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Commit Graph

1445 Commits

Author SHA1 Message Date
07ea6673c3 Use grayscale option instead of grayscaled icons
This was SVN commit r11443.
2012-04-06 15:51:26 +00:00
d56d65bc87 Removing old unused Iberian structural models
This was SVN commit r11435.
2012-04-04 23:16:33 +00:00
ba296eb7d9 Iberian wall segments. New design and models
This was SVN commit r11434.
2012-04-04 23:14:00 +00:00
6670195fcf Some cool stuff.
This was SVN commit r11432.
2012-04-04 22:32:43 +00:00
e686c65fe6 Partial support for alpha-tested materials
This was SVN commit r11425.
2012-04-03 20:00:04 +00:00
6bc33fe8bd Update renderer design to be more flexible and data-driven based on material and shader definitions.
Support conditional expressions in shader effect XML files.
Consolidate fixed-function model rendering into the shader system.
Remove lots of now-obsolete renderer code.
Move shader defines from std::map to new class with interned data, for
performance.
Move texture from model into material.
Alleviate singletonitis.
Remove obsolete lodbias setting.
Remove unused terrain shadow transparency.

This was SVN commit r11423.
2012-04-03 18:44:46 +00:00
8f59cb7b90 This was SVN commit r11421. 2012-04-03 09:26:38 +00:00
59851231bd Minor tweaks. New thracian peltast portrait.
This was SVN commit r11419.
2012-04-02 17:15:11 +00:00
25762f1f0d Persian wall segments
This was SVN commit r11417.
2012-04-01 18:57:05 +00:00
bf70e99b00 Celt Murus Gallicus wall, tower, and gate
This was SVN commit r11416.
2012-04-01 16:36:38 +00:00
41c7fe7901 For fcxsanya
This was SVN commit r11415.
2012-04-01 15:46:43 +00:00
9198c449ad This was SVN commit r11413. 2012-03-31 19:19:33 +00:00
315a41f479 Some more emblems. Some updated portraits.
This was SVN commit r11412.
2012-03-31 04:27:22 +00:00
f0897e05cd New Roman Merchant ship by Kenobi and Enrique.
This was SVN commit r11406.
2012-03-27 18:31:47 +00:00
ad49f58468 Random new stuff.
This was SVN commit r11405.
2012-03-27 04:08:24 +00:00
a7af9b028b 2 shield texture tweaks. 1 dust texture tweak.
This was SVN commit r11399.
2012-03-26 08:20:29 +00:00
856a6e7135 Some shield prop tweaking for consistency.
This was SVN commit r11398.
2012-03-26 07:53:20 +00:00
4659d60c19 This was SVN commit r11395. 2012-03-24 03:20:36 +00:00
11889f4221 New horse model
This was SVN commit r11393.
2012-03-22 08:39:00 +00:00
8d3434722d New loading screen tips for Roman Army Camp, Palisade walls, and Persian Architecture.
This was SVN commit r11392.
2012-03-22 07:57:53 +00:00
0d385f4112 Make selected stances and formations more obvious. Patch from leper, fixes #1190.
This was SVN commit r11386.
2012-03-21 16:45:02 +00:00
65c39cb74e This was SVN commit r11383. 2012-03-21 05:33:58 +00:00
f718ddaee7 Slightly updated Iberian cc meshes.
Delete old vesta mesh.

Crocodile from Historicity.

This was SVN commit r11381.
2012-03-20 22:35:28 +00:00
97479830e9 New Iberian civic centre.
Made Indibil a cavalry dude.
Tweaked Army Camp entity.

This was SVN commit r11378.
2012-03-20 19:00:11 +00:00
02c848d1f1 Adjustments to palisade walls and rotated gate
This was SVN commit r11375.
2012-03-20 00:13:55 +00:00
af7a914bae Fixed Army Camp turf.
This was SVN commit r11369.
2012-03-19 04:22:28 +00:00
9bbb341e23 Temperate and Tropic farmland terrains.
This was SVN commit r11368.
2012-03-19 04:06:21 +00:00
c12125018c Farmland and other terrain updates.
This was SVN commit r11367.
2012-03-19 03:41:55 +00:00
5e145c8b2d This was SVN commit r11366. 2012-03-19 01:53:44 +00:00
b72d72dec2 Minor changes.
This was SVN commit r11362.
2012-03-18 14:47:13 +00:00
dc920f3c50 This was SVN commit r11357. 2012-03-17 22:14:38 +00:00
78840ad7b4 Roman Temple of Mars, and sword rack. :)
This was SVN commit r11356.
2012-03-17 22:06:35 +00:00
f71cdd90a3 This was SVN commit r11355. 2012-03-17 17:41:33 +00:00
78a427eef2 Fix to Celt merchant ship prop points
This was SVN commit r11354.
2012-03-17 15:23:23 +00:00
d195263215 Celt fishing boat prop fix
This was SVN commit r11353.
2012-03-17 15:07:13 +00:00
7d52cbc540 Roman army tents. Try out Oasis IX. :)
This was SVN commit r11350.
2012-03-17 02:42:02 +00:00
a37ce96dcf Running dust for all of these actors.
This was SVN commit r11346.
2012-03-16 02:15:42 +00:00
cdd987c0f8 Running dust for Roman cav.
This was SVN commit r11345.
2012-03-16 01:51:07 +00:00
f923667657 Palisade segments for the click-drag wall system
This was SVN commit r11344.
2012-03-15 23:28:21 +00:00
c70cbe1e00 Made it so that there isn't a huge puff of smoke when the Celt Temple and Roman Army Camp are selected for construction.
This was SVN commit r11341.
2012-03-15 07:33:30 +00:00
1819276b1e A test for dust kicked up by cavalry when running.
This was SVN commit r11340.
2012-03-15 06:42:07 +00:00
095f7a2381 #New Roman army camp.
This was SVN commit r11333.
2012-03-14 02:19:46 +00:00
bfe5772315 xml changes
This was SVN commit r11329.
2012-03-14 00:09:27 +00:00
e35d8f7df9 This was SVN commit r11324. 2012-03-13 02:59:14 +00:00
83c276afc4 Ruins gathering sounds.
Portrait for Rhodian Slinger.

Updated the name of the Roman merchant.

Updated the names of these maps.

This was SVN commit r11323.
2012-03-13 01:59:06 +00:00
d7fa7477ab Updated trade cursor.
This was SVN commit r11317.
2012-03-11 07:41:41 +00:00
915bc8d263 I noticed some units were missing promotion animations. :)
This was SVN commit r11315.
2012-03-11 04:47:31 +00:00
0741d0ccd6 Fixed Celt slinger sound effects.
Tweaked cav spear tooltip.

This was SVN commit r11314.
2012-03-11 04:39:53 +00:00
c8fde142af New Greek trader portrait. Tweaked Greek and Roman trade cart footprints.
This was SVN commit r11298.
2012-03-10 07:08:31 +00:00
b6cd9a47a5 Fixed Greek temple prop point error.
Also: Re-added the B and C variants, by working around the root node
problem with smoke. Added 'smoke' prop nodes to the A, B, &C base meshes
so that the prop meshes for these variants can continue to use the
'root' node.

Fixed some Player 1 color issues in a few maps. More to come.

This was SVN commit r11293.
2012-03-10 01:25:39 +00:00
cba0c42783 Updated trader cart model
This was SVN commit r11291.
2012-03-09 22:24:13 +00:00
506cea7d54 This was SVN commit r11289. 2012-03-09 04:05:34 +00:00
829a5444fe Updated Trade Demo map.
Updated some Greek horse textures.

Tweaked Greek and Roman Traders.

This was SVN commit r11287.
2012-03-09 02:12:50 +00:00
497aadb653 trader tweaks. trading demo map
This was SVN commit r11286.
2012-03-09 00:34:53 +00:00
8484a2b2e2 New Roman and Hele trader units
This was SVN commit r11285.
2012-03-08 23:52:46 +00:00
b3f4b9af7f Some temp trader stuff until we can make them look prettier at a later date.
This was SVN commit r11282.
2012-03-08 21:31:59 +00:00
f4ae18b710 This was SVN commit r11280. 2012-03-08 21:03:48 +00:00
894dc30c69 Trade. Closes #30.
This was SVN commit r11279.
2012-03-08 20:42:28 +00:00
82378702cf This was SVN commit r11277. 2012-03-08 09:40:23 +00:00
af05b96c0f Animation tweaks on these two units.
This was SVN commit r11276.
2012-03-08 06:26:13 +00:00
95dede0b4d Siege ballista attack animation
This was SVN commit r11271.
2012-03-07 23:32:52 +00:00
d3d866ed28 Roman trireme animations
This was SVN commit r11270.
2012-03-07 22:03:45 +00:00
e73cae7507 Update to Roman wall tower
This was SVN commit r11268.
2012-03-07 20:17:18 +00:00
3f6ae7554d This was SVN commit r11264. 2012-03-07 11:25:50 +00:00
38bcefebee Updated wall tower
This was SVN commit r11262.
2012-03-06 22:29:34 +00:00
2223e7c857 New "Isthmus" map.
This was SVN commit r11260.
2012-03-06 08:01:42 +00:00
gregory
2552b10b9d Added forgotten peacock actor file.
This was SVN commit r11255.
2012-03-05 22:19:26 +00:00
gregory
e0052aa863 Added the peacock.
This was SVN commit r11254.
2012-03-05 22:14:49 +00:00
a08aa2ca0d This was SVN commit r11248. 2012-03-05 12:40:17 +00:00
89e36154bc Made Oasis IX more challenging. Added destruction dust to the Greek theatron.
This was SVN commit r11244.
2012-03-05 04:17:30 +00:00
5ac30ea199 Tweaked destruction dust.
This was SVN commit r11243.
2012-03-05 02:28:15 +00:00
gregory
24f0e123cb Propped corral and added a variation with the doors closed.
This was SVN commit r11240.
2012-03-04 21:26:08 +00:00
8ca6d1a6fa Roman gate and wall update
This was SVN commit r11239.
2012-03-04 13:30:16 +00:00
ed575eee54 arch portrait
This was SVN commit r11237.
2012-03-04 07:47:59 +00:00
8c68625ca2 New faction emblem for the Romans. Celt cav skirms now gather meats correctly.
This was SVN commit r11235.
2012-03-04 06:47:35 +00:00
06672f0001 This was SVN commit r11229. 2012-03-03 20:47:49 +00:00
d755402aec Destruction dust for these buildings.
This was SVN commit r11228.
2012-03-03 06:04:24 +00:00
1657c34979 More formation buttons and changes.
This was SVN commit r11225.
2012-03-02 20:00:17 +00:00
3ac3d60d6c Moved formation buttons to a new folder
This was SVN commit r11224.
2012-03-02 19:40:50 +00:00
f66fab3ec2 Updated formation buttons.
This was SVN commit r11223.
2012-03-02 19:13:27 +00:00
4653dc62e9 This was SVN commit r11219. 2012-03-02 06:31:35 +00:00
561d09c7d5 Selected Stances icons.
This was SVN commit r11217.
2012-03-01 20:28:57 +00:00
c01004a686 Removed a few oars from the Roman trireme. Tweaked Trireme texture.
This was SVN commit r11210.
2012-03-01 04:13:10 +00:00
a247da1585 Siege status bars tweaked. Tweaked hoplite portrait.
This was SVN commit r11208.
2012-03-01 00:12:51 +00:00
d5fe7004bc This was SVN commit r11205. 2012-02-29 22:08:39 +00:00
e58b2614ef Updated Greek female portrait.
This was SVN commit r11200.
2012-02-28 23:52:46 +00:00
437e9bb1b1 New hoplite portrait. Fixed civ on Nile River.
This was SVN commit r11196.
2012-02-28 19:23:14 +00:00
eb5425c139 Roman trireme portrait.
This was SVN commit r11195.
2012-02-28 18:49:45 +00:00
c480f41164 This was SVN commit r11194. 2012-02-28 10:41:10 +00:00
e73d70b371 This was SVN commit r11193. 2012-02-28 09:07:17 +00:00
f52bf1e5fd Roman walls
This was SVN commit r11188.
2012-02-27 23:09:17 +00:00
6f2f1b5cbb New portrait for hoplite. Tweaked peacock skin.
This was SVN commit r11184.
2012-02-27 21:51:03 +00:00
64f0a91efc Adds new metal and stone mines for polar and alpine biomes.
This was SVN commit r11181.
2012-02-27 15:09:56 +00:00
9b6863e78e This was SVN commit r11175. 2012-02-26 18:19:56 +00:00
298f844c2d This was SVN commit r11173. 2012-02-26 07:46:40 +00:00
2b16f0cdc8 Tiger texture.
This was SVN commit r11172.
2012-02-26 07:38:35 +00:00
d033c757f7 Historicity's tiger mesh. Tweaked Roman tireme texture.
This was SVN commit r11171.
2012-02-26 06:38:32 +00:00
f8d335ce85 #Roman Trireme
This was SVN commit r11170.
2012-02-26 04:52:26 +00:00
ed4e834a6a Peacock texture
This was SVN commit r11168.
2012-02-26 00:56:23 +00:00
gregory
cf09baa94e Updated and improved zebra death animation.
This was SVN commit r11167.
2012-02-26 00:16:43 +00:00
gregory
b9a5d4725f This was SVN commit r11166. 2012-02-25 23:56:33 +00:00
81a127433d This was SVN commit r11164. 2012-02-25 23:04:22 +00:00
41fd207089 Player color for sheep
This was SVN commit r11162.
2012-02-25 20:09:56 +00:00
ce82f83798 This was SVN commit r11151. 2012-02-25 15:51:49 +00:00
122d5c9a05 This was SVN commit r11150. 2012-02-25 15:39:18 +00:00
gregory
629cd1645e Added the forgotten ashes DAEs.
This was SVN commit r11147.
2012-02-25 09:00:44 +00:00
gregory
f50adb0c04 Added zebra attack animation.
This was SVN commit r11146.
2012-02-25 08:53:45 +00:00
gregory
dbf8dc3893 Added some useless ash to the temples for prettification.
This was SVN commit r11145.
2012-02-25 08:14:46 +00:00
1fdf6ea7d1 Tweaked zebra run speed
This was SVN commit r11144.
2012-02-25 07:28:52 +00:00
gregory
7548464256 Updated zebra animations and added a proper idle animation.
This was SVN commit r11140.
2012-02-25 05:22:25 +00:00
a533a38f31 Renamed icon for leper.
This was SVN commit r11139.
2012-02-24 20:04:21 +00:00
2379c10e0c Tweaks for Median oasis II
This was SVN commit r11138.
2012-02-24 19:59:22 +00:00
6db9c41e7c This was SVN commit r11134. 2012-02-24 01:08:29 +00:00
gregory
f98abf1bf2 Fixed idle animation being used as walk animation.
This was SVN commit r11132.
2012-02-23 21:58:44 +00:00
gregory
3c299a80e5 Adding WIP zebra animations.
This was SVN commit r11131.
2012-02-23 21:49:20 +00:00
ba19767f7d This was SVN commit r11130. 2012-02-23 21:45:29 +00:00
ec357cc8a2 Updated healing cursors.
This was SVN commit r11129.
2012-02-23 21:40:49 +00:00
c55b631eee A rank-up icon for testing.
This was SVN commit r11128.
2012-02-23 21:10:21 +00:00
0b494d4834 Tweaked date palm leaf colors. tweaked environment for the ships demo map.
This was SVN commit r11127.
2012-02-23 08:14:55 +00:00
720fed278c Typo fix
This was SVN commit r11125.
2012-02-23 05:21:17 +00:00
0e8d47d35b #Ishtar Gate.
Destruct dust for a few other buildings.

This was SVN commit r11124.
2012-02-23 05:18:33 +00:00
ee8f05554f Last big construction dust commit.
This was SVN commit r11123.
2012-02-23 04:39:54 +00:00
31c6d681a4 Made fire ship a bit faster. Tweaked burnt wood texture.
This was SVN commit r11119.
2012-02-22 21:56:55 +00:00
2a27448b8c This was SVN commit r11118. 2012-02-22 21:47:33 +00:00
fb15ff0ea1 Iberian fireship updates
This was SVN commit r11117.
2012-02-22 21:19:12 +00:00
46b1c53b31 Some interim improvements to the Roman bireme and trireme in case Amish and Emjer don't come through on modeling new ones.
This was SVN commit r11116.
2012-02-22 19:54:53 +00:00
b82efa5242 #Iberian Fire Ship.
This was SVN commit r11115.
2012-02-22 01:24:49 +00:00
d34abc2abd Iberian Fireship model and basic template files
This was SVN commit r11114.
2012-02-22 00:06:33 +00:00
gregory
ce6820698a This was SVN commit r11110. 2012-02-21 03:54:34 +00:00
0a42dcb01b "Large" destruction particle emitters and actors for "large" buildings, specifically Civ Centres and Fortresses.
This was SVN commit r11108.
2012-02-20 04:57:50 +00:00
73d19555fc More player color for Vesta temple.
Altered the footprint and obstruction for the Vesta temple.

This was SVN commit r11105.
2012-02-19 22:58:01 +00:00
4e9e9e8cc0 Added player colour to Vesta temple
This was SVN commit r11103.
2012-02-19 18:44:26 +00:00
ec2b42f4a7 Roman Vesta temple
This was SVN commit r11102.
2012-02-19 18:07:18 +00:00
338c66ae66 This was SVN commit r11099. 2012-02-19 02:38:21 +00:00
ccf1b1290f Added destruction dust to a bunch of structures.
Made the Parthenon prettier.

This was SVN commit r11098.
2012-02-19 02:26:47 +00:00
42a407ee23 Fixing typos and updating tooltips to be somewhat more consistent.
This was SVN commit r11096.
2012-02-18 20:54:03 +00:00
5a53c29d4f Fixed player color for this house.
This was SVN commit r11095.
2012-02-18 19:35:10 +00:00
2873bbd2be This was SVN commit r11094. 2012-02-18 19:03:28 +00:00
04655c2751 Rome healer texture and portrait.
Changed Temple tooltip to let people know it's no longer a "useless"
structure.

Continuing to tweak the destruction dust.

This was SVN commit r11093.
2012-02-18 06:40:13 +00:00
e18e7514ea Tweaks to the medium destruction particles.
This was SVN commit r11092.
2012-02-18 03:42:19 +00:00
11aec4d67f Tweaking destruction smoke for Barracks test.
This was SVN commit r11091.
2012-02-18 01:51:42 +00:00
cf5254b1e6 #Initial test for Destruction Dust.
This was SVN commit r11090.
2012-02-18 00:19:41 +00:00
gregory
57e656cf23 Added boar animations, changed boar attack range to 2 and fixed unrealistic sheep walk animation
This was SVN commit r11085.
2012-02-16 23:55:46 +00:00
c63d06d59f #New Roman buildings from Enrique.
This was SVN commit r11072.
2012-02-14 07:08:35 +00:00
d368f57a45 Enrique's new Roman dock.
This was SVN commit r11070.
2012-02-14 03:09:50 +00:00
11c4f6909c Added garrison flag and updated Roman barracks model
This was SVN commit r11069.
2012-02-14 00:15:01 +00:00
cba82eec2f Tweaking Barracks actor.
This was SVN commit r11058.
2012-02-13 02:02:46 +00:00
c65395d155 Roman barracks model
This was SVN commit r11056.
2012-02-12 23:35:57 +00:00
1519704cd3 Player color for the Persian Bireme.
This was SVN commit r11048.
2012-02-12 03:31:38 +00:00
75152fc16e This was SVN commit r11047. 2012-02-11 23:29:06 +00:00
bbded2db91 Another leaf color variation for palm trees.
This was SVN commit r11038.
2012-02-08 19:39:56 +00:00
659272a29c Fixes Celt war dog's selection group name, and renames icon for consistency.
This was SVN commit r11037.
2012-02-08 03:05:16 +00:00
5c69809fe0 This was SVN commit r11034. 2012-02-07 00:01:38 +00:00
5ad1664ed6 This was SVN commit r11032. 2012-02-06 16:10:52 +00:00
190c6e80c6 Roman helm tweaks.
This was SVN commit r11028.
2012-02-05 18:10:56 +00:00
80a2b65911 Roman hero helmet models and textures
This was SVN commit r11027.
2012-02-05 13:19:05 +00:00
4530c3f31e Some footprint changes.
Female heads stuff.

This was SVN commit r11025.
2012-02-05 03:01:03 +00:00
6a0cb66af0 Tweaked Market.
This was SVN commit r11022.
2012-02-04 23:01:42 +00:00
d739995d78 #New Roman Market
This was SVN commit r11021.
2012-02-04 22:42:47 +00:00
ffe6d0c6a7 Remapped Roman temple.
This was SVN commit r11020.
2012-02-04 22:12:59 +00:00
5ff1427eb9 Persian trireme movement animations
This was SVN commit r11015.
2012-02-04 13:23:29 +00:00
0f697afbe3 Persian bireme animations
This was SVN commit r11008.
2012-02-03 01:00:51 +00:00
38c26c8924 Tweaking pop bonuses. Updated "palisade" portrait. New Oasis VII map.
This was SVN commit r11005.
2012-02-02 22:45:02 +00:00
8389d26c1f Tweaked portrait
This was SVN commit r11004.
2012-02-02 16:35:39 +00:00
ef76738dac This was SVN commit r11003. 2012-02-02 01:50:37 +00:00
c1a66d380c This was SVN commit r10997. 2012-01-31 05:55:09 +00:00
b1283c657f Fixes a few more broken actor references.
This was SVN commit r10996.
2012-01-31 03:31:55 +00:00
6f105130ba New Roman houses
This was SVN commit r10995.
2012-01-31 00:52:41 +00:00
debc4138d1 Some "Red" Savanna terrains.
This was SVN commit r10979.
2012-01-29 01:50:27 +00:00
d9840c83c3 Modifying the 3ds max biped formatting
This was SVN commit r10976.
2012-01-29 00:23:20 +00:00
47fb1dc377 Removed old ugly Roman arch.
This was SVN commit r10972.
2012-01-28 00:47:07 +00:00
a17eccae68 House cleaning.
This was SVN commit r10971.
2012-01-28 00:32:51 +00:00
6480ea0c2d Cleans up a few broken references. Converts remaining known static PMDs to DAEs.
This was SVN commit r10970.
2012-01-27 23:49:37 +00:00
b37f0f55c9 *TEMPORARY* Roman Army Camp placeholder.
This was SVN commit r10968.
2012-01-27 21:09:00 +00:00
257736abeb New Roman mill model
This was SVN commit r10967.
2012-01-27 20:43:35 +00:00
15c50dd2ed Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
This was SVN commit r10965.
2012-01-27 05:44:57 +00:00
73e33d2719 Carthaginian quinquereme movement animations
This was SVN commit r10964.
2012-01-25 22:54:20 +00:00
acc78e7e79 Carthaginian trireme animations
This was SVN commit r10963.
2012-01-25 21:46:24 +00:00
bab593fc6b #New audio additions, notably resource selections and ship selection and death.
This was SVN commit r10962.
2012-01-25 02:51:48 +00:00
9da4f99d1d Carthaginian bireme rowing animations
This was SVN commit r10959.
2012-01-24 00:10:45 +00:00
cdcd259dd9 Tweaking foliage colors.
Tweaked outpost/scout towers tips.

Touched up Gambia River and Punjab.

This was SVN commit r10958.
2012-01-23 13:23:51 +00:00
60e6a71870 This was SVN commit r10957. 2012-01-22 23:19:34 +00:00
3b811a930f Updating the hele trireme's mesh UV mapping
This was SVN commit r10956.
2012-01-22 23:12:37 +00:00
c089f59b61 hele trireme rowing animations and model updates
This was SVN commit r10954.
2012-01-22 22:12:26 +00:00
7f679a7975 # Support separate rotation and scaling for each terrain texture
This was SVN commit r10952.
2012-01-22 18:20:33 +00:00
2b96eafdb4 This was SVN commit r10951. 2012-01-22 18:10:34 +00:00
ae6f144eda More house cleaning.
This was SVN commit r10950.
2012-01-22 17:28:03 +00:00
ee0c4db2ac Cleaning house.
This was SVN commit r10949.
2012-01-22 16:03:53 +00:00
1b8d52dd6b Cleaning out unused PMD mesh files. 272 files, total.
This was SVN commit r10948.
2012-01-22 15:22:21 +00:00
1f9e87c60f Running animation for sheep created by Zaggy. Movement speed reduced
This was SVN commit r10945.
2012-01-22 01:21:56 +00:00
9bc10c2231 hele pentekonter ship rowing animations and model update
This was SVN commit r10944.
2012-01-22 00:39:03 +00:00
42fc573b2c #Updated chicken animations by Zaggy1024
This was SVN commit r10943.
2012-01-21 20:04:59 +00:00
8c989cba0f #Sheep animations by Zaggy1024
This was SVN commit r10942.
2012-01-21 19:39:18 +00:00
206d83636d #Punjab map, still a work in progress.
#Tropical grass sprites.

This was SVN commit r10941.
2012-01-21 14:42:32 +00:00
c7baf204e7 Outpost work.
This was SVN commit r10937.
2012-01-19 21:04:37 +00:00
2da41a2ac3 #Updated Roman Scout Tower.
This was SVN commit r10935.
2012-01-19 13:41:32 +00:00
fbf19649c1 Updating Mediterranean terrains.
This was SVN commit r10934.
2012-01-19 01:56:46 +00:00
0831c4497c Update to camel run animation by Athos
This was SVN commit r10933.
2012-01-19 00:05:51 +00:00
dac87093c6 Hero attack balancing.
Updated a few terrains.

This was SVN commit r10931.
2012-01-18 22:26:33 +00:00
7a79418d3e New movement animations for all Persian chariots. Additions to skeletons.xml
This was SVN commit r10930.
2012-01-18 22:00:02 +00:00