable compression for more UI textures with noticeable artifacts
...
This was SVN commit r8831.
2010-12-09 22:06:11 +00:00
76a67755bc
Garrison flag for wall turret.
...
This was SVN commit r8826.
2010-12-09 00:03:19 +00:00
c7a31987bb
Moar garrison flag work.
...
This was SVN commit r8825.
2010-12-08 23:34:33 +00:00
5cf1995e2c
Fixing up some garrison flag stuff and projectile stuff.
...
This was SVN commit r8824.
2010-12-08 23:10:24 +00:00
be4b262919
Removed the dudes from the top of the wall gate. Made a bolt projectile for the Oxybeles.
...
This was SVN commit r8822.
2010-12-08 21:26:08 +00:00
3dc6ddc8de
Garrison unload button.
...
This was SVN commit r8815.
2010-12-08 18:46:59 +00:00
ac3e40fe8f
Disable compression for some loading screen textures, to improve quality
...
This was SVN commit r8812.
2010-12-08 16:23:35 +00:00
1932f695c4
Fixes #699
...
This was SVN commit r8805.
2010-12-06 21:30:56 +00:00
01f699b62d
Too much stuff to itemize. I'm lazy.
...
This was SVN commit r8799.
2010-12-06 02:20:57 +00:00
15a663b91c
New Iberian Walls
...
This was SVN commit r8794.
2010-12-05 13:30:04 +00:00
6662195f66
New desert plants! Updated Death Canyon with the new plants.
...
This was SVN commit r8779.
2010-12-03 21:33:45 +00:00
3b817d2162
Moved the sails from structural/ to props/ (which is what they are).
...
This was SVN commit r8777.
2010-12-03 19:22:56 +00:00
cf2638da09
This was SVN commit r8776.
2010-12-03 14:42:19 +00:00
c917a2d6a7
This was SVN commit r8773.
2010-12-03 00:42:27 +00:00
c6593fd0ce
This was SVN commit r8772.
2010-12-03 00:40:58 +00:00
ef6cba9fe9
This was SVN commit r8771.
2010-12-03 00:40:40 +00:00
88efdd5cbb
This was SVN commit r8765.
2010-12-02 23:29:12 +00:00
a7a858b9c0
This was SVN commit r8764.
2010-12-02 23:28:31 +00:00
da3fd69276
Iberian ship textures.
...
This was SVN commit r8762.
2010-12-02 20:08:29 +00:00
f9fb602445
Iberian sail.
...
This was SVN commit r8759.
2010-12-01 18:29:24 +00:00
85d093eae1
Made a garrison flag. Added it to the Greek Civic Centre and scout Tower for testing.
...
This was SVN commit r8758.
2010-12-01 10:40:25 +00:00
1a7f927946
This was SVN commit r8757.
2010-12-01 07:33:26 +00:00
c09d6dcb83
Added garrison & repair button on the unit's command panel
...
This was SVN commit r8756.
2010-12-01 03:01:17 +00:00
103aacd035
Misc stuff.
...
This was SVN commit r8746.
2010-11-29 22:00:57 +00:00
f17d318359
Projectile for Celtic warship.
...
This was SVN commit r8745.
2010-11-29 20:19:05 +00:00
6e602c15cd
Renamed tips
...
Shorted Spartan tip text
This was SVN commit r8744.
2010-11-29 19:12:48 +00:00
f60485be02
New Hellenes Mill. Deleted old mill assets.
...
This was SVN commit r8743.
2010-11-29 17:55:22 +00:00
e4694b2d9c
updated meshes
...
This was SVN commit r8742.
2010-11-29 15:01:11 +00:00
693425c716
New Greek corral by Amish.
...
This was SVN commit r8741.
2010-11-29 14:21:19 +00:00
7ee0ba6e07
This was SVN commit r8739.
2010-11-29 12:12:46 +00:00
75d6eec95d
This was SVN commit r8738.
2010-11-29 08:36:35 +00:00
28edb498d3
This was SVN commit r8736.
2010-11-28 19:03:23 +00:00
e53616f857
Fix non power-of-two middle progress bar section dimensions
...
This was SVN commit r8734.
2010-11-28 16:49:43 +00:00
f06eba3da5
yet another awesome tip. :)
...
This was SVN commit r8732.
2010-11-28 14:35:48 +00:00
9ab58ce6e8
Another great "tip".
...
This was SVN commit r8731.
2010-11-28 14:22:42 +00:00
216eeea5c9
Updated the Celt ship portraits. Made an Iberian fishing boat.
...
This was SVN commit r8730.
2010-11-28 14:10:32 +00:00
1ebcd2e7e3
This was SVN commit r8728.
2010-11-28 11:56:15 +00:00
4cd93b6105
This was SVN commit r8727.
2010-11-28 09:17:43 +00:00
1f02df5abc
Moved some things. Deleted other things. Updated a few maps.
...
This was SVN commit r8726.
2010-11-28 09:15:26 +00:00
7819c4707c
Moving a lot of stuff. Deleting duplicate objects.
...
This was SVN commit r8725.
2010-11-28 08:19:41 +00:00
1b0f3498fe
Moved from Internal.
...
This was SVN commit r8723.
2010-11-28 07:54:13 +00:00
3de4ed7649
Added decals to the Greek buildings.
...
Updated Saharan Oases.
New "underbrush" object.
This was SVN commit r8721.
2010-11-28 06:46:45 +00:00
9837f6207f
New session dialog style
...
This was SVN commit r8719.
2010-11-28 01:39:31 +00:00
bbe49141ec
Lots of building stuff.
...
This was SVN commit r8714.
2010-11-27 17:18:29 +00:00
6c793d6663
Slightly updated greek building texture.
...
This was SVN commit r8711.
2010-11-27 12:15:42 +00:00
e30698c0c1
New Greek gymnasion by Amish. :)
...
This was SVN commit r8709.
2010-11-27 09:46:51 +00:00
51312f84c4
Add gradient to tip image
...
Resize tip images to fill out rectangle
This was SVN commit r8707.
2010-11-27 08:44:03 +00:00
1197d7872e
Redone tips screenshots. New shadow overlay.
...
This was SVN commit r8705.
2010-11-27 08:02:54 +00:00
55b6fbc669
4th tip. Made tip images use transparency.
...
This was SVN commit r8702.
2010-11-27 07:00:06 +00:00
8bcf6b782f
tips
...
This was SVN commit r8701.
2010-11-27 06:09:55 +00:00
90b4e85b51
New Chinese ships for a mod some of the guys are working on.
...
This was SVN commit r8700.
2010-11-27 04:56:20 +00:00
db22548ecb
New loading screen style (may need more polishing)
...
This was SVN commit r8699.
2010-11-27 03:07:48 +00:00
e5d5a76384
This was SVN commit r8696.
2010-11-26 10:21:59 +00:00
cc3d9de386
New berry bushes. Finished Cycladic Archipelago.
...
This was SVN commit r8695.
2010-11-26 07:08:18 +00:00
710c32b712
New Persian sails.
...
This was SVN commit r8693.
2010-11-26 04:12:15 +00:00
959da16fdf
New texture for the Roman Quinquereme (and remapped mesh). The ekdromos now slings his shield onto his back when he throws his spears.
...
This was SVN commit r8692.
2010-11-26 03:09:23 +00:00
35344e243e
Wrinkles for the Celt sail textures.
...
This was SVN commit r8691.
2010-11-26 00:53:03 +00:00
7820c51673
#New loading screen assets.
...
This was SVN commit r8688.
2010-11-25 06:51:01 +00:00
8fe513aba5
1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
...
This was SVN commit r8686.
2010-11-24 06:04:03 +00:00
8148987e59
Added the "cheering" idle animations to the Celt super infantryman so people can see the animations that we could use for capturing buildings and leveling-up.
...
Also added a skull eyecandy object. lol
This was SVN commit r8685.
2010-11-24 03:09:16 +00:00
180ab8a748
#New Celt ships.
...
Some new siege engines. Caution: They need a lot of work.
This was SVN commit r8682.
2010-11-23 02:54:38 +00:00
ed5d91e71f
blood
...
This was SVN commit r8668.
2010-11-20 21:09:11 +00:00
35e43e133b
This was SVN commit r8667.
2010-11-20 21:06:28 +00:00
eeb9fc2145
Resized the Persian trireme a little.
...
This was SVN commit r8665.
2010-11-20 19:48:44 +00:00
fee8668887
PMDs can't use 'root' prop point, so I removed the blood prop.
...
This was SVN commit r8664.
2010-11-20 19:48:10 +00:00
c6491b1916
Added blood to animal deaths. Muahahahahahahaha.
...
This was SVN commit r8659.
2010-11-20 09:31:14 +00:00
3d3720026a
Updated Saharan Oases with some more starting treasures, teams, and lower starting resources.
...
This was SVN commit r8648.
2010-11-18 07:01:35 +00:00
bf295edda6
shooting fortresses
...
This was SVN commit r8646.
2010-11-18 06:16:43 +00:00
d8bc3635a2
Adjusted the desert stone.
...
Adjusted costs and other things for defensive structures.
Continued work on the Saharan Oases map.
This was SVN commit r8645.
2010-11-18 05:53:40 +00:00
1ea07fad83
Moved basket to the female's back.
...
This was SVN commit r8643.
2010-11-18 02:27:20 +00:00
ee86e13be6
Deleted some overlapping textures. Moved Roman and Persian ships from Internal to Public.
...
This was SVN commit r8641.
2010-11-17 23:51:04 +00:00
23cb21ada4
1st of the new Greek houses. A bunch of other stuff, trying to get projectiles to work with towers. I propped a Celtic jav dude into one of the Celt towers to test propping. First graphics (borders) for a new loading screen.
...
This was SVN commit r8640.
2010-11-17 21:30:00 +00:00
222095fa44
Added Building AI, and some small changes to GarrisonHolder
...
This was SVN commit r8636.
2010-11-17 07:30:25 +00:00
b7e4b197f2
Fixed meat gathering props for the Celt spearman.
...
This was SVN commit r8625.
2010-11-15 21:28:45 +00:00
58a95ba95c
fixed meat gathering animation
...
This was SVN commit r8621.
2010-11-15 05:11:39 +00:00
4328476b67
Actors variations for shuttling.
...
This was SVN commit r8619.
2010-11-15 03:48:28 +00:00
ce085e7930
Prop point testing for the wall gate.
...
This was SVN commit r8617.
2010-11-15 02:21:27 +00:00
e68900e5c4
New metal and stone shuttling. Test out on 'Resources Demo' map. Use spearman and cavjav.
...
This was SVN commit r8611.
2010-11-15 00:18:03 +00:00
6b444ea23b
Testing a wall gate to see if static prop points will work.
...
This was SVN commit r8609.
2010-11-14 22:33:02 +00:00
b0e9f7197b
Once more.
...
This was SVN commit r8607.
2010-11-14 19:57:48 +00:00
577aebe467
This was SVN commit r8606.
2010-11-14 19:27:14 +00:00
51e10e185e
And again.
...
This was SVN commit r8605.
2010-11-14 19:16:37 +00:00
1fde5cd4c7
Again, with feeling.
...
This was SVN commit r8604.
2010-11-14 19:11:24 +00:00
15327ac40b
Added projectile dummy object to the hele Scout tower for evan.
...
This was SVN commit r8602.
2010-11-14 18:53:36 +00:00
43a4667745
Tweaking treasures. Warships no longer gather treasures. Fishing and Merchant boats have greater capacities.
...
This was SVN commit r8601.
2010-11-14 05:50:30 +00:00
90d7c0a54f
#Another prop for resource shuttling.
...
This was SVN commit r8600.
2010-11-14 04:21:39 +00:00
cbbca4d3da
Basket for shuttling grain.
...
This was SVN commit r8598.
2010-11-14 00:44:23 +00:00
62da7e1b37
The Celtic basic spearman now carries brontosaurus burgers when shuttling meat.
...
This was SVN commit r8597.
2010-11-14 00:10:23 +00:00
acc229f367
new vase food.treasure. New vase meshes. A brontoburger slab.
...
This was SVN commit r8596.
2010-11-13 23:49:50 +00:00
8798b7671c
Use separate mode when carrying meat.
...
Fix tests.
This was SVN commit r8594.
2010-11-13 21:39:39 +00:00
4100a13e0a
# Add resource shuttling.
...
Add resource-carrying animations/props to an actor for testing.
Warn more quietly about invalid cursor names.
This was SVN commit r8589.
2010-11-13 19:15:29 +00:00
6c7f9f7b8d
#Treasure objects.
...
This was SVN commit r8585.
2010-11-13 03:44:38 +00:00
e1aaedcc32
Alternate Persian emblems.
...
This was SVN commit r8581.
2010-11-13 00:35:18 +00:00
490574bc03
Emblems
...
This was SVN commit r8578.
2010-11-12 23:37:56 +00:00
36d7ef65a6
Treasure/Ruins tweaks and additions.
...
This was SVN commit r8577.
2010-11-12 22:31:19 +00:00
6c3368886b
Bigger Iberian emblem.
...
This was SVN commit r8575.
2010-11-12 19:05:30 +00:00
ff3c7b46f4
Added food.treasure, wood.treasure, stone.treasure, wood.ruins, stone.ruins
...
Added placeholder cursor for ruins
Added entities for testing these types
This was SVN commit r8574.
2010-11-12 18:58:33 +00:00
52ad8a836d
New idle animation for the Greek archers.
...
Some updated faction emblems.
A new Metal portrait.
This was SVN commit r8573.
2010-11-12 05:33:12 +00:00
75eb6847af
Shield tweaks.
...
This was SVN commit r8572.
2010-11-12 04:34:46 +00:00
f3c5a2383b
#Some cool new treasure objects. Lots of map tweaks as well.
...
Added treasure gathering for ships. It would be cool to have
food.treasure, wood.treasure, and stone.treasure gathering types in
addition to the current metal.treasure.
This was SVN commit r8571.
2010-11-12 03:08:23 +00:00
6cb66b7ef1
Moved from Internal
...
This was SVN commit r8570.
2010-11-12 01:08:53 +00:00
4dc5766273
New Celt emblem
...
This was SVN commit r8567.
2010-11-11 19:39:48 +00:00
c03c2f0168
Fixed hoplite prop switching (heads) when gathering meat.
...
Tweaked maps.
New "Bog" map, w.i.p.
Tweaked ship health.
This was SVN commit r8560.
2010-11-08 23:40:45 +00:00
9c53fda749
Misc. art stuff.
...
This was SVN commit r8552.
2010-11-08 00:36:34 +00:00
85fc7cae52
Cleaning up the props.
...
This was SVN commit r8551.
2010-11-08 00:23:06 +00:00
ffa6c14a24
More cleaning.
...
This was SVN commit r8549.
2010-11-07 23:51:46 +00:00
a7059092cb
cleaning
...
This was SVN commit r8548.
2010-11-07 23:40:48 +00:00
dafc0e6dbd
This was SVN commit r8547.
2010-11-07 23:32:02 +00:00
c1daf9a9bc
This was SVN commit r8537.
2010-11-05 13:22:06 +00:00
4f4c19be85
new portraits
...
This was SVN commit r8536.
2010-11-05 13:17:30 +00:00
c2bafa78cb
A bunch of stuff.
...
This was SVN commit r8535.
2010-11-04 23:51:42 +00:00
786279fb95
New minimap circle.
...
This was SVN commit r8524.
2010-11-02 17:08:50 +00:00
2186ac8e76
Tweaked blank giant map in Internal folder. Updated a few Mediterranean terrains. A Creative Commons object. A generic Gaia "field" object. Humpback Whale.
...
This was SVN commit r8523.
2010-11-02 16:26:06 +00:00
491f4592a7
This was SVN commit r8506.
2010-10-31 15:00:28 +00:00
22672e69d9
Info icons for #590
...
This was SVN commit r8495.
2010-10-30 04:17:01 +00:00
fcf9fbf10d
Hacked in some ship ranged attacks to play with.
...
This was SVN commit r8492.
2010-10-29 22:18:25 +00:00
af235da6f4
#Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room.
...
This was SVN commit r8483.
2010-10-28 12:22:04 +00:00
6576b64ce0
Cleaning up the field entities.
...
This was SVN commit r8480.
2010-10-27 11:10:34 +00:00
93cd028616
Moar portrait stuff. Fixed the Persian Super Cavalry to align with the new Persian civ profile. Moved War Elephant to editor object.
...
This was SVN commit r8478.
2010-10-27 08:16:26 +00:00
5db9465b25
A bunch of new portraits. The hero portraits are just temp until they are painted.
...
This was SVN commit r8476.
2010-10-27 05:49:04 +00:00
45a99a393d
New Greek merchant ship. Model is not final though.
...
This was SVN commit r8475.
2010-10-27 02:16:45 +00:00
7d7127a1bb
Scaled down the Roman Quinquereme.
...
This was SVN commit r8474.
2010-10-26 16:21:51 +00:00
f4b27e22b0
A bunch of new portraits. I fixed Waypoint Flag so that it floats on water. Edited Miletus map.
...
This was SVN commit r8471.
2010-10-26 09:46:05 +00:00
02aa8499ed
Partial experimental version of circular maps
...
This was SVN commit r8470.
2010-10-25 21:59:52 +00:00
09b2a4ade8
#Starting some work on Carthage.
...
This was SVN commit r8469.
2010-10-25 17:09:23 +00:00
cb859d15da
This was SVN commit r8467.
2010-10-25 12:10:11 +00:00
791c4f52fa
Continued unit balancing. Edited actor projectiles animation times, etc.
...
This was SVN commit r8462.
2010-10-25 10:01:01 +00:00
b680e95e25
New epic Greek temple, primarily for eye candy. UV mapped by Amish.
...
This was SVN commit r8459.
2010-10-25 04:10:25 +00:00
dcd7211d34
Re-exported Greek Civic Centre to remove some of the vases (seemed cluttered before), and to make player color more prominent. Gave ships farther vision.
...
This was SVN commit r8455.
2010-10-24 10:05:28 +00:00
a6925ded91
Moar animal portraits. Stock or CC where possible.
...
This was SVN commit r8446.
2010-10-23 07:58:33 +00:00
eb2e2c4244
Some updated portraits.
...
This was SVN commit r8445.
2010-10-23 07:49:31 +00:00
f6154b0d89
Temp portraits for public Roman units.
...
This was SVN commit r8443.
2010-10-23 01:28:35 +00:00
cf2ce4870e
This was SVN commit r8442.
2010-10-23 01:13:56 +00:00
24fb9cd313
Split unit icon sheets into individual textures, for easier editing
...
This was SVN commit r8440.
2010-10-22 23:27:42 +00:00
e8000c7a90
This was SVN commit r8439.
2010-10-22 10:52:35 +00:00
9227eeb5ec
Block wall texture for giant Greek temple.
...
This was SVN commit r8438.
2010-10-22 10:10:43 +00:00
8ddb6f98a4
This was SVN commit r8437.
2010-10-22 10:06:10 +00:00
c15d777762
#Editing stats for Super Cavalry and special Roman units.
...
This was SVN commit r8435.
2010-10-22 04:02:48 +00:00
48121bcef6
Icon portraits at 128x128 please.
...
This was SVN commit r8432.
2010-10-21 23:09:44 +00:00
55741aed44
This was SVN commit r8427.
2010-10-21 15:11:26 +00:00
06b3457c5f
This was SVN commit r8426.
2010-10-21 10:24:25 +00:00
faacb80004
This was SVN commit r8425.
2010-10-21 10:20:56 +00:00
c78c16d607
two new portrait icons
...
This was SVN commit r8424.
2010-10-21 10:12:17 +00:00
d6720e00a4
Tweaked animation speeds for new Roman units.
...
This was SVN commit r8423.
2010-10-21 09:15:40 +00:00
aade0de3b4
This was SVN commit r8420.
2010-10-21 09:00:30 +00:00
5e84f57a04
Moved 3 special Roman units from Internal to Public (hopefully this will quell the calls for more Roman material for a while). Made 2 new Super Unit templates for ease of balancing (more of these later, and more on this later).
...
This was SVN commit r8419.
2010-10-21 08:56:42 +00:00
2cd62a04d2
This was SVN commit r8418.
2010-10-21 08:24:00 +00:00
a99005976d
Messing with stats. Made a roof tile texture for the giant Greek temple that will soon be coming.
...
This was SVN commit r8416.
2010-10-20 09:07:44 +00:00
ceb5dd1dfd
Wood texture looks less like chocolate cake.
...
This was SVN commit r8415.
2010-10-20 00:26:56 +00:00
4256055f58
#Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects.
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This was SVN commit r8414.
2010-10-19 10:04:33 +00:00
2a9cbe9a19
1. Re-exported the Celt fishing ship (was missing mast).
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2. Re-exported Celt Wall (it was originally exported off-center). Added
some player color fiddly bits.
3. Fixed wall Foundation Actors.
4. Enabled building of fishing boats from docks
(template_structure_military_dock).
5. Nerfed javelinist and archer attack.
This was SVN commit r8408.
2010-10-17 20:05:04 +00:00
7839fe4c2b
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
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This was SVN commit r8390.
2010-10-17 01:34:15 +00:00
9ccff5d5d6
Fishing boats fixed. Edited fishing demo map.
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This was SVN commit r8389.
2010-10-17 00:29:52 +00:00
ae7af8ed4d
New Greek fishing boat. There seems to be a problem with the entity though.
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This was SVN commit r8388.
2010-10-17 00:07:44 +00:00
76e96a83c5
A new Combat Demo iteration. Tweaked Boudicca's hair color. lol
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This was SVN commit r8386.
2010-10-16 23:13:51 +00:00
db2b7ed62b
This was SVN commit r8374.
2010-10-16 03:08:27 +00:00
86f0e0ba32
Re-exported the Gallic Fortress, with new player color tidbits and mesh fixes. Deleted 19 old PMD meshes.
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This was SVN commit r8365.
2010-10-15 08:18:31 +00:00
5efa4ac15a
This was SVN commit r8364.
2010-10-15 06:20:26 +00:00
71108ff458
#New Camel fauna.
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This was SVN commit r8363.
2010-10-15 06:19:06 +00:00
c6f50be71b
This was SVN commit r8361.
2010-10-15 04:37:42 +00:00
7bbc19c791
testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map.
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This was SVN commit r8360.
2010-10-15 04:29:08 +00:00
87782e3242
This was SVN commit r8359.
2010-10-15 03:42:13 +00:00
659515f89d
Cleaning
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This was SVN commit r8358.
2010-10-15 03:40:04 +00:00
5040068948
This was SVN commit r8357.
2010-10-15 01:35:30 +00:00
8edd28c43c
Decal for Celt CC. New Celt Temple.
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This was SVN commit r8355.
2010-10-14 19:54:08 +00:00
fa9d51cbb1
This was SVN commit r8349.
2010-10-13 21:27:55 +00:00
8abfa5ec89
slight color tweak
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This was SVN commit r8342.
2010-10-13 07:50:50 +00:00
2559496fdf
A new stoa for the Greeks.
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This was SVN commit r8341.
2010-10-13 00:40:25 +00:00
9e71973135
This was SVN commit r8339.
2010-10-12 06:11:19 +00:00
d08f6b7c46
This was SVN commit r8334.
2010-10-12 01:52:56 +00:00
e82ed0f7ae
Beginning to add new single icons to the game. :)
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This was SVN commit r8333.
2010-10-12 01:46:29 +00:00
4af13e4ce1
This was SVN commit r8330.
2010-10-11 15:27:39 +00:00
0b418f887b
This was SVN commit r8325.
2010-10-10 17:40:33 +00:00
40eabf0441
This was SVN commit r8324.
2010-10-10 16:07:40 +00:00
96162bf2b4
This was SVN commit r8323.
2010-10-10 15:12:44 +00:00
3b38240d4f
Make hoplites gather food from dead animals like other units do (instead of stabbing at them with spears).
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This was SVN commit r8320.
2010-10-10 06:06:14 +00:00
43b110a43b
Final 3 waypoint flags.
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This was SVN commit r8308.
2010-10-08 04:54:23 +00:00
a4fad2a549
This was SVN commit r8293.
2010-10-06 05:17:12 +00:00
3092691690
This was SVN commit r8286.
2010-10-05 09:13:40 +00:00
0baa84f6ab
texture for Celt temple
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This was SVN commit r8285.
2010-10-05 09:10:37 +00:00
9faedfbc90
Lots of art tweaks. Brand new Celtic Civic Centre.
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This was SVN commit r8283.
2010-10-05 08:42:16 +00:00
759da20346
Some new wood textures.
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This was SVN commit r8282.
2010-10-05 06:12:13 +00:00
a399c2af03
Round roof for a Celt building.
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This was SVN commit r8280.
2010-10-05 03:13:47 +00:00
adefbc7b23
This was SVN commit r8279.
2010-10-05 02:29:09 +00:00
bf77f61b0f
This was SVN commit r8274.
2010-10-04 17:58:02 +00:00