1
0
forked from 0ad/0ad
Commit Graph

2582 Commits

Author SHA1 Message Date
90c2889341 This was SVN commit r6550. 2008-12-29 03:48:37 +00:00
ffb8bb5e34 #Celt Gate and Greek Gymnasion exported.
This was SVN commit r6548.
2008-12-28 04:33:45 +00:00
e1390062b3 #Big update, tidying up the Celts and Hellenes.
This was SVN commit r6544.
2008-12-23 18:14:36 +00:00
6116135c0e #Tweak some Celt shields and suchness.
This was SVN commit r6541.
2008-12-19 02:45:55 +00:00
a1aaa152c3 This was SVN commit r6537. 2008-12-18 05:45:54 +00:00
a4e12fc405 This was SVN commit r6535. 2008-12-17 07:54:17 +00:00
96c7cdbc9e This was SVN commit r6534. 2008-12-17 05:45:27 +00:00
ab01b644d5 #Various stuff, including Iberian head props and some road terrains.
This was SVN commit r6533.
2008-12-17 02:50:03 +00:00
2ae09f8597 #Tweaked animations for some Greek unit actors.
This was SVN commit r6532.
2008-12-16 23:17:40 +00:00
2f5125e4d0 Fixing Ticket#215
Unit's stats (attack, defense) is rounded so there is no decimal digits
shown.

This was SVN commit r6526.
2008-12-06 15:21:14 +00:00
ccfb5249e2 #Implementing stats for Greek units and heroes.
This was SVN commit r6524.
2008-11-25 08:29:38 +00:00
ed3b0760ac This was SVN commit r6523. 2008-11-25 01:12:03 +00:00
9cdaf33b28 This was SVN commit r6521. 2008-11-24 00:17:34 +00:00
a5acc6af27 This was SVN commit r6520. 2008-11-24 00:01:36 +00:00
TayHota
7391dc4516 This was SVN commit r6519. 2008-11-23 23:33:18 +00:00
TayHota
dc30e43721 This was SVN commit r6518. 2008-11-23 23:31:59 +00:00
c1e90723bf Fixing a check in setCurrItemValue()
This was SVN commit r6516.
2008-11-23 20:19:48 +00:00
TayHota
5dac0a400c This was SVN commit r6515. 2008-11-23 17:19:32 +00:00
TayHota
36cc35efa4 This was SVN commit r6514. 2008-11-23 17:16:08 +00:00
afc7f779a9 #Celt Hero balancing.
This was SVN commit r6513.
2008-11-23 07:55:32 +00:00
b721a909b6 #New Desert terrains and tweaked "Oasis" map.
This was SVN commit r6512.
2008-11-23 06:21:10 +00:00
f1192cf9bf This was SVN commit r6511. 2008-11-23 06:19:47 +00:00
63e18ed07b #Players list in the Multiplayer menu is now working.
This was SVN commit r6510.
2008-11-22 22:44:02 +00:00
d1fa6e8488 #Moved some art assets from internal mod to public mod.
This was SVN commit r6509.
2008-11-22 21:46:01 +00:00
46ef33df5e setting default map to Latium
This was SVN commit r6508.
2008-11-22 20:28:17 +00:00
dda9a25582 This was SVN commit r6507. 2008-11-22 19:52:41 +00:00
d6a55c56d7 This was SVN commit r6505. 2008-11-22 17:50:46 +00:00
da5759c663 This was SVN commit r6504. 2008-11-22 17:48:50 +00:00
a1377970d3 This was SVN commit r6503. 2008-11-22 17:31:11 +00:00
343fa4fea5 This was SVN commit r6501. 2008-11-22 16:47:25 +00:00
9fc56623a1 This was SVN commit r6496. 2008-11-21 06:22:12 +00:00
e0dba4a1d1 This was SVN commit r6495. 2008-11-21 01:49:25 +00:00
1b475d3fb0 This was SVN commit r6494. 2008-11-20 21:00:56 +00:00
e4b1c0adb8 This was SVN commit r6493. 2008-11-20 21:00:26 +00:00
TayHota
3bb40d4b63 This was SVN commit r6492. 2008-11-20 20:56:37 +00:00
TayHota
ad92bd2cc0 This was SVN commit r6491. 2008-11-20 20:51:05 +00:00
TayHota
cb8079a940 This was SVN commit r6490. 2008-11-20 20:50:46 +00:00
TayHota
31b6fa7e5b This was SVN commit r6489. 2008-11-20 20:47:08 +00:00
TayHota
2690c9ef5e This was SVN commit r6488. 2008-11-20 20:45:07 +00:00
TayHota
a76534369f This was SVN commit r6487. 2008-11-20 20:38:35 +00:00
e2a4fdc74c This was SVN commit r6485. 2008-11-20 00:35:49 +00:00
eae0bc8e4d This was SVN commit r6483. 2008-11-16 02:48:20 +00:00
5f8741adc3 This was SVN commit r6478. 2008-11-15 03:13:23 +00:00
f63a758285 This was SVN commit r6477. 2008-11-15 03:12:47 +00:00
1910b4bb68 This was SVN commit r6476. 2008-11-15 02:06:40 +00:00
6a48e48412 This was SVN commit r6475. 2008-11-15 02:05:19 +00:00
55bd88e1aa This was SVN commit r6474. 2008-11-12 05:29:32 +00:00
159cd70754 This was SVN commit r6473. 2008-11-10 02:59:59 +00:00
a984481745 This was SVN commit r6472. 2008-11-08 08:41:27 +00:00
43c9ca76dd This was SVN commit r6471. 2008-11-05 17:43:35 +00:00
366a2e0b07 This was SVN commit r6469. 2008-11-04 20:34:56 +00:00
49f9c478c3 This was SVN commit r6468. 2008-11-04 20:30:55 +00:00
afd1a16345 This was SVN commit r6467. 2008-11-04 20:17:38 +00:00
d60635d797 This was SVN commit r6466. 2008-11-04 19:37:30 +00:00
0eb05320df This was SVN commit r6465. 2008-11-04 19:30:54 +00:00
0b89a1ab98 Fixing problem with SP Start
This was SVN commit r6464.
2008-11-04 19:16:31 +00:00
76d02f7c5c This was SVN commit r6463. 2008-11-04 06:40:13 +00:00
d6742f6204 This was SVN commit r6462. 2008-11-04 06:15:17 +00:00
cfc91dc559 This was SVN commit r6459. 2008-11-03 02:51:30 +00:00
2e02728514 This was SVN commit r6458. 2008-11-03 02:50:51 +00:00
TayHota
bf4c7753da This was SVN commit r6457. 2008-11-02 21:21:50 +00:00
TayHota
ba78b6786e This was SVN commit r6456. 2008-11-02 21:15:02 +00:00
TayHota
3557fce55d This was SVN commit r6455. 2008-11-02 21:13:25 +00:00
TayHota
b0d882611c This was SVN commit r6454. 2008-11-02 21:13:00 +00:00
TayHota
ef506555c4 This was SVN commit r6453. 2008-11-02 20:48:30 +00:00
TayHota
7151b0d5ee This was SVN commit r6452. 2008-11-02 20:47:40 +00:00
TayHota
57cef04730 This was SVN commit r6451. 2008-11-02 20:41:00 +00:00
TayHota
a5a8f05ec2 This was SVN commit r6450. 2008-11-02 20:36:01 +00:00
TayHota
40b65727c0 This was SVN commit r6449. 2008-11-02 20:30:27 +00:00
TayHota
3fa2397afe This was SVN commit r6448. 2008-11-02 20:24:28 +00:00
98582cb514 This was SVN commit r6447. 2008-11-02 18:21:45 +00:00
TayHota
7fb834adb6 This was SVN commit r6446. 2008-11-02 17:49:49 +00:00
TayHota
bab2e127ea This was SVN commit r6445. 2008-11-02 17:48:51 +00:00
acf48ff385 This was SVN commit r6444. 2008-10-31 04:34:16 +00:00
d754433240 This was SVN commit r6443. 2008-10-31 03:10:14 +00:00
8d6dece23c This was SVN commit r6442. 2008-10-31 02:58:46 +00:00
78b8ecf7aa This was SVN commit r6441. 2008-10-31 01:09:31 +00:00
21adc0b6ec This was SVN commit r6440. 2008-10-31 00:25:22 +00:00
ebd788fa1a This was SVN commit r6439. 2008-10-30 23:14:56 +00:00
e58bde0815 This was SVN commit r6438. 2008-10-30 22:00:38 +00:00
27f3792160 This was SVN commit r6437. 2008-10-30 19:25:21 +00:00
03bdc4b820 This was SVN commit r6436. 2008-10-28 22:48:01 +00:00
0c0c6e0857 This was SVN commit r6435. 2008-10-24 21:36:56 +00:00
c9867572a2 This was SVN commit r6434. 2008-10-24 06:14:03 +00:00
PhoenixDog
c6d7b482b1 Everything finished except for snow due to samples being too short.
This was SVN commit r6433.
2008-10-22 18:32:16 +00:00
77ddbea8f0 This was SVN commit r6432. 2008-10-21 07:41:31 +00:00
1ce438a26f Fixing multiple Open/Close options in players slots
This was SVN commit r6430.
2008-10-18 17:59:27 +00:00
02ce159934 Commenting and disabling unimplemented features
This was SVN commit r6428.
2008-10-18 17:52:32 +00:00
88cebcf482 This was SVN commit r6426. 2008-10-18 02:09:29 +00:00
425a9993e3 This was SVN commit r6425. 2008-10-16 00:18:15 +00:00
0273e0008a This was SVN commit r6424. 2008-10-15 23:47:03 +00:00
f0b17426cc This was SVN commit r6423. 2008-10-13 23:23:22 +00:00
cfdead3c7e adding queue
This was SVN commit r6421.
2008-10-13 21:05:31 +00:00
6c6d92ebdb This was SVN commit r6420. 2008-10-13 20:58:12 +00:00
bcfbf972ed Production queue GUI interface.
Some refactoring of updateTab() function.
Disabling some unimplemented buttons.

This was SVN commit r6418.
2008-10-11 20:46:40 +00:00
92f42ee6c9 This was SVN commit r6415. 2008-10-05 19:31:07 +00:00
360a956e8f This was SVN commit r6414. 2008-10-05 05:26:27 +00:00
219b8542b1 This was SVN commit r6413. 2008-10-01 21:44:56 +00:00
31f7719d09 Disabling unused minimap buttons.
This was SVN commit r6412.
2008-09-28 23:56:36 +00:00
699ab8865f This was SVN commit r6409. 2008-09-25 05:10:55 +00:00
ad6bebfcb6 This was SVN commit r6408. 2008-09-21 12:02:18 +00:00
09bae245f9 This was SVN commit r6407. 2008-09-21 12:02:04 +00:00
90bf3bbd5d This was SVN commit r6404. 2008-09-20 08:51:56 +00:00
5478d34b93 This was SVN commit r6403. 2008-09-20 07:19:06 +00:00
47bf111113 This was SVN commit r6397. 2008-09-18 13:57:32 +00:00
34f1817869 Splitting Internal with Public
This was SVN commit r6391.
2008-09-18 04:38:42 +00:00
9de64fd11c Renaming official to internal - Part 2
This was SVN commit r6390.
2008-09-18 02:29:00 +00:00
b4460d7762 Renaming official to internal - Part 1
This was SVN commit r6389.
2008-09-18 02:14:05 +00:00
acdfee9fa3 Death tree
This was SVN commit r6385.
2008-09-18 00:22:22 +00:00
61bad0b2e4 This was SVN commit r6383. 2008-09-17 08:20:49 +00:00
473dc6df14 This was SVN commit r6378. 2008-09-17 02:24:26 +00:00
1aa1735045 This was SVN commit r6377. 2008-09-17 02:21:20 +00:00
853be57820 This was SVN commit r6376. 2008-09-17 02:20:35 +00:00
1d5c796a79 This was SVN commit r6374. 2008-09-16 09:24:14 +00:00
9d0956d0b3 This was SVN commit r6373. 2008-09-16 08:38:49 +00:00
b35372599f This was SVN commit r6372. 2008-09-16 08:05:55 +00:00
c8345da333 This was SVN commit r6371. 2008-09-16 06:14:18 +00:00
127ee136f2 This was SVN commit r6370. 2008-09-16 05:19:35 +00:00
16cfd12b3a This was SVN commit r6369. 2008-09-15 21:29:23 +00:00
998226f917 This was SVN commit r6368. 2008-09-15 20:57:18 +00:00
6333a6e58b This was SVN commit r6367. 2008-09-15 20:42:46 +00:00
1962e7c896 This was SVN commit r6366. 2008-09-15 06:12:34 +00:00
fb5e5eb996 This was SVN commit r6365. 2008-09-14 01:34:15 +00:00
7cbe3dcde3 This was SVN commit r6364. 2008-09-14 00:55:10 +00:00
0138dd0114 This was SVN commit r6363. 2008-09-14 00:12:50 +00:00
5f31d8d8a8 This was SVN commit r6362. 2008-09-13 23:55:37 +00:00
af51472624 This was SVN commit r6361. 2008-09-13 23:08:56 +00:00
52c0e46f81 This was SVN commit r6360. 2008-09-13 23:07:47 +00:00
e2a39dd356 This was SVN commit r6359. 2008-09-13 20:19:40 +00:00
5072808010 This was SVN commit r6358. 2008-09-13 02:26:36 +00:00
b8ce254203 This was SVN commit r6357. 2008-09-12 18:49:19 +00:00
646f878f40 This was SVN commit r6356. 2008-09-12 00:47:42 +00:00
b6c26a08c0 This was SVN commit r6355. 2008-09-11 07:14:29 +00:00
7862536717 Added "root" prop-point to Actor Editor dropdown list
This was SVN commit r6354.
2008-09-10 22:22:28 +00:00
4a54a2ab78 This was SVN commit r6351. 2008-09-09 08:08:01 +00:00
629e39c3aa This was SVN commit r6350. 2008-09-08 06:28:02 +00:00
34a3c09743 This was SVN commit r6349. 2008-09-08 06:27:44 +00:00
9594932c0c This was SVN commit r6348. 2008-09-08 06:05:32 +00:00
96a4ba5408 This was SVN commit r6347. 2008-09-08 05:31:16 +00:00
6b8385901e This was SVN commit r6346. 2008-09-08 05:06:47 +00:00
f3105ae951 This was SVN commit r6345. 2008-09-08 05:06:20 +00:00
8b1d4b5b9a This was SVN commit r6340. 2008-09-07 22:56:39 +00:00
1a7c55c0c6 This was SVN commit r6337. 2008-09-06 21:46:48 +00:00
2787d91f23 This was SVN commit r6336. 2008-09-06 21:37:07 +00:00
9c192df1bb This was SVN commit r6331. 2008-09-06 08:09:22 +00:00
6163b2ac52 This was SVN commit r6330. 2008-09-04 07:09:24 +00:00
b9c8aace70 animations
This was SVN commit r6323.
2008-08-11 04:14:41 +00:00
16c33c0245 This was SVN commit r6320. 2008-08-09 21:44:50 +00:00
7addd3872f Added quickstart script.
This was SVN commit r6316.
2008-08-08 05:13:59 +00:00
d8de71831d This was SVN commit r6315. 2008-08-07 05:44:30 +00:00
c3c2a2fd0f This was SVN commit r6314. 2008-08-06 18:40:19 +00:00
5650780df6 Some refactoring, removed commented unused code, added a verification so the units price won´t be shown when it is in the selection tab.
This was SVN commit r6313.
2008-08-03 14:36:51 +00:00
a464ee0bcd This was SVN commit r6312. 2008-08-03 02:51:39 +00:00
17913bfabe This was SVN commit r6311. 2008-08-02 20:36:37 +00:00
ffbc2ce805 This was SVN commit r6310. 2008-08-02 14:35:55 +00:00
92fa548b4c This was SVN commit r6309. 2008-08-02 07:58:38 +00:00
68455b29c6 This was SVN commit r6308. 2008-08-01 20:37:23 +00:00
3a4031406c Fixing the problem that when a civil center was destroyed, the settlement was still controlled by that player and not Gaia.
This was SVN commit r6307.
2008-08-01 14:43:05 +00:00
1196ed1d45 fixing a small bug
This was SVN commit r6306.
2008-08-01 14:31:01 +00:00
53c42f6874 This was SVN commit r6305. 2008-07-31 04:34:27 +00:00
3cc3ca7509 This was SVN commit r6304. 2008-07-31 04:23:31 +00:00
2ce0f85a32 females and elephants, oh my
This was SVN commit r6303.
2008-07-31 02:48:16 +00:00
e14fd26b4b This was SVN commit r6302. 2008-07-31 02:47:09 +00:00
4c3db85129 This was SVN commit r6301. 2008-07-30 23:50:49 +00:00
543117d06f This was SVN commit r6300. 2008-07-30 21:00:36 +00:00
48735e7460 This was SVN commit r6299. 2008-07-30 20:59:31 +00:00
cf2754a202 This was SVN commit r6298. 2008-07-30 20:56:46 +00:00
7c82cba5f7 This was SVN commit r6297. 2008-07-30 06:49:33 +00:00
b2a52f2ffb This was SVN commit r6296. 2008-07-30 05:25:22 +00:00
484ad1701f removing a debug message.
This was SVN commit r6295.
2008-07-29 21:40:48 +00:00
2e61a5c663 Added the killing feature. Now by selecting a unit and pressing [Delete], it will be killed.
This was SVN commit r6294.
2008-07-29 21:38:41 +00:00
78284850e1 This was SVN commit r6293. 2008-07-29 16:54:46 +00:00
2dde452493 Fixing the players list. Adding the shadow, correcting the order.
This was SVN commit r6292.
2008-07-29 14:26:27 +00:00
98dd1a1bb4 Refactored "generic" order to just call it "contact action", and added support for intercepting targets if performing a contact action while moving.
This was SVN commit r6290.
2008-07-29 08:22:56 +00:00
53765659da This was SVN commit r6287. 2008-07-29 06:55:40 +00:00
f6ae91212a This was SVN commit r6286. 2008-07-28 01:58:24 +00:00
510c26b5a3 This was SVN commit r6285. 2008-07-28 01:57:26 +00:00
5140ae0667 This was SVN commit r6284. 2008-07-27 23:21:21 +00:00
6d35c7c026 This was SVN commit r6283. 2008-07-25 19:27:32 +00:00
837ef022bd Adding a list of currently playing players. Available at Ctrl+P
The system.cfg change only adds Ctrl+P hotkey.

This was SVN commit r6282.
2008-07-25 18:17:18 +00:00
728e7550eb This was SVN commit r6281. 2008-07-25 06:50:33 +00:00
b1a40a18a1 This was SVN commit r6280. 2008-07-25 06:33:36 +00:00
6e955693af This was SVN commit r6279. 2008-07-25 05:34:11 +00:00
1144798b70 Use traits.id.tooltip rather than traits.id.rollover for descriptions on train buttons.
This was SVN commit r6278.
2008-07-24 06:12:17 +00:00
d0c6805725 Fixed bug that was causing population to go negative. It was due to a unit being killed by multiple enemies in the same frame, which led to multiple calls of the death event handler. The fix is twofold: First, kill() only calls the event handler the first time the unit is killed. Second, damage() (in JS), which apart from killing things also loots them, makes sure that the unit is not already being destroyed. This latter fix is to ensure that we don't get a huge amount of loot by simply attacking a low-HP unit with many soldiers simultaneously, so they kill it in the same frame.
This was SVN commit r6276.
2008-07-24 05:50:45 +00:00
75a9b2f357 Made stance-setting work with multiplayer.
This was SVN commit r6274.
2008-07-24 05:25:14 +00:00
8244deee6a This was SVN commit r6273. 2008-07-24 05:09:02 +00:00
33d1fab48d This was SVN commit r6272. 2008-07-24 02:36:59 +00:00
e98ae41675 This was SVN commit r6271. 2008-07-23 06:32:53 +00:00
2ff3c7ac61 Added combat test map.
This was SVN commit r6270.
2008-07-23 05:58:44 +00:00
95f3036e74 Cleaner production icon tooltips.
This was SVN commit r6266.
2008-07-23 05:03:46 +00:00
12b7b2c9b1 Adding building/training price and description.
This was SVN commit r6261.
2008-07-20 20:49:43 +00:00
9c8069631e This was SVN commit r6255. 2008-07-19 01:59:11 +00:00
314ec0ef3b This was SVN commit r6251. 2008-07-19 00:27:48 +00:00
4a755d72ea This was SVN commit r6243. 2008-07-18 22:33:51 +00:00
ac89a0fc86 This was SVN commit r6242. 2008-07-18 22:10:46 +00:00
debcea96d0 This was SVN commit r6241. 2008-07-18 21:24:00 +00:00
d1cb55d701 Hannibal on his elephant
This was SVN commit r6238.
2008-07-17 06:19:57 +00:00
86ea20df7b Fix a crash which happened when a unit with no actions.move tried to run (it got past the JS guard because JS code crashed).
This was SVN commit r6237.
2008-07-16 04:23:44 +00:00
fe55a8b734 Adding a shadow to the text, so it is visible on bright maps.
This was SVN commit r6234.
2008-07-15 17:13:55 +00:00
50166bb456 This was SVN commit r6233. 2008-07-15 17:01:02 +00:00
8fee4a1fb3 Adding new function to show status messages for lacking resources when building and training units.
This was SVN commit r6232.
2008-07-15 12:55:44 +00:00
f182617c72 Adding new function to show status messages for lacking resources when building and training units.
This was SVN commit r6231.
2008-07-15 12:54:28 +00:00
7eee81ec82 This was SVN commit r6230. 2008-07-15 09:15:19 +00:00
9a6eab9fac This was SVN commit r6229. 2008-07-14 21:42:14 +00:00
8161197f0e Comment out error-producing code that tried to render player names in slots.
This was SVN commit r6227.
2008-07-14 06:29:57 +00:00
9025056ffd Made rally point setting net-safe.
This was SVN commit r6225.
2008-07-13 17:37:45 +00:00
36b18f646f Added shouldRun parameter to order(ORDER_GENERIC) calls from scripts.
This was SVN commit r6224.
2008-07-13 16:31:03 +00:00
e4966f6f1b Added running support to GENERIC orders through a field that can be sent across the network (previous implementation used to be by setting properties on the entity itself).
This was SVN commit r6223.
2008-07-13 06:24:50 +00:00
922874e2ef This was SVN commit r6222. 2008-07-13 06:13:35 +00:00
d5fedc7c76 Fixing some multiplayer issues:
a) Run commands were not being sent accross properly because the JS just
directly set flags on the entity. Note: The current fix has the
side-effect of making it no longer possible to double-rightclick a
target to charge, run-gather, etc. That will be fixed in a later commit.
b) EntityLists were serialized in a format that made it impossible to
deserialize a zero-length list.

This was SVN commit r6221.
2008-07-13 05:56:27 +00:00
1e64089cdb Hide console window when launching atlas and actor viewer.
This was SVN commit r6220.
2008-07-13 04:57:16 +00:00
cccc55ce97 Adding ESC key confirmation.
This was SVN commit r6219.
2008-07-12 21:28:28 +00:00
cc62b4196a Removed credits roll from main logo - it was too annoying to click it accidentally cause there was no way to get out.
This was SVN commit r6217.
2008-07-12 19:21:22 +00:00
6980b066a3 add vc90* libs in case anyone wants to use vs2008
This was SVN commit r6215.
2008-07-12 14:28:36 +00:00
088f3b54be - Treat units with health.max = 0 (the default when not defined as immortal and unattackable. This applies to Settlements, trees, etc. Should solve the problem of these things being killed by arrows by mistake.
- Better "unit X has killed unit Y" message - now includes player
number.

This was SVN commit r6213.
2008-07-12 07:22:11 +00:00
01dc8c3d72 Fix an annoying error message when some properties of templates were not defined.
This was SVN commit r6212.
2008-07-12 07:11:27 +00:00
c743038e62 This was SVN commit r6211. 2008-07-12 06:57:34 +00:00
1f4c2f4c26 This was SVN commit r6210. 2008-07-12 06:21:50 +00:00
523728b24a This was SVN commit r6209. 2008-07-08 06:57:41 +00:00
2d7fb66862 This was SVN commit r6208. 2008-07-08 05:50:28 +00:00
23ade72800 Moved latium_generated back outside old since it is the default map.
This was SVN commit r6205.
2008-07-06 02:53:34 +00:00
de60ef26bd This was SVN commit r6203. 2008-07-05 18:35:42 +00:00
b5d7fbbee6 This was SVN commit r6186. 2008-07-03 05:54:40 +00:00
84ee95ae7e This was SVN commit r6185. 2008-07-03 05:48:54 +00:00
3d1418b6a8 This was SVN commit r6184. 2008-07-03 05:04:32 +00:00
9bb489ebb3 All sorts of stuff, chariot, staff, greek buildings
This was SVN commit r6183.
2008-07-03 05:03:11 +00:00
e0dd55f1e1 This was SVN commit r6182. 2008-07-03 03:26:22 +00:00
a5d0a23552 This was SVN commit r6181. 2008-07-03 02:20:26 +00:00
formlesstree4
da15d64249 This was SVN commit r6180. 2008-07-03 01:45:48 +00:00
3810517418 This was SVN commit r6179. 2008-07-02 23:07:16 +00:00
69d7e7efc8 This was SVN commit r6178. 2008-07-02 22:36:09 +00:00
5459801b66 This change allows the unit to charge attack to run people over as well as its normal ranged attack!
This was SVN commit r6177.
2008-07-02 22:32:04 +00:00
3f9d1e6252 This was SVN commit r6176. 2008-07-02 22:05:16 +00:00
3757518759 I did some of the celt unit stats:
Creation time reduced by 5
Speed increased by 1 for walk and .8 for run
I also cleaned up some of the template files.
I am going to do heros and super units next.

This was SVN commit r6175.
2008-07-02 20:39:30 +00:00
76c8535681 This was SVN commit r6174. 2008-07-02 06:38:10 +00:00
2b43a45d1c Donkey part 1
This was SVN commit r6172.
2008-07-02 04:39:54 +00:00
28b243d6d5 Chariot meshes and actors
This was SVN commit r6171.
2008-07-02 04:39:12 +00:00
129dfdcec0 This was SVN commit r6160. 2008-06-30 04:53:27 +00:00
0c08880152 This was SVN commit r6159. 2008-06-30 04:37:45 +00:00
8a641c081f This was SVN commit r6137. 2008-06-28 17:23:57 +00:00
f07b780f5f Fix failure to close Hack resp. Crush tags
(see http://www.wildfiregames.com/forum/index.php?showtopic=11703&hl=)

This was SVN commit r6131.
2008-06-28 08:37:26 +00:00
b8594fb56f This was SVN commit r6126. 2008-06-28 00:16:56 +00:00
8be17366dd This was SVN commit r6118. 2008-06-26 19:37:24 +00:00
f220858435 This was SVN commit r6117. 2008-06-26 19:07:59 +00:00
4b1538bb70 This was SVN commit r6113. 2008-06-26 03:29:14 +00:00
b857d81ca5 This was SVN commit r6112. 2008-06-26 03:24:57 +00:00
38e7fff9b3 This was SVN commit r6111. 2008-06-26 03:18:53 +00:00
e344f47ed8 This was SVN commit r6110. 2008-06-26 03:03:26 +00:00
12f1221475 This was SVN commit r6109. 2008-06-26 02:58:16 +00:00