1
0
forked from 0ad/0ad
0ad/binaries/data/mods/public/shaders/glsl/particle.fs
Ykkrosh 36107cb7e1 GLES compatibility for particles and shadows.
Fix invalid enum errors.
Fix shader texture binding.

This was SVN commit r11372.
2012-03-19 21:10:14 +00:00

12 lines
166 B
GLSL

#version 110
uniform sampler2D baseTex;
varying vec2 v_tex;
varying vec4 v_color;
void main()
{
gl_FragColor = texture2D(baseTex, v_tex) * v_color;
}