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Commit Graph

467 Commits

Author SHA1 Message Date
5570126bca Carthaginian dock and superdock files.
This was SVN commit r9976.
2011-08-07 10:46:18 +00:00
336c938296 Beefed walking speeds.
This was SVN commit r9974.
2011-08-07 06:17:59 +00:00
633c366847 Roman Arch
This was SVN commit r9973.
2011-08-07 03:03:06 +00:00
f378e2e651 Implements building restrictions (by terrain, territory, category, and distance). See #41. Fixes #804, #287.
Implements build limits. See #687.
Implements autorotation for dock placement.
Fixes unit spawning to consider terrain passability. See #893.
Adds new passability criteria based on distance from shore.
Updates build restrictions on some templates.
Changes unit spawning search to 4 tiles away from foundation.
Changes garrison/training spawn failure to nicer UI notification.

This was SVN commit r9970.
2011-08-06 08:11:05 +00:00
93125e29d4 This was SVN commit r9963. 2011-08-04 19:15:24 +00:00
fad5182d6c This was SVN commit r9959. 2011-08-04 00:51:33 +00:00
154bee8f5c More vision adjustments.
This was SVN commit r9957.
2011-08-03 22:57:52 +00:00
5d992994d4 Territory demo map.
Updated vision ranges and territory ranges for templates.

This was SVN commit r9956.
2011-08-03 01:24:06 +00:00
bd3c395d00 This was SVN commit r9948. 2011-08-01 02:46:29 +00:00
14fbdb9aae This was SVN commit r9943. 2011-07-31 07:41:34 +00:00
f258ce921d Territory tweaks for structures. Playtest and see what you think.
This was SVN commit r9942.
2011-07-31 04:52:53 +00:00
2ecbfa81c3 Simulation templates sorting. See #801.
This was SVN commit r9936.
2011-07-30 20:09:46 +00:00
22f2878c26 This was SVN commit r9935. 2011-07-30 18:34:08 +00:00
a1f925a378 Fix broken entity reference
This was SVN commit r9934.
2011-07-30 16:40:42 +00:00
b63cc7b18d Delete seemingly bogus file
This was SVN commit r9933.
2011-07-30 16:38:32 +00:00
239685d754 #New Carthaginian Merchant Ship
This was SVN commit r9927.
2011-07-27 15:23:14 +00:00
29a178d9d6 Samnite portraits.
This was SVN commit r9925.
2011-07-27 05:06:06 +00:00
8a400f7b97 #Samnites.
#Greek shield guides.

This was SVN commit r9924.
2011-07-27 04:48:44 +00:00
b892d35fea Removes ConquestCritical token from fauna units, so they don't count against victory. Fixes #911.
This was SVN commit r9923.
2011-07-26 22:26:49 +00:00
8bc942d271 A bunch of "Samnite" i.e. Italic Cavalry stuff.
This was SVN commit r9921.
2011-07-26 06:35:29 +00:00
27e895b1b0 Closed palisade gate
This was SVN commit r9920.
2011-07-25 17:53:05 +00:00
2a9e7f9449 Unit actor work. Updated some portraits. Started work on a samnite shield, but the collada files are being goofy (looks like the normals are flipped, but they aren't).
This was SVN commit r9919.
2011-07-25 08:56:54 +00:00
3afbab309a Tweaks to Carth corral.
Made the palisade fort shoot from the proper place.

This was SVN commit r9917.
2011-07-25 01:53:18 +00:00
3b70097dbe New palisade Outpost, Watchtower, and Spike structures
This was SVN commit r9915.
2011-07-25 00:10:20 +00:00
c072e8a85d New Kart corral files
This was SVN commit r9910.
2011-07-24 21:42:38 +00:00
955f94976e # New dynamic territories design
This was SVN commit r9906.
2011-07-24 11:42:35 +00:00
51b99950c4 Thespian Melanochitones.
This was SVN commit r9903.
2011-07-24 08:52:06 +00:00
17d8807566 Touched up some animal stuff. Added Asian elephant entity.
This was SVN commit r9900.
2011-07-23 21:17:16 +00:00
3f950d1774 Elven Ship(under the name noldor_ship_trireme)
This was SVN commit r9899.
2011-07-23 10:24:36 +00:00
7ff8b75c89 Tooltip for Carthaginian Temple.
This was SVN commit r9892.
2011-07-21 05:35:41 +00:00
f9d7c1246d # Initial support for territories
This was SVN commit r9889.
2011-07-20 19:48:06 +00:00
b2be81c51f #Mauritanian Archers.
This was SVN commit r9881.
2011-07-19 07:59:32 +00:00
8ed6a0b335 This was SVN commit r9879. 2011-07-18 23:07:33 +00:00
65d87eaee7 Fix XML error and probable typo
This was SVN commit r9873.
2011-07-18 13:35:29 +00:00
bb3e37725d #Added ranks to Carthaginian units.
#Updated some temperate biome terrain textures.

This was SVN commit r9869.
2011-07-18 06:31:57 +00:00
edb063dbc8 Temporary fishing boat (Greek) and merchant ship (Iberian) for Carthage.
Touched up maps.

This was SVN commit r9868.
2011-07-18 03:48:24 +00:00
7c47df6c8e Touched up Mediterranean Coves map.
UI Portrait for Palisades.

This was SVN commit r9866.
2011-07-18 01:18:56 +00:00
68c978ea75 Additional Cretan Date Palms.
New and Updated UI Portraits.

This was SVN commit r9865.
2011-07-18 00:31:42 +00:00
37d7769d53 Carthaginian portraits.
This was SVN commit r9864.
2011-07-17 20:09:08 +00:00
5eec0485f1 #New Cretan Date Palms.
This was SVN commit r9858.
2011-07-17 04:00:12 +00:00
b8819cfe75 Increased walking speed 0.5 for almost all units.
This was SVN commit r9855.
2011-07-17 00:54:39 +00:00
516b5279a9 This was SVN commit r9844. 2011-07-16 06:01:16 +00:00
84608d7001 Palisade "forts" now have ranged attack.
This was SVN commit r9841.
2011-07-16 04:09:12 +00:00
a3e88e6705 Temperate stone and metal quarries.
Tweaked Thracian animations.

Renamed Celtic Fortress to Gallic Fields.

This was SVN commit r9825.
2011-07-15 05:43:28 +00:00
de2f377ee0 Changed Tholos to Prytaneion.
Sicilia map, still wip.

This was SVN commit r9824.
2011-07-15 00:01:08 +00:00
f02e67d012 Tweaked Loot values to be roughly 10% of the unit cost. Still seems kinda weird to get Food loot from a corpse.
Shield fixes and tweaks.

Touch-ups to Siwa Oasis.

This was SVN commit r9817.
2011-07-13 08:31:33 +00:00
5940c64886 All Public scout towers/outposts shoot arrows from the correct spot. :)
This was SVN commit r9816.
2011-07-13 03:10:54 +00:00
5ada37e8fa Wooden bridge edge files
This was SVN commit r9812.
2011-07-12 23:26:31 +00:00
af57bc2262 Palisade spikes template files
This was SVN commit r9807.
2011-07-11 22:51:20 +00:00
c8c7799528 Palisades committed. Some need obstruction offset
This was SVN commit r9805.
2011-07-11 22:09:57 +00:00