.. |
gaia
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#Big Persian unit update. Still need a lot of work.
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2011-11-07 03:11:18 +00:00 |
other
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Fix couple simulation templates.
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2011-10-16 17:03:43 +00:00 |
special
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Tweak build limits to match what b48c35c512 attempted to set them to
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2011-10-23 21:07:27 +00:00 |
structures
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#Persian Kardakes hoplite.
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2011-11-15 09:26:36 +00:00 |
units
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#Fixed Celt temple prop point.
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2011-11-21 01:55:44 +00:00 |
template_entity_full.xml
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# Add experimental fighter planes.
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2011-06-09 19:44:40 +00:00 |
template_entity_quasi.xml
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# Add experimental fighter planes.
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2011-06-09 19:44:40 +00:00 |
template_gaia_flora_bush_berry.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_gaia_flora_bush.xml
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Adds a new class, ForestPlant
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2011-09-30 21:11:50 +00:00 |
template_gaia_flora_tree.xml
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This was SVN commit r10356.
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2011-10-01 09:31:40 +00:00 |
template_gaia_flora.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_gaia_geo_mineral_slabs.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_gaia_geo_mineral.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_gaia_geo_rock_slabs.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_gaia_geo_rock.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_gaia_geo.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_gaia_ruins.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_gaia_treasure.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_gaia.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_structure_civic_civil_centre.xml
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projectiles speeds.
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2011-10-28 03:23:19 +00:00 |
template_structure_civic_house.xml
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Removes ConquestCritical class from certain non unit-producing structures.
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2011-10-01 17:29:09 +00:00 |
template_structure_civic_temple.xml
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# Health decay for buildings not in a civ center's territory.
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2011-08-18 20:28:53 +00:00 |
template_structure_civic.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
template_structure_defense_scout_tower.xml
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projectiles speeds.
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2011-10-28 03:23:19 +00:00 |
template_structure_defense_wall_gate.xml
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Removes ConquestCritical class from certain non unit-producing structures.
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2011-10-01 17:29:09 +00:00 |
template_structure_defense_wall_tower.xml
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projectiles speeds.
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2011-10-28 03:23:19 +00:00 |
template_structure_defense_wall.xml
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Removes ConquestCritical class from certain non unit-producing structures.
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2011-10-01 17:29:09 +00:00 |
template_structure_economic_farmstead.xml
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Given the new Dropsite classes to mills and farmsteads - they'll need to be added to CCs and Docks at some point, but for the moment I'm dealing with CCs separately and the AI still doesn't build docks so that's lower priority.
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2011-11-13 12:16:46 +00:00 |
template_structure_economic_market.xml
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Oops. Revert market template changes.
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2011-10-01 05:14:36 +00:00 |
template_structure_economic_mill.xml
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#Fixed Celt temple prop point.
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2011-11-21 01:55:44 +00:00 |
template_structure_economic.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
template_structure_gaia_settlement.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_structure_military_barracks.xml
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projectiles speeds.
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2011-10-28 03:23:19 +00:00 |
template_structure_military_dock.xml
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Lowered TerritoryDecay from 20 to 5 (hps).
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2011-08-21 05:06:05 +00:00 |
template_structure_military_fortress.xml
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#Changed up the Greek hoplite.
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2011-11-15 03:06:14 +00:00 |
template_structure_military.xml
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Updated entity template conversion script, to convert population costs and names and civs
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2010-01-24 17:20:23 +00:00 |
template_structure_resource_corral.xml
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Territory demo map.
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2011-08-03 01:24:06 +00:00 |
template_structure_resource_field.xml
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Fix invalid characters in entity templates. Add script to find unrecognised characters.
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2011-11-10 19:31:35 +00:00 |
template_structure_resource.xml
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Removes ConquestCritical class from certain non unit-producing structures.
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2011-10-01 17:29:09 +00:00 |
template_structure_special.xml
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This was SVN commit r10322.
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2011-09-26 02:15:19 +00:00 |
template_structure.xml
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Lowered TerritoryDecay from 20 to 5 (hps).
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2011-08-21 05:06:05 +00:00 |
template_unit_cavalry_melee_spearman.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_cavalry_melee_swordsman.xml
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Moar unit tweaks.
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2011-11-09 00:44:40 +00:00 |
template_unit_cavalry_melee.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_cavalry_ranged_archer.xml
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Moar unit tweaks.
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2011-11-09 00:44:40 +00:00 |
template_unit_cavalry_ranged_javelinist.xml
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Actor updates trying to get Persian War elephant to use the running animation, with no success.
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2011-11-18 21:27:18 +00:00 |
template_unit_cavalry_ranged.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_cavalry.xml
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Moar unit tweaks.
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2011-11-09 00:44:40 +00:00 |
template_unit_champion_cavalry_javelinist.xml
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Actor updates trying to get Persian War elephant to use the running animation, with no success.
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2011-11-18 21:27:18 +00:00 |
template_unit_champion_cavalry_spearman.xml
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Actor updates trying to get Persian War elephant to use the running animation, with no success.
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2011-11-18 21:27:18 +00:00 |
template_unit_champion_cavalry_swordsman.xml
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Actor updates trying to get Persian War elephant to use the running animation, with no success.
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2011-11-18 21:27:18 +00:00 |
template_unit_champion_cavalry.xml
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Moar unit tweaks.
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2011-11-09 00:44:40 +00:00 |
template_unit_champion_infantry_javelinist.xml
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Actor updates trying to get Persian War elephant to use the running animation, with no success.
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2011-11-18 21:27:18 +00:00 |
template_unit_champion_infantry_pikeman.xml
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Actor updates trying to get Persian War elephant to use the running animation, with no success.
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2011-11-18 21:27:18 +00:00 |
template_unit_champion_infantry_spearman.xml
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Actor updates trying to get Persian War elephant to use the running animation, with no success.
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2011-11-18 21:27:18 +00:00 |
template_unit_champion_infantry_swordsman.xml
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Actor updates trying to get Persian War elephant to use the running animation, with no success.
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2011-11-18 21:27:18 +00:00 |
template_unit_champion_infantry.xml
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Moar unit tweaks.
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2011-11-09 00:44:40 +00:00 |
template_unit_champion_ranged.xml
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Champion FIXES commit.
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2011-06-28 04:19:01 +00:00 |
template_unit_champion_siege.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_champion.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_fauna_breed_passive.xml
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# Improve animal AI, based on patch from Badmadblacksad.
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2011-02-27 13:34:22 +00:00 |
template_unit_fauna_breed.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_fauna_fish.xml
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Fix XML formatting
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2011-11-12 22:26:01 +00:00 |
template_unit_fauna_herd_domestic.xml
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Adds new NaturalBehaviour "domestic" to UnitAI, useful for tame animals who should never flee an attacker. Fixes #971.
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2011-09-27 18:03:58 +00:00 |
template_unit_fauna_herd.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_fauna_hunt_aggressive.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_fauna_hunt_defensive.xml
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# Improve animal AI, based on patch from Badmadblacksad.
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2011-02-27 13:34:22 +00:00 |
template_unit_fauna_hunt_passive.xml
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# Improve animal AI, based on patch from Badmadblacksad.
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2011-02-27 13:34:22 +00:00 |
template_unit_fauna_hunt_skittish.xml
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# Improve animal AI, based on patch from Badmadblacksad.
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2011-02-27 13:34:22 +00:00 |
template_unit_fauna_hunt_violent.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_fauna_hunt_whale.xml
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Fix XML formatting
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2011-11-12 22:26:01 +00:00 |
template_unit_fauna_hunt.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_fauna_wild_aggressive.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_fauna_wild_defensive.xml
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# Improve animal AI, based on patch from Badmadblacksad.
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2011-02-27 13:34:22 +00:00 |
template_unit_fauna_wild_passive.xml
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# Improve animal AI, based on patch from Badmadblacksad.
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2011-02-27 13:34:22 +00:00 |
template_unit_fauna_wild_violent.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_fauna_wild.xml
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Updated entity template conversion script, to convert population costs and names and civs
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2010-01-24 17:20:23 +00:00 |
template_unit_fauna.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_hero_cavalry_javelinist.xml
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Actor updates trying to get Persian War elephant to use the running animation, with no success.
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2011-11-18 21:27:18 +00:00 |
template_unit_hero_cavalry_spearman.xml
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Moar unit tweaks.
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2011-11-09 00:44:40 +00:00 |
template_unit_hero_cavalry_swordsman.xml
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Continued unit balancing. Edited actor projectiles animation times, etc.
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2010-10-25 10:01:01 +00:00 |
template_unit_hero_cavalry.xml
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Moar unit tweaks.
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2011-11-09 00:44:40 +00:00 |
template_unit_hero_infantry_javelinist.xml
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Actor updates trying to get Persian War elephant to use the running animation, with no success.
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2011-11-18 21:27:18 +00:00 |
template_unit_hero_infantry_pikeman.xml
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Actor updates trying to get Persian War elephant to use the running animation, with no success.
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2011-11-18 21:27:18 +00:00 |
template_unit_hero_infantry_spearman.xml
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Actor updates trying to get Persian War elephant to use the running animation, with no success.
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2011-11-18 21:27:18 +00:00 |
template_unit_hero_infantry_swordsman.xml
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Actor updates trying to get Persian War elephant to use the running animation, with no success.
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2011-11-18 21:27:18 +00:00 |
template_unit_hero_infantry.xml
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Moar unit tweaks.
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2011-11-09 00:44:40 +00:00 |
template_unit_hero_ranged.xml
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Moar unit tweaks.
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2011-11-09 00:44:40 +00:00 |
template_unit_hero.xml
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Moar unit tweaks.
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2011-11-09 00:44:40 +00:00 |
template_unit_infantry_melee_spearman.xml
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Actor updates trying to get Persian War elephant to use the running animation, with no success.
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2011-11-18 21:27:18 +00:00 |
template_unit_infantry_melee_swordsman.xml
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Actor updates trying to get Persian War elephant to use the running animation, with no success.
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2011-11-18 21:27:18 +00:00 |
template_unit_infantry_melee.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_infantry_ranged_archer.xml
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Actor updates trying to get Persian War elephant to use the running animation, with no success.
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2011-11-18 21:27:18 +00:00 |
template_unit_infantry_ranged_javelinist.xml
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Actor updates trying to get Persian War elephant to use the running animation, with no success.
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2011-11-18 21:27:18 +00:00 |
template_unit_infantry_ranged_slinger.xml
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Actor updates trying to get Persian War elephant to use the running animation, with no success.
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2011-11-18 21:27:18 +00:00 |
template_unit_infantry_ranged.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_infantry.xml
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Moar unit tweaks.
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2011-11-09 00:44:40 +00:00 |
template_unit_mechanical_ship_bireme.xml
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Tweaked ship health and Super Dock health.
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2011-08-31 01:08:58 +00:00 |
template_unit_mechanical_ship_fishing.xml
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Preliminary work on Roman units.
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2011-08-17 07:23:54 +00:00 |
template_unit_mechanical_ship_merchant.xml
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Tweaked ship health and Super Dock health.
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2011-08-31 01:08:58 +00:00 |
template_unit_mechanical_ship_quinquereme.xml
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Tweaked ship health and Super Dock health.
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2011-08-31 01:08:58 +00:00 |
template_unit_mechanical_ship_trireme.xml
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Tweaked ship health and Super Dock health.
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2011-08-31 01:08:58 +00:00 |
template_unit_mechanical_ship.xml
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This was SVN commit r10228.
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2011-09-08 09:13:54 +00:00 |
template_unit_mechanical_siege_ballista.xml
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Scorpio tweaks
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2011-09-10 20:17:24 +00:00 |
template_unit_mechanical_siege_onager.xml
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This was SVN commit r10213.
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2011-09-08 00:39:57 +00:00 |
template_unit_mechanical_siege_ram.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_mechanical_siege_tower.xml
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Beefed walking speeds.
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2011-08-07 06:17:59 +00:00 |
template_unit_mechanical_siege.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_mechanical.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_support_female_citizen.xml
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Moar unit tweaks.
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2011-11-09 00:44:40 +00:00 |
template_unit_support_healer.xml
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Add 'Not implemented yet' note to healer tooltips.
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2011-10-01 05:03:23 +00:00 |
template_unit_support_slave.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_support_trader.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_support.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |