0ad/binaries/data/mods/public/maps/scenarios
2011-07-18 03:48:24 +00:00
..
_default.xml # Add new renderer mode based on GL_ARB_fragment_program. 2011-03-26 20:17:21 +00:00
Acropolis II.pmp Quick update to Acropolis II 2011-07-07 03:18:30 +00:00
Acropolis II.xml Quick update to Acropolis II 2011-07-07 03:18:30 +00:00
Acropolis.pmp Map tweaks. 2011-05-28 21:21:36 +00:00
Acropolis.xml Map updates to fix moved templates. 2011-07-02 17:47:23 +00:00
Arcadia II.pmp Moar eye candy and an update the Arcadia II. 2010-09-29 08:56:09 +00:00
Arcadia II.xml Changed map lighting. 2011-05-03 01:44:59 +00:00
Barcania.pmp Fixes ticket #808. 2011-05-01 20:15:59 +00:00
Barcania.xml Move the rest of the helmet assets from Internal to Public (a process I started many moons ago but failed to finish). 2011-05-01 01:25:32 +00:00
Belgian_Bog.pmp Re-skinned Belgian Bog. 2011-07-02 02:06:41 +00:00
Belgian_Bog.xml Stone and Metal added. 2011-07-02 17:17:07 +00:00
Bridge_demo.pmp Simple bridge demo map 2011-03-07 22:31:00 +00:00
Bridge_demo.xml Simple bridge demo map 2011-03-07 22:31:00 +00:00
Carthaginians Sandbox.pmp Updated Carthaginian scout tower with properly firing projectiles. 2011-07-11 23:29:32 +00:00
Carthaginians Sandbox.xml Carthaginian portraits. 2011-07-17 20:09:08 +00:00
Celtic_Buildings.pmp #Some cool new treasure objects. Lots of map tweaks as well. 2010-11-12 03:08:23 +00:00
Celtic_Buildings.xml Champion FIX for maps. 2011-06-28 04:28:09 +00:00
Combat_demo_(huge).xml # Add initial basic player AI framework. 2011-01-12 12:29:00 +00:00
Combat_demo.pmp A new Combat Demo iteration. Tweaked Boudicca's hair color. lol 2010-10-16 23:13:51 +00:00
Combat_demo.xml Champion FIX for maps. 2011-06-28 04:28:09 +00:00
Cycladic Archipelago II.pmp Finished the new Cycladic Archipelago map. 2011-06-06 00:46:58 +00:00
Cycladic Archipelago II.xml Finished the new Cycladic Archipelago map. 2011-06-06 00:46:58 +00:00
Cycladic Archipelago III.pmp Some updated maps. 2011-06-29 02:49:41 +00:00
Cycladic Archipelago III.xml Some updated maps. 2011-06-29 02:49:41 +00:00
Cycladic Archipelago.pmp Updating the Cycladic Archipelago map. 2010-11-27 12:37:23 +00:00
Cycladic Archipelago.xml This was SVN commit r8738. 2010-11-29 08:36:35 +00:00
Death Canyon.pmp Added a new "bridge" across the center and some eye candy stuff. :) 2011-05-06 19:10:37 +00:00
Death Canyon.xml Added a new "bridge" across the center and some eye candy stuff. :) 2011-05-06 19:10:37 +00:00
Fishing_demo.pmp #New Celt Barracks. 2010-09-30 03:16:15 +00:00
Fishing_demo.xml Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions. 2010-12-06 02:51:21 +00:00
Flight_demo_2.pmp This was SVN commit r9679. 2011-06-27 03:29:34 +00:00
Flight_demo_2.xml This was SVN commit r9679. 2011-06-27 03:29:34 +00:00
Flight_demo.pmp # Add experimental fighter planes. 2011-06-09 19:44:40 +00:00
Flight_demo.xml # Add experimental fighter planes. 2011-06-09 19:44:40 +00:00
Gallic Fields.pmp This was SVN commit r9842. 2011-07-16 04:28:49 +00:00
Gallic Fields.xml Temporary fishing boat (Greek) and merchant ship (Iberian) for Carthage. 2011-07-18 03:48:24 +00:00
Gambia River.pmp This was SVN commit r9730. 2011-07-02 06:15:35 +00:00
Gambia River.xml This was SVN commit r9793. 2011-07-10 05:27:10 +00:00
Gold_Rush.pmp Adjusting lighting. 2011-03-30 13:57:37 +00:00
Gold_Rush.xml Added Iberians to Gold Rush. 2011-03-31 02:23:40 +00:00
Hellenic Buildings.pmp #Some cool new treasure objects. Lots of map tweaks as well. 2010-11-12 03:08:23 +00:00
Hellenic Buildings.xml Changed Tholos to Prytaneion. 2011-07-15 00:01:08 +00:00
Hellenised_Egypt.pmp This was SVN commit r8783. 2010-12-04 00:12:51 +00:00
Hellenised_Egypt.xml This was SVN commit r8783. 2010-12-04 00:12:51 +00:00
Iberians_Sandbox.pmp This was SVN commit r9306. 2011-04-23 15:56:44 +00:00
Iberians_Sandbox.xml Champion FIX for maps. 2011-06-28 04:28:09 +00:00
Median Oasis.pmp Map tweaks and new (work in progress) maps. 2011-04-05 23:45:51 +00:00
Median Oasis.xml Extra starting resources for Median Oasis. 2011-05-12 03:59:01 +00:00
Mediterranean_Cove.pmp Touched up Mediterranean Coves map. 2011-07-18 01:18:56 +00:00
Mediterranean_Cove.xml Temporary fishing boat (Greek) and merchant ship (Iberian) for Carthage. 2011-07-18 03:48:24 +00:00
Miletus.pmp Changed lighting. 2011-05-03 01:14:01 +00:00
Miletus.xml Map updates to fix moved templates. 2011-07-02 17:47:23 +00:00
Multiplayer_demo.pmp Rename maps. 2010-08-08 16:13:06 +00:00
Multiplayer_demo.xml Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions. 2010-12-06 02:51:21 +00:00
Neareastern Badlands.pmp Lots of Neareastern Badlands stuff. 2011-04-23 05:06:25 +00:00
Neareastern Badlands.xml Making unfinished Neareastern Badlands map hidden 2011-07-07 23:25:53 +00:00
Necropolis.pmp A couple updated desert terrains. Updated Necropolis map. 2011-04-30 07:39:41 +00:00
Necropolis.xml Map updates to fix moved templates. 2011-07-02 17:47:23 +00:00
Oasis.pmp Fixed oasis map AGAIN. Fixed names of some units. Slave template. 2010-10-28 14:22:27 +00:00
Oasis.xml Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
Pathfinding_demo.pmp Update pathfinding demo map for testing. 2010-11-30 12:28:51 +00:00
Pathfinding_demo.xml Stances draft, refs #865 2011-06-17 22:13:39 +00:00
Pathfinding_terrain_demo.pmp Rename maps. 2010-08-08 16:13:06 +00:00
Pathfinding_terrain_demo.xml Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions. 2010-12-06 02:51:21 +00:00
Peloponnese.pmp This was SVN commit r9793. 2011-07-10 05:27:10 +00:00
Peloponnese.xml Temporary fishing boat (Greek) and merchant ship (Iberian) for Carthage. 2011-07-18 03:48:24 +00:00
Resource_demo.pmp Tweaking treasures. Warships no longer gather treasures. Fishing and Merchant boats have greater capacities. 2010-11-14 05:50:30 +00:00
Resource_demo.xml Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions. 2010-12-06 02:51:21 +00:00
Saharan Oases.pmp Added Iberians to the map. 2011-04-22 19:31:30 +00:00
Saharan Oases.xml Moves "new" terrains elsewhere and reverted the Medit terrains back. I wasn't happy with how the new ones were blending with all the other textures and realized I'd have to redo all the others as well. 2011-05-22 01:59:15 +00:00
Sahel Watering Holes.pmp A wide open Savanna map, called 'Serengeti.' A savanna "city tile" terrain. 2010-09-22 03:51:36 +00:00
Sahel Watering Holes.xml Fixes some scenario bugs. Fixes #856, #857 2011-05-15 20:43:34 +00:00
Savanna Ravine.pmp Moved 3 special Roman units from Internal to Public (hopefully this will quell the calls for more Roman material for a while). Made 2 new Super Unit templates for ease of balancing (more of these later, and more on this later). 2010-10-21 08:56:42 +00:00
Savanna Ravine.xml Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
Serengeti.pmp A few updated terrains and I added another ramp to each side of the Death Canyon plateaus. 2011-05-01 00:27:12 +00:00
Serengeti.xml Fixes some scenario bugs. Fixes #856, #857 2011-05-15 20:43:34 +00:00
Ship Formations.pmp Celtic Fortress is a wip map. 2011-07-14 20:50:34 +00:00
Ship Formations.xml Changed Tholos to Prytaneion. 2011-07-15 00:01:08 +00:00
shipattacks.pmp Updated the ship attacks map with the new ships. 2010-11-19 07:07:56 +00:00
shipattacks.xml Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions. 2010-12-06 02:51:21 +00:00
Sicilia.pmp Added some Cretan Date Palms. 2011-07-17 04:38:13 +00:00
Sicilia.xml Added some Cretan Date Palms. 2011-07-17 04:38:13 +00:00
Siwa Oasis.pmp Gallic Fields, final (I think). 2011-07-16 02:57:58 +00:00
Siwa Oasis.xml Gallic Fields, final (I think). 2011-07-16 02:57:58 +00:00
The Massacre of Delphi.pmp Map tweaks. 2011-05-28 21:21:36 +00:00
The Massacre of Delphi.xml Some updated maps. 2011-06-29 02:49:41 +00:00
tower_attacks.pmp shooting fortresses 2010-11-18 06:16:43 +00:00
tower_attacks.xml Fixes #701 2010-12-06 21:27:35 +00:00
Tropical Island.pmp Moved Gambia River map to Public. 2011-05-28 03:16:26 +00:00
Tropical Island.xml Champion FIX for maps. 2011-06-28 04:28:09 +00:00
Units_demo.xml # Add initial basic player AI framework. 2011-01-12 12:29:00 +00:00
We are Legion.pmp Made a garrison flag. Added it to the Greek Civic Centre and scout Tower for testing. 2010-12-01 10:40:25 +00:00
We are Legion.xml Map updates to fix moved templates. 2011-07-02 17:47:23 +00:00