Commit Graph

187 Commits

Author SHA1 Message Date
0cd3f74a62 New Mauryan shields by Lion.Kanzen.
New Carthage War Elephant texture.

Work in progress Mauryan elephant archer.

This was SVN commit r13047.
2013-01-05 21:38:27 +00:00
danschub
cbfffbe32f Fireworks!
This was SVN commit r13029.
2012-12-29 22:38:56 +00:00
6fd99e34ce Implements siege packing. Closes #1718.
Adds templates for packed and unpacked siege units - needs stat
tweaking.

This was SVN commit r12904.
2012-12-01 00:34:03 +00:00
be0beacd1a Brit War Dog nerf.
This was SVN commit r12841.
2012-11-10 19:14:16 +00:00
ae4b3cc9b6 Fixed player color for Mauryan shields.
Made a "Boudicca swordswoman" for fun.

This was SVN commit r12794.
2012-10-29 00:46:33 +00:00
37d3adcf23 Females now have an attack animation.
"Short hair" female head texture, ready for a turban prop.

This was SVN commit r12792.
2012-10-28 22:08:45 +00:00
8f573c9aae New Mauryan shields.
New Mauryan weapons.

Mauryan champion infantry is now a mace man.

Resized Mauryan swordsman textures.

This was SVN commit r12791.
2012-10-28 00:34:03 +00:00
5d960a136a Bactrian archer cav.
Tweaked HQDOF settings.

This was SVN commit r12788.
2012-10-27 22:18:29 +00:00
749b685c64 Mauryans selectable in random map.
Fixed animations for Mauryan sword dudes.

Added placeholder Mauryan heroes.

This was SVN commit r12783.
2012-10-25 07:42:31 +00:00
9dc1724e57 Mauryan Maiden Guard.
This was SVN commit r12782.
2012-10-24 18:32:50 +00:00
b9efc49c88 These helmets now use the new specular helmet material. More to come.
This was SVN commit r12608.
2012-09-02 21:08:43 +00:00
49b734336a Some "tips" text fixes.
Spec maps for more helmets.

This was SVN commit r12375.
2012-08-12 01:54:23 +00:00
06d22af3dc Making all cliffs triplanar.
Adding spec maps to helmets.

Adjusted the rome_struct_2 spec map a little.

This was SVN commit r12362.
2012-08-11 16:11:23 +00:00
d7140c4edf Helmet specular stuff.
This was SVN commit r12345.
2012-08-10 18:18:04 +00:00
8d59192410 A couple more materials.
Testing spec mapping with Iberian bull statue and Craterus unit.

This was SVN commit r12335.
2012-08-09 18:30:05 +00:00
88ab3f0f5b Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps
This was SVN commit r12306.
2012-08-07 18:21:16 +00:00
f598101c34 Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
This was SVN commit r12183.
2012-07-23 22:49:46 +00:00
937670a916 Lots of Mauryan unit stuff.
This was SVN commit r12116.
2012-07-15 07:09:26 +00:00
730263fa5e Mauryan female citizen.
This was SVN commit r12043.
2012-06-30 00:25:30 +00:00
aec44da406 Bunch of different stuff.
This was SVN commit r11914.
2012-05-25 21:36:07 +00:00
7f3bd8fb48 Shiny Bactrian lancers.
This was SVN commit r11882.
2012-05-19 06:16:55 +00:00
7a59ea16c7 Added shininess to the metal shuttle prop.
This was SVN commit r11795.
2012-05-08 20:24:09 +00:00
e4365b2f71 New Spartan hero Agis III.
Started to update tooltips to show attack bonuses. It would be nice if
this was automatic though, and the tooltip pulled the information from
the templates.

This was SVN commit r11686.
2012-04-28 02:16:36 +00:00
4a54b29250 Moving some minor stuff from Internal to Public mod.
This was SVN commit r11566.
2012-04-19 08:21:13 +00:00
41f50e6b4c specular added for more objects.
Boosted healing stats for healer ranks.

This was SVN commit r11542.
2012-04-17 21:57:55 +00:00
d7b31da2dc Loot stuffs. :)
This was SVN commit r11524.
2012-04-16 00:17:41 +00:00
4a795dd631 Wall costs and health.
This was SVN commit r11518.
2012-04-15 19:08:29 +00:00
8848099dc3 Pericles and Craterus are in.
This was SVN commit r11504.
2012-04-15 03:09:12 +00:00
43a30fcddd Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
This was SVN commit r11497.
2012-04-14 17:21:20 +00:00
78105070a9 Convert actor line endings from CRLF to LF for consistency
This was SVN commit r11496.
2012-04-14 16:43:00 +00:00
97a67662c5 Some Internal stuff.
Gave trees uniform portraits.

Fixed costs for ranged heroes.

This was SVN commit r11495.
2012-04-14 06:02:45 +00:00
5e38f4b49d Themistocles now has shiny helmet!
This was SVN commit r11488.
2012-04-12 07:40:31 +00:00
d42ac2b106 This was SVN commit r11481. 2012-04-11 00:23:30 +00:00
a035fc3949 Delete some unnecessary folders and files. Add shiny stuff to more helmets.
This was SVN commit r11469.
2012-04-10 02:43:42 +00:00
764b173f6e Shield tweaks.
This was SVN commit r11467.
2012-04-10 01:25:03 +00:00
3db7f32d17 Specular for a few more things.
This was SVN commit r11462.
2012-04-09 00:37:50 +00:00
25d1affef2 Adding specular to some items.
This was SVN commit r11461.
2012-04-08 23:53:05 +00:00
59851231bd Minor tweaks. New thracian peltast portrait.
This was SVN commit r11419.
2012-04-02 17:15:11 +00:00
ad49f58468 Random new stuff.
This was SVN commit r11405.
2012-03-27 04:08:24 +00:00
856a6e7135 Some shield prop tweaking for consistency.
This was SVN commit r11398.
2012-03-26 07:53:20 +00:00
81a127433d This was SVN commit r11164. 2012-02-25 23:04:22 +00:00
2a27448b8c This was SVN commit r11118. 2012-02-22 21:47:33 +00:00
11aec4d67f Tweaking destruction smoke for Barracks test.
This was SVN commit r11091.
2012-02-18 01:51:42 +00:00
190c6e80c6 Roman helm tweaks.
This was SVN commit r11028.
2012-02-05 18:10:56 +00:00
80a2b65911 Roman hero helmet models and textures
This was SVN commit r11027.
2012-02-05 13:19:05 +00:00
4530c3f31e Some footprint changes.
Female heads stuff.

This was SVN commit r11025.
2012-02-05 03:01:03 +00:00
c1a66d380c This was SVN commit r10997. 2012-01-31 05:55:09 +00:00
a17eccae68 House cleaning.
This was SVN commit r10971.
2012-01-28 00:32:51 +00:00
15c50dd2ed Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
This was SVN commit r10965.
2012-01-27 05:44:57 +00:00
ae6f144eda More house cleaning.
This was SVN commit r10950.
2012-01-22 17:28:03 +00:00