Commit Graph

1258 Commits

Author SHA1 Message Date
f41c51359f Mauryan trader actor missing
This was SVN commit r14914.
2014-04-10 20:56:12 +00:00
4ddf1ac4dc Added rowing, gathering, 3Idles and death animations for ptolemaic fisherman.
This was SVN commit r14908.
2014-04-06 21:06:17 +00:00
1908723188 Testudo for a few more Roman units.
This was SVN commit r14899.
2014-04-05 08:47:29 +00:00
61da102371 Add testudo animations to the right actor files and use it in the formation template
This was SVN commit r14898.
2014-04-04 18:38:13 +00:00
b287cbf805 New ptolemaic sail for merchant ship based on Lion's eagle.
fixes #2236

This was SVN commit r14891.
2014-04-02 02:52:13 +00:00
2f12068a8f Ptolemaic merchant ship commit.
Model by Stanislas69 with some fixes.

This was SVN commit r14890.
2014-04-01 20:35:49 +00:00
b815fa8dd9 Portraits for the Ptolemaic dieres, penteres, and octeres.
Actor and texture for Antiochus the Great.

Histories for the Ptolemaic warships.

This was SVN commit r14880.
2014-03-29 00:16:16 +00:00
0a32b2d687 Ptolemaic trireme commit.
Fixed some texture stretching in the bireme.

This was SVN commit r14872.
2014-03-27 18:13:07 +00:00
52af5b29a1 Ptolemaic bireme commit.
Fixed error in sparten temple when destroyed found bi Sanderd17

This was SVN commit r14870.
2014-03-26 20:34:54 +00:00
907ef01322 Added starting units to Deccan Plateau.
Added some detail to Nile River.

Updated Syria a little bit.

Added Pureons new tech portraits to some techs.

Portrait for Ptol champ elephant.

Gave the Military Settlement system to the Ptolemies. We'll use their
merc camp for a developing merc camp system. Ptol heroes can found civic
centers just like the Sele heroes.

This was SVN commit r14860.
2014-03-21 00:47:23 +00:00
b18a899287 Added Ptolemaic healer body and head textures. Fixes #2234
This was SVN commit r14839.
2014-03-13 19:46:15 +00:00
a068935789 Ptolemaic dock upgrade. Fixes #2217
This was SVN commit r14834.
2014-03-12 18:38:16 +00:00
6274c7ffe8 Added ptolemaic quinquereme. Fixes #2232
This was SVN commit r14830.
2014-03-10 13:37:18 +00:00
119849defc Pyrrhus hero.
Some map stuff and actor changes (remove the elephants from Pericles).

This was SVN commit r14821.
2014-03-09 00:07:28 +00:00
2d0e996725 Added modified Stanislas69 Pyrrhus helmet with textures.
Added an extra variation for brass and iron textures variations of
ptolemaic_romanized and thracian horned helmets.
Added playercolor to the thracian horned helmet crest.

This was SVN commit r14799.
2014-03-02 10:59:36 +00:00
05225a66ac Horned helmet to Thracian cavalry.
This was SVN commit r14794.
2014-03-01 10:37:45 +00:00
162a4c42f3 Stan's helmets ptolemaic romanized with and without crest, thracian horned cavalry and perseus hero. Heavily modified.
playercolor in crests still pending. Added brass and iron variations,
more subtle variations to come.

This was SVN commit r14790.
2014-02-28 11:32:23 +00:00
3573a6e9a8 Updated some portraits.
Added a Mercenary Thracian Swordsman.

Tweaked some textures.

Added a "gray skin" variation to the Ptolemaic elephant.

Added Saharan Oases skirm map.

This was SVN commit r14787.
2014-02-26 14:29:42 +00:00
6b94ae9f59 Added two ptolemaic howdah variations for the champion elephant.
This was SVN commit r14786.
2014-02-26 13:53:36 +00:00
c5f15a13d0 Modified Stanislas69 Seleucid romanized helmet and thracian helmet with several texture variations and organized in actors with variations.
Applied the romanized brass helmet with crest to the Seleucid heavy
swordman infantry.

This was SVN commit r14777.
2014-02-23 16:51:10 +00:00
554cd510f2 Basic and Advanced Egyptian Pikemen textures.
Spec and norm maps for Mediterranean forest floor terrain.

This was SVN commit r14773.
2014-02-22 12:16:20 +00:00
8c21ec4dfd Quilted helms for Egyptian pikemen, based on work by Enrique.
This was SVN commit r14771.
2014-02-21 14:38:09 +00:00
41534b1eda Arrow shooting buildings only increase arrows when ranged infantry are garrisoned inside.
Removing some unused textures.

This was SVN commit r14758.
2014-02-17 15:11:47 +00:00
c3dd79aa22 Ptolemaic mercenary camp commit.
This was SVN commit r14757.
2014-02-17 13:13:25 +00:00
05bfe7dca0 Ptolemaic market commit
This was SVN commit r14750.
2014-02-14 17:18:29 +00:00
a921c5c2fb Portrait for Egyptian Pikeman.
Fixed a thing with the Ptolemies sandbox map.

Tweaked the elite Egyptian pikeman shield.

This was SVN commit r14747.
2014-02-13 15:08:01 +00:00
14a7e60bd5 Elite Egyptian Pikeman.
This was SVN commit r14746.
2014-02-11 17:51:01 +00:00
44eb336dfe Added 4 stall variations as eyecandy with different cloth textures.
Added material for barley/wheat props.
Modified spec and normal maps of ptolemaic struct (for matching last
edit adding carpets)

This was SVN commit r14743.
2014-02-09 16:51:33 +00:00
e329a93978 Ghost commit for fields
This was SVN commit r14727.
2014-02-03 05:12:36 +00:00
c3d9769622 Fixed iberian corral cloth ao texture assigned
This was SVN commit r14708.
2014-01-30 19:36:38 +00:00
2b407a03eb Added Stanislas69 iberian corral with several fixes.
Fixed iberian struct normal and specmap.

This was SVN commit r14666.
2014-01-25 16:50:21 +00:00
2f145b1578 Iron Spearheads tech now affects all spear units (not just infantry spearmen).
Javelin Thong tech now affects all javelin units (not just infantry
javelinists).

Some shield tweaking.

Some more portraits.

This was SVN commit r14657.
2014-01-24 18:28:26 +00:00
d5609e33a6 Fixed elephant african bush actor and mesh
This was SVN commit r14654.
2014-01-24 15:04:58 +00:00
d82282e358 Added animations for african bush elephant.
This was SVN commit r14649.
2014-01-23 21:41:58 +00:00
8d5c02091a Added greek, arabic and big tents as eyecandy, they will be used in the ptolemaic mercenary camp.
Added Stanislas69's new gaul farmstead with some fixes. (Thanks
Stanislas69!)
Added carpet texture fragments to the ptolemaic struct texture

This was SVN commit r14642.
2014-01-22 22:59:06 +00:00
546a26467f Cavalry Spearmen for Sparta. Gives them a melee cavalry for proper anti-siege.
This was SVN commit r14636.
2014-01-22 16:34:00 +00:00
01ec56cc0c A bunch of updated portraits. Thinking of going this color-coded route: Blue for citizen-soldiers. Red for champions and heroes. Maybe green for mercenary soldiers.
Tweaked a couple footprints.

This was SVN commit r14635.
2014-01-22 15:42:28 +00:00
aba3d8d9d5 Shield tweaking for the Bronze Shield and Gold Shield pikemen.
Adjusted hero health.

Made champions use arrow selections, while citizen soldiers use circles.

A bunch of updated portraits.

Seleucids changes.

Map updates.

New techs.

Roman siege walls a little weaker.

This was SVN commit r14589.
2014-01-16 23:21:57 +00:00
4b828ae6bf Fix gaul fortress death variation. Fixes #2374
This was SVN commit r14587.
2014-01-16 19:26:39 +00:00
774d56af7e Carthaginian farmstead remake
This was SVN commit r14546.
2014-01-08 15:19:35 +00:00
5cde6f7046 small rome tower edit
This was SVN commit r14523.
2014-01-06 12:50:50 +00:00
d4f35f1061 Revised roman tower
This was SVN commit r14509.
2014-01-05 02:11:00 +00:00
58dd223018 Now really fix the temple aura. See d4b2c1285c
This was SVN commit r14503.
2014-01-04 15:43:05 +00:00
d4b2c1285c add the ability to exclude props from the selection size + add aura visualisation rings again
This was SVN commit r14497.
2014-01-04 10:41:32 +00:00
743644f5ce Roman tower remake
This was SVN commit r14495.
2014-01-04 04:14:29 +00:00
1c3da82869 New Carthaginian wonder commit
This was SVN commit r14486.
2014-01-03 03:17:53 +00:00
bd2cd235fd Commit Micket's hawk model/rigging, textures using photos by unarmed, add an entity that moves around the map, change maps to use the entity and not the idle actor. Fixes #1228, Fixes #1975.
This was SVN commit r14443.
2013-12-30 11:10:54 +00:00
91bbc925e2 Completing the playability phase of the Seleucids. Now starts the long road of creating art and balancing and implementing bonuses (hero auras, unique techs, etc.).
This was SVN commit r14438.
2013-12-30 04:25:33 +00:00
45cfdf47f1 fix carthagian buildings being constructed with garrison flag up. Fixes #2318
This was SVN commit r14433.
2013-12-29 18:16:31 +00:00
ce7235a6aa Various art fixes.
Polynesia map is back to hdr mode.
Improve shark animations, improve crocodile walking animation.
Fix mauryan bamboo bow prop (for some reason it had two models).

This was SVN commit r14423.
2013-12-28 16:34:10 +00:00