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forked from 0ad/0ad
0ad/binaries/data/mods/public
2012-10-05 18:07:30 +00:00
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art Enrique's stone rubble mesh and actor for 3x3 footprints (large houses). 2012-10-05 18:07:30 +00:00
audio Album image for the game's music. 2012-09-02 02:55:25 +00:00
civs Added heroes to Persians Sandbox.xml 2012-09-30 00:55:52 +00:00
fonts Add stroked 16 font 2012-06-23 22:04:04 +00:00
globalscripts Adds TechnologyModification message for newly created entities, so they are notified of previously researched techs (this will streamline implementation of certain techs). Fixes #1410 2012-09-23 19:19:57 +00:00
gui This was SVN commit r12713. 2012-09-27 06:23:53 +00:00
hwdetect New sound system implementation by stwf, refs #1223, #961. 2012-08-15 00:10:44 +00:00
maps This was SVN commit r12725. 2012-10-01 01:47:01 +00:00
shaders Changing sky manager to render sky using cubemaps, to avoid duplication of sky textures in memory. 2012-10-03 12:40:01 +00:00
simulation Enrique's stone rubble mesh and actor for 3x3 footprints (large houses). 2012-10-05 18:07:30 +00:00
technologies/techtree Deletes some obsolete data files. 2012-05-10 04:36:18 +00:00