7cfbf43f5e
This was SVN commit r12061.
2012-07-03 07:07:50 +00:00
db943341a8
Secretly adding Gear random map.
...
This was SVN commit r12055.
2012-07-02 13:11:02 +00:00
11ec25726a
Bug fixes. Some suggested by wraitii.
...
This was SVN commit r12054.
2012-07-02 08:07:59 +00:00
e4f9816166
This was SVN commit r12053.
2012-07-02 07:43:44 +00:00
45c5e991d7
Fixing the bug on Deep Forest random map by FeXoR. Fixes #1513 .
...
This was SVN commit r12052.
2012-07-02 03:28:27 +00:00
f38ba1d91b
Updated the Sahel Watering Holes map.
...
This was SVN commit r12050.
2012-07-01 04:15:02 +00:00
4899144d8a
This was SVN commit r12045.
2012-06-30 02:13:40 +00:00
67e7953e3a
Mauryan Elephant stables added
...
This was SVN commit r12041.
2012-06-29 19:16:13 +00:00
347eb964bd
Fixed an error in description.
...
This was SVN commit r12039.
2012-06-29 04:14:06 +00:00
c3082fab9a
Added Sahel Watering Holes random map.
...
This was SVN commit r12038.
2012-06-29 03:52:14 +00:00
4f60ef63c2
Fixed the starting angle on Oasis.
...
This was SVN commit r12037.
2012-06-29 03:20:40 +00:00
78d90087a2
In RMS: Fix misaligned iberian bonus starting walls. Fix celt split civs errors. Add roads. Closes #1449 .
...
This was SVN commit r12034.
2012-06-28 21:02:47 +00:00
0b55844452
Mauryan support elephant
...
This was SVN commit r12032.
2012-06-27 19:53:16 +00:00
d4a44a6128
Removes "demo" keyword from volcanic lands.
...
This was SVN commit r12031.
2012-06-27 10:45:09 +00:00
0c7a9d43d7
Prevents trees to block the view of players. Refs #1408 .
...
This was SVN commit r12030.
2012-06-27 10:44:25 +00:00
4a1f417d40
Fixed a bug.
...
This was SVN commit r12029.
2012-06-27 10:22:05 +00:00
e8a4f9ce4a
This was SVN commit r12028.
2012-06-27 08:17:04 +00:00
a8dce674ce
Some minor changes. Added the possibility of a frozen sea in gulf of bothnia.
...
This was SVN commit r12023.
2012-06-26 12:29:41 +00:00
2cd95cfe1b
Added more wood to archipelago, islands and migration so that players can reach phase 2 to build a dock. Updated oasis to the current standard including ally placement and iberian wall. Replaced the polar cliff texture in random biome system.
...
This was SVN commit r12022.
2012-06-26 08:54:00 +00:00
7476ce438d
Sandbox map update
...
This was SVN commit r12016.
2012-06-24 21:58:17 +00:00
03363fe085
Updates to some more Mauryan civ files
...
This was SVN commit r12013.
2012-06-24 20:58:21 +00:00
01d9b0d4b9
Mauryan civ. Sandbox map showing placeholder units and buildings
...
This was SVN commit r12011.
2012-06-24 13:55:36 +00:00
b35bebbdbf
This was SVN commit r11994.
2012-06-21 22:30:17 +00:00
f056b8f6f0
This was SVN commit r11969.
2012-06-13 00:19:26 +00:00
c4b993075a
Celts -> Britons or Gauls.
...
This was SVN commit r11968.
2012-06-13 00:12:18 +00:00
a00b92dcd5
Gauls.
...
This was SVN commit r11954.
2012-06-09 05:57:28 +00:00
2243f699fc
Fix test failure.
...
Fix entity placement on Phoenician Levant.
This was SVN commit r11951.
2012-06-08 19:17:31 +00:00
210f0265b7
Updated Acropolis maps.
...
This was SVN commit r11932.
2012-06-02 06:00:45 +00:00
9e798addf9
This was SVN commit r11927.
2012-05-31 17:49:26 +00:00
f2e6194440
Lighting on some demo maps. No more maps use 'old' LightingModel
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This was SVN commit r11920.
2012-05-26 13:57:44 +00:00
5f6dea8455
Fix the size of the Units Demo map.
...
This was SVN commit r11912.
2012-05-25 20:42:24 +00:00
6d96dd7137
Increased the size of the Units Demo map.
...
Fixed some things about the Celts sandbox map.
This was SVN commit r11905.
2012-05-23 21:17:18 +00:00
cab27587fd
This was SVN commit r11899.
2012-05-22 15:28:21 +00:00
7559764fa6
Fixed some maps that caused errors and removed extra trees from some.
...
This was SVN commit r11897.
2012-05-22 06:38:07 +00:00
16883b225b
Gathers all the trees near the player start position near each other to make more room for players. Fixes #1408 .
...
This was SVN commit r11895.
2012-05-21 16:14:51 +00:00
088caa647f
Fixed the bug in Hyrcanian Shores. Fixes #1388 .
...
This was SVN commit r11893.
2012-05-21 09:35:05 +00:00
c4d6019599
Add garrison order sound and remove the old garrison sound.
...
Fix some map errors, tabs in templates and update docs.
This was SVN commit r11891.
2012-05-20 15:44:57 +00:00
97bf4df2a6
Some Athenian shields for their buildings.
...
This was SVN commit r11881.
2012-05-19 04:46:50 +00:00
0d9dcac82a
Changing the Greek civs on these maps.
...
This was SVN commit r11877.
2012-05-18 21:42:55 +00:00
862f6fb3e3
Update to Necropolis.
...
This was SVN commit r11872.
2012-05-17 13:43:15 +00:00
fb44299104
This was SVN commit r11871.
2012-05-17 13:10:12 +00:00
a317d20b39
Romans Sandbox map.
...
This was SVN commit r11862.
2012-05-14 04:19:22 +00:00
8bd73e774e
Deleted Granicus River.
...
Fixed Isthmus description.
Renamed and tweaked Battle for Tiber.
This was SVN commit r11855.
2012-05-12 22:05:05 +00:00
3668f691ef
Made the river traversable to help the AI.
...
This was SVN commit r11852.
2012-05-12 20:53:25 +00:00
2ba6b90a1c
Fixed starting camera.
...
This was SVN commit r11849.
2012-05-12 06:12:38 +00:00
6fcf84250a
Gallic Fields prettied up a bit.
...
This was SVN commit r11844.
2012-05-12 03:49:59 +00:00
cc2f3647a3
Zagros Mountains 2: Macedonia vs. Persia.
...
This was SVN commit r11843.
2012-05-12 01:15:55 +00:00
8c6a1995e5
teams
...
This was SVN commit r11837.
2012-05-11 00:06:06 +00:00
3d6c3752ae
Restores player data to _default.xml as a temporary fix for some problems related to #1398 .
...
This was SVN commit r11836.
2012-05-10 23:35:48 +00:00
9610f72636
Typo.
...
This was SVN commit r11833.
2012-05-10 22:46:14 +00:00
2fa29d0115
Acropolis tweaks.
...
This was SVN commit r11832.
2012-05-10 22:41:12 +00:00
502047b746
Fix unit demo map.
...
This was SVN commit r11831.
2012-05-10 22:35:57 +00:00
831da7f93e
Fixed this map.
...
This was SVN commit r11825.
2012-05-10 21:44:55 +00:00
23cd022eff
Map stuff.
...
This was SVN commit r11819.
2012-05-10 18:07:25 +00:00
1f5f82f375
Fixes invalid civ check in rmgen.
...
Removes some default data from the Atlas blank map.
Changes default civ in autostart-random mode.
This was SVN commit r11809.
2012-05-09 23:06:03 +00:00
1de1a9b9d8
Fixed error on Necropolis.
...
This was SVN commit r11799.
2012-05-08 23:22:06 +00:00
9fecad12c3
FeXor's updated map stuffs.
...
This was SVN commit r11793.
2012-05-08 17:45:32 +00:00
82dcfe4301
Updates to these Oasis maps.
...
This was SVN commit r11772.
2012-05-06 02:21:42 +00:00
4268f43587
This was SVN commit r11771.
2012-05-06 01:19:15 +00:00
d615ac64da
Fix wall preview not disappearing when starting building placement immediately afterwards.
...
Adds some extra buildings to WallTest map to make Town Phase available
faster.
This was SVN commit r11769.
2012-05-06 00:07:34 +00:00
d67d2e2370
Updated some documentation in CmpObstructionManager
...
This was SVN commit r11766.
2012-05-05 23:10:25 +00:00
a6a7883af3
Updated map
...
This was SVN commit r11759.
2012-05-05 19:17:25 +00:00
cd833a09b8
This was SVN commit r11758.
2012-05-05 04:38:06 +00:00
e0f670ddfb
This was SVN commit r11755.
2012-05-05 00:10:03 +00:00
9c3e94acfd
FeXor's Iberian Walls.
...
This was SVN commit r11754.
2012-05-04 23:50:43 +00:00
4d35f78819
Template and tech tweaks.
...
This was SVN commit r11720.
2012-05-02 16:22:33 +00:00
aca61b3ccf
This was SVN commit r11680.
2012-04-26 20:41:17 +00:00
e6cb5fade6
Shift-clicking the control group button adds to selection. Patch by mk12. Fixes #1345 .
...
Add AI to Battle for the Tiber map.
This was SVN commit r11662.
2012-04-24 15:58:02 +00:00
ac4e25e17f
Added volcanic lands and a new islands random maps. Changed the name of previous islands map to "cycladic archipelago".
...
This was SVN commit r11653.
2012-04-23 08:58:55 +00:00
5101393f26
This was SVN commit r11648.
2012-04-23 00:51:21 +00:00
d3d95c6b66
This was SVN commit r11595.
2012-04-21 07:19:43 +00:00
9a58afcb62
Internal to Public.
...
This was SVN commit r11573.
2012-04-19 22:38:00 +00:00
b535c76ca1
This was SVN commit r11572.
2012-04-19 21:40:31 +00:00
496445c615
New mapz0rz
...
This was SVN commit r11568.
2012-04-19 08:31:05 +00:00
d9cb518904
Updated maps.
...
This was SVN commit r11563.
2012-04-19 07:19:23 +00:00
9572a4314a
Iberian wall.
...
This was SVN commit r11555.
2012-04-18 19:59:53 +00:00
454af1928d
Selection groups for healers.
...
This was SVN commit r11553.
2012-04-18 19:53:10 +00:00
41f50e6b4c
specular added for more objects.
...
Boosted healing stats for healer ranks.
This was SVN commit r11542.
2012-04-17 21:57:55 +00:00
bee7ecc90c
Iberian Walls for these maps.
...
This was SVN commit r11531.
2012-04-17 05:39:12 +00:00
c6f9df4020
Map name tweaks. Use Arabic numerals instead of Roman.
...
This was SVN commit r11521.
2012-04-15 20:55:27 +00:00
c942d3e8c6
Fixed these maps.
...
This was SVN commit r11516.
2012-04-15 18:23:45 +00:00
1ee8bfe231
Update wall_builder and add wall_demo map. Patch by FeXoR. Closes #1311 .
...
This was SVN commit r11515.
2012-04-15 17:23:05 +00:00
544f5ff048
Fixing errors in a number of demo maps
...
This was SVN commit r11513.
2012-04-15 11:25:07 +00:00
27906080e2
Wall bonus for Iberians on these maps.
...
This was SVN commit r11512.
2012-04-15 06:50:21 +00:00
7cc39dc461
Wall bonus for Iberians on Acropolis II.
...
This was SVN commit r11511.
2012-04-15 06:34:11 +00:00
fda1d07794
Tweaking some pop costs.
...
This was SVN commit r11450.
2012-04-08 07:27:56 +00:00
83422923aa
Added deep forest map by FeXoR. Fixes #1287 .
...
This was SVN commit r11444.
2012-04-06 19:15:58 +00:00
a569194d37
Fixing some missing units.
...
This was SVN commit r11436.
2012-04-05 04:01:24 +00:00
2ba6b4d185
Missed anatolian plateau in previous commit
...
This was SVN commit r11431.
2012-04-04 21:06:05 +00:00
47ea2ef167
Convert rmgen to use anticlockwise angle from the positive x axis for unit placement, patch from FeXoR, fixes #1289 .
...
This was SVN commit r11430.
2012-04-04 20:53:17 +00:00
4659d60c19
This was SVN commit r11395.
2012-03-24 03:20:36 +00:00
c8d7e1c006
Tweaked a bunch of templates.
...
This was SVN commit r11391.
2012-03-22 07:12:00 +00:00
b90cedf0a6
Cost tweaks and other things.
...
This was SVN commit r11390.
2012-03-22 02:07:17 +00:00
f53823b498
Oasis X tweaks.
...
This was SVN commit r11384.
2012-03-21 06:19:36 +00:00
65c39cb74e
This was SVN commit r11383.
2012-03-21 05:33:58 +00:00
4b3d98ad71
Fixed bug in library.js GetAngle function
...
This was SVN commit r11370.
2012-03-19 09:32:49 +00:00
9bbb341e23
Temperate and Tropic farmland terrains.
...
This was SVN commit r11368.
2012-03-19 04:06:21 +00:00
c12125018c
Farmland and other terrain updates.
...
This was SVN commit r11367.
2012-03-19 03:41:55 +00:00
5e145c8b2d
This was SVN commit r11366.
2012-03-19 01:53:44 +00:00
7c51e743fa
Modified rmgen GetAngle function to use atan2 and the standard mathematical angle convention (WARNING this changes return values so will break scripts using the old version) and changed getGradient so it returns Infinity for infinite gradient lines. Added errors if people try and use unsafe javascript maths functions.
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This was SVN commit r11363.
2012-03-18 18:40:27 +00:00
208e642089
More random maps and FeXoR's wall system.
...
This was SVN commit r11361.
2012-03-18 07:53:18 +00:00
6dac7f30d7
Fixed the description for archipelago.
...
This was SVN commit r11352.
2012-03-17 08:24:50 +00:00
41cbe0a315
Tweaked some maps.
...
This was SVN commit r11351.
2012-03-17 08:13:52 +00:00
7d52cbc540
Roman army tents. Try out Oasis IX. :)
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This was SVN commit r11350.
2012-03-17 02:42:02 +00:00
cab65bb932
Added new random maps. Tweaked some existing ones. Added tree actors to randombiome.js. Added new functions.
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This was SVN commit r11347.
2012-03-16 14:06:32 +00:00
c70cbe1e00
Made it so that there isn't a huge puff of smoke when the Celt Temple and Roman Army Camp are selected for construction.
...
This was SVN commit r11341.
2012-03-15 07:33:30 +00:00
c5f61b660e
Fix old references to scout tower
...
This was SVN commit r11339.
2012-03-14 13:09:36 +00:00
9edd53a796
Fixed a bug with getTerrainTexture function.
...
This was SVN commit r11337.
2012-03-14 11:59:44 +00:00
10410e4e3b
This was SVN commit r11336.
2012-03-14 02:49:28 +00:00
e57730ecce
This was SVN commit r11331.
2012-03-14 00:22:46 +00:00
5ffee8e4e0
Fixing a minor error.
...
This was SVN commit r11330.
2012-03-14 00:10:02 +00:00
9ff8d706f5
Acropolis IV.
...
This was SVN commit r11325.
2012-03-13 08:21:02 +00:00
e35d8f7df9
This was SVN commit r11324.
2012-03-13 02:59:14 +00:00
83c276afc4
Ruins gathering sounds.
...
Portrait for Rhodian Slinger.
Updated the name of the Roman merchant.
Updated the names of these maps.
This was SVN commit r11323.
2012-03-13 01:59:06 +00:00
f027a64251
This was SVN commit r11319.
2012-03-11 08:46:54 +00:00
8dd841b116
Fixed a pop limit thing. Seems to be an Atlas bug with this.
...
This was SVN commit r11318.
2012-03-11 07:44:51 +00:00
b099676175
A couple of new Death Canyon variants.
...
This was SVN commit r11316.
2012-03-11 07:35:10 +00:00
d3727a99f9
Updated Oasis X
...
This was SVN commit r11311.
2012-03-10 20:08:48 +00:00
39844eaadc
tweaked this map
...
This was SVN commit r11295.
2012-03-10 02:10:03 +00:00
48b744a7f5
Fixed blue player color.
...
This was SVN commit r11294.
2012-03-10 01:36:33 +00:00
b6cd9a47a5
Fixed Greek temple prop point error.
...
Also: Re-added the B and C variants, by working around the root node
problem with smoke. Added 'smoke' prop nodes to the A, B, &C base meshes
so that the prop meshes for these variants can continue to use the
'root' node.
Fixed some Player 1 color issues in a few maps. More to come.
This was SVN commit r11293.
2012-03-10 01:25:39 +00:00
aae8a06576
This was SVN commit r11290.
2012-03-09 04:09:19 +00:00
829a5444fe
Updated Trade Demo map.
...
Updated some Greek horse textures.
Tweaked Greek and Roman Traders.
This was SVN commit r11287.
2012-03-09 02:12:50 +00:00
497aadb653
trader tweaks. trading demo map
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This was SVN commit r11286.
2012-03-09 00:34:53 +00:00
b3f4b9af7f
Some temp trader stuff until we can make them look prettier at a later date.
...
This was SVN commit r11282.
2012-03-08 21:31:59 +00:00
84f1914434
Added Rhine Marshlands
...
This was SVN commit r11278.
2012-03-08 19:46:38 +00:00
9016b8d866
#Corsica random map script by wraitii.
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This was SVN commit r11266.
2012-03-07 19:17:01 +00:00
d115561a26
Fixed a crash when less than 8 players were present in some random maps.
...
This was SVN commit r11265.
2012-03-07 12:36:22 +00:00
3f6ae7554d
This was SVN commit r11264.
2012-03-07 11:25:50 +00:00
8eb390287d
Updated Isthmus map.
...
This was SVN commit r11261.
2012-03-06 09:24:39 +00:00
2223e7c857
New "Isthmus" map.
...
This was SVN commit r11260.
2012-03-06 08:01:42 +00:00
b3f22597e3
Tweaked Oasis IX
...
This was SVN commit r11256.
2012-03-06 00:05:12 +00:00
85847c3da6
Attempting to make the map more challenging.
...
This was SVN commit r11247.
2012-03-05 06:55:17 +00:00
e02ad39830
Fixed a pop cap bug on Oasis IX
...
This was SVN commit r11246.
2012-03-05 05:33:48 +00:00
38ec523c01
This was SVN commit r11245.
2012-03-05 04:39:27 +00:00
89e36154bc
Made Oasis IX more challenging. Added destruction dust to the Greek theatron.
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This was SVN commit r11244.
2012-03-05 04:17:30 +00:00
f3a52dd440
Fixes incorrect and inconsistent tests for undefined.
...
Removes unused buggy GUI script.
Corrects some inconsistent formatting.
This was SVN commit r11241.
2012-03-04 22:59:14 +00:00
986bd39ef4
Minor tweaks and fixes.
...
This was SVN commit r11238.
2012-03-04 13:18:59 +00:00
92b50ed078
Tweaked Oasis X.
...
This was SVN commit r11236.
2012-03-04 06:59:03 +00:00
8c68625ca2
New faction emblem for the Romans. Celt cav skirms now gather meats correctly.
...
This was SVN commit r11235.
2012-03-04 06:47:35 +00:00
06672f0001
This was SVN commit r11229.
2012-03-03 20:47:49 +00:00
59ce8b3081
Tweaks player starting positions so that allies are near each other. Adds some useful functions to the game.
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This was SVN commit r11220.
2012-03-02 13:17:35 +00:00
70c8e26c12
Oasis maps galore!
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This was SVN commit r11212.
2012-03-01 06:45:33 +00:00
4163197d10
Oasis VIII
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This was SVN commit r11206.
2012-02-29 22:12:15 +00:00
d5fe7004bc
This was SVN commit r11205.
2012-02-29 22:08:39 +00:00
437e9bb1b1
New hoplite portrait. Fixed civ on Nile River.
...
This was SVN commit r11196.
2012-02-28 19:23:14 +00:00
fe38587112
Tweaked Roman army camp and fortress.
...
This was SVN commit r11187.
2012-02-27 22:51:19 +00:00
64f0a91efc
Adds new metal and stone mines for polar and alpine biomes.
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This was SVN commit r11181.
2012-02-27 15:09:56 +00:00
e82182252c
Fixed a major bug.
...
This was SVN commit r11180.
2012-02-27 11:56:53 +00:00
9272153ee7
Adds "Arennes Forest" by mmayfield45. Fixes the river texture for snowy biome of "Rivers".
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This was SVN commit r11174.
2012-02-26 15:01:24 +00:00
81a127433d
This was SVN commit r11164.
2012-02-25 23:04:22 +00:00
9b15970a48
Update healer templates and scenarios to add ranks.
...
Also added a comment to FSM.js to clrify that state names must be A-Z
only
This was SVN commit r11161.
2012-02-25 20:07:30 +00:00
42d60d52c0
Adds "TILE_CENTERED_HEIGHT_MAP" to aegean sea.
...
This was SVN commit r11158.
2012-02-25 17:50:01 +00:00
bc805bd357
Adds the path placer library by historic_brunno to rmgen. Fixes #892 .
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Also takes all the duplicated parts of random maps including the new
player start entities and random biome system into rmgen libraries.
Tweaks nile river and snowflake random maps.
This was SVN commit r11152.
2012-02-25 15:53:43 +00:00
3a3f946d16
Median Oasis II complete.
...
This was SVN commit r11143.
2012-02-25 07:07:56 +00:00
17b8c6360e
fixed player thing
...
This was SVN commit r11141.
2012-02-25 05:44:14 +00:00
2379c10e0c
Tweaks for Median oasis II
...
This was SVN commit r11138.
2012-02-24 19:59:22 +00:00
a9b963c3a5
Added new Random maps. Updated the existing ones with the new starting unit formation.
...
This was SVN commit r11137.
2012-02-24 10:34:05 +00:00
c1e3c6ecb0
This was SVN commit r11133.
2012-02-24 01:04:00 +00:00
0b494d4834
Tweaked date palm leaf colors. tweaked environment for the ships demo map.
...
This was SVN commit r11127.
2012-02-23 08:14:55 +00:00
ce478b7ece
Updating ship demo map with new ships
...
This was SVN commit r11122.
2012-02-23 00:21:48 +00:00
ccf1b1290f
Added destruction dust to a bunch of structures.
...
Made the Parthenon prettier.
This was SVN commit r11098.
2012-02-19 02:26:47 +00:00
42a407ee23
Fixing typos and updating tooltips to be somewhat more consistent.
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This was SVN commit r11096.
2012-02-18 20:54:03 +00:00
cf5254b1e6
#Initial test for Destruction Dust.
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This was SVN commit r11090.
2012-02-18 00:19:41 +00:00
7b0d3aea83
Punjab II map.
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This was SVN commit r11087.
2012-02-17 05:35:30 +00:00
e09403c792
This was SVN commit r11086.
2012-02-17 00:37:35 +00:00
7e86d2fa98
This was SVN commit r11052.
2012-02-12 16:09:24 +00:00
5ad1664ed6
This was SVN commit r11032.
2012-02-06 16:10:52 +00:00
90fabfc215
Fixed war dog issue.
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This was SVN commit r11026.
2012-02-05 03:35:44 +00:00
1a016a4727
Scout tower -> Defense tower.
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This was SVN commit r11019.
2012-02-04 21:51:06 +00:00
38c26c8924
Tweaking pop bonuses. Updated "palisade" portrait. New Oasis VII map.
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This was SVN commit r11005.
2012-02-02 22:45:02 +00:00
ef76738dac
This was SVN commit r11003.
2012-02-02 01:50:37 +00:00
075951881d
This was SVN commit r10999.
2012-01-31 19:55:33 +00:00
c1a66d380c
This was SVN commit r10997.
2012-01-31 05:55:09 +00:00
debc4138d1
Some "Red" Savanna terrains.
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This was SVN commit r10979.
2012-01-29 01:50:27 +00:00
b37f0f55c9
*TEMPORARY* Roman Army Camp placeholder.
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This was SVN commit r10968.
2012-01-27 21:09:00 +00:00
901d507687
HistoryGuy's requested Oasis match up.
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This was SVN commit r10966.
2012-01-27 20:19:17 +00:00
bab593fc6b
#New audio additions, notably resource selections and ship selection and death.
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This was SVN commit r10962.
2012-01-25 02:51:48 +00:00
cdcd259dd9
Tweaking foliage colors.
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Tweaked outpost/scout towers tips.
Touched up Gambia River and Punjab.
This was SVN commit r10958.
2012-01-23 13:23:51 +00:00
60e6a71870
This was SVN commit r10957.
2012-01-22 23:19:34 +00:00
69a6015929
Updated Ships Demo map to feature all the latest ships.
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This was SVN commit r10955.
2012-01-22 23:04:12 +00:00
ae6f144eda
More house cleaning.
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This was SVN commit r10950.
2012-01-22 17:28:03 +00:00
1b8d52dd6b
Cleaning out unused PMD mesh files. 272 files, total.
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This was SVN commit r10948.
2012-01-22 15:22:21 +00:00
206d83636d
#Punjab map, still a work in progress.
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#Tropical grass sprites.
This was SVN commit r10941.
2012-01-21 14:42:32 +00:00
fbf19649c1
Updating Mediterranean terrains.
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This was SVN commit r10934.
2012-01-19 01:56:46 +00:00
dac87093c6
Hero attack balancing.
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Updated a few terrains.
This was SVN commit r10931.
2012-01-18 22:26:33 +00:00
73143f48fe
Tweaked a couple maps.
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Made outpost last a little longer.
Adjusted war dog cost again.
This was SVN commit r10927.
2012-01-18 16:00:34 +00:00
b928b334b3
Nerfed the War Dog a bit.
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Tweaked Gambia River to have tributaries.
This was SVN commit r10925.
2012-01-18 10:41:18 +00:00
cd940b408c
Gambia River is now more like the random map description.
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This was SVN commit r10921.
2012-01-17 15:40:32 +00:00
bf8f019480
Added Carthaginians to Acropolis III. So now it is Rome vs. Carthage.
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This was SVN commit r10910.
2012-01-15 15:28:14 +00:00
40b9fc8c1e
This was SVN commit r10905.
2012-01-13 09:49:05 +00:00
2b59c16d16
Updated grass terrains.
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Tweaked maps.
New "outposts" tip.
This was SVN commit r10900.
2012-01-12 10:34:58 +00:00
cf729d7bb1
Added TILE_CENTERED_HEIGHT_MAP flag to the mapgen scripts. This allows easy height based terrain painting if enabled. This is false by default for backwards compatibility.
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This was SVN commit r10878.
2012-01-05 22:09:53 +00:00
240142346b
Fix unreachable resources on random maps by Spahbod ( fixes #1078 )
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This was SVN commit r10875.
2012-01-05 14:27:42 +00:00
83690ccf95
This was SVN commit r10864.
2012-01-04 10:56:18 +00:00
4aed173f02
Blowing snow particle. Map tweaks. Tweaked snowy pine texture.
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This was SVN commit r10859.
2012-01-03 09:50:42 +00:00
fc4832c996
A few texture updates.
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This was SVN commit r10848.
2012-01-01 23:00:55 +00:00
4d41b064a8
This was SVN commit r10839.
2011-12-31 10:26:05 +00:00
081feaad34
Some name fixes and tweaking a map.
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This was SVN commit r10828.
2011-12-29 10:23:55 +00:00
dba2bd2da2
First Roman map.
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This was SVN commit r10809.
2011-12-24 08:32:06 +00:00
e56a0edc2c
This was SVN commit r10772.
2011-12-19 18:20:45 +00:00
4c76547187
This was SVN commit r10768.
2011-12-18 23:19:25 +00:00
79703558b8
This was SVN commit r10767.
2011-12-18 23:11:58 +00:00
dda706eeea
Marking naval maps as multiplayer only maps and removing AI defaults from them
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This was SVN commit r10759.
2011-12-18 01:11:35 +00:00
b9351306b6
Fixed whale hunting thanks to philip.
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This was SVN commit r10752.
2011-12-17 18:07:36 +00:00
c12215d65d
This was SVN commit r10745.
2011-12-17 03:37:10 +00:00
78dfb6e9f9
Fast Oasis map player giraffe fix
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This was SVN commit r10739.
2011-12-15 11:04:45 +00:00
d6050afc71
This was SVN commit r10729.
2011-12-14 20:32:58 +00:00
6b91c697a0
This was SVN commit r10723.
2011-12-13 21:28:47 +00:00
1e46e1a195
This was SVN commit r10720.
2011-12-11 23:15:01 +00:00
ec315b720b
Updating map files to use the same AI
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This was SVN commit r10716.
2011-12-11 18:00:02 +00:00
035f398a36
This was SVN commit r10715.
2011-12-11 14:50:20 +00:00
d19726a8bf
This was SVN commit r10688.
2011-12-08 08:31:05 +00:00
a8b479b804
Persian horse/chariot stuff.
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This was SVN commit r10683.
2011-12-07 14:56:26 +00:00
c5f8fefb96
Oodles of Persian stuff.
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This was SVN commit r10672.
2011-12-05 16:34:48 +00:00
cc23ea8f04
New Persian Farmstead.
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Updated Oases maps.
This was SVN commit r10670.
2011-12-04 18:06:22 +00:00
ef58da1ba3
#Xerxes starting to take shape.
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Adjusted some default AIs on a couple maps.
Moved training of Persian heroes to their palace.
This was SVN commit r10658.
2011-12-02 19:10:49 +00:00
218f1af68e
#Cyrus The Great (Kurush II)
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Persian Healer
Tweaked Acropolis map.
This was SVN commit r10655.
2011-12-02 13:49:57 +00:00
2d373d5353
Update to some maps.
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Slightly touched up alpha channel in pers_struct.dds.
Tweaked territory radius for special buildings to look pretty.
Treasure templates.
This was SVN commit r10651.
2011-12-01 12:19:27 +00:00
e5eef18165
#New Persian Treasures.
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This was SVN commit r10650.
2011-12-01 04:46:38 +00:00
405ae7b4fc
Update to Zagros Mountains.xml
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Persian siege ram placeholder.
This was SVN commit r10648.
2011-11-30 16:14:31 +00:00
0ad19f67cd
#New Persian Markets by Enrique!
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Updates to Oasis 3, 4, and 5, which add the SB2 as the Persian starting
structure.
This was SVN commit r10644.
2011-11-30 15:01:09 +00:00
774c9e63e6
Oasis V
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This was SVN commit r10626.
2011-11-28 13:11:25 +00:00
1941577abb
This was SVN commit r10625.
2011-11-28 03:53:47 +00:00
3a240a5d92
Updated Zagros Mountains.
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This was SVN commit r10612.
2011-11-27 01:41:37 +00:00
2b7657b855
Map tweaks.
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This was SVN commit r10602.
2011-11-25 23:35:05 +00:00
151d6293c2
This was SVN commit r10595.
2011-11-25 08:08:17 +00:00
9e97c73544
This was SVN commit r10592.
2011-11-25 03:25:19 +00:00
f1c227b7da
This was SVN commit r10590.
2011-11-24 23:34:27 +00:00
d417cb6ad1
Updated Zagros Mountains with eye candy.
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This was SVN commit r10589.
2011-11-24 23:14:49 +00:00
8caef28726
This was SVN commit r10586.
2011-11-24 03:56:18 +00:00
3e23e2b621
This was SVN commit r10580.
2011-11-23 12:49:59 +00:00
b9373a9dd3
Tweaks to Death Canyon II.xml
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Fixed Persian bireme template.
Added Persian bireme to Persian Dock.
This was SVN commit r10577.
2011-11-23 02:29:29 +00:00
37b8f8b0d0
Fixes missing template errors on combat demo.
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This was SVN commit r10576.
2011-11-22 23:32:06 +00:00
7a164c6a7b
Map tweaks. New shield texture for Elite Persian spearman. Horse actors for the basic chariot.
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This was SVN commit r10552.
2011-11-18 07:51:12 +00:00
b56692a2c7
#Roman Temple by Enrique.
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Some stuff.
This was SVN commit r10533.
2011-11-14 04:19:32 +00:00
77f8f95d20
Updated the names of the Persian units and structures. Removed Tachara and replaced with Apadana.
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Took out some random flame and smoke actors from the Median Oasis map.
This was SVN commit r10502.
2011-11-10 00:49:54 +00:00
f2bbc9d4b5
Re-added Median Oasis, as a Greek vs. Persia map.
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This was SVN commit r10501.
2011-11-09 23:58:07 +00:00
7b12132650
New "sagaris" battle axe prop.
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Tweaking Persian units.
Added Persians to "Oasis III."
This was SVN commit r10490.
2011-11-09 07:58:40 +00:00
2bdf5d0440
#Big Persian unit update. Still need a lot of work.
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This was SVN commit r10473.
2011-11-07 03:11:18 +00:00
7edf74c594
some small updates
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This was SVN commit r10450.
2011-10-28 23:12:47 +00:00
79faed2ee2
Added 'Naval Maps' scenario filter
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This was SVN commit r10424.
2011-10-23 22:42:50 +00:00
5acf38c095
Randomizes player starting positions on random maps.
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This was SVN commit r10417.
2011-10-21 01:15:02 +00:00
9fdcc7a2fa
A couple of updated maps.
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This was SVN commit r10398.
2011-10-13 13:25:18 +00:00
9bb22c91a1
A package of chariot updates.
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This was SVN commit r10397.
2011-10-12 11:59:43 +00:00
956e6b5f77
Persian texture updates and chariot updates.
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This was SVN commit r10387.
2011-10-11 12:56:58 +00:00
6ef517d3c4
Updating Persians. Added Persians to Oasis IV map.
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This was SVN commit r10378.
2011-10-09 11:00:01 +00:00
706dea144f
This was SVN commit r10368.
2011-10-08 03:44:48 +00:00
45b8889479
Yeah there is.
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This was SVN commit r10367.
2011-10-07 20:42:51 +00:00
0e39511b3a
Attempts to fix random map OOS errors by avoiding parsing data to floats (uses CFixedVector3D instead). See #977 .
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Changes to rmgen API for consistency and support of 3D
position/rotation.
This was SVN commit r10326.
2011-09-26 21:36:33 +00:00