e88d05e0e4
allow units to guard/escort buildings or units, fixes #2034
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This was SVN commit r14263.
2013-11-30 17:30:08 +00:00
1d914c4613
testing visualisation of auras (the elephants need to be replaced with some iconic meshes)
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This was SVN commit r14262.
2013-11-30 12:36:48 +00:00
495716b3ed
Reduced the size of a bunch of massive specular maps.
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Tweaked some maps.
A new map called "Wasteland". Don't know what to do with it yet.
Dust storm and other particles changes and tweaks.
Tweaks to some maps.
Spec and Norm maps for the Great Pyramid.
New Mace shield prop textures for buildings.
This was SVN commit r14261.
2013-11-30 07:57:29 +00:00
d8362700f0
4 new Successor/Hellenistic shield designs by Enrique. Each has a bronze, silver, bronze player color, and silver player color variation.
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Added final Seleucid unit, the Thracian Mercenary Swordsman.
Added spec and normal mapping to the Spartiate shields.
New Seleucid emblem.
This was SVN commit r14260.
2013-11-30 02:58:43 +00:00
61c9df2847
Increased ptolemaic barracks size
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This was SVN commit r14259.
2013-11-30 01:34:15 +00:00
44c134e03f
Cavalry Archer templates for Seleucids.
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This was SVN commit r14258.
2013-11-29 22:24:11 +00:00
15d87b9ad1
Garrison and Waypoint flags for Seleucids.
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Cavalry Archer actors for Seleucids.
This was SVN commit r14257.
2013-11-29 22:23:32 +00:00
2e2b1b04ff
Fix #2285 by using the original design with additional checks.
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This was SVN commit r14256.
2013-11-29 20:34:56 +00:00
5ce3880d53
Some more Seleucid units.
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Tweaked maps.
This was SVN commit r14255.
2013-11-29 19:04:07 +00:00
860875c835
Triage #2285 . Not the most efficiant, but it works.
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This was SVN commit r14254.
2013-11-29 17:46:24 +00:00
25b92ec652
implement spart auras + female boost for males
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This was SVN commit r14253.
2013-11-29 13:06:58 +00:00
d18444344c
implement pers auras
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This was SVN commit r14252.
2013-11-29 12:56:44 +00:00
7bab5421c6
implement mace auras
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This was SVN commit r14251.
2013-11-29 12:47:39 +00:00
bb5515a9ee
implement hele auras + fix vircengetorix (part 2)
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This was SVN commit r14250.
2013-11-29 12:36:18 +00:00
53f376cdc2
implement hele auras + fix vircengetorix
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This was SVN commit r14249.
2013-11-29 12:35:58 +00:00
b0f00d4836
Improved Ptolemaic flag emblem with retouched LionKranzen's eagle
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This was SVN commit r14248.
2013-11-29 12:16:15 +00:00
d672c6cf7d
make loot tech aware + implement celt and gaul hero auras
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This was SVN commit r14247.
2013-11-29 12:13:37 +00:00
ca9944b09c
brit + cart hero auras + small code fixes
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This was SVN commit r14246.
2013-11-29 10:57:44 +00:00
d403545620
implement all athen auras + add missing files from previous commit
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This was SVN commit r14245.
2013-11-29 09:02:41 +00:00
1784e6b9b1
fix some aura typos + implement iphicrates aura
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This was SVN commit r14244.
2013-11-29 08:37:15 +00:00
6c81f23cc8
This was SVN commit r14243.
2013-11-29 04:10:57 +00:00
7ea031964c
A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
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Updated the Seleucid civ json.
Tweaked some tooltips to show their unit classes better.
Balancing: Slingers are now 1.5x vs. ranged infantry and 1.25x vs. melee
infantry.
This was SVN commit r14242.
2013-11-29 04:04:10 +00:00
f54fe9a7d2
Fixed persian and carthaginian camel trader prop position.
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Scaled down several AO textures bigger than 1024
Ptolemaic barracks commited
This was SVN commit r14241.
2013-11-29 02:25:47 +00:00
351468dbe5
fix initialisation of developper overlay for saved games
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This was SVN commit r14240.
2013-11-28 18:08:41 +00:00
65f5fffd9e
Partial commit of Seleucid entities and actors.
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Testing cost balance for cav skirms.
Reduce Town Phase cost to 800/800.
A bunch of other minor things.
This was SVN commit r14239.
2013-11-28 15:52:18 +00:00
a6ec62c85d
fix ptol cav archer upgrade. Fixes #2282
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This was SVN commit r14238.
2013-11-28 12:54:28 +00:00
64c9f84f10
Tweaked Alpine Valleys.
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This was SVN commit r14237.
2013-11-28 01:30:18 +00:00
acf1c420c1
Moves management of GL viewports to CRenderer, letting it store the current viewport; calling code can retrieve and restore it later (instead of using deprecated glPush/PopAttrib, previously removed for GLES compatibility by 7dec618898
)
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This was SVN commit r14235.
2013-11-28 00:57:39 +00:00
8b0f1c3f1f
cleaning
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This was SVN commit r14234.
2013-11-27 16:30:14 +00:00
43c2219b22
Fix my fix.
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This was SVN commit r14233.
2013-11-26 21:38:48 +00:00
10b9ace654
Add missing line.
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This was SVN commit r14232.
2013-11-26 20:01:09 +00:00
4b7ab63172
Fix #1496 with a revised version of my patch. Also moves damage-related functions from Attack.js to a seperate file in the global namespace.
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This was SVN commit r14231.
2013-11-26 18:33:42 +00:00
7345d27c84
Summon planes back from the emptyness
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This was SVN commit r14230.
2013-11-26 15:12:16 +00:00
433b32bdcd
Various XpartaMuPP cleanup.
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This was SVN commit r14229.
2013-11-25 04:05:41 +00:00
c3ebb50711
Fix ratings and print rating changes in the lobby.
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Fix game listings.
Fix non-hosts unregistering games.
Patch by scythetwirler.
This was SVN commit r14228.
2013-11-25 02:55:47 +00:00
d6a9489ccb
Ptolemaic walls commit
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This was SVN commit r14227.
2013-11-25 00:34:31 +00:00
2db4f3fe40
A few new portraits from Pureon.
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This was SVN commit r14226.
2013-11-24 23:53:29 +00:00
ff0eb70f4a
Portrait tweaks for NAF Ele and Tiger.
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Added tigers to these maps.
This was SVN commit r14225.
2013-11-24 23:19:41 +00:00
b08b478403
tweaked tiger animations ratio
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This was SVN commit r14224.
2013-11-24 23:07:11 +00:00
dc8cea3fa4
New tiger mesh, texture and animations
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This was SVN commit r14223.
2013-11-24 21:38:36 +00:00
9fc30533d4
This was SVN commit r14222.
2013-11-24 15:29:23 +00:00
7109c34297
Observer Hack attempt.
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Tweaks to Alpine Valleys and Greek Acropolis.
This was SVN commit r14221.
2013-11-24 15:27:03 +00:00
6a58044cc6
add missing protection to previous fix, fixes #1052
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This was SVN commit r14220.
2013-11-24 10:37:23 +00:00
b7c3efac50
Ptol camel archer a little faster.
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Brand new Alpine Valleys skirm map. My take on it anyway. 1v1.
This was SVN commit r14219.
2013-11-23 21:34:03 +00:00
d930244f02
update RallyPoint targets when renamed, fixes #1052
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This was SVN commit r14218.
2013-11-23 19:32:59 +00:00
26c2ded9c5
New specific name for "Hellenization" = Exellinismós
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More accurate names for Spartiate and Spartan Woman.
Tweaked some maps.
This was SVN commit r14217.
2013-11-23 15:50:15 +00:00
3d75d4e69c
do not show carrying resources animation in attack-move
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This was SVN commit r14216.
2013-11-22 17:43:26 +00:00
5da63764e0
Fix compilation with wxWidgets 3.0.
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This was SVN commit r14215.
2013-11-20 19:29:10 +00:00
09d5507ecb
clean some useless code
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This was SVN commit r14214.
2013-11-19 21:27:23 +00:00
e8d8673734
let non-fighting units flee when attacked even if the attacker is not visible
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This was SVN commit r14213.
2013-11-19 21:20:25 +00:00