Commit Graph

4903 Commits

Author SHA1 Message Date
79703558b8 This was SVN commit r10767. 2011-12-18 23:11:58 +00:00
500861d42f Updated the formation buttons.
Portrait for Persian fishing boat.

This was SVN commit r10766.
2011-12-18 22:11:52 +00:00
2079339a73 Added more checks in case pathfinding found no routes to a destination
This was SVN commit r10765.
2011-12-18 22:05:11 +00:00
40c1c0010f Added another check for whether a valid path is set in attackMoveToLocation
This was SVN commit r10764.
2011-12-18 13:15:15 +00:00
574c4135a3 Tweaked attack code and fixed building liimit checks
This was SVN commit r10763.
2011-12-18 13:05:53 +00:00
00e7db4e57 This was SVN commit r10761. 2011-12-18 06:45:06 +00:00
bfca6f0b58 Fixes UnitAI attack test for domestic animals. Fixes #1048.
This was SVN commit r10760.
2011-12-18 05:17:34 +00:00
dda706eeea Marking naval maps as multiplayer only maps and removing AI defaults from them
This was SVN commit r10759.
2011-12-18 01:11:35 +00:00
c3902e7b76 adjustments to some animal movement speeds
This was SVN commit r10758.
2011-12-18 00:43:54 +00:00
937efa7245 Smooth fish
This was SVN commit r10757.
2011-12-18 00:15:33 +00:00
dd3a9b1915 Some more fish animations
This was SVN commit r10756.
2011-12-17 23:40:47 +00:00
c8243a50dc Large qBot update.
Key changes are:
Support for Persians
Revamped defence system supoprting groups of attackers
Dynamic priorities based on enemy strength and number of workers
Better placement of towers and fortresses
Randomised raiding in early game

This was SVN commit r10755.
2011-12-17 21:59:27 +00:00
5ec89d68eb This was SVN commit r10753. 2011-12-17 20:34:41 +00:00
b9351306b6 Fixed whale hunting thanks to philip.
This was SVN commit r10752.
2011-12-17 18:07:36 +00:00
12fa398bc1 Adjusting the fishes.
This was SVN commit r10751.
2011-12-17 16:57:24 +00:00
5db77b5dea Animated fish shoal
This was SVN commit r10750.
2011-12-17 16:31:57 +00:00
OmriLahav
0ff9035cfa This was SVN commit r10747. 2011-12-17 11:14:00 +00:00
c12215d65d This was SVN commit r10745. 2011-12-17 03:37:10 +00:00
42f0aec84a Allows setting rally points on resources and buildings. closes #745
This was SVN commit r10744.
2011-12-16 16:08:26 +00:00
vts
e62b9b6d8f Fixed rally point lines being displayed for entities with rally points no longer set. Closes #1043.
This was SVN commit r10743.
2011-12-16 15:14:59 +00:00
78d50b4149 Added check for the existence of a resource somewhere on the map
This was SVN commit r10742.
2011-12-16 10:46:20 +00:00
81372522f3 Carthaginian and Persian trader sounds
This was SVN commit r10741.
2011-12-15 21:23:59 +00:00
c44964a7f5 Beefed up Iberian scout tower.
Enrique's Roman cc changes.

This was SVN commit r10740.
2011-12-15 20:26:58 +00:00
78dfb6e9f9 Fast Oasis map player giraffe fix
This was SVN commit r10739.
2011-12-15 11:04:45 +00:00
f45badecf6 Decal stuff.
This was SVN commit r10738.
2011-12-15 05:16:47 +00:00
806744cadb A bunch more garrison flag stuff.
This was SVN commit r10737.
2011-12-15 04:24:24 +00:00
f9b2e34017 Moar garrison flag stuff.
This was SVN commit r10736.
2011-12-15 03:37:46 +00:00
7cd70f44d5 New garrison flag models UV mapped to new textures
This was SVN commit r10735.
2011-12-15 00:46:00 +00:00
0c06150086 updated garrison flag textures.
This was SVN commit r10734.
2011-12-14 23:56:56 +00:00
eed68cb924 This was SVN commit r10730. 2011-12-14 20:34:06 +00:00
d6050afc71 This was SVN commit r10729. 2011-12-14 20:32:58 +00:00
8f01e41850 Persian Fishing Ship
This was SVN commit r10728.
2011-12-14 20:28:02 +00:00
eaeaff3737 Garrison flags
This was SVN commit r10727.
2011-12-14 04:26:31 +00:00
0273398fe8 New Persian trader
This was SVN commit r10726.
2011-12-14 00:36:58 +00:00
03e65fe8d8 This was SVN commit r10725. 2011-12-13 23:56:35 +00:00
88da757641 Deleting useless files.
This was SVN commit r10724.
2011-12-13 23:31:43 +00:00
6b91c697a0 This was SVN commit r10723. 2011-12-13 21:28:47 +00:00
df7d3afd64 Fixed bug where only a tiny accessible region was being found so qBot didn't build or gather due to the rest of the map being inaccessible.
This was SVN commit r10721.
2011-12-12 21:28:14 +00:00
1e46e1a195 This was SVN commit r10720. 2011-12-11 23:15:01 +00:00
aee3c1a572 Change of default AI for random maps
This was SVN commit r10719.
2011-12-11 21:30:17 +00:00
f739935e29 Adding garrisoned prop point to Persian barracks
This was SVN commit r10718.
2011-12-11 19:38:30 +00:00
e9153d0a66 Animated garrison flag
This was SVN commit r10717.
2011-12-11 19:29:55 +00:00
ec315b720b Updating map files to use the same AI
This was SVN commit r10716.
2011-12-11 18:00:02 +00:00
035f398a36 This was SVN commit r10715. 2011-12-11 14:50:20 +00:00
ebf160a531 re-added deleted garrison flags
This was SVN commit r10714.
2011-12-11 14:40:14 +00:00
a2296c6000 Cleaning unused waypoint flag files and adding new animations
This was SVN commit r10713.
2011-12-11 13:58:37 +00:00
6342cc8a00 This was SVN commit r10711. 2011-12-11 03:36:14 +00:00
e4f69a2ffb waypoint flag animation example
This was SVN commit r10709.
2011-12-10 22:51:03 +00:00
a55633068f Persian sb2 building model redesign
This was SVN commit r10707.
2011-12-10 20:08:24 +00:00
0d58e77a92 Cleaned up Apadana model
This was SVN commit r10706.
2011-12-10 18:32:53 +00:00