OmriLahav
f92a9dfb68
This was SVN commit r11215.
2012-03-01 10:16:03 +00:00
OmriLahav
6b4eb1b848
This was SVN commit r11213.
2012-03-01 09:01:31 +00:00
70c8e26c12
Oasis maps galore!
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This was SVN commit r11212.
2012-03-01 06:45:33 +00:00
edbbe38ee1
Fixes idle champion units not being found. Fixes #1188 .
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Adds trade class to merchant ship (for use in "find idle workers").
Explicitly adds females, traders/merchant ships, fishing boats, and
healers to "find idle workers".
Fixes typos in fire ship template.
This was SVN commit r11211.
2012-03-01 05:41:18 +00:00
c01004a686
Removed a few oars from the Roman trireme. Tweaked Trireme texture.
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This was SVN commit r11210.
2012-03-01 04:13:10 +00:00
a247da1585
Siege status bars tweaked. Tweaked hoplite portrait.
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This was SVN commit r11208.
2012-03-01 00:12:51 +00:00
4163197d10
Oasis VIII
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This was SVN commit r11206.
2012-02-29 22:12:15 +00:00
d5fe7004bc
This was SVN commit r11205.
2012-02-29 22:08:39 +00:00
1498469730
Player 1 is a bit bluer.
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This was SVN commit r11201.
2012-02-29 00:29:35 +00:00
e58b2614ef
Updated Greek female portrait.
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This was SVN commit r11200.
2012-02-28 23:52:46 +00:00
c169898a18
Made qBot not serialize the metadata which conatins too complicated a data structure and wasn't being used in any case. Fixes #1185 .
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This was SVN commit r11198.
2012-02-28 20:40:17 +00:00
131758e1ac
committed a couple minimap color changes
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This was SVN commit r11197.
2012-02-28 19:51:23 +00:00
437e9bb1b1
New hoplite portrait. Fixed civ on Nile River.
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This was SVN commit r11196.
2012-02-28 19:23:14 +00:00
eb5425c139
Roman trireme portrait.
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This was SVN commit r11195.
2012-02-28 18:49:45 +00:00
c480f41164
This was SVN commit r11194.
2012-02-28 10:41:10 +00:00
e73d70b371
This was SVN commit r11193.
2012-02-28 09:07:17 +00:00
9bb33fcc68
This was SVN commit r11192.
2012-02-28 05:02:17 +00:00
e3bacd948f
Adds defense tower and Romans support to JuBot, based on patch by gudo. Fixes #1152 .
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This was SVN commit r11191.
2012-02-28 04:26:08 +00:00
f52bf1e5fd
Roman walls
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This was SVN commit r11188.
2012-02-27 23:09:17 +00:00
fe38587112
Tweaked Roman army camp and fortress.
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This was SVN commit r11187.
2012-02-27 22:51:19 +00:00
5fa9f01245
Tweaked starting unit for Iberians.
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This was SVN commit r11185.
2012-02-27 22:28:57 +00:00
6f2f1b5cbb
New portrait for hoplite. Tweaked peacock skin.
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This was SVN commit r11184.
2012-02-27 21:51:03 +00:00
088f076fb4
Tweaked Rome's starting units.
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This was SVN commit r11183.
2012-02-27 21:39:40 +00:00
64f0a91efc
Adds new metal and stone mines for polar and alpine biomes.
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This was SVN commit r11181.
2012-02-27 15:09:56 +00:00
e82182252c
Fixed a major bug.
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This was SVN commit r11180.
2012-02-27 11:56:53 +00:00
7a75e068e7
Swaps the game's double- and triple-click selections, by popular demand (double-click now selects similar units, triple-click selects exact matches by rank)
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This was SVN commit r11178.
2012-02-27 05:46:02 +00:00
7d9e98b00e
Adds multiple entity selection to Atlas (including move/delete). Fixes #678 .
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Makes all actors selectable in Atlas and gives them selection rings (an
EditorOnly flag is used in the template for Atlas-only selectables).
Adds player colors to Atlas selection rings.
Fixes decal selection by falling back to old-style AABBs. Refs #1032 .
Replaces UnitManager selections with EntitySelection helpers.
Adds DrawOverlays to Atlas views, for Atlas-specific rendering.
Fixes bug where selection rings conflicted with Move/rotate tool in
Atlas simulation test.
This was SVN commit r11177.
2012-02-27 05:32:35 +00:00
8651452d33
Adds Romans to random maps.
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This was SVN commit r11176.
2012-02-27 00:21:42 +00:00
9b6863e78e
This was SVN commit r11175.
2012-02-26 18:19:56 +00:00
9272153ee7
Adds "Arennes Forest" by mmayfield45. Fixes the river texture for snowy biome of "Rivers".
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This was SVN commit r11174.
2012-02-26 15:01:24 +00:00
298f844c2d
This was SVN commit r11173.
2012-02-26 07:46:40 +00:00
2b16f0cdc8
Tiger texture.
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This was SVN commit r11172.
2012-02-26 07:38:35 +00:00
d033c757f7
Historicity's tiger mesh. Tweaked Roman tireme texture.
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This was SVN commit r11171.
2012-02-26 06:38:32 +00:00
f8d335ce85
#Roman Trireme
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This was SVN commit r11170.
2012-02-26 04:52:26 +00:00
0051a5e4cf
Fixes encoding of intro.txt to UTF-8 without BOM, based on patch by bird. Fixes #1181 .
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This was SVN commit r11169.
2012-02-26 04:46:59 +00:00
ed4e834a6a
Peacock texture
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This was SVN commit r11168.
2012-02-26 00:56:23 +00:00
gregory
cf09baa94e
Updated and improved zebra death animation.
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This was SVN commit r11167.
2012-02-26 00:16:43 +00:00
gregory
b9a5d4725f
This was SVN commit r11166.
2012-02-25 23:56:33 +00:00
a3c04b62c0
Added some caching in the reassignIdleWorkers code for a large performance gain.
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Also fixed a bug in entitycollection-extend.js when calculating length
for updating entity arrays
This was SVN commit r11165.
2012-02-25 23:32:01 +00:00
81a127433d
This was SVN commit r11164.
2012-02-25 23:04:22 +00:00
41fd207089
Player color for sheep
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This was SVN commit r11162.
2012-02-25 20:09:56 +00:00
9b15970a48
Update healer templates and scenarios to add ranks.
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Also added a comment to FSM.js to clrify that state names must be A-Z
only
This was SVN commit r11161.
2012-02-25 20:07:30 +00:00
f5fc636b4e
Initial support in the templates for healer ranking
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This was SVN commit r11159.
2012-02-25 18:44:33 +00:00
42d60d52c0
Adds "TILE_CENTERED_HEIGHT_MAP" to aegean sea.
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This was SVN commit r11158.
2012-02-25 17:50:01 +00:00
811e8b7efd
Fix GLSL terrain.
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This was SVN commit r11157.
2012-02-25 17:47:41 +00:00
cb5669e3d7
Add terrain effect files.
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This was SVN commit r11156.
2012-02-25 17:31:19 +00:00
5009636e39
Improve Android compatibility.
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Basic touchscreen input for testing.
Better GLSL support for map rendering.
This was SVN commit r11155.
2012-02-25 17:29:27 +00:00
bc805bd357
Adds the path placer library by historic_brunno to rmgen. Fixes #892 .
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Also takes all the duplicated parts of random maps including the new
player start entities and random biome system into rmgen libraries.
Tweaks nile river and snowflake random maps.
This was SVN commit r11152.
2012-02-25 15:53:43 +00:00
ce82f83798
This was SVN commit r11151.
2012-02-25 15:51:49 +00:00
122d5c9a05
This was SVN commit r11150.
2012-02-25 15:39:18 +00:00