1
0
forked from 0ad/0ad
0ad/binaries/data/mods/public/art/actors/props/units
Mythos_Ruler e4365b2f71 New Spartan hero Agis III.
Started to update tooltips to show attack bonuses. It would be nice if
this was automatic though, and the tooltip pulled the information from
the templates.

This was SVN commit r11686.
2012-04-28 02:16:36 +00:00
..
heads New Spartan hero Agis III. 2012-04-28 02:16:36 +00:00
horse Wall costs and health. 2012-04-15 19:08:29 +00:00
shields New Spartan hero Agis III. 2012-04-28 02:16:36 +00:00
tools Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway 2012-04-14 17:21:20 +00:00
weapons specular added for more objects. 2012-04-17 21:57:55 +00:00
backpack_celt.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00
blood_01.xml #Italic Cavalry stuff. 2011-07-24 05:45:58 +00:00
blood_whale.xml Messing with whale actor/entity. 2011-09-28 05:23:18 +00:00
cape_black_long.xml Thespian Melanochitones. 2011-07-24 08:52:06 +00:00
cape_black.xml #New Thracian unit. 2011-07-03 22:26:12 +00:00
cape_celt_boudicca.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00
cape_f_long.xml This was SVN commit r6673. 2009-02-14 20:11:04 +00:00
cape_f_med.xml This was SVN commit r6673. 2009-02-14 20:11:04 +00:00
cape_f_short.xml This was SVN commit r6673. 2009-02-14 20:11:04 +00:00
cape_hd_black.xml Miscellaneous stuff, like Kart Samnite unit stuff, and brand new capes. 2011-07-31 01:42:41 +00:00
cape_hd_cav_white.xml Territory demo map. 2011-08-03 01:24:06 +00:00
cape_hd_cav.xml Cavalry version for the cape. New updated shields for Cart and Samnite units. 2011-07-31 04:41:20 +00:00
cape_hd_pelt.xml Moving some minor stuff from Internal to Public mod. 2012-04-19 08:21:13 +00:00
cape_hd.xml Miscellaneous stuff, like Kart Samnite unit stuff, and brand new capes. 2011-07-31 01:42:41 +00:00
cape_hele_ijv_e_1.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00
cape_hero.xml Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
cape_iber_variato.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00
cape_kart_hannibal.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00
cape_kart_maharbal.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00
cape_long_ragged.xml Miscellaneous stuff, like Kart Samnite unit stuff, and brand new capes. 2011-07-31 01:42:41 +00:00
cape_m_long.xml This was SVN commit r6673. 2009-02-14 20:11:04 +00:00
cape_m_med.xml This was SVN commit r6673. 2009-02-14 20:11:04 +00:00
cape_m_short.xml This was SVN commit r6673. 2009-02-14 20:11:04 +00:00
cape_olivegreen.xml #Training times added. 2009-04-05 06:02:31 +00:00
hele_ijv_lboot.xml Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
hele_ijv_rboot.xml Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
hero_star.xml Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway 2012-04-14 17:21:20 +00:00
horse_back_blanket.xml Persian horse/chariot stuff. 2011-12-07 14:56:26 +00:00
kart_camel_props.xml New Carthaginian camel trader 2011-09-12 23:58:11 +00:00
pers_bactrian_arm_left_bronze.xml #Persian champion cavalry updates. 2011-11-03 04:48:02 +00:00
pers_bactrian_arm_left_iron.xml #Persian champion cavalry updates. 2011-11-03 04:48:02 +00:00
pers_bactrian_arm_right_bronze.xml #Persian champion cavalry updates. 2011-11-03 04:48:02 +00:00
pers_bactrian_arm_right_iron.xml #Persian champion cavalry updates. 2011-11-03 04:48:02 +00:00
pers_camel_props.xml New Persian trader 2011-12-14 00:36:58 +00:00
pers_chariot_e_emblem.xml Persian Scythed Chariot 2011-10-08 15:43:11 +00:00
pers_chariot_hero_emblem.xml Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway 2012-04-14 17:21:20 +00:00
pers_quiver_back.xml This was SVN commit r8738. 2010-11-29 08:36:35 +00:00
pers_quiver_hip.xml #Mauritanian Archers. 2011-07-19 07:59:32 +00:00
pers_quiver_xerxes.xml Oodles of Persian stuff. 2011-12-05 16:34:48 +00:00
quiver_hip.xml #Mauritanian Archers. 2011-07-19 07:59:32 +00:00
selection_infantry.xml Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway 2012-04-14 17:21:20 +00:00
shuttle_basket_back.xml Adjusted the desert stone. 2010-11-18 05:53:40 +00:00
shuttle_basket_head.xml Actors variations for shuttling. 2010-11-15 03:48:28 +00:00
shuttle_basket.xml Tweaking treasures. Warships no longer gather treasures. Fishing and Merchant boats have greater capacities. 2010-11-14 05:50:30 +00:00
shuttle_meat.xml The Celtic basic spearman now carries brontosaurus burgers when shuttling meat. 2010-11-14 00:10:23 +00:00
shuttle_metal.xml New metal and stone shuttling. Test out on 'Resources Demo' map. Use spearman and cavjav. 2010-11-15 00:18:03 +00:00
shuttle_stone.xml New metal and stone shuttling. Test out on 'Resources Demo' map. Use spearman and cavjav. 2010-11-15 00:18:03 +00:00
shuttle_wood.xml #Another prop for resource shuttling. 2010-11-14 04:21:39 +00:00
staff.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00
turret_hannibal.xml #Hannibal updated. 2011-07-22 21:48:35 +00:00