0ad/binaries/data/mods/public/simulation/templates/gaia
Mythos_Ruler f5f0bc701a Completely changed the "Stockbreeding" tech.
Fixed the 'Conscription' tech. It should work as advertised now.

Added some classes to the structures.

Reduced archer bonus vs. cav spears by 50%.

Moves Iphicratean Reforms from the Athenian Trireme to the Athenian
Dock.

This was SVN commit r13403.
2013-05-12 21:30:01 +00:00
..
fauna_bear.xml Improved animal attack sounds 2013-02-26 22:33:14 +00:00
fauna_boar.xml This was SVN commit r11118. 2012-02-22 21:47:33 +00:00
fauna_camel.xml Lots of normal maps and spec maps. Ongoing project. 2013-04-07 22:28:36 +00:00
fauna_chicken.xml Limit the number of gatherer per resource, as described in #1387. Based on work by crezax. Fixes #1387 2013-03-13 20:10:46 +00:00
fauna_deer.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_elephant_african_bush.xml More armor adjustments. 2013-04-30 08:36:47 +00:00
fauna_elephant_african_infant.xml More armor adjustments. 2013-04-30 08:36:47 +00:00
fauna_elephant_asian.xml More armor adjustments. 2013-04-30 08:36:47 +00:00
fauna_elephant_north_african.xml More armor adjustments. 2013-04-30 08:36:47 +00:00
fauna_elephant.xml Elephant sounds created by EvanBogunia 2012-12-11 00:44:41 +00:00
fauna_fish_tilapia.xml Adjusting the fishes. 2011-12-17 16:57:24 +00:00
fauna_fish_tuna.xml Adjusting the fishes. 2011-12-17 16:57:24 +00:00
fauna_fish.xml Adjusting the fishes. 2011-12-17 16:57:24 +00:00
fauna_gazelle.xml Touched up some animal stuff. Added Asian elephant entity. 2011-07-23 21:17:16 +00:00
fauna_giraffe_infant.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
fauna_giraffe.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
fauna_goat.xml Limit the number of gatherer per resource, as described in #1387. Based on work by crezax. Fixes #1387 2013-03-13 20:10:46 +00:00
fauna_horse.xml Horse sound effects by Evan Bogunia 2013-02-23 15:12:37 +00:00
fauna_lion.xml Temporary Blacksmith structures for prototyping and playtesting. 2013-05-12 07:23:05 +00:00
fauna_lioness.xml Temporary Blacksmith structures for prototyping and playtesting. 2013-05-12 07:23:05 +00:00
fauna_muskox.xml Adds new NaturalBehaviour "domestic" to UnitAI, useful for tame animals who should never flee an attacker. Fixes #971. 2011-09-27 18:03:58 +00:00
fauna_peacock.xml Added the peacock. 2012-03-05 22:14:49 +00:00
fauna_pig.xml Adds new NaturalBehaviour "domestic" to UnitAI, useful for tame animals who should never flee an attacker. Fixes #971. 2011-09-27 18:03:58 +00:00
fauna_rabbit.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
fauna_sheep.xml Completely changed the "Stockbreeding" tech. 2013-05-12 21:30:01 +00:00
fauna_tiger.xml Improved animal attack sounds 2013-02-26 22:33:14 +00:00
fauna_walrus.xml More armor adjustments. 2013-04-30 08:36:47 +00:00
fauna_whale_fin.xml This was SVN commit r12869. 2012-11-24 00:29:46 +00:00
fauna_whale_humpback.xml Tweaked a few fishing-related templates, removed ugly workaround. 2012-08-22 06:53:22 +00:00
fauna_wildebeest.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
fauna_wolf_snow.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
fauna_wolf.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
fauna_zebra.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
flora_bush_badlands.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
flora_bush_berry.xml Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab. 2012-11-25 21:52:39 +00:00
flora_bush_grapes.xml This was SVN commit r11047. 2012-02-11 23:29:06 +00:00
flora_bush_temperate.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
flora_tree_aleppo_pine.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
flora_tree_apple.xml Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab. 2012-11-25 21:52:39 +00:00
flora_tree_baobab.xml Selection ring tweaks. 2012-04-25 21:14:32 +00:00
flora_tree_carob.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
flora_tree_cretan_date_palm_patch.xml Selection ring tweaks. 2012-04-25 21:14:32 +00:00
flora_tree_cretan_date_palm_short.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
flora_tree_cretan_date_palm_tall.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
flora_tree_cypress.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
flora_tree_date_palm.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
flora_tree_dead.xml Dead tree entity. 2011-11-25 09:07:34 +00:00
flora_tree_euro_beech_aut.xml Templates of the new trees. 2012-07-19 05:36:58 +00:00
flora_tree_euro_beech.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_fig.xml - Fig Tree: Gave it the "berry bush" selection sound to help drive home that it is a fruit-bearing tree. 2012-07-07 21:38:48 +00:00
flora_tree_medit_fan_palm.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
flora_tree_oak_aut.xml Templates of the new trees. 2012-07-19 05:36:58 +00:00
flora_tree_oak_large.xml Added golden fleece actor placeholder 2010-08-12 03:33:30 +00:00
flora_tree_oak.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_palm_tropic.xml Templates for new tropical flora. 2012-06-27 08:16:25 +00:00
flora_tree_palm_tropical.xml This was SVN commit r11572. 2012-04-19 21:40:31 +00:00
flora_tree_pine_w.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_pine.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
flora_tree_poplar_lombardy.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
flora_tree_poplar.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
flora_tree_senegal_date_palm.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
flora_tree_tamarix.xml Fixing the name of tamarix tree. 2012-09-27 08:15:53 +00:00
flora_tree_toona.xml Fixed decals on Celt Tavern and Mill. 2012-08-08 18:16:50 +00:00
geology_metal_alpine_slabs.xml Adds new metal and stone mines for polar and alpine biomes. 2012-02-27 15:09:56 +00:00
geology_metal_alpine.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_metal_desert_badlands_slabs.xml Lots of Neareastern Badlands stuff. 2011-04-23 05:06:25 +00:00
geology_metal_desert_slabs.xml Footprint and Status bar height tweaks. 2010-10-12 04:41:34 +00:00
geology_metal_desert_small.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_metal_greek.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_metal_mediterranean_slabs.xml Footprint and Status bar height tweaks. 2010-10-12 04:41:34 +00:00
geology_metal_mediterranean.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_metal_savanna_slabs.xml Footprint and Status bar height tweaks. 2010-10-12 04:41:34 +00:00
geology_metal_temperate_slabs.xml Temperate stone and metal quarries. 2011-07-15 05:43:28 +00:00
geology_metal_temperate.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_metal_tropic_slabs.xml Added a (not so) super secret unit for Alpha V. Other stuff. 2011-04-16 00:59:45 +00:00
geology_metal_tropic.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_alpine_a.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_desert_small.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
geology_stone_greek.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_mediterranean.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_savanna_small.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
geology_stone_temperate.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_tropic_a.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stonemine_alpine_quarry.xml Adds new metal and stone mines for polar and alpine biomes. 2012-02-27 15:09:56 +00:00
geology_stonemine_desert_badlands_quarry.xml This was SVN commit r12424. 2012-08-14 17:47:13 +00:00
geology_stonemine_desert_quarry.xml testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map. 2010-10-15 04:29:08 +00:00
geology_stonemine_medit_quarry.xml New Mediterranean stonemine "quarry." 2011-05-03 01:25:43 +00:00
geology_stonemine_temperate_formation.xml New geo entity. 2012-08-12 02:16:50 +00:00
geology_stonemine_temperate_quarry.xml Temperate stone and metal quarries. 2011-07-15 05:43:28 +00:00
geology_stonemine_tropic_quarry.xml Lots of work on Temperate and Tropical biome terrains. 2011-05-09 06:37:17 +00:00
special_ruins_column_doric.xml This was SVN commit r10905. 2012-01-13 09:49:05 +00:00
special_ruins_standing_stone.xml This was SVN commit r10905. 2012-01-13 09:49:05 +00:00
special_ruins.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
special_treasure_food_barrel.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
special_treasure_food_barrels_buried.xml This was SVN commit r12769. 2012-10-18 18:17:56 +00:00
special_treasure_food_bin.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
special_treasure_food_crate.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
special_treasure_food_jars.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
special_treasure_food_persian_big.xml Update to some maps. 2011-12-01 12:19:27 +00:00
special_treasure_food_persian_small.xml Update to some maps. 2011-12-01 12:19:27 +00:00
special_treasure_golden_fleece.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
special_treasure_metal_persian_bigl.xml Tweaked a bunch of templates. 2012-03-22 07:12:00 +00:00
special_treasure_metal_persian_small.xml Tweaked a bunch of templates. 2012-03-22 07:12:00 +00:00
special_treasure_metal.xml Tweaked a bunch of templates. 2012-03-22 07:12:00 +00:00
special_treasure_pegasus.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
special_treasure_standing_stone.xml Tweaked a bunch of templates. 2012-03-22 07:12:00 +00:00
special_treasure_stone_statues_roman.xml Tweaked a bunch of templates. 2012-03-22 07:12:00 +00:00
special_treasure_stone.xml Tweaked a bunch of templates. 2012-03-22 07:12:00 +00:00
special_treasure_wood.xml Tweaked a bunch of templates. 2012-03-22 07:12:00 +00:00