f598101c34
Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497 .
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This was SVN commit r12183.
2012-07-23 22:49:46 +00:00
937670a916
Lots of Mauryan unit stuff.
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This was SVN commit r12116.
2012-07-15 07:09:26 +00:00
730263fa5e
Mauryan female citizen.
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This was SVN commit r12043.
2012-06-30 00:25:30 +00:00
aec44da406
Bunch of different stuff.
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This was SVN commit r11914.
2012-05-25 21:36:07 +00:00
7f3bd8fb48
Shiny Bactrian lancers.
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This was SVN commit r11882.
2012-05-19 06:16:55 +00:00
7a59ea16c7
Added shininess to the metal shuttle prop.
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This was SVN commit r11795.
2012-05-08 20:24:09 +00:00
e4365b2f71
New Spartan hero Agis III.
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Started to update tooltips to show attack bonuses. It would be nice if
this was automatic though, and the tooltip pulled the information from
the templates.
This was SVN commit r11686.
2012-04-28 02:16:36 +00:00
4a54b29250
Moving some minor stuff from Internal to Public mod.
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This was SVN commit r11566.
2012-04-19 08:21:13 +00:00
41f50e6b4c
specular added for more objects.
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Boosted healing stats for healer ranks.
This was SVN commit r11542.
2012-04-17 21:57:55 +00:00
d7b31da2dc
Loot stuffs. :)
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This was SVN commit r11524.
2012-04-16 00:17:41 +00:00
4a795dd631
Wall costs and health.
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This was SVN commit r11518.
2012-04-15 19:08:29 +00:00
8848099dc3
Pericles and Craterus are in.
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This was SVN commit r11504.
2012-04-15 03:09:12 +00:00
43a30fcddd
Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
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This was SVN commit r11497.
2012-04-14 17:21:20 +00:00
78105070a9
Convert actor line endings from CRLF to LF for consistency
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This was SVN commit r11496.
2012-04-14 16:43:00 +00:00
97a67662c5
Some Internal stuff.
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Gave trees uniform portraits.
Fixed costs for ranged heroes.
This was SVN commit r11495.
2012-04-14 06:02:45 +00:00
5e38f4b49d
Themistocles now has shiny helmet!
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This was SVN commit r11488.
2012-04-12 07:40:31 +00:00
d42ac2b106
This was SVN commit r11481.
2012-04-11 00:23:30 +00:00
a035fc3949
Delete some unnecessary folders and files. Add shiny stuff to more helmets.
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This was SVN commit r11469.
2012-04-10 02:43:42 +00:00
764b173f6e
Shield tweaks.
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This was SVN commit r11467.
2012-04-10 01:25:03 +00:00
3db7f32d17
Specular for a few more things.
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This was SVN commit r11462.
2012-04-09 00:37:50 +00:00
25d1affef2
Adding specular to some items.
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This was SVN commit r11461.
2012-04-08 23:53:05 +00:00
59851231bd
Minor tweaks. New thracian peltast portrait.
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This was SVN commit r11419.
2012-04-02 17:15:11 +00:00
ad49f58468
Random new stuff.
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This was SVN commit r11405.
2012-03-27 04:08:24 +00:00
856a6e7135
Some shield prop tweaking for consistency.
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This was SVN commit r11398.
2012-03-26 07:53:20 +00:00
81a127433d
This was SVN commit r11164.
2012-02-25 23:04:22 +00:00
2a27448b8c
This was SVN commit r11118.
2012-02-22 21:47:33 +00:00
11aec4d67f
Tweaking destruction smoke for Barracks test.
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This was SVN commit r11091.
2012-02-18 01:51:42 +00:00
190c6e80c6
Roman helm tweaks.
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This was SVN commit r11028.
2012-02-05 18:10:56 +00:00
80a2b65911
Roman hero helmet models and textures
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This was SVN commit r11027.
2012-02-05 13:19:05 +00:00
4530c3f31e
Some footprint changes.
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Female heads stuff.
This was SVN commit r11025.
2012-02-05 03:01:03 +00:00
c1a66d380c
This was SVN commit r10997.
2012-01-31 05:55:09 +00:00
a17eccae68
House cleaning.
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This was SVN commit r10971.
2012-01-28 00:32:51 +00:00
15c50dd2ed
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
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This was SVN commit r10965.
2012-01-27 05:44:57 +00:00
ae6f144eda
More house cleaning.
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This was SVN commit r10950.
2012-01-22 17:28:03 +00:00
1b8d52dd6b
Cleaning out unused PMD mesh files. 272 files, total.
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This was SVN commit r10948.
2012-01-22 15:22:21 +00:00
adfc535a29
Persian Apple Bearer
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This was SVN commit r10912.
2012-01-15 17:27:34 +00:00
bf403a0e71
Trophy heads for Gallic champ cav.
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Names for Cart naval shipyard and Celt fanatic.
Prop points for Roman Fortress.
This was SVN commit r10891.
2012-01-11 12:42:47 +00:00
ea415620b3
Greek shield tweaks.
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This was SVN commit r10884.
2012-01-07 14:41:24 +00:00
0e66f24e51
Roman cavalry horse textures.
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This was SVN commit r10883.
2012-01-07 10:34:37 +00:00
888817441b
wolfskin helmets. wolf textures provided by woxys from deviantart
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This was SVN commit r10877.
2012-01-05 20:52:35 +00:00
97c847c4d9
Stuff for Roman Veles--updated textures, new verutum javelins, updated actors. Still need wolfskin hat.
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Some texture stuff, including updated portraits.
This was SVN commit r10852.
2012-01-02 06:53:18 +00:00
99e4fb4c0e
Moving all Roman materials from Internal to Public.
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This was SVN commit r10806.
2011-12-24 04:19:36 +00:00
0273398fe8
New Persian trader
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This was SVN commit r10726.
2011-12-14 00:36:58 +00:00
a8b479b804
Persian horse/chariot stuff.
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This was SVN commit r10683.
2011-12-07 14:56:26 +00:00
cb6f507aeb
#Darius The Great.
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This was SVN commit r10673.
2011-12-05 17:10:30 +00:00
c5f8fefb96
Oodles of Persian stuff.
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This was SVN commit r10672.
2011-12-05 16:34:48 +00:00
592ae80021
Crown for Xerxes.
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Pers ram edit.
This was SVN commit r10669.
2011-12-04 04:53:46 +00:00
fe91f37673
Xerxes work. Not complete yet.
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This was SVN commit r10662.
2011-12-03 10:00:39 +00:00
855f39f693
New "royal" (i.e. tall) Persian kidaris. Useful for Heroes and high ranking units.
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This was SVN commit r10659.
2011-12-02 20:30:31 +00:00
ef58da1ba3
#Xerxes starting to take shape.
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Adjusted some default AIs on a couple maps.
Moved training of Persian heroes to their palace.
This was SVN commit r10658.
2011-12-02 19:10:49 +00:00