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20047ffe76
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Remove old duplicate directory.
This was SVN commit r10406.
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2011-10-15 23:26:15 +00:00 |
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fce9b9a37e
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Fix to skeleton unit crash in Atlas
This was SVN commit r10360.
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2011-10-02 18:39:44 +00:00 |
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92ba917c5a
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#Moving new Alpha 8 faction from Internal to Public.
Updated some hero tooltips.
This was SVN commit r10294.
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2011-09-18 04:30:03 +00:00 |
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f7a7e9765a
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Moved Roman Scorpion to Public as an Alpha 7 Easter Egg.
This was SVN commit r10242.
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2011-09-10 19:38:29 +00:00 |
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5a2d7365f9
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This was SVN commit r10028.
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2011-08-17 21:58:50 +00:00 |
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939f056794
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Preliminary work on Roman units.
This was SVN commit r10023.
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2011-08-17 07:23:54 +00:00 |
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e4c6cd8b85
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This was SVN commit r9999.
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2011-08-11 17:58:08 +00:00 |
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13705a71e0
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cleanup
This was SVN commit r9998.
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2011-08-11 17:57:37 +00:00 |
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ca0f54f17a
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Moving textures.
This was SVN commit r9997.
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2011-08-11 17:51:45 +00:00 |
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dc909411a8
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This was SVN commit r9996.
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2011-08-11 17:46:01 +00:00 |
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51b99950c4
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Thespian Melanochitones.
This was SVN commit r9903.
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2011-07-24 08:52:06 +00:00 |
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4ca278c48f
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A new skybox.
Moved billboards from Internal to Public.
Gave the Persian trireme 3 banks of oars for testing.
This was SVN commit r9845.
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2011-07-16 08:49:49 +00:00 |
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799bc98d86
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Moving more Carthage stuff from Internal to Public.
This was SVN commit r9800.
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2011-07-11 02:27:06 +00:00 |
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704ce541ba
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Move Carthage from Internal to Public.
This was SVN commit r9799.
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2011-07-11 02:06:48 +00:00 |
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0fd79bf9cd
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Lots of Actor fixes for Carthaginians (animation speeds, props).
Lots of entity fixes that include SelectionGroupName and GenericName
tags.
This was SVN commit r9792.
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2011-07-10 05:09:24 +00:00 |
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c964904e1b
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Carthaginian units actor fixes.
This was SVN commit r9789.
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2011-07-09 05:24:33 +00:00 |
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bc7991028b
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Preliminary Carthaginian stuff. Will move Carthage to Public very soon after Alpha VI release.
This was SVN commit r9774.
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2011-07-07 06:58:26 +00:00 |
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f0c2c15d3f
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Champion fix for this unit.
This was SVN commit r9711.
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2011-06-28 04:42:02 +00:00 |
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d78d4f7169
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# Moved Roman and Carthaginian Champion Units to Public.
This was SVN commit r9695.
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2011-06-27 22:23:03 +00:00 |
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0ff7997d9f
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Moving the last of the terrains.
This was SVN commit r9688.
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2011-06-27 05:39:53 +00:00 |
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2c9835cbc4
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Moving and deleting terrains.
This was SVN commit r9687.
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2011-06-27 05:11:17 +00:00 |
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27b68a5a88
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Deleting from Internal
This was SVN commit r9686.
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2011-06-27 04:51:29 +00:00 |
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89d388669d
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This was SVN commit r9684.
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2011-06-27 04:28:30 +00:00 |
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2e1200fa8c
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This was SVN commit r9683.
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2011-06-27 04:27:08 +00:00 |
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9da83a992e
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Renaming and deleting some terrains, preparing to move to Public.
This was SVN commit r9680.
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2011-06-27 04:17:28 +00:00 |
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4e809a02e8
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Moving some prop actors over.
This was SVN commit r9656.
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2011-06-24 05:49:22 +00:00 |
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99f9d3f159
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Bunch of helmet fixes and random other stuff.
This was SVN commit r9654.
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2011-06-24 05:18:28 +00:00 |
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94460f6994
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Moved the rest of the props to Public with MOVE command.
Moved Persian Cataphract and War Elephant to Public.
This was SVN commit r9653.
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2011-06-24 04:25:02 +00:00 |
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1ce1cfea45
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Hero Stars
This was SVN commit r9650.
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2011-06-24 02:45:49 +00:00 |
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578936d7d0
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Moved all the Skies to Public.
This was SVN commit r9628.
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2011-06-16 22:31:02 +00:00 |
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80391fc30a
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Cleaning out bad textures. Preparing to move the rest of the good ones to Public.
This was SVN commit r9624.
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2011-06-16 21:32:36 +00:00 |
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2fa7c8aeca
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Moving terrain assets to Public.
This was SVN commit r9622.
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2011-06-16 20:12:55 +00:00 |
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f1c1f400c9
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Lots of Helmet stuff.
This was SVN commit r9596.
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2011-06-08 07:18:52 +00:00 |
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18dd17ea4a
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fixed a Scipio animation problem. Edited some Roman stuff.
This was SVN commit r9590.
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2011-06-05 23:54:01 +00:00 |
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d892403f90
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Adjusted the look of the Persian temple.
This was SVN commit r9587.
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2011-06-05 05:57:28 +00:00 |
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8ecf3aa1b5
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Bumped up the Wood in trees from 150 to 200.
Reoriented the Carthaginian House C to face South East.
Working on a new version of Cycladic Archipelago II.
This was SVN commit r9578.
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2011-05-30 01:50:49 +00:00 |
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bb5a66ac35
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Moved Gambia River map to Public.
Moved Fog sky to Public.
Made separate fish entities.
This was SVN commit r9562.
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2011-05-28 03:16:26 +00:00 |
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003037e102
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Moves "new" terrains elsewhere and reverted the Medit terrains back. I wasn't happy with how the new ones were blending with all the other textures and realized I'd have to redo all the others as well.
This was SVN commit r9542.
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2011-05-22 01:59:15 +00:00 |
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171917d0c6
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Terrain updates
This was SVN commit r9540.
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2011-05-21 02:21:38 +00:00 |
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0eae00d75d
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Moved Rome struct texture from Internal to Public (so OSers can work on Roman buildings if they want). Updated a terrain.
This was SVN commit r9521.
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2011-05-15 17:17:21 +00:00 |
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6b499bdc8a
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Armour for Persian cataphract.
This was SVN commit r9503.
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2011-05-12 05:10:56 +00:00 |
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14ecca8052
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Lots of work on Temperate and Tropical biome terrains.
This was SVN commit r9495.
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2011-05-09 06:37:17 +00:00 |
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33a2a50d2c
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This was SVN commit r9493.
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2011-05-09 01:45:47 +00:00 |
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002c40ede4
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Some miscellaneous stuff. Also Fixes #828
This was SVN commit r9436.
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2011-05-04 21:51:29 +00:00 |
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0734122a9d
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Added some stone quarries to the map.
This was SVN commit r9408.
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2011-05-03 01:39:45 +00:00 |
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f88c61911b
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Spring Cleaning.
This was SVN commit r9376.
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2011-05-01 06:44:00 +00:00 |
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cf78c42761
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Move the rest of the helmet assets from Internal to Public (a process I started many moons ago but failed to finish).
This was SVN commit r9374.
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2011-05-01 01:25:32 +00:00 |
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51c7a6d193
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This was SVN commit r9325.
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2011-04-26 22:03:21 +00:00 |
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de613274f0
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Added a (not so) super secret unit for Alpha V. Other stuff.
This was SVN commit r9269.
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2011-04-16 00:59:45 +00:00 |
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d3b140fc5f
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Move the body textures for the Carth and Iberian skirmishers over to Public.
This was SVN commit r9233.
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2011-04-12 19:44:51 +00:00 |
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