..
heads
New Spartan hero Agis III.
2012-04-28 02:16:36 +00:00
horse
Wall costs and health.
2012-04-15 19:08:29 +00:00
shields
New Spartan hero Agis III.
2012-04-28 02:16:36 +00:00
tools
Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
2012-04-14 17:21:20 +00:00
weapons
specular added for more objects.
2012-04-17 21:57:55 +00:00
backpack_celt.xml
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
blood_01.xml
#Italic Cavalry stuff.
2011-07-24 05:45:58 +00:00
blood_whale.xml
Messing with whale actor/entity.
2011-09-28 05:23:18 +00:00
cape_black_long.xml
Thespian Melanochitones.
2011-07-24 08:52:06 +00:00
cape_black.xml
#New Thracian unit.
2011-07-03 22:26:12 +00:00
cape_celt_boudicca.xml
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
cape_f_long.xml
This was SVN commit r6673.
2009-02-14 20:11:04 +00:00
cape_f_med.xml
This was SVN commit r6673.
2009-02-14 20:11:04 +00:00
cape_f_short.xml
This was SVN commit r6673.
2009-02-14 20:11:04 +00:00
cape_hd_black.xml
Miscellaneous stuff, like Kart Samnite unit stuff, and brand new capes.
2011-07-31 01:42:41 +00:00
cape_hd_cav_white.xml
Territory demo map.
2011-08-03 01:24:06 +00:00
cape_hd_cav.xml
Cavalry version for the cape. New updated shields for Cart and Samnite units.
2011-07-31 04:41:20 +00:00
cape_hd_pelt.xml
Moving some minor stuff from Internal to Public mod.
2012-04-19 08:21:13 +00:00
cape_hd.xml
Miscellaneous stuff, like Kart Samnite unit stuff, and brand new capes.
2011-07-31 01:42:41 +00:00
cape_hele_ijv_e_1.xml
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
cape_hero.xml
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
cape_iber_variato.xml
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
cape_kart_hannibal.xml
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
cape_kart_maharbal.xml
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
cape_long_ragged.xml
Miscellaneous stuff, like Kart Samnite unit stuff, and brand new capes.
2011-07-31 01:42:41 +00:00
cape_m_long.xml
This was SVN commit r6673.
2009-02-14 20:11:04 +00:00
cape_m_med.xml
This was SVN commit r6673.
2009-02-14 20:11:04 +00:00
cape_m_short.xml
This was SVN commit r6673.
2009-02-14 20:11:04 +00:00
cape_olivegreen.xml
#Training times added.
2009-04-05 06:02:31 +00:00
hele_ijv_lboot.xml
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_ijv_rboot.xml
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hero_star.xml
Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
2012-04-14 17:21:20 +00:00
horse_back_blanket.xml
Persian horse/chariot stuff.
2011-12-07 14:56:26 +00:00
kart_camel_props.xml
New Carthaginian camel trader
2011-09-12 23:58:11 +00:00
pers_bactrian_arm_left_bronze.xml
#Persian champion cavalry updates.
2011-11-03 04:48:02 +00:00
pers_bactrian_arm_left_iron.xml
#Persian champion cavalry updates.
2011-11-03 04:48:02 +00:00
pers_bactrian_arm_right_bronze.xml
#Persian champion cavalry updates.
2011-11-03 04:48:02 +00:00
pers_bactrian_arm_right_iron.xml
#Persian champion cavalry updates.
2011-11-03 04:48:02 +00:00
pers_camel_props.xml
New Persian trader
2011-12-14 00:36:58 +00:00
pers_chariot_e_emblem.xml
Persian Scythed Chariot
2011-10-08 15:43:11 +00:00
pers_chariot_hero_emblem.xml
Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
2012-04-14 17:21:20 +00:00
pers_quiver_back.xml
This was SVN commit r8738.
2010-11-29 08:36:35 +00:00
pers_quiver_hip.xml
#Mauritanian Archers.
2011-07-19 07:59:32 +00:00
pers_quiver_xerxes.xml
Oodles of Persian stuff.
2011-12-05 16:34:48 +00:00
quiver_hip.xml
#Mauritanian Archers.
2011-07-19 07:59:32 +00:00
selection_infantry.xml
Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
2012-04-14 17:21:20 +00:00
shuttle_basket_back.xml
Adjusted the desert stone.
2010-11-18 05:53:40 +00:00
shuttle_basket_head.xml
Actors variations for shuttling.
2010-11-15 03:48:28 +00:00
shuttle_basket.xml
Tweaking treasures. Warships no longer gather treasures. Fishing and Merchant boats have greater capacities.
2010-11-14 05:50:30 +00:00
shuttle_meat.xml
The Celtic basic spearman now carries brontosaurus burgers when shuttling meat.
2010-11-14 00:10:23 +00:00
shuttle_metal.xml
New metal and stone shuttling. Test out on 'Resources Demo' map. Use spearman and cavjav.
2010-11-15 00:18:03 +00:00
shuttle_stone.xml
New metal and stone shuttling. Test out on 'Resources Demo' map. Use spearman and cavjav.
2010-11-15 00:18:03 +00:00
shuttle_wood.xml
#Another prop for resource shuttling.
2010-11-14 04:21:39 +00:00
staff.xml
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
turret_hannibal.xml
#Hannibal updated.
2011-07-22 21:48:35 +00:00