1819276b1e
A test for dust kicked up by cavalry when running.
...
This was SVN commit r11340.
2012-03-15 06:42:07 +00:00
c5f61b660e
Fix old references to scout tower
...
This was SVN commit r11339.
2012-03-14 13:09:36 +00:00
acb853056b
Fix XML error
...
This was SVN commit r11338.
2012-03-14 13:09:01 +00:00
9edd53a796
Fixed a bug with getTerrainTexture function.
...
This was SVN commit r11337.
2012-03-14 11:59:44 +00:00
10410e4e3b
This was SVN commit r11336.
2012-03-14 02:49:28 +00:00
24b38da680
Tweaked Army Camp cost.
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This was SVN commit r11334.
2012-03-14 02:28:31 +00:00
095f7a2381
#New Roman army camp.
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This was SVN commit r11333.
2012-03-14 02:19:46 +00:00
4eec2bf5d2
Fixes some bugs related to deleting saved games (in particular, load/delete was broken if the file was deleted externally while the game was running).
...
Adds saved game directory to the hotload watch list.
Logs error instead of crashing when saved game is not found.
Changes Atlas double-click selection to only pick units from the same
player.
This was SVN commit r11332.
2012-03-14 00:23:28 +00:00
e57730ecce
This was SVN commit r11331.
2012-03-14 00:22:46 +00:00
5ffee8e4e0
Fixing a minor error.
...
This was SVN commit r11330.
2012-03-14 00:10:02 +00:00
bfe5772315
xml changes
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This was SVN commit r11329.
2012-03-14 00:09:27 +00:00
f1ba777a76
Ides of March
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This was SVN commit r11328.
2012-03-13 22:54:15 +00:00
0c49ac92fe
Ides of March
...
This was SVN commit r11326.
2012-03-13 20:52:42 +00:00
9ff8d706f5
Acropolis IV.
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This was SVN commit r11325.
2012-03-13 08:21:02 +00:00
e35d8f7df9
This was SVN commit r11324.
2012-03-13 02:59:14 +00:00
83c276afc4
Ruins gathering sounds.
...
Portrait for Rhodian Slinger.
Updated the name of the Roman merchant.
Updated the names of these maps.
This was SVN commit r11323.
2012-03-13 01:59:06 +00:00
0cace671b7
Fixed bug with economy not finding food.
...
The problem was with the new caching and unhuntable animals. The cache
would have an unhuntable food source so would show as not being empty
but then when this was filtered out at a later stage. After this later
stage there would be no attempt to search a larger area.
This was SVN commit r11321.
2012-03-11 23:09:12 +00:00
cd906e074f
Added support for romans to qBot
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This was SVN commit r11320.
2012-03-11 22:24:02 +00:00
f027a64251
This was SVN commit r11319.
2012-03-11 08:46:54 +00:00
8dd841b116
Fixed a pop limit thing. Seems to be an Atlas bug with this.
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This was SVN commit r11318.
2012-03-11 07:44:51 +00:00
d7fa7477ab
Updated trade cursor.
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This was SVN commit r11317.
2012-03-11 07:41:41 +00:00
b099676175
A couple of new Death Canyon variants.
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This was SVN commit r11316.
2012-03-11 07:35:10 +00:00
915bc8d263
I noticed some units were missing promotion animations. :)
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This was SVN commit r11315.
2012-03-11 04:47:31 +00:00
0741d0ccd6
Fixed Celt slinger sound effects.
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Tweaked cav spear tooltip.
This was SVN commit r11314.
2012-03-11 04:39:53 +00:00
8e94dea94d
This was SVN commit r11313.
2012-03-11 00:23:26 +00:00
ae1d57a4c7
Made Oasis X the default map.
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This was SVN commit r11312.
2012-03-10 20:13:25 +00:00
d3727a99f9
Updated Oasis X
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This was SVN commit r11311.
2012-03-10 20:08:48 +00:00
e8c31dc9a3
This was SVN commit r11310.
2012-03-10 19:49:59 +00:00
7934e3ab0b
Fixed missing cmpIdentity null check in Barter.js:60 (causes failure on Isthmus when territory_pull entity is iterated over). Fixes #1199 .
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This was SVN commit r11309.
2012-03-10 16:34:59 +00:00
OmriLahav
5282d77c19
This was SVN commit r11304.
2012-03-10 15:03:09 +00:00
OmriLahav
f062610daf
This was SVN commit r11303.
2012-03-10 14:41:44 +00:00
OmriLahav
e18bb4adc7
This was SVN commit r11301.
2012-03-10 13:56:17 +00:00
OmriLahav
987df3b72b
This was SVN commit r11300.
2012-03-10 13:54:02 +00:00
c8fde142af
New Greek trader portrait. Tweaked Greek and Roman trade cart footprints.
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This was SVN commit r11298.
2012-03-10 07:08:31 +00:00
63b2743338
Tweaked garrison healing. Temple is now more important for healing than before.
...
This was SVN commit r11297.
2012-03-10 05:55:18 +00:00
4b7a5ac814
Allows garrison heal rate of "0" (disables healing).
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This was SVN commit r11296.
2012-03-10 04:08:15 +00:00
39844eaadc
tweaked this map
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This was SVN commit r11295.
2012-03-10 02:10:03 +00:00
48b744a7f5
Fixed blue player color.
...
This was SVN commit r11294.
2012-03-10 01:36:33 +00:00
b6cd9a47a5
Fixed Greek temple prop point error.
...
Also: Re-added the B and C variants, by working around the root node
problem with smoke. Added 'smoke' prop nodes to the A, B, &C base meshes
so that the prop meshes for these variants can continue to use the
'root' node.
Fixed some Player 1 color issues in a few maps. More to come.
This was SVN commit r11293.
2012-03-10 01:25:39 +00:00
d1ed264c9b
Fixes stance change during garrison causing instant garrison. Fixes #1184 .
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Adds range check to garrisoning, with <LoadingRange> element added to
GarrisonHolder. Adds maximum range values to templates (2 for land
units/structures, 10 for ships).
Adds retry to garrison failure due to unreachable target.
Cleans up a few templates.
This was SVN commit r11292.
2012-03-09 23:33:55 +00:00
cba0c42783
Updated trader cart model
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This was SVN commit r11291.
2012-03-09 22:24:13 +00:00
aae8a06576
This was SVN commit r11290.
2012-03-09 04:09:19 +00:00
506cea7d54
This was SVN commit r11289.
2012-03-09 04:05:34 +00:00
050a194d73
tweaked merchant ship tooltip.
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This was SVN commit r11288.
2012-03-09 02:23:52 +00:00
829a5444fe
Updated Trade Demo map.
...
Updated some Greek horse textures.
Tweaked Greek and Roman Traders.
This was SVN commit r11287.
2012-03-09 02:12:50 +00:00
497aadb653
trader tweaks. trading demo map
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This was SVN commit r11286.
2012-03-09 00:34:53 +00:00
8484a2b2e2
New Roman and Hele trader units
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This was SVN commit r11285.
2012-03-08 23:52:46 +00:00
6a2e5a9f16
This was SVN commit r11283.
2012-03-08 21:40:44 +00:00
b3f4b9af7f
Some temp trader stuff until we can make them look prettier at a later date.
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This was SVN commit r11282.
2012-03-08 21:31:59 +00:00
9a30da9726
Fix the trade tooltips order
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This was SVN commit r11281.
2012-03-08 21:28:55 +00:00
f4ae18b710
This was SVN commit r11280.
2012-03-08 21:03:48 +00:00
894dc30c69
Trade. Closes #30 .
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This was SVN commit r11279.
2012-03-08 20:42:28 +00:00
84f1914434
Added Rhine Marshlands
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This was SVN commit r11278.
2012-03-08 19:46:38 +00:00
82378702cf
This was SVN commit r11277.
2012-03-08 09:40:23 +00:00
af05b96c0f
Animation tweaks on these two units.
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This was SVN commit r11276.
2012-03-08 06:26:13 +00:00
95dede0b4d
Siege ballista attack animation
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This was SVN commit r11271.
2012-03-07 23:32:52 +00:00
d3d866ed28
Roman trireme animations
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This was SVN commit r11270.
2012-03-07 22:03:45 +00:00
e73cae7507
Update to Roman wall tower
...
This was SVN commit r11268.
2012-03-07 20:17:18 +00:00
9016b8d866
#Corsica random map script by wraitii.
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This was SVN commit r11266.
2012-03-07 19:17:01 +00:00
d115561a26
Fixed a crash when less than 8 players were present in some random maps.
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This was SVN commit r11265.
2012-03-07 12:36:22 +00:00
3f6ae7554d
This was SVN commit r11264.
2012-03-07 11:25:50 +00:00
38bcefebee
Updated wall tower
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This was SVN commit r11262.
2012-03-06 22:29:34 +00:00
8eb390287d
Updated Isthmus map.
...
This was SVN commit r11261.
2012-03-06 09:24:39 +00:00
2223e7c857
New "Isthmus" map.
...
This was SVN commit r11260.
2012-03-06 08:01:42 +00:00
b3f22597e3
Tweaked Oasis IX
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This was SVN commit r11256.
2012-03-06 00:05:12 +00:00
gregory
2552b10b9d
Added forgotten peacock actor file.
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This was SVN commit r11255.
2012-03-05 22:19:26 +00:00
gregory
e0052aa863
Added the peacock.
...
This was SVN commit r11254.
2012-03-05 22:14:49 +00:00
a08aa2ca0d
This was SVN commit r11248.
2012-03-05 12:40:17 +00:00
85847c3da6
Attempting to make the map more challenging.
...
This was SVN commit r11247.
2012-03-05 06:55:17 +00:00
e02ad39830
Fixed a pop cap bug on Oasis IX
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This was SVN commit r11246.
2012-03-05 05:33:48 +00:00
38ec523c01
This was SVN commit r11245.
2012-03-05 04:39:27 +00:00
89e36154bc
Made Oasis IX more challenging. Added destruction dust to the Greek theatron.
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This was SVN commit r11244.
2012-03-05 04:17:30 +00:00
5ac30ea199
Tweaked destruction dust.
...
This was SVN commit r11243.
2012-03-05 02:28:15 +00:00
f3a52dd440
Fixes incorrect and inconsistent tests for undefined.
...
Removes unused buggy GUI script.
Corrects some inconsistent formatting.
This was SVN commit r11241.
2012-03-04 22:59:14 +00:00
gregory
24f0e123cb
Propped corral and added a variation with the doors closed.
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This was SVN commit r11240.
2012-03-04 21:26:08 +00:00
8ca6d1a6fa
Roman gate and wall update
...
This was SVN commit r11239.
2012-03-04 13:30:16 +00:00
986bd39ef4
Minor tweaks and fixes.
...
This was SVN commit r11238.
2012-03-04 13:18:59 +00:00
ed575eee54
arch portrait
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This was SVN commit r11237.
2012-03-04 07:47:59 +00:00
92b50ed078
Tweaked Oasis X.
...
This was SVN commit r11236.
2012-03-04 06:59:03 +00:00
8c68625ca2
New faction emblem for the Romans. Celt cav skirms now gather meats correctly.
...
This was SVN commit r11235.
2012-03-04 06:47:35 +00:00
d60df4b127
Adds saved game deletion. Refs #1090
...
Documents a few things related to saved games.
This was SVN commit r11233.
2012-03-04 05:27:17 +00:00
291a9e797b
Added atan and atan2. Refs #1193
...
This was SVN commit r11231.
2012-03-03 23:37:47 +00:00
06672f0001
This was SVN commit r11229.
2012-03-03 20:47:49 +00:00
d755402aec
Destruction dust for these buildings.
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This was SVN commit r11228.
2012-03-03 06:04:24 +00:00
cc955af3b1
Added javascript file for previous commit.
...
This was SVN commit r11227.
2012-03-03 00:07:11 +00:00
1657c34979
More formation buttons and changes.
...
This was SVN commit r11225.
2012-03-02 20:00:17 +00:00
3ac3d60d6c
Moved formation buttons to a new folder
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This was SVN commit r11224.
2012-03-02 19:40:50 +00:00
f66fab3ec2
Updated formation buttons.
...
This was SVN commit r11223.
2012-03-02 19:13:27 +00:00
0f0eef7ed4
Consistent whitespace
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This was SVN commit r11221.
2012-03-02 18:03:19 +00:00
59ce8b3081
Tweaks player starting positions so that allies are near each other. Adds some useful functions to the game.
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This was SVN commit r11220.
2012-03-02 13:17:35 +00:00
4653dc62e9
This was SVN commit r11219.
2012-03-02 06:31:35 +00:00
acf63afeaa
Fix some whitespace, and spelling, and capitalisation, and unnecessary array wrapping.
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This was SVN commit r11218.
2012-03-01 23:16:01 +00:00
561d09c7d5
Selected Stances icons.
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This was SVN commit r11217.
2012-03-01 20:28:57 +00:00
OmriLahav
f92a9dfb68
This was SVN commit r11215.
2012-03-01 10:16:03 +00:00
OmriLahav
6b4eb1b848
This was SVN commit r11213.
2012-03-01 09:01:31 +00:00
70c8e26c12
Oasis maps galore!
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This was SVN commit r11212.
2012-03-01 06:45:33 +00:00
edbbe38ee1
Fixes idle champion units not being found. Fixes #1188 .
...
Adds trade class to merchant ship (for use in "find idle workers").
Explicitly adds females, traders/merchant ships, fishing boats, and
healers to "find idle workers".
Fixes typos in fire ship template.
This was SVN commit r11211.
2012-03-01 05:41:18 +00:00
c01004a686
Removed a few oars from the Roman trireme. Tweaked Trireme texture.
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This was SVN commit r11210.
2012-03-01 04:13:10 +00:00
a247da1585
Siege status bars tweaked. Tweaked hoplite portrait.
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This was SVN commit r11208.
2012-03-01 00:12:51 +00:00
4163197d10
Oasis VIII
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This was SVN commit r11206.
2012-02-29 22:12:15 +00:00
d5fe7004bc
This was SVN commit r11205.
2012-02-29 22:08:39 +00:00
1498469730
Player 1 is a bit bluer.
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This was SVN commit r11201.
2012-02-29 00:29:35 +00:00
e58b2614ef
Updated Greek female portrait.
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This was SVN commit r11200.
2012-02-28 23:52:46 +00:00
c169898a18
Made qBot not serialize the metadata which conatins too complicated a data structure and wasn't being used in any case. Fixes #1185 .
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This was SVN commit r11198.
2012-02-28 20:40:17 +00:00
131758e1ac
committed a couple minimap color changes
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This was SVN commit r11197.
2012-02-28 19:51:23 +00:00
437e9bb1b1
New hoplite portrait. Fixed civ on Nile River.
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This was SVN commit r11196.
2012-02-28 19:23:14 +00:00
eb5425c139
Roman trireme portrait.
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This was SVN commit r11195.
2012-02-28 18:49:45 +00:00
c480f41164
This was SVN commit r11194.
2012-02-28 10:41:10 +00:00
e73d70b371
This was SVN commit r11193.
2012-02-28 09:07:17 +00:00
9bb33fcc68
This was SVN commit r11192.
2012-02-28 05:02:17 +00:00
e3bacd948f
Adds defense tower and Romans support to JuBot, based on patch by gudo. Fixes #1152 .
...
This was SVN commit r11191.
2012-02-28 04:26:08 +00:00
f52bf1e5fd
Roman walls
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This was SVN commit r11188.
2012-02-27 23:09:17 +00:00
fe38587112
Tweaked Roman army camp and fortress.
...
This was SVN commit r11187.
2012-02-27 22:51:19 +00:00
5fa9f01245
Tweaked starting unit for Iberians.
...
This was SVN commit r11185.
2012-02-27 22:28:57 +00:00
6f2f1b5cbb
New portrait for hoplite. Tweaked peacock skin.
...
This was SVN commit r11184.
2012-02-27 21:51:03 +00:00
088f076fb4
Tweaked Rome's starting units.
...
This was SVN commit r11183.
2012-02-27 21:39:40 +00:00
64f0a91efc
Adds new metal and stone mines for polar and alpine biomes.
...
This was SVN commit r11181.
2012-02-27 15:09:56 +00:00
e82182252c
Fixed a major bug.
...
This was SVN commit r11180.
2012-02-27 11:56:53 +00:00
7a75e068e7
Swaps the game's double- and triple-click selections, by popular demand (double-click now selects similar units, triple-click selects exact matches by rank)
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This was SVN commit r11178.
2012-02-27 05:46:02 +00:00
7d9e98b00e
Adds multiple entity selection to Atlas (including move/delete). Fixes #678 .
...
Makes all actors selectable in Atlas and gives them selection rings (an
EditorOnly flag is used in the template for Atlas-only selectables).
Adds player colors to Atlas selection rings.
Fixes decal selection by falling back to old-style AABBs. Refs #1032 .
Replaces UnitManager selections with EntitySelection helpers.
Adds DrawOverlays to Atlas views, for Atlas-specific rendering.
Fixes bug where selection rings conflicted with Move/rotate tool in
Atlas simulation test.
This was SVN commit r11177.
2012-02-27 05:32:35 +00:00
8651452d33
Adds Romans to random maps.
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This was SVN commit r11176.
2012-02-27 00:21:42 +00:00
9b6863e78e
This was SVN commit r11175.
2012-02-26 18:19:56 +00:00
9272153ee7
Adds "Arennes Forest" by mmayfield45. Fixes the river texture for snowy biome of "Rivers".
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This was SVN commit r11174.
2012-02-26 15:01:24 +00:00
298f844c2d
This was SVN commit r11173.
2012-02-26 07:46:40 +00:00
2b16f0cdc8
Tiger texture.
...
This was SVN commit r11172.
2012-02-26 07:38:35 +00:00
d033c757f7
Historicity's tiger mesh. Tweaked Roman tireme texture.
...
This was SVN commit r11171.
2012-02-26 06:38:32 +00:00
f8d335ce85
#Roman Trireme
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This was SVN commit r11170.
2012-02-26 04:52:26 +00:00
0051a5e4cf
Fixes encoding of intro.txt to UTF-8 without BOM, based on patch by bird. Fixes #1181 .
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This was SVN commit r11169.
2012-02-26 04:46:59 +00:00
ed4e834a6a
Peacock texture
...
This was SVN commit r11168.
2012-02-26 00:56:23 +00:00
gregory
cf09baa94e
Updated and improved zebra death animation.
...
This was SVN commit r11167.
2012-02-26 00:16:43 +00:00
gregory
b9a5d4725f
This was SVN commit r11166.
2012-02-25 23:56:33 +00:00
a3c04b62c0
Added some caching in the reassignIdleWorkers code for a large performance gain.
...
Also fixed a bug in entitycollection-extend.js when calculating length
for updating entity arrays
This was SVN commit r11165.
2012-02-25 23:32:01 +00:00
81a127433d
This was SVN commit r11164.
2012-02-25 23:04:22 +00:00
41fd207089
Player color for sheep
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This was SVN commit r11162.
2012-02-25 20:09:56 +00:00
9b15970a48
Update healer templates and scenarios to add ranks.
...
Also added a comment to FSM.js to clrify that state names must be A-Z
only
This was SVN commit r11161.
2012-02-25 20:07:30 +00:00
f5fc636b4e
Initial support in the templates for healer ranking
...
This was SVN commit r11159.
2012-02-25 18:44:33 +00:00
42d60d52c0
Adds "TILE_CENTERED_HEIGHT_MAP" to aegean sea.
...
This was SVN commit r11158.
2012-02-25 17:50:01 +00:00
811e8b7efd
Fix GLSL terrain.
...
This was SVN commit r11157.
2012-02-25 17:47:41 +00:00
cb5669e3d7
Add terrain effect files.
...
This was SVN commit r11156.
2012-02-25 17:31:19 +00:00
5009636e39
Improve Android compatibility.
...
Basic touchscreen input for testing.
Better GLSL support for map rendering.
This was SVN commit r11155.
2012-02-25 17:29:27 +00:00
bc805bd357
Adds the path placer library by historic_brunno to rmgen. Fixes #892 .
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Also takes all the duplicated parts of random maps including the new
player start entities and random biome system into rmgen libraries.
Tweaks nile river and snowflake random maps.
This was SVN commit r11152.
2012-02-25 15:53:43 +00:00
ce82f83798
This was SVN commit r11151.
2012-02-25 15:51:49 +00:00
122d5c9a05
This was SVN commit r11150.
2012-02-25 15:39:18 +00:00
7286fbaf90
This was SVN commit r11148.
2012-02-25 09:06:43 +00:00
gregory
629cd1645e
Added the forgotten ashes DAEs.
...
This was SVN commit r11147.
2012-02-25 09:00:44 +00:00
gregory
f50adb0c04
Added zebra attack animation.
...
This was SVN commit r11146.
2012-02-25 08:53:45 +00:00
gregory
dbf8dc3893
Added some useless ash to the temples for prettification.
...
This was SVN commit r11145.
2012-02-25 08:14:46 +00:00
1fdf6ea7d1
Tweaked zebra run speed
...
This was SVN commit r11144.
2012-02-25 07:28:52 +00:00
3a3f946d16
Median Oasis II complete.
...
This was SVN commit r11143.
2012-02-25 07:07:56 +00:00
17b8c6360e
fixed player thing
...
This was SVN commit r11141.
2012-02-25 05:44:14 +00:00