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Commit Graph

846 Commits

Author SHA1 Message Date
1eaf80d011 Armour and Attack techs for siege weapons
This was SVN commit r11704.
2012-04-30 22:42:10 +00:00
2069e57a6c Territory radius of Civ Centre increased.
This was SVN commit r11701.
2012-04-29 21:31:18 +00:00
44ac273d21 Changing range values of defense outpost template
This was SVN commit r11699.
2012-04-29 19:35:50 +00:00
d03d36b1f3 Add attack ability to outposts.
Fix a issue with dying units with stance standground.

This was SVN commit r11697.
2012-04-29 18:43:10 +00:00
10687410cd Enrique's new Roman siege walls. :)
This was SVN commit r11696.
2012-04-29 18:28:37 +00:00
1ac55806ec This was SVN commit r11688. 2012-04-28 18:19:31 +00:00
734f072d62 Testing out a new selection shape. Should work for citizen-cavalry if you want to try it out.
This was SVN commit r11687.
2012-04-28 05:08:56 +00:00
e4365b2f71 New Spartan hero Agis III.
Started to update tooltips to show attack bonuses. It would be nice if
this was automatic though, and the tooltip pulled the information from
the templates.

This was SVN commit r11686.
2012-04-28 02:16:36 +00:00
6fc3d3f9a2 Healing rate and range techs for all temples
This was SVN commit r11681.
2012-04-26 21:38:53 +00:00
85b433d48f Tweaked techs + 2 more techs for Barracks.
This was SVN commit r11675.
2012-04-26 03:15:50 +00:00
241be5fa7c Pair of infantry techs for the barracks
This was SVN commit r11673.
2012-04-25 23:51:34 +00:00
65e85dcc40 Selection ring tweaks.
This was SVN commit r11672.
2012-04-25 21:14:32 +00:00
b2d399fe47 A bunch of stuff.
This was SVN commit r11667.
2012-04-24 21:36:54 +00:00
e4f1cd10ba Fixes #1349
This was SVN commit r11650.
2012-04-23 01:46:04 +00:00
c6291403bd Fixed some javascript things because the names of the phases were changed. Changed thickness of mine selections.
This was SVN commit r11647.
2012-04-23 00:36:06 +00:00
af0769f19d Nerfed default mining rates slightly, since we now have mining technologies.
This was SVN commit r11646.
2012-04-22 23:03:00 +00:00
6821e838c1 This was SVN commit r11645. 2012-04-22 22:53:01 +00:00
5f1f98970f Yet more tech tweaks.
This was SVN commit r11641.
2012-04-22 21:45:28 +00:00
b01a9c5471 Fixes broken defense tower reference
This was SVN commit r11639.
2012-04-22 20:48:53 +00:00
a41250b0af Fixing some name stuff.
This was SVN commit r11637.
2012-04-22 20:21:44 +00:00
9c5379c9ed This was SVN commit r11636. 2012-04-22 20:06:58 +00:00
97715cb617 Added stone and mining rate techs for all Mills
This was SVN commit r11635.
2012-04-22 17:50:04 +00:00
d836c6a26e Returned the "looter" ability to these units because as an unwanted side-effect they could not gain promotion.
This was SVN commit r11632.
2012-04-22 15:22:52 +00:00
31cec14575 Selection tweaks.
This was SVN commit r11631.
2012-04-22 14:25:44 +00:00
62ec2bac69 Selection texture tweaks.
This was SVN commit r11628.
2012-04-22 13:17:54 +00:00
vts
34fc883317 Pretty unit selection overlay rings. Fixes #824.
This was SVN commit r11623.
2012-04-22 04:04:02 +00:00
c52d1293d7 Added "Citizen" class to these templates. I feel like "CitizenSoldier" class should be split into Citizen and Soldier, but I was told that this might break some stuff.
This was SVN commit r11620.
2012-04-22 01:26:50 +00:00
ddafad84f6 Moved 'plough' tech from Civ Centre to Farmstead.
This was SVN commit r11618.
2012-04-22 00:32:10 +00:00
db2c7929fd First tech pair.
This was SVN commit r11615.
2012-04-22 00:16:59 +00:00
1b49c53f4c Buildings now unlock per phase. :)
This was SVN commit r11597.
2012-04-21 10:51:32 +00:00
d3d95c6b66 This was SVN commit r11595. 2012-04-21 07:19:43 +00:00
a6ceceb79c Renaming the old celt wall files and new templates for them
This was SVN commit r11591.
2012-04-20 22:27:17 +00:00
755e407aeb Technologies. Refs #3. Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already.
This was SVN commit r11584.
2012-04-20 17:21:04 +00:00
2037c1fc6e Spartan Helot Skirmishers less reliable. Spartan female citizen stronger.
This was SVN commit r11582.
2012-04-20 04:02:03 +00:00
813f7e9102 Updated Prytaneion template.
This was SVN commit r11579.
2012-04-20 03:09:25 +00:00
7d47407c70 Carthaginian wall segments
This was SVN commit r11574.
2012-04-20 00:08:31 +00:00
9a58afcb62 Internal to Public.
This was SVN commit r11573.
2012-04-19 22:38:00 +00:00
b535c76ca1 This was SVN commit r11572. 2012-04-19 21:40:31 +00:00
388d77f37d Structures from Internal to Public. Thanks Leper.
This was SVN commit r11570.
2012-04-19 18:43:39 +00:00
4a54b29250 Moving some minor stuff from Internal to Public mod.
This was SVN commit r11566.
2012-04-19 08:21:13 +00:00
65f4cb1d18 Units arent as efficient food gatherers anymore.
This was SVN commit r11564.
2012-04-19 07:56:25 +00:00
2e65416489 Healer range tweaks.
This was SVN commit r11554.
2012-04-18 19:57:49 +00:00
454af1928d Selection groups for healers.
This was SVN commit r11553.
2012-04-18 19:53:10 +00:00
41f50e6b4c specular added for more objects.
Boosted healing stats for healer ranks.

This was SVN commit r11542.
2012-04-17 21:57:55 +00:00
4926dc53ee Celt wall segments
This was SVN commit r11541.
2012-04-17 21:51:43 +00:00
c56f96040e Implement healing. Fixes #999.
This was SVN commit r11536.
2012-04-17 20:22:13 +00:00
d7b31da2dc Loot stuffs. :)
This was SVN commit r11524.
2012-04-16 00:17:41 +00:00
46c23d1c3c Template tweaks, namely attack bonuses.
This was SVN commit r11519.
2012-04-15 20:35:38 +00:00
4a795dd631 Wall costs and health.
This was SVN commit r11518.
2012-04-15 19:08:29 +00:00
f004b0cd94 Roman wall segments - long, medium, and short. Gate needs work
This was SVN commit r11517.
2012-04-15 18:28:09 +00:00