1fb7889539
Postproc manager
...
This was SVN commit r12755.
2012-10-15 10:34:23 +00:00
7d8dc05c68
Fixes actor viewer bug where view was obstructed by map's water level. Fixes #1562 .
...
Adds water plane option to actor viewer.
This was SVN commit r12715.
2012-09-28 18:20:36 +00:00
58b3a88daa
Fixes more overloaded-virtual warnings in clang.
...
This was SVN commit r12510.
2012-08-21 21:47:36 +00:00
619dd95d5b
Fixes an overloaded-virtual warning in clang.
...
This was SVN commit r12509.
2012-08-21 20:13:42 +00:00
c9abf6f68c
Heightmap importing in Atlas
...
This was SVN commit r12308.
2012-08-07 18:49:46 +00:00
1f15257987
Update actor editor for data driven textures. From zoot. Refs #1493 .
...
This was SVN commit r12184.
2012-07-23 22:51:20 +00:00
3efbd0ab25
Fixes Atlas losing map settings if random map generation failed. Refs #1398 .
...
This was SVN commit r11835.
2012-05-10 23:11:42 +00:00
56269b2489
Fixes Atlas bug where default player data wasn't sent to engine after being displayed in the UI (introduced by 1f5f82f375
). Fixes #1398 .
...
This was SVN commit r11834.
2012-05-10 22:49:04 +00:00
cafb817446
Reverts broken change from 022fc4c47c
.
...
This was SVN commit r11694.
2012-04-29 03:20:00 +00:00
022fc4c47c
Fixes Atlas stealing focus on OS X, based on patch by mk12. Fixes #1317 .
...
This was SVN commit r11693.
2012-04-29 02:04:59 +00:00
9488ca42f6
Disable deadlocking fatal exception handler in Atlas
...
This was SVN commit r11603.
2012-04-21 14:12:37 +00:00
58eb0c97bb
Reuse terrain texture name formatting function
...
This was SVN commit r11601.
2012-04-21 13:09:01 +00:00
be453771cf
Fixes OS X build.
...
This was SVN commit r11529.
2012-04-17 03:57:53 +00:00
5cfeccea09
Adds eyedropper tool to Atlas terrain brush (Shift+Click to activate). Fixes #1122 .
...
Adds preview box showing currently selected terrain.
This was SVN commit r11528.
2012-04-17 02:43:52 +00:00
772b38e6be
Fixes player colors in actor viewer, based on patch by mk12. Fixes #1022 .
...
This was SVN commit r11527.
2012-04-17 01:26:24 +00:00
cf11aa8dea
Fixes Atlas canvas resolution init on OS X. Replaces hacky solution for the same problem on wxGTK. Fixes #1176 .
...
This was SVN commit r11525.
2012-04-16 00:57:30 +00:00
b7888aea52
Add support for specular materials.
...
Let materials specify shader uniform values.
Use interned strings for shader uniform/attribute names.
Remove confusing float* cast operator on CVector4D.
Simplify and clean up CVector4D.
Remove non-supported 'old' lighting model.
This was SVN commit r11453.
2012-04-08 15:55:06 +00:00
0e1b5522d6
Fix #868 (move wxWidgets Unix config files to XDG basedir location), based on patch from leper.
...
Fix handling of set but empty XDG environment variables.
This was SVN commit r11374.
2012-03-19 22:40:06 +00:00
4cdde2b62a
Replaces Atlas "Screenshot" option with normal lower-res version (saves result as PNG).
...
Adds new "Big screenshot" option (saves result as 6400x4800 BMP). Refs
#984 .
This was SVN commit r11257.
2012-03-06 00:15:48 +00:00
ef1e8de44e
Removes size_t from shareable types to prevent 32/64-bit errors.
...
Adds unsigned int to shareable types. In the future, use
int32/player_id_t for player IDs and uint32/entity_id_t for entity IDs.
This was SVN commit r11189.
2012-02-27 23:16:31 +00:00
5f23cd6d10
Changes Atlas ObjectID type to unsigned int, fixes 64-bit build errors caused by size_t.
...
This was SVN commit r11186.
2012-02-27 22:29:53 +00:00
7d9e98b00e
Adds multiple entity selection to Atlas (including move/delete). Fixes #678 .
...
Makes all actors selectable in Atlas and gives them selection rings (an
EditorOnly flag is used in the template for Atlas-only selectables).
Adds player colors to Atlas selection rings.
Fixes decal selection by falling back to old-style AABBs. Refs #1032 .
Replaces UnitManager selections with EntitySelection helpers.
Adds DrawOverlays to Atlas views, for Atlas-specific rendering.
Fixes bug where selection rings conflicted with Move/rotate tool in
Atlas simulation test.
This was SVN commit r11177.
2012-02-27 05:32:35 +00:00
d3038bbb5c
Fixes Atlas assertion failure on wxOSX/Cocoa by properly checking combo box selection index.
...
This was SVN commit r11135.
2012-02-24 04:40:29 +00:00
046729dfa7
Fixes Atlas double-click behavior in simulation test, by handling the events in Canvas and recognizing wxWidgets' ButtonDown and ButtonDClick events are mutually exclusive.
...
This was SVN commit r11035.
2012-02-07 00:40:55 +00:00
41e3bad341
More build fixes for FreeBSD.
...
Adds BSD sysdep.
Adds support for MAKE variable, overriding make command in our build
scripts.
Fixes more files not ending with newline.
This was SVN commit r10994.
2012-01-31 00:06:56 +00:00
e4b2de4bba
Delete obsolete AoE3Ed code
...
This was SVN commit r10909.
2012-01-14 19:12:18 +00:00
c9cdde256f
Disable GCC warning triggered by wx headers
...
This was SVN commit r10908.
2012-01-14 19:06:47 +00:00
d07eac218c
SDL 1.3 build fixes.
...
Support SDL_CONFIG environment variable in update-workspaces to pick
non-default sdl-config.
Avoid non-standard use of SDL/ in include paths.
This was SVN commit r10895.
2012-01-11 22:50:39 +00:00
6f2eec3c2e
Fix warnings
...
This was SVN commit r10867.
2012-01-04 13:19:38 +00:00
c1c741be9a
Fix dangling pointer in Atlas
...
This was SVN commit r10866.
2012-01-04 13:18:45 +00:00
46a09ced71
Fixed some compilation warnings
...
This was SVN commit r10710.
2011-12-11 02:11:05 +00:00
427674f713
Fix for compilation failure of [10703] on 64-bit systems
...
This was SVN commit r10705.
2011-12-10 11:53:39 +00:00
fbb0e3995f
Added prop point axes markers to Atlas' Actor Viewer panel
...
This was SVN commit r10703.
2011-12-10 05:11:25 +00:00
1c19e905b1
Added prop points to Atlas' Actor Viewer
...
This was SVN commit r10696.
2011-12-09 10:49:08 +00:00
ede60520a0
Fixes Atlas and Actor Editor's wxMouseCaptureLostEvent handling, which caused assertion failures in Windows debug builds. Mouse capture events are currently wxMSW only.
...
This was SVN commit r10623.
2011-11-28 01:12:18 +00:00
85186c98b2
Better selection boxes. Closes #914 , #295 , #810 .
...
This was SVN commit r10593.
2011-11-25 06:36:13 +00:00
e7f0639054
Set Atlas canvas size before potentially rendering to it. Fixes #987 .
...
This was SVN commit r10526.
2011-11-13 12:57:34 +00:00
ab6863c484
This was SVN commit r10430.
2011-10-26 05:41:57 +00:00
c82ebd7ca9
Fixes Atlas build on OS X.
...
This was SVN commit r10429.
2011-10-26 05:27:03 +00:00
d966c5e10b
Fixes Atlas map saving to force PMP extension on all OSes. See #889 .
...
Fixes Atlas map loading to more gracefully handle missing files. Atlas
should no longer crash if a map was not found in VFS. Fixes #986 .
This was SVN commit r10416.
2011-10-20 23:45:27 +00:00
7828544946
Attempts to fix ArchiveViewer build on OS X (use wxString::wc_str() to construct std::wstring).
...
This was SVN commit r10305.
2011-09-23 02:56:19 +00:00
c12d2ac0be
This was SVN commit r10215.
2011-09-08 03:03:08 +00:00
9e2d97a9c0
Fixes actor viewer button (label didn't update after switching tools).
...
This was SVN commit r10214.
2011-09-08 03:00:56 +00:00
89532feab6
Fixes Atlas file open dialog on OS X (filters not shown by default in wxOSX 2.9).
...
This was SVN commit r10168.
2011-09-02 02:27:55 +00:00
90fdd26cf1
Sets default wxFileDialog filters in Atlas.
...
This was SVN commit r10159.
2011-09-01 04:47:45 +00:00
e8253249a2
Switches Atlas player panel to our custom ColourDialog for consistency.
...
This was SVN commit r10134.
2011-08-29 22:27:58 +00:00
fc7d303ee4
Adjusts Atlas sidebar and bottombar to look better on different platforms.
...
This was SVN commit r10133.
2011-08-29 22:12:20 +00:00
6366ad728f
Fixes Atlas toolbar in wxOSX (only Realize() it after creation).
...
Fixes terrain preview not displaying first page in wxOSX.
Formats terrain page labels more nicely.
Adds a bunch of tooltips.
This was SVN commit r10131.
2011-08-29 03:50:29 +00:00
769a927446
Changes Atlas toolbar construction to use CreateToolBar instead of explicitly setting it (which doesn't work on wxOSX 2.9).
...
Adds a call to Atlas_GLSetCurrent after setting Atlas resolution on OS X
(otherwise the canvas doesn't seem to update properly).
This was SVN commit r10129.
2011-08-28 21:10:45 +00:00
47e1e23721
Fixes bug on object panel (assert fail when map was loaded before the panel was displayed).
...
This was SVN commit r10123.
2011-08-28 05:57:09 +00:00
f2b61d2e56
Fixes Atlas canvas on OS X (needs to be shown before setting GL context - fixes invalid drawable error).
...
This was SVN commit r10118.
2011-08-28 00:28:06 +00:00
cd6ce56632
Fixes some Atlas button layouts with wxWidgets 2.9 (wxGridSizer seems preferable to wxBoxSizer for equally sized buttons).
...
This was SVN commit r10117.
2011-08-27 23:43:18 +00:00
29dc9c3094
Fixes bug in Atlas player panel (AtIter definition must be checked before incrementing).
...
This was SVN commit r10102.
2011-08-26 22:58:55 +00:00
bb77e3a300
Changes player panel spin controls to use default style.
...
This was SVN commit r10099.
2011-08-26 22:11:30 +00:00
2d1fe050b9
Fixes use of deprecated wxWidgets constants as they don't work on all platforms (only when the library was built with WXWIN_COMPATIBILITY_2_6).
...
This was SVN commit r10095.
2011-08-26 01:56:14 +00:00
27e5581d27
Fixes Atlas player panel getting out of sync with simulation. Fixes #927 .
...
Fixes object panel not being notified of map loading.
Fixes bug where opening a new map before using the player panel
prevented default player data being displayed for new players.
Fixes wxGTK 2.8 bug: wxChoicebook control doesn't update the choice
control when adding/removing pages.
Notifies player that deleting player in Atlas will delete all their
objects (and gives them the option).
Changes DeleteObject to DeleteObjects to support multiple selections.
Implements undo for map resize (experimental).
Removes annoying debug message from attempted undo of map settings.
Tweaks a few Atlas UI controls.
This was SVN commit r10064.
2011-08-22 21:45:39 +00:00
5f07107609
Fix build with wxWidgets 2.9
...
This was SVN commit r10037.
2011-08-18 23:38:11 +00:00
36c6318296
This was SVN commit r10031.
2011-08-18 03:28:32 +00:00
89c22993a4
Adds terrain fill (bucket) tool to Atlas.
...
This was SVN commit r10029.
2011-08-17 23:44:52 +00:00
132f9bd63b
Fixes bug in Atlas random map generator UI.
...
This was SVN commit r10006.
2011-08-14 06:11:35 +00:00
d605e85ae5
Removes ColourTester utility (needs update-workspaces).
...
Adds busy cursor to Atlas map generator.
This was SVN commit r9987.
2011-08-10 22:23:35 +00:00
cdfeeab25f
Fixes Atlas non-PCH build.
...
This was SVN commit r9911.
2011-07-24 21:50:58 +00:00
bb33a259b6
Fixes Atlas build errors on OS X (specifically MacPorts' version of wxWidgets doesn't support constructing wxString with std::wstring)
...
This was SVN commit r9797.
2011-07-10 21:00:21 +00:00
a4637c25d0
Fix no-PCH builds
...
This was SVN commit r9786.
2011-07-08 15:07:08 +00:00
6ba00117e0
Fixes bug in Atlas player editor: saving team as "None" had no effect
...
This was SVN commit r9721.
2011-06-29 00:57:02 +00:00
195c7a00e9
Adds player settings shortcut to Atlas map panel. Fixes #874
...
Tweaks some control positions and layouts for consistency
This was SVN commit r9649.
2011-06-23 22:38:26 +00:00
abdc846a65
Adds getInt to AtlasObject
...
Uses this instead of wxAtoi for consistency, and adds brief comment
about why wxAtof should be avoided
This was SVN commit r9643.
2011-06-21 02:56:49 +00:00
10481ca174
Avoid potentially dangerous locale-dependent atof functions
...
This was SVN commit r9639.
2011-06-19 19:51:53 +00:00
9965c1ef1b
Remove label that is no longer labelling anything
...
This was SVN commit r9636.
2011-06-19 14:55:43 +00:00
3be43ede41
Adds rotation to starting camera (currently unused)
...
This was SVN commit r9623.
2011-06-16 21:21:33 +00:00
9e486cd6e3
Fixes bug in Atlas camera control (clear button didn't erase the setting)
...
This was SVN commit r9620.
2011-06-14 01:03:35 +00:00
3e4d74480d
Adds AI control to Atlas player panel
...
Adds camera control to Atlas player panel
Changes map reader to handle per-player starting camera position. See
#55
Adds entity name filter to Atlas object panel
Fixes bug in Atlas map settings (caused crash when object panel was not
loaded)
This was SVN commit r9617.
2011-06-13 23:32:41 +00:00
0c803f99e8
This was SVN commit r9609.
2011-06-09 23:47:20 +00:00
23f1072a2e
Adds player editor to Atlas scenario editor. See #91
...
Fixes object panel so the list of players updates correctly.
Atlas map settings are now observable and shared between various panels.
Fixes panels for maps missing settings (caused JSON error)
Changes map reader so that entities with invalid players cause a warning
but are not added to the game. That prevents further errors. Fixes #869
Uses map size choices from simulation/data/map_sizes.json instead of
multiple locations. Fixes #787
Prepares Atlas map settings for undo/redo support
This was SVN commit r9608.
2011-06-09 23:45:12 +00:00
8720b4a220
Fix Atlas saving game type under wrong property name.
...
This was SVN commit r9599.
2011-06-09 16:39:31 +00:00
acb48663d7
Windows fixes
...
This was SVN commit r9570.
2011-05-29 18:14:52 +00:00
6bdafee6a0
Update Atlas sidebar buttons slightly
...
This was SVN commit r9569.
2011-05-29 16:36:15 +00:00
a81f180dd6
Remove Atlas UI scripting support
...
This was SVN commit r9567.
2011-05-29 15:43:08 +00:00
dc2035efc9
Move Atlas map settings from JS to C++.
...
Replace New dialog box with separate tools for resizing maps and
replacing terrain textures, to provide more power and to simplify the
problem of initialising map settings.
Fix engine to cope with dynamic map resizing.
Add JSON support to AtObj, to let C++ interact with JSON more easily.
This was SVN commit r9566.
2011-05-29 15:02:02 +00:00
1618aa9c36
Add missing file for actor viewer
...
This was SVN commit r9565.
2011-05-29 14:57:54 +00:00
07e307c49a
Move Atlas's terrain and object sections from JS back into C++, per http://www.wildfiregames.com/forum/index.php?showtopic=14741
...
This was SVN commit r9559.
2011-05-27 21:56:43 +00:00
4496fcd2df
Restore some old Atlas files
...
This was SVN commit r9558.
2011-05-27 21:48:23 +00:00
9733affb05
Fix non-PCH build
...
This was SVN commit r9419.
2011-05-04 01:17:09 +00:00
b4503bb61e
Simplifies random map output, see #782 .
...
Changes random maps to XZ coordinates, matching the engine.
More documentation for rmgen library.
This was SVN commit r9271.
2011-04-16 04:04:06 +00:00
bf53b6f3b5
This was SVN commit r9248.
2011-04-14 04:16:06 +00:00
ad6f305359
Integrates random maps with Atlas. Fixes #460 .
...
Adds various map controls to Atlas.
Adds New Map dialog to Atlas.
Removes a few references to old simulation header files.
This was SVN commit r9247.
2011-04-14 04:01:59 +00:00
5a8d291403
Remove old vertexshader renderpath option from Atlas
...
This was SVN commit r9236.
2011-04-13 18:28:27 +00:00
d295dacb9b
# Add new renderer mode based on GL_ARB_fragment_program.
...
Change lighting model for new maps to allow better overbrightness.
Cache player colours instead of loading from scripts every time the
renderer wants them.
This was SVN commit r9123.
2011-03-26 20:17:21 +00:00
ecbd0ae31b
Fix Windows build.
...
Improve compatibility with GL1.3.
This was SVN commit r9077.
2011-03-18 18:07:18 +00:00
92e84a9112
Fix keys like F11 triggering two events when sent from Atlas to the game engine
...
This was SVN commit r8987.
2011-02-25 23:53:09 +00:00
aa8c3a9ea9
Fixed #582 (add camera reset command in Atlas), based on patch from stilz
...
This was SVN commit r8911.
2011-02-11 23:56:55 +00:00
0d8ffa58dc
AoE3Ed build fixes
...
This was SVN commit r8868.
2011-01-17 13:29:45 +00:00
73286885d9
Fix race condition when enabling S3TC in Atlas
...
This was SVN commit r8448.
2010-10-23 19:58:45 +00:00
3eed24a338
Fix Mesa S3TC-enabling to work in Atlas
...
This was SVN commit r8433.
2010-10-21 23:44:54 +00:00
2e7436434d
warning fixes: mostly size_t vs. specialized API type and other type conversion.
...
added player_id_t typedef and INVALID_PLAYER, use that instead of -1.
also added sanity checks to cpu.cpp to ensure ARCH_* is correct (see
http://www.wildfiregames.com/forum/index.php?showtopic=13327&hl= )
and further predefined macros to arch.h just to be sure.
This was SVN commit r8079.
2010-09-05 09:38:30 +00:00
81f4347c71
Fix #553 (build error when wxUSE_ON_FATAL_EXCEPTION disabled), based on patch from Karlik
...
This was SVN commit r8044.
2010-08-29 12:51:52 +00:00
40e268e06a
# Add terrain smoothing tool to Atlas, based on patch from DigitalSeraphim.
...
Fixes #516 .
This was SVN commit r7854.
2010-08-05 20:43:31 +00:00
a18aa24fe3
Windows support for window resizing and fullscreen toggling.
...
Windows build fixes.
This was SVN commit r7607.
2010-06-03 21:15:45 +00:00
ed90168b72
Support WASD camera movement in Atlas.
...
Fix some issues with losing focus while moving the camera in Atlas.
This was SVN commit r7603.
2010-06-02 10:13:26 +00:00
23ab6dad38
Make session GUI visible and usable when playtesting from Atlas.
...
Fix Atlas icon on non-Windows.
Remove some nonexistent-hotkey config.
This was SVN commit r7602.
2010-06-02 00:36:21 +00:00
4ea28cf809
OS X Atlas build fix. Fix wcsdup emulation. Remove seemingly unneeded compile flag ( closes #424 ).
...
This was SVN commit r7513.
2010-05-07 23:09:36 +00:00
b6a9e0e9b7
# Support '[', ']' keys for camera rotation in scenario editor
...
This was SVN commit r7460.
2010-04-17 11:28:54 +00:00
0d6882dad2
# Fix the actor viewer in Atlas.
...
Delete the old standalone actor viewer.
Import some terrain textures that are useful for tools.
Fixes #483 .
This was SVN commit r7428.
2010-04-03 11:07:42 +00:00
1ebebc4338
Avoid -Wnon-virtual-dtor warnings
...
This was SVN commit r7416.
2010-03-31 08:36:46 +00:00
5a5a269b93
Let Atlas find data files when cwd is not binaries/system. Fixes #481 .
...
This was SVN commit r7412.
2010-03-29 10:24:17 +00:00
96382e6faf
Fix jsval/int ambiguity
...
This was SVN commit r7368.
2010-03-19 21:23:33 +00:00
f5632af192
Fix Undo menu labelling in Atlas
...
This was SVN commit r7275.
2010-01-14 20:11:43 +00:00
724418b1d6
Use extended regexps instead of advanced, for portability
...
This was SVN commit r7140.
2009-09-11 16:41:18 +00:00
008d894dd7
Fix some GCC warnings
...
This was SVN commit r7048.
2009-07-28 16:59:19 +00:00
cdfb58a62f
Fix some more GCC warnings
...
This was SVN commit r7045.
2009-07-28 09:27:56 +00:00
21b3d13c64
Avoid calling unnecessary inline functions, to work around GCC visibility issues (see #281 )
...
This was SVN commit r7030.
2009-07-22 16:37:40 +00:00
98fe150d1e
Atlas C++/JS editing tool bridge
...
This was SVN commit r6937.
2009-07-02 13:41:41 +00:00
4d4dc98bb5
# Integrated Actor Viewer tool into the Scenario Editor
...
and rewrote its UI in JS, but lost a few features (which could be added
back later)
This was SVN commit r6936.
2009-07-02 12:58:51 +00:00
34d0f012e8
# Converted Atlas's object-settings UI into JavaScript.
...
(Note: This breaks the Actor Viewer, hopefully temporarily.)
This was SVN commit r6932.
2009-06-26 22:43:49 +00:00
0e9169a158
Avoid boolean ambiguity
...
This was SVN commit r6929.
2009-06-26 21:44:54 +00:00
a56bd4b2c1
Add GPL header to Atlas code
...
This was SVN commit r6910.
2009-06-20 16:13:29 +00:00
43ba574b85
Set svn:eol-style=native
...
This was SVN commit r6909.
2009-06-20 16:11:53 +00:00
f74f772a41
# More libxml2
...
Use libxml2 for parsing in Atlas. Plus some tests for it.
This was SVN commit r6764.
2009-03-23 01:07:08 +00:00
7610d4361c
# Started using libxml2
...
This was SVN commit r6763.
2009-03-22 20:51:35 +00:00
6768858cf1
Fix some GCC warnings
...
This was SVN commit r6762.
2009-03-22 20:47:43 +00:00
dba26306e0
Fixed Actor Editor to allow selection of files from within mods/[not 'public']/... without it giving a silly relative path
...
This was SVN commit r6416.
2008-10-05 21:00:37 +00:00
7d0cfb9535
quick fix: replace all instances of mods/official with mods/public
...
(actorEditor isn't using VFS yet and has hardcoded paths)
This was SVN commit r6395.
2008-09-18 11:46:14 +00:00
40a7da782e
warning fixes
...
GameSetup.cpp: add support for new internal/public mod layout
This was SVN commit r6393.
2008-09-18 11:31:12 +00:00
84f5428b9f
Mismatching typedef int ObjectID. All the other places use size_t, so I changed this one to size_t too.
...
This was SVN commit r6155.
2008-06-29 10:15:13 +00:00
14f6843419
Alt+enter to toggle fullscreen mode in Atlas
...
This was SVN commit r5325.
2007-09-03 23:50:25 +00:00
264f394f17
Moved X11 stuff out of unix/ folder, added osx/ sysdep folder, corresponding premake.lua changes, and a few misc other Mac OS X-related changes
...
This was SVN commit r5320.
2007-09-03 12:56:45 +00:00
f5a2a141dc
Fixed non-PCH compiles.
...
Removed a few global variables from Atlas.
Added call to srand(time).
Restored NotebookEvent in wxJS.
Fixed CPU-detection in Valgrind.
This was SVN commit r5318.
2007-09-02 23:38:58 +00:00
08d3ff2952
Updates for OS X and gcc 4.0 compatibility.
...
- Fixed some invalid member function references in wxJS code that gcc
4.0 didn't like.
- Some conversion changes.
- Don't try to construct wxSound from memory in OS X (it's not
available).
- Added dependency on zlib in AtlasUI (something there uses _compress).
- Added Mac code for finding current executable's path.
- Added dummy code for getting display size that does not use X.
- Fixed dir_get_changed_file stub to return ERR::AGAIN (end of files)
instead of INFO::OK.
This was SVN commit r5312.
2007-09-02 16:50:20 +00:00
5ef98758b2
Atlas: Fixes for compiler warnings and UI layout issues on Windows. Fixed territory updates when deleting units.
...
This was SVN commit r5176.
2007-06-14 15:42:24 +00:00
047b1ca21d
Atlas: Ported terrain texture selection panel to JS. Removed textual labels on each texture.
...
wxJS: Added incomplete wxNotebook. Added wxWindow.toolTip.
This was SVN commit r5174.
2007-06-14 12:11:22 +00:00
52aa29681c
Atlas: Partial porting of the Terrain section to JS.
...
Slightly nicer rendering of circular brush previews.
This was SVN commit r5168.
2007-06-12 22:01:25 +00:00
aa5bdfe426
Auto-reloading of Atlas UI scripts
...
This was SVN commit r5165.
2007-06-11 00:06:28 +00:00
5b904a69c9
wxJS: Added wxSpinCtrl. Added wxWindow::DestroyChildren.
...
Disabled in-game cursor in Atlas on Linux.
This was SVN commit r5164.
2007-06-10 23:15:14 +00:00
53bcba3368
Atlas: Updated wxJS to latest SVN version. Made the JS runtime have a greater lifetime than all the wx windows, to avoid garbage collection problems.
...
IGUIObject: Cache the JSObject*, to prevent some frequent allocation
while running GUI scripts.
JSInterface_IGUIObject: Fixed garbage collection issues.
JSInterface_IGUIObject, ScriptGlue: Changed to the JS_THREADSAFE form of
JS_GetClass.
Util: Avoid startup warnings on Linux caused by using unimplemented
cpu_* functions that aren't needed for anything important yet.
sysdep/unix: Changed to native line endings.
This was SVN commit r5154.
2007-06-08 22:56:01 +00:00
914e5f7c2f
Rename stdafx.h to precompiled.h
...
This was SVN commit r5146.
2007-06-05 18:35:05 +00:00
4e83672579
# Added scripting support to the scenario editor UI
...
Added modified version of wxJavaScript.
Added Atlas script interface.
Rewrote the Map sidebar in JS.
This was SVN commit r5144.
2007-06-05 18:16:55 +00:00
d90975ee1e
# Slightly improved Linux compatibility for Atlas.
...
Properly enabled PCH in GCC.
But wx 2.8 (with anonymous namespaces) and GCC <4.2 and PCH conflict, so
PCH is disabled when building AtlasUI on broken compiler versions.
Removed media player, because it's useless and makes building harder.
Removed unnecessary wx linking.
This was SVN commit r5122.
2007-05-31 01:47:17 +00:00
f35fe2f781
implement atlas feature request
...
(http://www.wildfiregames.com/forum/index.php?showtopic=11018 )
This was SVN commit r5117.
2007-05-29 22:47:26 +00:00
29610672f4
fix warnings
...
This was SVN commit r5106.
2007-05-28 14:25:07 +00:00
31a60bf1d8
- debug version of xerces libs and updated headers
...
- update premake for wxw 2.8 and make some required fixes in
VideoRecorder.cpp
This was SVN commit r5068.
2007-05-13 10:27:48 +00:00
b755ddefda
remove all author/modified by tags.
...
make include guards consistent.
This was SVN commit r5040.
2007-05-07 16:33:24 +00:00
44f5288a1d
# SwEng
...
png.h, wxwidgets.h: automatically link against lib files
main: document and avoid potential memory leak with args
AtlasUI/ErrorReporter: move crashlog_sender.cpp here as per Philip's
suggestion. currently disabled via #if 0
stdafx: add missing header apparently required by trigger.h
This was SVN commit r5034.
2007-05-05 17:41:20 +00:00
pyrolink
684dbbe9ba
#Preliminary end game conditions; cinematic and trigger fixes
...
Cinematic editor is less clumsy. Forward and backward buttons now move
the camera to the next and previous nodes.
This was SVN commit r5000.
2007-04-27 03:05:26 +00:00
1cb5b79098
# Linux fixes
...
Make sure INT64_C is defined (since FFmpeg wants it)
This was SVN commit r4992.
2007-04-24 21:11:43 +00:00
38a5e807ff
# Fixed Atlas on Linux
...
Added call to XInitThreads, for required thread safety.
Fixed conversions between wchar_t and XMLCh strings. (Not tested much
yet.)
Fixed COLLADA too.
This was SVN commit r4964.
2007-03-20 01:06:34 +00:00
b2978c42f6
# Linux fixes
...
This was SVN commit r4963.
2007-03-19 20:58:46 +00:00
d7634868b4
# Minor COLLADA improvements.
...
Collada: Added support for Y_UP (in addition to Z_UP) for static
geometry, for XSI.
FCollada: Modified to fix
[http://www.feelingsoftware.com/bugzilla/show_bug.cgi?id=360 problem]
with exported functions.
Actor Editor: Added *.dae to mesh/animation selection dialogs.
This was SVN commit r4939.
2007-03-03 02:20:57 +00:00
fa45d214b3
# Added support for COLLADA skeletal animations.
...
Moved COLLADA-loading code into separate class, since it now handles
both PMD and PSA.
Desingletonised CSkeletonAnimManager, moved into CGameView.
Made Atlas load its icons with buffered IO, for possible efficiency.
This was SVN commit r4934.
2007-03-01 18:52:53 +00:00
pyrolink
a4c0ea9d07
#Cinematic changes
...
-Eliminated tracks, rotation is per node
This was SVN commit r4929.
2007-02-27 02:14:18 +00:00
c2b119e721
# Linux fixes.
...
Disabled CONFIG_USE_MMGR by default, since it seems unnecessary and it
makes debug builds slow (extremely slow under Valgrind) due to symbol
lookups when allocating memory.
Fixed minor warnings and errors.
This was SVN commit r4927.
2007-02-25 21:11:57 +00:00