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2a6cfb36d2
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#Decal fixing. :)
This was SVN commit r9192.
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2011-04-06 22:55:33 +00:00 |
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67433e65eb
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Added smoke to the flaming projectile rock. ;)
This was SVN commit r9170.
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2011-04-05 19:28:26 +00:00 |
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99a1049ef9
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added flame particle to hele_litho projectile and removed from female heads
This was SVN commit r9166.
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2011-04-05 16:50:48 +00:00 |
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c95b88a0c8
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New particle textures and campfire.
This was SVN commit r9164.
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2011-04-05 05:43:32 +00:00 |
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6e98a886ed
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broken rope bridge eyecandy object added
This was SVN commit r9120.
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2011-03-26 09:32:03 +00:00 |
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b6cc8e9cf6
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The Big Iberian Move™.
This was SVN commit r9071.
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2011-03-17 07:31:58 +00:00 |
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be59aa012d
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Iberian shield actors.
This was SVN commit r9070.
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2011-03-17 06:05:50 +00:00 |
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d3ec3e7c7f
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This was SVN commit r9068.
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2011-03-17 06:02:34 +00:00 |
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78a54071c4
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#Implemented remaining decals.
This was SVN commit r9066.
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2011-03-15 22:07:22 +00:00 |
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28096de106
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My first try at making a decal. :)
This was SVN commit r9059.
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2011-03-13 23:24:40 +00:00 |
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77e2130ff2
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Replace some decal meshes with real decals
This was SVN commit r9056.
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2011-03-13 19:26:01 +00:00 |
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83d0492fca
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New Celt fishing boat. Hele fishing boat update.
This was SVN commit r8993.
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2011-02-26 22:52:58 +00:00 |
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28354159db
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Added eyecandy bridge edges.
This was SVN commit r8954.
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2011-02-20 12:27:12 +00:00 |
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90c60c6580
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Hele fishing boat update
This was SVN commit r8921.
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2011-02-13 19:02:21 +00:00 |
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7476bad7e2
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New siege ram sounds added. Celt siege ram files.
This was SVN commit r8912.
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2011-02-12 00:01:21 +00:00 |
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c7a31987bb
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Moar garrison flag work.
This was SVN commit r8825.
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2010-12-08 23:34:33 +00:00 |
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be4b262919
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Removed the dudes from the top of the wall gate. Made a bolt projectile for the Oxybeles.
This was SVN commit r8822.
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2010-12-08 21:26:08 +00:00 |
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1932f695c4
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Fixes #699
This was SVN commit r8805.
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2010-12-06 21:30:56 +00:00 |
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01f699b62d
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Too much stuff to itemize. I'm lazy.
This was SVN commit r8799.
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2010-12-06 02:20:57 +00:00 |
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15a663b91c
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New Iberian Walls
This was SVN commit r8794.
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2010-12-05 13:30:04 +00:00 |
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6662195f66
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New desert plants! Updated Death Canyon with the new plants.
This was SVN commit r8779.
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2010-12-03 21:33:45 +00:00 |
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3b817d2162
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Moved the sails from structural/ to props/ (which is what they are).
This was SVN commit r8777.
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2010-12-03 19:22:56 +00:00 |
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cf2638da09
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This was SVN commit r8776.
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2010-12-03 14:42:19 +00:00 |
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c917a2d6a7
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This was SVN commit r8773.
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2010-12-03 00:42:27 +00:00 |
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85d093eae1
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Made a garrison flag. Added it to the Greek Civic Centre and scout Tower for testing.
This was SVN commit r8758.
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2010-12-01 10:40:25 +00:00 |
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103aacd035
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Misc stuff.
This was SVN commit r8746.
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2010-11-29 22:00:57 +00:00 |
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f60485be02
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New Hellenes Mill. Deleted old mill assets.
This was SVN commit r8743.
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2010-11-29 17:55:22 +00:00 |
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693425c716
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New Greek corral by Amish.
This was SVN commit r8741.
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2010-11-29 14:21:19 +00:00 |
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75d6eec95d
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This was SVN commit r8738.
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2010-11-29 08:36:35 +00:00 |
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7819c4707c
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Moving a lot of stuff. Deleting duplicate objects.
This was SVN commit r8725.
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2010-11-28 08:19:41 +00:00 |
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3de4ed7649
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Added decals to the Greek buildings.
Updated Saharan Oases.
New "underbrush" object.
This was SVN commit r8721.
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2010-11-28 06:46:45 +00:00 |
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bbe49141ec
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Lots of building stuff.
This was SVN commit r8714.
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2010-11-27 17:18:29 +00:00 |
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e30698c0c1
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New Greek gymnasion by Amish. :)
This was SVN commit r8709.
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2010-11-27 09:46:51 +00:00 |
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cc3d9de386
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New berry bushes. Finished Cycladic Archipelago.
This was SVN commit r8695.
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2010-11-26 07:08:18 +00:00 |
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710c32b712
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New Persian sails.
This was SVN commit r8693.
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2010-11-26 04:12:15 +00:00 |
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959da16fdf
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New texture for the Roman Quinquereme (and remapped mesh). The ekdromos now slings his shield onto his back when he throws his spears.
This was SVN commit r8692.
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2010-11-26 03:09:23 +00:00 |
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8fe513aba5
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1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
This was SVN commit r8686.
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2010-11-24 06:04:03 +00:00 |
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8148987e59
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Added the "cheering" idle animations to the Celt super infantryman so people can see the animations that we could use for capturing buildings and leveling-up.
Also added a skull eyecandy object. lol
This was SVN commit r8685.
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2010-11-24 03:09:16 +00:00 |
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180ab8a748
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#New Celt ships.
Some new siege engines. Caution: They need a lot of work.
This was SVN commit r8682.
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2010-11-23 02:54:38 +00:00 |
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d8bc3635a2
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Adjusted the desert stone.
Adjusted costs and other things for defensive structures.
Continued work on the Saharan Oases map.
This was SVN commit r8645.
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2010-11-18 05:53:40 +00:00 |
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ee86e13be6
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Deleted some overlapping textures. Moved Roman and Persian ships from Internal to Public.
This was SVN commit r8641.
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2010-11-17 23:51:04 +00:00 |
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23cb21ada4
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1st of the new Greek houses. A bunch of other stuff, trying to get projectiles to work with towers. I propped a Celtic jav dude into one of the Celt towers to test propping. First graphics (borders) for a new loading screen.
This was SVN commit r8640.
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2010-11-17 21:30:00 +00:00 |
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4328476b67
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Actors variations for shuttling.
This was SVN commit r8619.
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2010-11-15 03:48:28 +00:00 |
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e68900e5c4
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New metal and stone shuttling. Test out on 'Resources Demo' map. Use spearman and cavjav.
This was SVN commit r8611.
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2010-11-15 00:18:03 +00:00 |
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43a4667745
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Tweaking treasures. Warships no longer gather treasures. Fishing and Merchant boats have greater capacities.
This was SVN commit r8601.
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2010-11-14 05:50:30 +00:00 |
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90d7c0a54f
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#Another prop for resource shuttling.
This was SVN commit r8600.
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2010-11-14 04:21:39 +00:00 |
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cbbca4d3da
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Basket for shuttling grain.
This was SVN commit r8598.
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2010-11-14 00:44:23 +00:00 |
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62da7e1b37
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The Celtic basic spearman now carries brontosaurus burgers when shuttling meat.
This was SVN commit r8597.
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2010-11-14 00:10:23 +00:00 |
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acc229f367
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new vase food.treasure. New vase meshes. A brontoburger slab.
This was SVN commit r8596.
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2010-11-13 23:49:50 +00:00 |
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6c7f9f7b8d
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#Treasure objects.
This was SVN commit r8585.
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2010-11-13 03:44:38 +00:00 |
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