7595ea4534
2 player Badlands skirmish.
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This was SVN commit r14202.
2013-11-17 01:40:39 +00:00
1f677c17b1
Fixed deccan plateau.
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This was SVN commit r14197.
2013-11-16 17:37:13 +00:00
6794bc5258
Made tropic forest floor darker.
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Tweaked Deccan Plateau skirmish map.
Tweaked Sahel skim map.
This was SVN commit r14195.
2013-11-16 17:24:28 +00:00
bde9d19b7a
Adding wbg to more maps.
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This was SVN commit r14194.
2013-11-16 16:11:43 +00:00
d7ef47959d
Sahel random map.
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This was SVN commit r14193.
2013-11-16 15:17:18 +00:00
54fcb3b4ca
Updated (and completed) Sahel skirmish map.
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This was SVN commit r14187.
2013-11-15 16:41:05 +00:00
1cd4e6ffdd
Round footprint for lighthouse.
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Some spec and normal maps for some shields.
Updated some skirmish maps.
This was SVN commit r14186.
2013-11-15 15:26:57 +00:00
9dbd8dbb26
Fixing the broken water on gulf of bothnia.
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This was SVN commit r14185.
2013-11-15 14:42:18 +00:00
ca0575e422
Increasing thIncreasing the generation speed of the maps: Phoenician Levant
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This was SVN commit r14183.
2013-11-15 08:57:32 +00:00
a04cc9f01b
Increasing the generation speed of the maps: Northern Lights, Rhine Marshlands
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This was SVN commit r14173.
2013-11-14 18:58:55 +00:00
0170db4a53
Adding advanced graphical features into random maps. Fixes #2262 .
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This was SVN commit r14170.
2013-11-14 14:33:55 +00:00
11c471273c
Committing the fix for undefined civs in atlas, and the problem with ptolemics in Fortress map by FeXoR. Fixes #2258 .
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This was SVN commit r14169.
2013-11-14 12:27:56 +00:00
49721cff33
Increasing the generation speed of the maps: Unknown Land
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This was SVN commit r14162.
2013-11-13 14:30:27 +00:00
62551be685
New Random Map: Mainland. A simple map without any body of water. Also the space between the forests is increased. Optimizing the map for relatively lag-free games.
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This was SVN commit r14161.
2013-11-13 13:36:47 +00:00
0d323c020b
Increasing the generation speed of the maps: Archipelago, Gulf of Bothnia, Lorraine Plain
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This was SVN commit r14160.
2013-11-13 13:17:22 +00:00
5dac329c78
Increasing the generation speed of the maps: Aegean Sea
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This was SVN commit r14159.
2013-11-13 10:20:22 +00:00
65bd13ac1e
Increasing the generation speed of the maps: Syria
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This was SVN commit r14158.
2013-11-13 08:07:05 +00:00
2811d4c367
Fixed this map.
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This was SVN commit r14134.
2013-11-10 19:22:24 +00:00
912e485a64
Elephant changes and tweaks.
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This was SVN commit r14133.
2013-11-10 19:08:38 +00:00
a2477f9d40
Increasing the generation speed of the maps: Alpine Lakes
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This was SVN commit r14131.
2013-11-10 17:29:40 +00:00
dcb3c0ad7a
Increasing the generation speed of the maps: Continent
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This was SVN commit r14120.
2013-11-09 16:00:01 +00:00
d3fade285b
Basic Nubian archer textures.
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Map preview for Corsica and Sardinia.
This was SVN commit r14119.
2013-11-09 14:42:32 +00:00
7547dae0e2
Fixing the revert by the previous commit.
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This was SVN commit r14109.
2013-11-08 08:04:35 +00:00
f88b5be079
Increasing the generation speed of the maps: Islands, Lake.
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This was SVN commit r14108.
2013-11-08 08:02:32 +00:00
fe0510c079
Again increasing the generation speed of Islands random map by using the new chain placer. As a side effect, the map is more beautiful.
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This was SVN commit r14095.
2013-11-07 19:02:09 +00:00
6d62b3bf40
Added a new "placer" function for the rmgen library.
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This new placer generates terrain features that are less "predictable".
It also increases the map generation time considerably.
Currently it is only implemented on Persian Highlands random map.
This was SVN commit r14091.
2013-11-07 14:50:16 +00:00
b7751a277c
Cleanup
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This was SVN commit r14090.
2013-11-07 12:38:41 +00:00
5ec4962184
Decreasing the generation time of Islands random map to about 2/3 of the original.
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This was SVN commit r14089.
2013-11-07 12:00:04 +00:00
24bc451852
Corsica and Sardinia skirmish map. Needs Iberian circuit wall.
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This was SVN commit r14085.
2013-11-05 16:12:58 +00:00
53a270347a
Map preview for Zagros Mtns.
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Changed preview for Greek acrpolis.
Fixed quote attribution. Thanks anfialro.
This was SVN commit r14081.
2013-11-03 16:39:28 +00:00
e4f2ddb738
Renamed a bunch of maps.
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This was SVN commit r14078.
2013-11-03 14:06:49 +00:00
5dc553bf91
More shield changes.
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Tweaked number of 5-pop houses on Sicilia skirmish map.
New "Sahel" Skirmish map.
This was SVN commit r14077.
2013-11-03 14:01:45 +00:00
768c821f13
Acropolis 7 scenario renamed to "Acropolis Night."
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Cycladic Archipelago 06 and Deccan Plateau 01 scenarios deleted.
Gambia River skirmish map (still needs 2 out of 3 Iberian wall
circuits).
This was SVN commit r14071.
2013-11-03 10:14:43 +00:00
096fc43f9e
Three new skirmish maps. 2 need Iberians walls though.
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Deleted a couple of scenarios.
This was SVN commit r14070.
2013-11-03 09:51:16 +00:00
ba5b572ccc
Iberian walls for Caspian Sea skirmish map.
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Rubble for these houses.
This was SVN commit r14066.
2013-11-02 16:54:15 +00:00
c1c45bd7c8
Caspian Sea skirmish map.
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Clouds.
This was SVN commit r14065.
2013-11-02 15:28:33 +00:00
552a4527ca
Iberian walls for Deccan Plateau skirmish map.
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Specific Name for Mauryan maiden guards (Visha Kanya).
Clarified the Iberian json a bit.
Some tooltip tweaking.
This was SVN commit r14060.
2013-10-31 17:21:10 +00:00
538c250d67
Fix typos in descriptions of random maps. Refs #2185 .
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This was SVN commit r14053.
2013-10-28 20:19:09 +00:00
fcde137b30
Viriato.
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This was SVN commit r14051.
2013-10-28 14:35:25 +00:00
30af350e31
New Neareastern Badlands skirmish map and it's awesome with Whizbang Graphics (WBG) enabled.
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Tweaked some stuff on a few maps.
Fixed Iberian Walls for Nile River skirmish.
Changed names for Ptolemaic warships.
A couple of technology portraits for Advanced and Elite upgrades (these
techs are not implemented, but planned).
This was SVN commit r14047.
2013-10-26 15:10:15 +00:00
a45b074b07
Renamed the Arabian Oasis maps to Libyan Oasis, because the Egyptian eye candy assets insinuate the Libyan Desert instead of the Arabian Desert.
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Changed Nile River maps to "naval" maps because the AI gets stuck trying
to cross the river.
Renamed the "ptol" statue ruins to "egyptian" statue ruins. Makes them
more generically "Egyptian".
Ensured siege engines can only be built in City Phase.
This was SVN commit r14044.
2013-10-26 10:31:52 +00:00
64dc783a18
Simplified the Spartan population penalty.
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Changed costs on a few units.
New tooltips and hero auras for Carthaginian heroes Hannibal, Hamilcar,
and Maharbal. (see: wiki civ profile)
Fixed specificname for some Carthaginian units.
Added a field entity for "skirmish" maps.
This was SVN commit r14043.
2013-10-26 09:40:21 +00:00
fe6d508a82
Punjab skirmish map.
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Some map tweaks.
This was SVN commit r14042.
2013-10-26 03:07:03 +00:00
1ee4c52779
All 4 players on Nile River skirmish map now have Iberian walls.
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This was SVN commit r14041.
2013-10-25 09:00:46 +00:00
10ddc2aed6
Fixed starting unit for Ptolemies.
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Nile River skirmish map (still needs Iberian walls for 2 of the
players).
New map preview for Arabian Oasis.
Moved Civic Center back to Town Phase, but made it take twice as long to
build.
Fixed elephant template.
Fixed up Persian Highlands skirmish map based on some notes from
Alpha123.
This was SVN commit r14040.
2013-10-25 08:02:55 +00:00
4e86b00a05
Remove inconsistencies in the manual. Refs #2185 .
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Fix player name.
Make log messages when saving games use quotes around paths.
This was SVN commit r14037.
2013-10-23 22:18:40 +00:00
2117f77812
Fixed some resource placement.
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This was SVN commit r14033.
2013-10-20 01:18:59 +00:00
50a2bddf77
Fixed some goats.
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This was SVN commit r14032.
2013-10-20 01:10:02 +00:00
34d927f25c
These two skirmish maps are now complete with walls for Iberians.
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This was SVN commit r14031.
2013-10-19 23:52:28 +00:00
15f565f316
Corinthian Isthmus and Persian Highlands skirmish maps (wip).
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This was SVN commit r14030.
2013-10-19 20:54:41 +00:00
57d47f23c9
This was SVN commit r13997.
2013-10-13 18:11:54 +00:00
4f03550adf
Create a special starting unit entity for skimish maps.
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This was SVN commit r13990.
2013-10-11 23:36:02 +00:00
5c3ff86219
add different skirmish structures + skirmish demo map containing all skirmish templates so far
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This was SVN commit r13975.
2013-10-08 18:02:35 +00:00
573215dad8
Fixed the player names on this map.
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This was SVN commit r13960.
2013-10-06 20:51:30 +00:00
4cfee05c31
New skirmish templates for Brit war dog and Maur Worker Elephant. Added to current Skirmish maps.
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This was SVN commit r13959.
2013-10-06 20:23:21 +00:00
c21953b434
Added some Iberian walls to a couple of skirmish maps.
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Rethought the naming scheme of the skirmish maps.
This was SVN commit r13949.
2013-10-05 21:58:42 +00:00
a1ceda4012
Polishing the Random Maps: The last batch...
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This was SVN commit r13948.
2013-10-05 18:29:44 +00:00
433b29d6dc
Fix description of Belgian Bog skirmish map.
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This was SVN commit r13943.
2013-10-04 23:14:52 +00:00
76d9893123
New skirmish maps.
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Fixed some things.
This was SVN commit r13942.
2013-10-04 18:11:13 +00:00
2283aedc3c
The first Skirmish maps.
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Temporary selection and complete sounds for Theater, Elephant Stables,
Cavalry Stables, Blacksmith, and Wonder. Sounds by LAVS. He is working
on improving them.
This was SVN commit r13941.
2013-10-04 13:17:21 +00:00
5c35690309
Fixes broken statue ruins template and replaces old statue treasures with ruins
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This was SVN commit r13937.
2013-10-04 01:15:16 +00:00
e382967e34
Updated a bunch of things.
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New waypoint and garrison flags for Ptolemies. New texture for Ptolemies
woman. Fixed footprint for statues ruin. etc.
This was SVN commit r13931.
2013-10-02 18:51:49 +00:00
2ea0620abb
Reduce the health drain of the Nubian Archer.
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Fixed the Lighthouse to not have the Library special tech.
Ptol Military Settlement has better sounds and a different portrait.
Increased defense tower limit since they now have a min distance limit.
Tweaked Ptolemies demo map.
This was SVN commit r13913.
2013-09-29 16:29:38 +00:00
f4abcd2ef9
Gauls get: Tavern and Naked Fanatic.
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Britons get: Rotary Mill.
So, now all Celts get Rotary Mill, but also a unique unit-producing
building.
Britons now have a better demo "sandbox" map.
Ptolemies now play like they are intended. Just need tons of new
artwork. ;) Try them out on the demo map: Sandbox - The Ptolemaic
Egyptians.
Some highlights: Their Nubian Archers train very fast, but have a finite
life. The Lighthouse can be built on the shoreline (but looks like a
library). Their Military Settlement works as intended (can be built in
neutral territory, but min distance of 80 meters).
Testing out: Farm field limits (+8 per Farmstead, +2 per civ center).
This was SVN commit r13909.
2013-09-29 14:37:26 +00:00
2d1b7914a6
This was SVN commit r13900.
2013-09-28 11:58:05 +00:00
b8a5acfd9e
Preview image for The Gauls demo map.
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This was SVN commit r13899.
2013-09-26 18:44:45 +00:00
6880fd214f
Fixed name of this map.
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This was SVN commit r13896.
2013-09-24 18:41:19 +00:00
59c8e9e6dc
Big gameplay experiment: Moved Civic Centers from Town Phase to City Phase to see what it does to multiplayer match ups.
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New "sandbox" demo map for the Gauls.
Renamed "Night's Watch" to "Sentries."
This was SVN commit r13894.
2013-09-24 15:55:35 +00:00
bb506fb578
Spec maps and new player color texture for Greek females.
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This was SVN commit r13883.
2013-09-21 12:41:05 +00:00
de68973191
Changed the phase up sound.
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Added a new "tech complete" sound for ALL techs.
Added some new armor techs for infantry and spearmen.
This was SVN commit r13849.
2013-09-15 07:53:01 +00:00
4f138eaa12
Made the time icon slightly smaller.
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Archers have less attack and cost slightly more.
Defense Towers now have a minimum build distance and are weaker.
This was SVN commit r13845.
2013-09-14 23:19:36 +00:00
d51217f718
Fix gazelle in deep water starting position on Oasis 9. Fixes #2123
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This was SVN commit r13819.
2013-09-10 09:36:27 +00:00
a406863e0e
fix bridge edge obstruction size and rotation of hele bridge edge
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This was SVN commit r13813.
2013-09-09 12:11:34 +00:00
63f28f1a43
Increased build limit of Embassies to 2. This means you can build 2 of the same entity or 2 different out of the 3 available.
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This was SVN commit r13801.
2013-09-06 19:26:49 +00:00
a7132dc66a
Updated Macedonians sandbox demo map.
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Fixed Carthaginians special tech "Colonization."
Fixed Carthage json file.
This was SVN commit r13797.
2013-09-02 16:26:19 +00:00
3774b2051d
This was SVN commit r13790.
2013-09-01 04:22:28 +00:00
4dd1397e15
Mauryans and Britons now start with a cav skirm in addition to their special starting unit (Worker Elephant and War Dog respectively).
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Fixed a unit availability thing for Macedonians.
This was SVN commit r13788.
2013-08-31 19:27:37 +00:00
66ab19086a
Updated Stoa tip image.
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Updated Persian Architecture tip text.
Adjusted upward the number of max gatherers for small mines and the
unfinished Greek temple ruin.
Tweaked Cycladic Archipelago 6 (fixed fish and treasure positions).
Tweaked Gold Oasis 1 (made it possible to build a civic center in the
middle of the "Gold Patches."
Adjusted the Spartan House history entry, based on text by contributor
Thorfinn the Shallow Minded.
This was SVN commit r13785.
2013-08-30 22:35:15 +00:00
e79c2aa953
make all Iberian buildings available in the sandbox map (add walls, blacksmith and fire ship)
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This was SVN commit r13775.
2013-08-26 11:38:41 +00:00
e75765faae
Fixed some Greek corral prop problems.
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Fixed Storehouses tip.
Fixed the names for ALL Iberian units and buildings.
Added a build restriction for the Iberian Monument.
This was SVN commit r13769.
2013-08-25 22:20:09 +00:00
acf899bb47
Fixed some Corral errors.
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Fixed some Persian building stuff.
This was SVN commit r13764.
2013-08-25 17:36:34 +00:00
aa95f3420d
Cleaned up and fixed the whale templates. Still need a custom selection ring.
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Made Carthaginian Sacred Band Infantry and Cavalry cost metal instead of
wood.
Updated Cycladic Archipelago 6.
This was SVN commit r13749.
2013-08-24 13:31:25 +00:00
827ec20b1f
Made the Cart trade ship avail in Village phase as a kind of "sea trade" bonus for them.
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This was SVN commit r13731.
2013-08-21 17:27:28 +00:00
081707039a
Updated Cycladic Archipelago 6. Both sides now playable.
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This was SVN commit r13728.
2013-08-21 15:20:27 +00:00
4d9b81f40e
This was SVN commit r13712.
2013-08-19 18:09:09 +00:00
bcf7115b5c
Fix Aegis to work properly for A14, also rename the folder from "qbot-wc" to "aegis" (thus apparent huge number of changes). Adds a "sandbox" difficulty setting that will never attack, collect resources 50% slower, and is pop-capped at 70 for beginners.
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This was SVN commit r13683.
2013-08-17 13:59:53 +00:00
b818a54b06
Tweaked some maps.
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Updated some "tips" images.
Tweaked civ center radius and town phase radius boost.
Added some clarification language to the Farm Field tooltip.
This was SVN commit r13677.
2013-08-17 10:15:38 +00:00
ba244b509c
Fixed the portrait for this tech.
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Adjusted water a little bit for these scenarios.
This was SVN commit r13653.
2013-08-13 00:55:47 +00:00
3f0354943f
Polishing thePolishing the Random Maps: Archipelago, English Channel, Islands, Lake, Lorraine Plain, Migration, Neareastern Badlands, Northern Lights, Oasis, Persian Highlands.
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This was SVN commit r13640.
2013-08-09 12:30:59 +00:00
c8b8dd24e6
This was SVN commit r13639.
2013-08-09 00:03:51 +00:00
bff070c6cb
Polishing the Random Maps: Gulf of Bothnia, Hyrcanian Shores, Islands, Kerala, Lake, Latium.
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This was SVN commit r13630.
2013-08-04 12:31:43 +00:00
17fd4fab94
Polishing the Random Maps: Fortress, Gear, Guadalquivir River
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This was SVN commit r13622.
2013-08-01 17:58:51 +00:00
c438a1eb82
Polishing the Random Maps: Alpine Valley, Archipelago, Cantabrian Highlands, Canyon, Continent, Corinthian Isthmus, English Channel
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This was SVN commit r13619.
2013-07-31 10:05:48 +00:00
f3823847b0
Polishing the Random Maps: Archipelago, Ardennes Forest, Atlas Mountains, Cantabrian Highlands
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This was SVN commit r13618.
2013-07-30 11:09:40 +00:00
477855fbf5
Polishing the Random Maps: Alpine Valley, Anatolian Plateau, Archipelago
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This was SVN commit r13617.
2013-07-30 07:56:09 +00:00
70e67af87f
Polishing the Random Maps: Alpine Valley
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This was SVN commit r13613.
2013-07-29 14:22:54 +00:00
4dfe1d6df9
Polishing the Random Maps: Alpine Valley
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This was SVN commit r13612.
2013-07-29 13:50:20 +00:00
992a8ee0b8
Polishing the Random Maps: Aegean Sea and Alpine Valley
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This was SVN commit r13611.
2013-07-29 12:52:31 +00:00
629492625f
Some touching up.
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This was SVN commit r13610.
2013-07-29 12:35:05 +00:00
e3c42a204e
Fixing a bug
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This was SVN commit r13607.
2013-07-29 04:30:03 +00:00