fa1dc05de2
New GUI layout
...
Delete confirmation dialog
Resource bar replaces resource quantity/icon
Selected units are grouped by type regardless of rank
Ranked units use the same icon
"Basic" units are now considered to have the rank of "Basic" for
grouping purposes
This was SVN commit r8180.
2010-09-25 15:22:41 +00:00
0974a06321
#New Celtic Corral and Greek Wall Gate.
...
This was SVN commit r8179.
2010-09-25 09:54:09 +00:00
12de784e3f
Texture tweaks. Animation tweaks. Building entity tweaks.
...
This was SVN commit r8178.
2010-09-25 05:24:07 +00:00
46de88a518
Texture for the Hellenes wall gate.
...
This was SVN commit r8177.
2010-09-25 05:01:02 +00:00
7313601bcb
This was SVN commit r8176.
2010-09-25 03:43:38 +00:00
87b5602910
This was SVN commit r8175.
2010-09-25 01:13:23 +00:00
75f0fa87c0
Edited some Celtic and Greek unit animations and some entity stats (namely footprints and such). I probably missed some. In fact I am positive I did, so we'll have to keep tweaking these in the coming weeks. I made a new Mediterranean city tile texture too, so check it out.
...
This was SVN commit r8174.
2010-09-25 00:49:28 +00:00
3d58ea8816
Amish's lioness added
...
This was SVN commit r8173.
2010-09-25 00:27:32 +00:00
7531cab8a6
Added lions to the map.
...
This was SVN commit r8168.
2010-09-23 23:34:58 +00:00
4e065b52c2
Change flora entities to axis-aligned obstruction shapes, to improve pathfinder performance
...
This was SVN commit r8167.
2010-09-23 23:29:22 +00:00
1775d7b244
#More eyecandy stuff.
...
This was SVN commit r8166.
2010-09-23 20:38:16 +00:00
94261c036c
#New fauna lion
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This was SVN commit r8165.
2010-09-23 20:13:04 +00:00
d0d879d3f6
Some new fallen columns eye candy.
...
This was SVN commit r8164.
2010-09-23 19:17:15 +00:00
924d1219a7
# Add fog-of-war.
...
Move Vision component to C++, for more efficient FoW processing.
Disable FoW on demo maps.
This was SVN commit r8160.
2010-09-23 12:13:13 +00:00
8886841860
This was SVN commit r8159.
2010-09-22 06:48:14 +00:00
1caa4e7016
new date palm, wall foundations, map tweaks, and celtic longhouse.
...
This was SVN commit r8158.
2010-09-22 06:47:29 +00:00
45bd668934
This was SVN commit r8156.
2010-09-22 06:22:24 +00:00
6f69e02490
This was SVN commit r8155.
2010-09-22 03:55:26 +00:00
ac7a170f95
A wide open Savanna map, called 'Serengeti.' A savanna "city tile" terrain.
...
This was SVN commit r8154.
2010-09-22 03:51:36 +00:00
9ed1b9b773
A water-worn terrain texture for savanna biome.
...
This was SVN commit r8153.
2010-09-22 03:30:23 +00:00
c5610cd111
Added a pebbly, rocky decal beneath the Savanna quarries. Tweaked the Mediterranean metal mine textures.
...
This was SVN commit r8152.
2010-09-22 02:02:34 +00:00
f509de5a45
This was SVN commit r8151.
2010-09-22 00:26:01 +00:00
024a833721
New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though).
...
This was SVN commit r8150.
2010-09-21 23:11:59 +00:00
97b8db723c
A wing texture for Pegasus.
...
This was SVN commit r8149.
2010-09-21 19:25:04 +00:00
5db5aa6ad9
#New giraffe fauna.
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This was SVN commit r8147.
2010-09-20 16:24:26 +00:00
2897b737fd
This was SVN commit r8146.
2010-09-20 06:19:50 +00:00
76c5874a8c
New Savanna "metal mine" slab entities and textures.
...
This was SVN commit r8145.
2010-09-20 04:12:47 +00:00
bc68a32076
Edited Arcadia II; started a new Savanna biome map, called "Sahel Watering Holes."
...
This was SVN commit r8144.
2010-09-20 04:11:06 +00:00
643decf96f
Moved savanna terrains to Public Mod.
...
This was SVN commit r8143.
2010-09-20 02:56:16 +00:00
127a0f3d7d
This was SVN commit r8142.
2010-09-20 02:48:29 +00:00
86b6ccd7e9
Moar savanna terrain stuff
...
This was SVN commit r8141.
2010-09-20 02:41:47 +00:00
ce44425289
This was SVN commit r8140.
2010-09-20 02:22:23 +00:00
ae5baaadec
Updating the Savanna terrains.
...
This was SVN commit r8139.
2010-09-20 01:58:59 +00:00
ea80667dfc
#Organizing and revamping some terrain stuff for Alpha II. ;)
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This was SVN commit r8138.
2010-09-20 01:43:03 +00:00
6465bd66ff
Fixed a couple of things.
...
This was SVN commit r8135.
2010-09-18 19:35:27 +00:00
19eec7fde2
Made a new "grape vine" object and added it to Arcadia II.xml
...
This was SVN commit r8134.
2010-09-18 19:25:47 +00:00
3c35d5e469
Convert broken unloadable .dds file to .png
...
This was SVN commit r8131.
2010-09-18 18:52:22 +00:00
3a47d3b51b
Fixed Arcadia. I had previously committed a messed up map.
...
This was SVN commit r8129.
2010-09-18 15:06:28 +00:00
cccbf39640
This was SVN commit r8128.
2010-09-18 15:02:30 +00:00
b7357380ae
This was SVN commit r8127.
2010-09-17 23:12:58 +00:00
79915a17a5
An additional Grass color variation, plus playing with the city tile feature.
...
This was SVN commit r8126.
2010-09-17 23:02:39 +00:00
15da9d9602
Arcadia I and II map tweaks.
...
This was SVN commit r8125.
2010-09-17 23:01:26 +00:00
9faaeeebd4
The map seemed to have a problem with it, so I am remaking it.
...
This was SVN commit r8115.
2010-09-17 06:39:56 +00:00
d000411727
This was SVN commit r8114.
2010-09-13 21:12:32 +00:00
474b91fabf
Added description to map and Stone to the center.
...
This was SVN commit r8113.
2010-09-13 19:54:46 +00:00
594cad069f
#Arcadia II is done (might tweak it later). Tweaked the FISH entity. Re-ordered the buildings for the Female Citizen.
...
This was SVN commit r8112.
2010-09-13 19:36:07 +00:00
f5a7e64fda
This was SVN commit r8111.
2010-09-13 05:05:19 +00:00
88307763f6
New "Stoa" object.
...
This was SVN commit r8110.
2010-09-13 05:04:02 +00:00
e9ec4ba1fa
New temple portrait. WIP Arcadia II.
...
This was SVN commit r8109.
2010-09-13 00:10:05 +00:00
1cc4d358d7
Fix #549 (Allow units to be moved by right-clicking on the mini-map), based on patch from Badmadblacksad
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This was SVN commit r8107.
2010-09-11 19:49:21 +00:00
19ba2927d8
adjusted the Greek wall entity and adjusted my working copy of Arcadia II.
...
This was SVN commit r8106.
2010-09-11 18:01:09 +00:00
7cba57c2dd
PNG of a Greek building texture. You can see the alpha channel was converted to a transparency map for some inexplicable reason.
...
This was SVN commit r8105.
2010-09-11 16:21:39 +00:00
c8eaee35cc
Add initial texture conversion settings.
...
Replace button texture with higher-quality PNG.
This was SVN commit r8102.
2010-09-10 21:05:13 +00:00
f12fa90e4b
Add data files for texture manager tests.
...
This was SVN commit r8100.
2010-09-10 21:03:15 +00:00
933fb2dc9f
new Greek Wall
...
This was SVN commit r8090.
2010-09-08 22:57:46 +00:00
9a337d434b
Fixes button layout in multiplayer setup based on patch by fcxSanya ( Fixes #560 )
...
This was SVN commit r8089.
2010-09-08 21:10:31 +00:00
a901a2a207
Fix #566 (test failure)
...
This was SVN commit r8088.
2010-09-07 09:29:23 +00:00
db47fa94b4
#New Greek Wall Tower by Brightgalrs. Continued work on a new map.
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This was SVN commit r8087.
2010-09-07 01:56:05 +00:00
fb9ed7d1f9
Removed 50+ pop bonus. Modified the Gold Rush map. Added new Greek map, but it is a work in progress.
...
This was SVN commit r8086.
2010-09-06 18:34:25 +00:00
485548e2af
This was SVN commit r8085.
2010-09-06 05:32:49 +00:00
71ba55c3ba
This was SVN commit r8084.
2010-09-06 00:11:44 +00:00
c6159c98dd
This was SVN commit r8083.
2010-09-06 00:09:33 +00:00
0864ba4fb4
Fixed main menu parchment buttons ( Fixes #561 )
...
Switched placement of load game and cancel buttons
This was SVN commit r8081.
2010-09-05 19:04:55 +00:00
178d45d0e2
Added regular size cancel / close buttons to several menu areas ( Fixes #558 and #560 )
...
Moved main menu buttons to top right
This was SVN commit r8078.
2010-09-04 22:27:24 +00:00
b1e32f9542
Fix tests
...
This was SVN commit r8077.
2010-09-04 21:29:27 +00:00
5068304a73
This was SVN commit r8074.
2010-09-04 16:41:50 +00:00
b2290a22ba
This was SVN commit r8073.
2010-09-04 16:23:44 +00:00
fae4a3da24
Fix #548 (GUI should give feedback when training queue entry is blocked), based on patch from fcxSanya
...
This was SVN commit r8071.
2010-09-04 13:24:52 +00:00
6ceee8a5ec
This was SVN commit r8069.
2010-09-04 04:11:15 +00:00
086d522050
Made structures reference new buildings icon sheet
...
This was SVN commit r8068.
2010-09-04 01:41:10 +00:00
b9e288301b
This was SVN commit r8067.
2010-09-04 01:01:17 +00:00
e89c761cce
This was SVN commit r8066.
2010-09-04 00:44:04 +00:00
ef752ebd53
This was SVN commit r8065.
2010-09-03 22:04:16 +00:00
e88760f7c1
Made comment consistent with changes
...
This was SVN commit r8064.
2010-09-03 20:18:54 +00:00
5cc04d44f8
Fix some script errors
...
This was SVN commit r8062.
2010-09-03 20:04:11 +00:00
7f680afd0a
Fixed unhandled event 'ResourceGather' in the PASSIVE state
...
This was SVN commit r8061.
2010-09-03 19:58:15 +00:00
2b57f4f998
# Initial support for formation movement.
...
Support asynchronous path queries.
Allow escaping when stuck in impassable terrain tiles.
Split Update message in multiple phases, to cope with ordering
requirements.
Support automatic walk/run animation switching.
This was SVN commit r8058.
2010-09-03 09:55:14 +00:00
f80ee08f5f
This was SVN commit r8054.
2010-09-02 19:21:49 +00:00
38f29e055c
#New Greek Scout Tower and textures.
...
This was SVN commit r8053.
2010-09-01 21:32:05 +00:00
bf4ea39457
This was SVN commit r8052.
2010-08-31 01:55:14 +00:00
90e4672c8d
Removed unnecessary null assignment
...
This was SVN commit r8051.
2010-08-30 14:43:26 +00:00
1cbd528b94
This was SVN commit r8050.
2010-08-30 01:45:54 +00:00
f5b32e0ff5
This was SVN commit r8049.
2010-08-30 01:03:54 +00:00
4e3186c8a2
This was SVN commit r8048.
2010-08-30 00:49:14 +00:00
660ce1bcb8
This was SVN commit r8042.
2010-08-29 04:25:13 +00:00
714573c442
Deleting Latium map and will replace with a new one soon.
...
This was SVN commit r8041.
2010-08-29 01:41:58 +00:00
5141a0d3bb
This was SVN commit r8040.
2010-08-29 01:12:23 +00:00
ed0c6c72c8
added auto-smooth group
...
This was SVN commit r8039.
2010-08-28 23:50:07 +00:00
0273df2943
#New texture for Greek military and economic buildings.
...
This was SVN commit r8038.
2010-08-28 22:15:40 +00:00
0a98fbaba2
Cache the Entity States and Templates to increase performance
...
This was SVN commit r8037.
2010-08-28 21:12:52 +00:00
b0ea2c62be
This was SVN commit r8036.
2010-08-28 05:32:36 +00:00
f1c0370e9e
This was SVN commit r8035.
2010-08-26 21:57:52 +00:00
3f5661a90e
Adjusted build times for buildings.
...
This was SVN commit r8034.
2010-08-26 02:51:02 +00:00
f574d32339
#Low-detail 'Gold Rush' map for players who have uncomfortable lag playing other more detailed maps.
...
This was SVN commit r8033.
2010-08-26 02:21:59 +00:00
e2b55d56a6
Tweaked the tooltips again.
...
This was SVN commit r8032.
2010-08-26 01:14:14 +00:00
2c5c4bc292
Re-worded the tooltips a little bit.
...
This was SVN commit r8031.
2010-08-24 02:34:04 +00:00
c78dffb19f
Fix tests
...
This was SVN commit r8029.
2010-08-23 17:36:28 +00:00
b9b5f1461a
This was SVN commit r8027.
2010-08-22 19:20:37 +00:00
0e2dd1671c
This was SVN commit r8025.
2010-08-22 18:03:21 +00:00
a9b11b780e
Fix right clicks passing through GUI objects and triggering unit commands.
...
Fix cursor displaying unit commands when over a GUI object.
This was SVN commit r8020.
2010-08-21 23:58:08 +00:00
a41dd1d736
# Add repair command.
...
Fix #537 (Repair functionality for damaged buildings) based on patch
from evans.
Make some unnecessarily optional template elements required.
This was SVN commit r8015.
2010-08-21 21:53:51 +00:00
b38e032c7e
# Population limits.
...
Fix #531 (Enforce Population Limit), based on patch from evans.
Empty training queue and refund resources when buildings are destroyed
or captured.
Specify Cost defaults in XML instead of JS, to simplify some code.
This was SVN commit r8014.
2010-08-21 20:43:55 +00:00
445a300a3a
Rebalanced the gather speeds for Advanced and Elite unit levels. Players will need to research econ techs in order to speed up gathering.
...
This was SVN commit r8012.
2010-08-21 00:55:00 +00:00
92dfdd64cb
#Larger icon sheet for Buildings.
...
This was SVN commit r8011.
2010-08-20 04:40:09 +00:00
aec91893cd
This was SVN commit r8010.
2010-08-20 00:51:28 +00:00
9a316f21e0
This was SVN commit r8009.
2010-08-20 00:27:38 +00:00
4bb65aaf45
This was SVN commit r8008.
2010-08-19 23:33:45 +00:00
aa65eb2008
Fixed empty tooltips from displaying a small, empty square
...
This was SVN commit r8004.
2010-08-19 14:57:51 +00:00
dfa155f6b9
Simplified the main selected unit's icon tooltip
...
This was SVN commit r8003.
2010-08-19 14:09:00 +00:00
5a745eb1c7
This was SVN commit r8002.
2010-08-19 03:55:45 +00:00
09a64be42f
This was SVN commit r8001.
2010-08-18 02:56:24 +00:00
ad841c3e02
This was SVN commit r8000.
2010-08-18 02:47:38 +00:00
20b2e744ae
This was SVN commit r7999.
2010-08-18 02:22:33 +00:00
be6fe81ad1
This was SVN commit r7998.
2010-08-18 02:19:26 +00:00
65358cb9fe
This was SVN commit r7997.
2010-08-18 02:15:59 +00:00
fe9d2d291e
This was SVN commit r7996.
2010-08-18 01:27:03 +00:00
5ee7f7b178
Reworked selection details and rank code
...
Added rank tag to templates to avoid string parsing
This was SVN commit r7995.
2010-08-17 13:37:46 +00:00
e3b6d47b95
This was SVN commit r7994.
2010-08-17 05:43:26 +00:00
0405ebd7a6
Added a cheeky tooltip to the pyramids.
...
This was SVN commit r7993.
2010-08-17 02:43:17 +00:00
7dd4bdb2ed
This was SVN commit r7992.
2010-08-17 02:26:37 +00:00
723653fdbc
This was SVN commit r7991.
2010-08-17 02:24:47 +00:00
e44c87543f
This was SVN commit r7990.
2010-08-17 01:18:15 +00:00
d9aa52af8e
Edited tooltips.
...
This was SVN commit r7989.
2010-08-17 01:13:29 +00:00
7a2fac889f
Enabled template tooltips
...
This was SVN commit r7988.
2010-08-17 00:55:02 +00:00
f64e4c71cf
This was SVN commit r7987.
2010-08-17 00:13:18 +00:00
03cdd1aa9a
This was SVN commit r7986.
2010-08-17 00:13:03 +00:00
ae4ce3b097
This was SVN commit r7985.
2010-08-17 00:12:39 +00:00
ee642bd030
Animal icons by Mario Machado
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This was SVN commit r7984.
2010-08-16 15:58:40 +00:00
d401e8a401
This was SVN commit r7982.
2010-08-16 01:28:31 +00:00
c7bcca97cf
This was SVN commit r7981.
2010-08-16 01:23:17 +00:00
fc68300f58
This was SVN commit r7980.
2010-08-16 00:50:45 +00:00
2c65a3d5dd
#New Egyptian Obelisk eye candy by Brightgalrs.
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This was SVN commit r7979.
2010-08-15 23:24:04 +00:00
1fc3b198ba
This was SVN commit r7978.
2010-08-15 23:22:09 +00:00
0258d6614f
This was SVN commit r7977.
2010-08-15 22:15:19 +00:00
7525aecc17
#Gather food from Apple Trees.
...
This was SVN commit r7976.
2010-08-15 22:04:19 +00:00
57584e80ec
This was SVN commit r7975.
2010-08-15 21:05:06 +00:00
cd76d5c4b7
Gazelle horns.
...
This was SVN commit r7974.
2010-08-15 20:27:21 +00:00
5323ba6299
This was SVN commit r7973.
2010-08-15 19:11:39 +00:00
85774db1c4
#Egyptian Cliff textures.
...
This was SVN commit r7972.
2010-08-15 17:14:40 +00:00
cabd993966
Switch default multiplayer map.
...
Change infantry-train sound to something a bit more appropriate.
This was SVN commit r7967.
2010-08-15 12:22:19 +00:00
f8765d741e
Import files used by Hellenised_Egypt
...
This was SVN commit r7966.
2010-08-15 12:06:46 +00:00
da32e232ba
Added some of Amish's icons to the icon sheets.
...
This was SVN commit r7965.
2010-08-15 05:17:47 +00:00
ea79bd4db4
This was SVN commit r7964.
2010-08-15 05:16:40 +00:00
eb18aed95a
This was SVN commit r7963.
2010-08-15 04:29:28 +00:00
7016fa7015
Cleaning house
...
This was SVN commit r7962.
2010-08-15 04:27:16 +00:00
03b12d81c3
This was SVN commit r7961.
2010-08-15 04:22:01 +00:00
2af573edbc
This was SVN commit r7960.
2010-08-15 04:16:09 +00:00
6117fbeff7
This was SVN commit r7959.
2010-08-15 04:13:30 +00:00
5b81cc4b99
This was SVN commit r7958.
2010-08-15 04:04:25 +00:00
7a99bab861
Tweaked armor and other stats based upon 2 weeks of play testing.
...
This was SVN commit r7957.
2010-08-15 04:00:46 +00:00