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78f2924f9c
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Changed default maps
This was SVN commit r8827.
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2010-12-09 01:30:51 +00:00 |
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76a67755bc
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Garrison flag for wall turret.
This was SVN commit r8826.
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2010-12-09 00:03:19 +00:00 |
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c7a31987bb
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Moar garrison flag work.
This was SVN commit r8825.
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2010-12-08 23:34:33 +00:00 |
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5cf1995e2c
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Fixing up some garrison flag stuff and projectile stuff.
This was SVN commit r8824.
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2010-12-08 23:10:24 +00:00 |
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0b511e33a7
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This was SVN commit r8823.
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2010-12-08 21:26:50 +00:00 |
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be4b262919
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Removed the dudes from the top of the wall gate. Made a bolt projectile for the Oxybeles.
This was SVN commit r8822.
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2010-12-08 21:26:08 +00:00 |
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549a4fc51a
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Garrisoning bug fixes
This was SVN commit r8821.
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2010-12-08 20:12:24 +00:00 |
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e486e6fefb
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Adjusted health/train time of the Corrals.
This was SVN commit r8820.
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2010-12-08 19:41:12 +00:00 |
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a80b139a28
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Building tooltip tweaks for Alpha III release. These tooltips will be updated as we add more relevant features.
This was SVN commit r8819.
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2010-12-08 19:29:48 +00:00 |
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2cfd3abf08
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This was SVN commit r8818.
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2010-12-08 19:16:49 +00:00 |
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e853dd1079
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Display "garrisoned" prop on buildings containing units
This was SVN commit r8817.
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2010-12-08 19:03:57 +00:00 |
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2540e17f45
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Fix non-PCH builds
This was SVN commit r8816.
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2010-12-08 18:54:05 +00:00 |
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3dc6ddc8de
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Garrison unload button.
This was SVN commit r8815.
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2010-12-08 18:46:59 +00:00 |
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ac3e40fe8f
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Disable compression for some loading screen textures, to improve quality
This was SVN commit r8812.
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2010-12-08 16:23:35 +00:00 |
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f04c2561b7
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Various resource shuttling improvements. Fixes #672.
This was SVN commit r8811.
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2010-12-08 16:12:04 +00:00 |
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0b0b11d2e0
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Fix occasional assertion failure in time warp mode
This was SVN commit r8810.
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2010-12-08 16:09:53 +00:00 |
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e710fd25b4
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Minor tweaks to game setup layout: options are now properly aligned and "locked teams" defaults to yes (which is what they are). Fix team indices on one map.
This was SVN commit r8809.
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2010-12-08 06:19:34 +00:00 |
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76ac9e7f84
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This was SVN commit r8808.
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2010-12-06 23:24:07 +00:00 |
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0f30f08da5
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This was SVN commit r8807.
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2010-12-06 23:22:54 +00:00 |
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b7240dc3fe
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This was SVN commit r8806.
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2010-12-06 22:50:08 +00:00 |
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1932f695c4
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Fixes #699
This was SVN commit r8805.
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2010-12-06 21:30:56 +00:00 |
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4f67615774
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Fixes #701
This was SVN commit r8804.
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2010-12-06 21:27:35 +00:00 |
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8ddef2fee0
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Add fast-forward/rewind commands, to help with testing.
This was SVN commit r8803.
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2010-12-06 19:58:06 +00:00 |
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c2f4f56ad6
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Add the Demo keyword to one last map
This was SVN commit r8802.
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2010-12-06 04:59:44 +00:00 |
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9714b5dd53
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Keyword clean-ups
This was SVN commit r8801.
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2010-12-06 04:34:26 +00:00 |
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6a20743dc3
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Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
This was SVN commit r8800.
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2010-12-06 02:51:21 +00:00 |
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01f699b62d
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Too much stuff to itemize. I'm lazy.
This was SVN commit r8799.
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2010-12-06 02:20:57 +00:00 |
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637b471769
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Fixes bug in last change to input.js. Use target HP to determine attack possibility. Thus gaia buildings and animals are attackable, but not trees/mines/etc.
This was SVN commit r8798.
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2010-12-05 22:00:07 +00:00 |
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f2e1443631
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Fix playtest mode in Atlas.
This was SVN commit r8797.
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2010-12-05 21:09:20 +00:00 |
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4eb9c898ac
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Tropic Terrains completely redone.
This was SVN commit r8796.
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2010-12-05 17:03:01 +00:00 |
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1b9d3fc289
|
Fix F10 key to open session menu.
This was SVN commit r8795.
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2010-12-05 16:02:15 +00:00 |
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15a663b91c
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New Iberian Walls
This was SVN commit r8794.
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2010-12-05 13:30:04 +00:00 |
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62dae2279b
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Updated the map.
This was SVN commit r8793.
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2010-12-05 12:10:03 +00:00 |
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1201956b93
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Additional cleaning up of logging: removed LOG_CATEGORY macro definitions.
This was SVN commit r8792.
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2010-12-05 08:50:33 +00:00 |
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19dbbb816d
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Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247
This was SVN commit r8791.
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2010-12-05 08:41:55 +00:00 |
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67f08751f9
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Fixes bug where military units that can't collect resources would show an "attack" icon on hovering a resource - instead they should have a default icon
This was SVN commit r8790.
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2010-12-05 06:34:57 +00:00 |
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95da3789cd
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Handle SDL_ACTIVEEVENT which notifies us of mouse focus change. If mouse focus is lost don't render cursor, reverting back to OS style. When focus is regained, render cursor again. Fixes #626
This was SVN commit r8789.
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2010-12-05 05:17:28 +00:00 |
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819bacd538
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Automatically disable audio on OS X since it's stupid and broken.
This was SVN commit r8788.
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2010-12-04 19:42:50 +00:00 |
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5df240d97d
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Disable broken GUI error reporter on OS X
This was SVN commit r8787.
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2010-12-04 19:09:41 +00:00 |
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53b1447007
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Fix what looks like miscompilation with GCC 4.0 on OS X
This was SVN commit r8786.
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2010-12-04 19:06:13 +00:00 |
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4575c26616
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Disable compression of public.zip (fixes #671).
This was SVN commit r8785.
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2010-12-04 15:57:55 +00:00 |
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4b37898ab9
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Fix tests.
This was SVN commit r8784.
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2010-12-04 15:08:18 +00:00 |
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1de0ce051f
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This was SVN commit r8783.
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2010-12-04 00:12:51 +00:00 |
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74114bf09a
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Handle XMB caching with the same system as texture caching.
Fixes #694.
This was SVN commit r8782.
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2010-12-04 00:08:26 +00:00 |
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6e37762e3c
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fix some more issues with the loading tips
This was SVN commit r8781.
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2010-12-03 23:52:11 +00:00 |
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83f297182e
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Fix tip loading issue with pre-converted textures
This was SVN commit r8780.
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2010-12-03 23:31:02 +00:00 |
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6662195f66
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New desert plants! Updated Death Canyon with the new plants.
This was SVN commit r8779.
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2010-12-03 21:33:45 +00:00 |
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238925f927
|
Minor garrisoning related tweaks
This was SVN commit r8778.
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2010-12-03 20:25:21 +00:00 |
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3b817d2162
|
Moved the sails from structural/ to props/ (which is what they are).
This was SVN commit r8777.
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2010-12-03 19:22:56 +00:00 |
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cf2638da09
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This was SVN commit r8776.
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2010-12-03 14:42:19 +00:00 |
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