eccf787ec8
Fix test for GuiInterface. Fixes #957 .
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This was SVN commit r10258.
2011-09-12 14:57:58 +00:00
6629323f8d
This was SVN commit r10257.
2011-09-12 10:47:33 +00:00
b1247e77cd
fix start/stop music in settings, double ingame menu speed
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This was SVN commit r10256.
2011-09-12 02:21:20 +00:00
b50fa144f3
The underlying sound system needs some work, so just get scripts sound working better.
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This was SVN commit r10255.
2011-09-11 22:42:40 +00:00
9c66b4d4f3
Cart scout tower model updates
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This was SVN commit r10254.
2011-09-11 19:44:28 +00:00
c198e27e89
Updates to Cart civ centre and wall tower
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This was SVN commit r10253.
2011-09-11 19:16:10 +00:00
OmriLahav
f21eb03bf2
This was SVN commit r10252.
2011-09-11 17:46:26 +00:00
bdc1946dc3
This was SVN commit r10251.
2011-09-11 14:08:48 +00:00
cccfaecdfe
This was SVN commit r10250.
2011-09-11 13:30:16 +00:00
be69735582
Trying to clean up music in the scripts. It is still broken.
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This was SVN commit r10249.
2011-09-11 03:30:41 +00:00
7d95a68a20
This was SVN commit r10248.
2011-09-11 03:06:59 +00:00
579f1acb6f
A couple of new loading screen "tips."
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This was SVN commit r10246.
2011-09-10 22:08:44 +00:00
424410ea07
Some portrait updates.
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This was SVN commit r10245.
2011-09-10 21:27:51 +00:00
96787667cb
Scorpio tweaks
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This was SVN commit r10244.
2011-09-10 20:17:24 +00:00
f7a7e9765a
Moved Roman Scorpion to Public as an Alpha 7 Easter Egg.
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This was SVN commit r10242.
2011-09-10 19:38:29 +00:00
7e3ca5516f
Projectile work on Carth Ballista actor.
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This was SVN commit r10241.
2011-09-10 19:27:36 +00:00
7c0c044fa8
Kart ballista shifted root, smoothed some faces, uv edits
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This was SVN commit r10240.
2011-09-10 09:34:50 +00:00
db137737ba
Because we don't randomly change to new tracks and some of the existing ambient ones are too annoying if played constantly, we'll just set a default for now.
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This was SVN commit r10239.
2011-09-10 01:49:30 +00:00
d2adbca5c6
Updated shrouds texture.
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This was SVN commit r10238.
2011-09-09 20:00:21 +00:00
a4bf03996b
This was SVN commit r10237.
2011-09-09 09:55:22 +00:00
5233e4c0a7
This was SVN commit r10236.
2011-09-09 09:25:24 +00:00
f2de3ea2ee
Tweaked death anim speeds.
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This was SVN commit r10235.
2011-09-09 01:24:47 +00:00
2f1f528f1c
Capes for Gallic mercenary swordsmen
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This was SVN commit r10234.
2011-09-09 01:12:32 +00:00
0eeffd05bd
Adds max player population to sim state, based on patch from quantumstate. Fixes #951 .
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This was SVN commit r10233.
2011-09-09 00:45:06 +00:00
b8a375656e
Fixes bug in player init (AI is configured by game setup, not always matching map settings).
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This was SVN commit r10232.
2011-09-09 00:28:56 +00:00
486e002008
Giraffe, infant, lion, lioness death animations
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This was SVN commit r10231.
2011-09-08 22:56:01 +00:00
3082da9be9
Fixed
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This was SVN commit r10230.
2011-09-08 21:50:00 +00:00
d5c664e36e
# In-game manual updated to mention AI, map filters, and random maps.
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This was SVN commit r10229.
2011-09-08 17:21:52 +00:00
3eb4d73438
This was SVN commit r10228.
2011-09-08 09:13:54 +00:00
0e5ef2f2e8
This was SVN commit r10227.
2011-09-08 07:26:20 +00:00
0a168f8436
This was SVN commit r10226.
2011-09-08 07:09:33 +00:00
f489e1205a
new icons for the embassies
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This was SVN commit r10225.
2011-09-08 07:04:46 +00:00
aa6ad53e80
Shroud texture for ships
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This was SVN commit r10224.
2011-09-08 07:00:00 +00:00
255bb29ab8
This was SVN commit r10223.
2011-09-08 06:00:33 +00:00
5f720dcace
This was SVN commit r10222.
2011-09-08 05:56:54 +00:00
10b94a6741
Until we deal with networked mode, return to main menu after match. Removed some console.write statements.
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This was SVN commit r10220.
2011-09-08 04:18:12 +00:00
bab589e8a3
Tweaked game setup screen options area.
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This was SVN commit r10219.
2011-09-08 04:04:04 +00:00
d22656034e
Tweaked summary screen.
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This was SVN commit r10218.
2011-09-08 03:59:12 +00:00
238792a524
Reworked game setup and loading screens, and adjusted title decoration for some windows.
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This was SVN commit r10217.
2011-09-08 03:49:57 +00:00
19e258d36c
Oasis tweaks.
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Oasis III with 2 Carthage players.
Updated animations for Italian swordsman.
New portrait for shipyard.png
#Islands random map script.
This was SVN commit r10216.
2011-09-08 03:35:31 +00:00
06d95fb861
This was SVN commit r10213.
2011-09-08 00:39:57 +00:00
8fa5e80043
Carthage building names.
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This was SVN commit r10212.
2011-09-08 00:20:00 +00:00
bc59102801
Make menu start out higher so that it is not visible when it is not opened (it appeared as a gold band around menu button)
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This was SVN commit r10211.
2011-09-08 00:19:38 +00:00
b6f1251089
cart mechanical siege ballista xml
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This was SVN commit r10210.
2011-09-07 23:43:24 +00:00
4332f37462
Siege ballista entity setup
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This was SVN commit r10209.
2011-09-07 23:38:44 +00:00
2a0c04c930
Fix prop error on cart wall towers
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This was SVN commit r10208.
2011-09-07 23:26:18 +00:00
cd3277d101
Maps fix #950 .
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#New units for Carthage.
This was SVN commit r10206.
2011-09-07 23:01:54 +00:00
e3c3dd1026
Fixes missing template in Bridge Demo map.
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This was SVN commit r10205.
2011-09-07 22:04:15 +00:00
f6120eb8e6
Carthaginian ballista unit
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This was SVN commit r10204.
2011-09-07 21:37:14 +00:00
a088a9e3aa
This was SVN commit r10203.
2011-09-07 21:26:17 +00:00