9802adf92f
celt_stonehenge with normal and spec maps. Fixes #2053
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This was SVN commit r14013.
2013-10-18 14:29:10 +00:00
636f09053b
celt tavern update
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This was SVN commit r13885.
2013-09-21 15:24:56 +00:00
4b7c1a915d
Celtic corral upgraded. Added more playercolor to gaullic civic centre.
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This was SVN commit r13871.
2013-09-19 13:58:48 +00:00
16b615db79
Celt walls upgraded
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This was SVN commit r13863.
2013-09-16 12:25:03 +00:00
65bddb7fa5
Celtic docks, kennel, farmstead and temple upgrades
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This was SVN commit r13856.
2013-09-15 16:09:23 +00:00
014acac9ed
Upgraded britons and gaullic fortresses.
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This was SVN commit r13833.
2013-09-13 21:41:24 +00:00
532c9dce3e
brit_civic_centre, celt_barracks and brit_crannog upgrade
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added non-transparency with AO material and non-transparency-parallax-ao
material
This was SVN commit r13832.
2013-09-13 18:46:33 +00:00
8b9a0e3919
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
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Added Ludo's new stonehenge model.
This was SVN commit r13830.
2013-09-13 13:50:19 +00:00
28db824982
iberian, hellene, roman and celtic blacksmiths with AO maps added.
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This was SVN commit r13602.
2013-07-28 13:14:42 +00:00
4fc15a9b08
Renames mill to storehouse
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This was SVN commit r13496.
2013-06-22 02:28:54 +00:00
e5c35beefe
Blacksmith smoke.
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Persian and Carth blacksmith actors.
This was SVN commit r13495.
2013-06-21 00:16:52 +00:00
daf572eb43
Temporary Blacksmith structures for prototyping and playtesting.
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Lots of new techs. Healing techs. Vision for outpost. "Conscription"
tech boosts batch training speed. Implemented Macedonian "Hellenistic
Metropolis" special tech.
Testing placing Champions in the barracks (unlocked with a tech). Try
this out with the Macedonians.
Reduced archer attack damage. Reduced cost of healer.
Lots of other stuff.
This was SVN commit r13400.
2013-05-12 07:23:05 +00:00
1421b21f82
Added spec and normal mapping to Crannog.
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This was SVN commit r13087.
2013-01-19 08:22:58 +00:00
369050bdcb
Crannog settlement for the Britons
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This was SVN commit r13086.
2013-01-17 23:47:00 +00:00
bec33070ea
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
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This was SVN commit r13060.
2013-01-09 14:39:25 +00:00
80e3efda02
Destruction smoke for Rotary Mill.
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This was SVN commit r12617.
2012-09-03 22:37:31 +00:00
gregory
66318d7011
Added/fixed dust prop points on one of the Celtic house variants and one of the defense tower variants.
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This was SVN commit r12612.
2012-09-03 01:51:02 +00:00
cb83f6955c
Fixing dust prop point errors. Celt house and tower
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This was SVN commit r12602.
2012-09-02 14:55:53 +00:00
gregory
0be2384297
Added shader maps to (hopefully) all the Celtic buildings.
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This was SVN commit r12589.
2012-09-01 22:53:28 +00:00
951e682f27
normal and spec mapping for Celtic "henge"
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This was SVN commit r12488.
2012-08-20 02:39:03 +00:00
gregory
1b9b7dc390
Added normal mapping to the Broch.
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This was SVN commit r12471.
2012-08-19 04:13:43 +00:00
8b365ca96d
New Celtic Broch fortress
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This was SVN commit r12339.
2012-08-09 21:13:21 +00:00
af9da8e01e
Fixed decals on Celt Tavern and Mill.
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This was SVN commit r12321.
2012-08-08 18:16:50 +00:00
fb012f14b9
Fixed some corral decals.
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This was SVN commit r12320.
2012-08-08 17:40:25 +00:00
d5936938d0
Celt slope wall prop actor references
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This was SVN commit r12215.
2012-07-28 17:42:09 +00:00
f598101c34
Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497 .
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This was SVN commit r12183.
2012-07-23 22:49:46 +00:00
6bcb4455ef
Animations for Celt stone wall gate
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This was SVN commit r12172.
2012-07-21 22:56:56 +00:00
aec44da406
Bunch of different stuff.
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This was SVN commit r11914.
2012-05-25 21:36:07 +00:00
c8d404eb25
Fixed errors when Celt walls die.
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This was SVN commit r11904.
2012-05-23 20:31:11 +00:00
c640415f0c
Giving all faction outposts projectile and garrison nodes
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This was SVN commit r11698.
2012-04-29 19:06:53 +00:00
a6ceceb79c
Renaming the old celt wall files and new templates for them
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This was SVN commit r11591.
2012-04-20 22:27:17 +00:00
43a30fcddd
Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
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This was SVN commit r11497.
2012-04-14 17:21:20 +00:00
bf70e99b00
Celt Murus Gallicus wall, tower, and gate
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This was SVN commit r11416.
2012-04-01 16:36:38 +00:00
c70cbe1e00
Made it so that there isn't a huge puff of smoke when the Celt Temple and Roman Army Camp are selected for construction.
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This was SVN commit r11341.
2012-03-15 07:33:30 +00:00
ee8f05554f
Last big construction dust commit.
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This was SVN commit r11123.
2012-02-23 04:39:54 +00:00
0a42dcb01b
"Large" destruction particle emitters and actors for "large" buildings, specifically Civ Centres and Fortresses.
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This was SVN commit r11108.
2012-02-20 04:57:50 +00:00
338c66ae66
This was SVN commit r11099.
2012-02-19 02:38:21 +00:00
ccf1b1290f
Added destruction dust to a bunch of structures.
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Made the Parthenon prettier.
This was SVN commit r11098.
2012-02-19 02:26:47 +00:00
11aec4d67f
Tweaking destruction smoke for Barracks test.
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This was SVN commit r11091.
2012-02-18 01:51:42 +00:00
cf5254b1e6
#Initial test for Destruction Dust.
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This was SVN commit r11090.
2012-02-18 00:19:41 +00:00
15c50dd2ed
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
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This was SVN commit r10965.
2012-01-27 05:44:57 +00:00
c7baf204e7
Outpost work.
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This was SVN commit r10937.
2012-01-19 21:04:37 +00:00
4946b079f3
Fixed up the Celtic Homestead with proper prop points.
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Added some new smoke particles.
This was SVN commit r10817.
2011-12-28 05:02:39 +00:00
806744cadb
A bunch more garrison flag stuff.
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This was SVN commit r10737.
2011-12-15 04:24:24 +00:00
8755eb0323
Persian scout tower prop variations
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This was SVN commit r10702.
2011-12-09 23:54:07 +00:00
527190d0a5
Ram attack and attack order sound files
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This was SVN commit r10699.
2011-12-09 18:38:35 +00:00
40f4fd1694
Updated Celt Ram model and new animations for it
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This was SVN commit r10698.
2011-12-09 17:36:56 +00:00
eed62dc17c
Fix to celt homestead projectile error messages
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This was SVN commit r10675.
2011-12-05 20:08:36 +00:00
81f550fdec
Changed fortress projectiles from flaming to non-flaming.
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This was SVN commit r10642.
2011-11-30 12:17:33 +00:00
e9041a392b
Garrison flags for Celt Temple and Barracks.
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This was SVN commit r10568.
2011-11-21 03:53:55 +00:00