Commit Graph

6417 Commits

Author SHA1 Message Date
OmriLahav
50711f7369 This was SVN commit r12210. 2012-07-27 11:32:51 +00:00
OmriLahav
5678c7f9cd This was SVN commit r12209. 2012-07-27 11:05:32 +00:00
OmriLahav
b564f57990 This was SVN commit r12208. 2012-07-27 10:17:12 +00:00
OmriLahav
abe1578d14 This was SVN commit r12207. 2012-07-27 07:15:51 +00:00
OmriLahav
afeda27de0 This was SVN commit r12206. 2012-07-27 07:11:55 +00:00
gregory
4a1483231f This was SVN commit r12204. 2012-07-27 05:05:21 +00:00
gregory
f49de6fb8b This was SVN commit r12203. 2012-07-27 01:54:56 +00:00
OmriLahav
34f0cc2449 This was SVN commit r12202. 2012-07-26 22:50:54 +00:00
3f933e2944 Fix to Cart stone gate closing animation speed
This was SVN commit r12201.
2012-07-26 19:50:49 +00:00
19bc3ea9ec Hele stone gate closing animation update
This was SVN commit r12200.
2012-07-26 19:44:40 +00:00
40c1f32eef Carth war ele uses Zaggy's new elephant.
This was SVN commit r12199.
2012-07-26 17:28:54 +00:00
gregory
3050cdc8c6 This was SVN commit r12197. 2012-07-26 09:25:31 +00:00
gregory
37b8bef3a8 Added prop points to the elephant.
This was SVN commit r12196.
2012-07-26 09:02:29 +00:00
gregory
9564de4f17 Added elephant death animation.
This was SVN commit r12195.
2012-07-26 02:17:44 +00:00
gregory
189eaefe7d This was SVN commit r12194. 2012-07-25 23:55:33 +00:00
gregory
a3cb804ccb This was SVN commit r12193. 2012-07-25 23:38:01 +00:00
bfcbcc7ba8 Preserve selection order when entities are 'renamed'. Patch by Deiz/F00. Fixes #1544.
e.g. If you have a long wall as primary selection and CC as secondary,
after the gate upgrade the wall (now gate) remains the primary
selection.

This was SVN commit r12192.
2012-07-25 22:20:57 +00:00
0dc1d2139e Make rally points work for trade. Patch from Deiz/F00. Fixes #1173.
This was SVN commit r12191.
2012-07-25 21:38:56 +00:00
gregory
006aa8ee21 Added elephant animations except the death animation. Contains no prop points currently.
This was SVN commit r12190.
2012-07-25 05:10:13 +00:00
56b83a3926 Fixed the grapes.
Gave Persian healer a run.

This was SVN commit r12189.
2012-07-24 17:45:30 +00:00
a4cc749eca Committing the left out grapes.
This was SVN commit r12188.
2012-07-24 14:51:24 +00:00
3d973b3554 Adds hotkey (Tab) for showing all player's entities' status bars at once, based on patch by Deiz/F00. Fixes #1187
This was SVN commit r12187.
2012-07-24 04:14:09 +00:00
1f15257987 Update actor editor for data driven textures. From zoot. Refs #1493.
This was SVN commit r12184.
2012-07-23 22:51:20 +00:00
f598101c34 Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
This was SVN commit r12183.
2012-07-23 22:49:46 +00:00
068fe0cbbb Added Omnri's new tracks to Macedonian and Athenian civ jsons.
Added "breath" creation sound for female citizen.

This was SVN commit r12182.
2012-07-23 16:38:50 +00:00
13759f3572 Helen of Troy, not Hellen of Troy. ;)
This was SVN commit r12181.
2012-07-23 16:34:34 +00:00
4cbbbe6b04 This was SVN commit r12180. 2012-07-23 16:33:53 +00:00
OmriLahav
8cf822c6c3 This was SVN commit r12177. 2012-07-23 10:44:03 +00:00
OmriLahav
e8fae14a3f This was SVN commit r12176. 2012-07-23 10:36:16 +00:00
OmriLahav
31f4b17d54 This was SVN commit r12174. 2012-07-22 21:44:15 +00:00
6bcb4455ef Animations for Celt stone wall gate
This was SVN commit r12172.
2012-07-21 22:56:56 +00:00
d8b89936b3 New palisade gate animations
This was SVN commit r12171.
2012-07-21 00:58:40 +00:00
666c12a309 Animations for Athenian wall gate
This was SVN commit r12170.
2012-07-20 23:16:03 +00:00
04a7b2becd Hele animated stone wall gates
This was SVN commit r12169.
2012-07-20 22:56:26 +00:00
bccafceb09 Some map updates and map previews.
This was SVN commit r12168.
2012-07-20 18:37:54 +00:00
a5f737b441 Fixed map description.
This was SVN commit r12167.
2012-07-20 05:02:51 +00:00
b8ec515234 Construction cost should be checked after everything else to avoid messy refunds.
This was SVN commit r12166.
2012-07-20 02:50:43 +00:00
a41432f73b Adds support for Cost/Resources and Cost/BuildTime tech modifications.
This was SVN commit r12165.
2012-07-20 01:54:24 +00:00
1bf086fefb Animations for Carthaginian stone gate
This was SVN commit r12164.
2012-07-19 23:45:07 +00:00
574e079d64 Wall and gate selection usability improvements by Deiz/F00. Refs #619.
Fixes bug where selecting multiple wall types could convert to
mismatching gates.

This was SVN commit r12163.
2012-07-19 21:46:35 +00:00
512e3a01b6 Celt gate resized to the size of long wall
This was SVN commit r12162.
2012-07-19 20:47:30 +00:00
c1c0fcc67a This was SVN commit r12161. 2012-07-19 18:28:02 +00:00
4c1ddd33c5 This was SVN commit r12160. 2012-07-19 05:53:36 +00:00
718e1dfad4 Updating fortress random map to use the new autumn textures.
This was SVN commit r12159.
2012-07-19 05:41:08 +00:00
b6faac80ae Templates of the new trees.
This was SVN commit r12158.
2012-07-19 05:36:58 +00:00
bdd04befd2 Actors of the new art assets.
This was SVN commit r12157.
2012-07-19 05:35:56 +00:00
563197a409 Meshes for the new art assets.
This was SVN commit r12156.
2012-07-19 05:31:14 +00:00
c4d248c53c This was SVN commit r12155. 2012-07-19 05:29:58 +00:00
08022d87ca This was SVN commit r12154. 2012-07-19 05:29:19 +00:00
c4a3c9045a This was SVN commit r12153. 2012-07-19 05:28:30 +00:00
47130edc74 This was SVN commit r12152. 2012-07-19 05:25:56 +00:00
940beaebfe Textures for new graphical assets.
This was SVN commit r12151.
2012-07-19 05:23:49 +00:00
575f0371e6 Specific names for elephant stables and worker elephant.
This was SVN commit r12150.
2012-07-19 05:21:28 +00:00
1c4302cf5d Autumn terrain textures
This was SVN commit r12149.
2012-07-19 04:53:34 +00:00
89399e08e6 Implements always visible hero selection rings, based on patch by Deiz/F00. Fixes #1365
This was SVN commit r12148.
2012-07-19 04:45:01 +00:00
380d15d6c0 Resized model of the Carthaginian gate. Same size as long wall.
This was SVN commit r12147.
2012-07-18 23:29:56 +00:00
3a5b2159b7 Fixes broken test
This was SVN commit r12146.
2012-07-18 21:39:45 +00:00
3c8c5757de Adding icons to wooden gates
This was SVN commit r12145.
2012-07-18 21:17:14 +00:00
f0d9b496bf Wooden gate icon for palisades and siege walls
This was SVN commit r12144.
2012-07-18 19:40:14 +00:00
0374570ac6 Fixed error.
This was SVN commit r12143.
2012-07-18 06:01:26 +00:00
5546fb4283 Fix dog errors.
This was SVN commit r12142.
2012-07-18 05:52:31 +00:00
9761ded603 Specific names for the Briton/Gaul gates based on Bruno's research.
This was SVN commit r12141.
2012-07-18 05:08:45 +00:00
181b461e7b This was SVN commit r12140. 2012-07-18 03:57:45 +00:00
9b6839ace4 Adds gate conversion to palisades and siege walls. Fixes bug that all player entities in a selection could be converted to gates. Cleans up templates slightly. Refs #619
This was SVN commit r12139.
2012-07-18 03:56:18 +00:00
95dea8e097 Gate-related template cleanup and tweaking
This was SVN commit r12138.
2012-07-18 01:10:47 +00:00
b186fc4e7e A small tweak.
This was SVN commit r12137.
2012-07-17 03:55:00 +00:00
65ac54c4dd This was SVN commit r12136. 2012-07-17 03:53:52 +00:00
a1cc4e623e New map previews by luziferius.
This was SVN commit r12135.
2012-07-17 03:49:15 +00:00
c495b0bca1 Adds gate cost to tooltip and shows both gate lock actions, based on patch by Deiz/F00. Changes and renames lock icons. Fixes #1539
This was SVN commit r12134.
2012-07-16 23:49:19 +00:00
a26f230867 Roman siege wall gate animations
This was SVN commit r12133.
2012-07-16 21:10:43 +00:00
a700486cd3 Lock icons for gates
This was SVN commit r12132.
2012-07-16 18:04:23 +00:00
1202c2b2a3 Some preview images for these scenarios.
This was SVN commit r12131.
2012-07-16 17:18:16 +00:00
gregory
db2bbc10ca Made model able to be imported into Blender.
This was SVN commit r12130.
2012-07-16 15:32:59 +00:00
b444e3c435 Cleanup...
This was SVN commit r12129.
2012-07-16 05:52:43 +00:00
f3d0aaeeb4 Waypoint and garrison flags for Mauryans.
This was SVN commit r12128.
2012-07-16 05:05:41 +00:00
39e0878b6e This was SVN commit r12126. 2012-07-16 04:43:12 +00:00
6d93492e54 Added Mauryans to Punjab 1.
This was SVN commit r12125.
2012-07-16 04:37:35 +00:00
3153829d45 Made the dust a little more transparent.
This was SVN commit r12124.
2012-07-16 04:28:00 +00:00
9f5c7a5607 Fixes possible conflicts in unit command panel when selecting multiple entities, patch by Deiz/F00. Fixes #1524
This was SVN commit r12123.
2012-07-16 04:12:48 +00:00
3a85fb7c48 Displays save game timestamps in local time rather than UTC, patch by Deiz/F00. Fixes #1530
This was SVN commit r12122.
2012-07-16 03:55:40 +00:00
743f60b920 Handles gate upgrade case left out of previous commit.
This was SVN commit r12121.
2012-07-16 01:52:18 +00:00
b59c2d9e36 Adds lock/unlock gate icons, based on patch by F00.
This was SVN commit r12120.
2012-07-16 01:40:09 +00:00
27a0bd6331 Gate lock and unlock icons
This was SVN commit r12119.
2012-07-15 23:40:49 +00:00
8f0eb7318e Iberian gate animations
This was SVN commit r12118.
2012-07-15 22:34:49 +00:00
8d64c26db9 Decrease trader income to 20% of the previous and increase the cost of traders to 100f 80m.
This was SVN commit r12117.
2012-07-15 18:55:35 +00:00
937670a916 Lots of Mauryan unit stuff.
This was SVN commit r12116.
2012-07-15 07:09:26 +00:00
900affb9bf This was SVN commit r12115. 2012-07-15 06:41:41 +00:00
694619a984 Adds gates to Fortress random map by FeXoR. Fixes #1533
This was SVN commit r12114.
2012-07-15 04:28:57 +00:00
3eafdcf6db Roman gate animations
This was SVN commit r12113.
2012-07-15 00:17:38 +00:00
4ca8e679d6 Persian gate animations again
This was SVN commit r12112.
2012-07-15 00:06:25 +00:00
e0f3add90e Mauryan basic spearman.
This was SVN commit r12111.
2012-07-14 23:13:53 +00:00
1fd00b5e3f Added Lorraine Plain random map.
This was SVN commit r12110.
2012-07-14 17:17:06 +00:00
62f7c6e27a Trying to fix gate animation locking animations
This was SVN commit r12109.
2012-07-14 09:04:20 +00:00
2cdc6c7dbf Persian gate opening and closing animations
This was SVN commit r12108.
2012-07-14 08:04:00 +00:00
5e92aabe72 Increases maximum dropdown list size slightly, allowing up to 10 lines at a time (must be careful that it fits on 1024x768!). Refs #1532
This was SVN commit r12107.
2012-07-14 04:29:16 +00:00
8c9ef1139a This was SVN commit r12106. 2012-07-14 04:15:20 +00:00
1b7519be91 Fixing the random player selection
This was SVN commit r12104.
2012-07-14 03:10:35 +00:00
1d677156fd Adds animation and sound support to wall gates. Uses temporary sounds for now. Adds new animation choices to actor viewer/editor. Refs #619
This was SVN commit r12103.
2012-07-14 03:08:21 +00:00
fd22b91138 Do not close a gate if some units are in the passRange.
This was SVN commit r12102.
2012-07-13 22:34:49 +00:00
c908970c02 This was SVN commit r12101. 2012-07-13 04:37:04 +00:00
8cd2751131 This was SVN commit r12100. 2012-07-13 04:15:23 +00:00
1233323e79 A minor change.
This was SVN commit r12099.
2012-07-13 04:05:13 +00:00
d0a1a3bd50 Fixed a bug.
This was SVN commit r12098.
2012-07-13 03:41:07 +00:00
2717e6d34f Adding previews for some random maps.
This was SVN commit r12097.
2012-07-13 03:10:15 +00:00
c63074cabb New GUI changes.
This was SVN commit r12096.
2012-07-13 03:00:18 +00:00
6eb71380aa Get the gate template name from the wall name and fixes two templates which caused errors.
This was SVN commit r12095.
2012-07-12 22:49:40 +00:00
953606cfcf Roman wall gate animations
This was SVN commit r12094.
2012-07-12 22:27:59 +00:00
51b9fa6186 Uses xml attributes instead of elements for obstructions shapes.
This was SVN commit r12093.
2012-07-12 20:00:38 +00:00
8f2ed2586f Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template.
This was SVN commit r12091.
2012-07-11 16:44:03 +00:00
3edbe6490e Palisade gate opening and closing animations
This was SVN commit r12090.
2012-07-11 16:40:56 +00:00
f340c8be63 Skeletal setup for animated opening and closing gates
This was SVN commit r12089.
2012-07-11 15:36:00 +00:00
c8b024ec5f Updates to a few sounds
This was SVN commit r12087.
2012-07-10 20:16:29 +00:00
0ef77d550c Britons get the Kennl.
Gauls get the Rotary Mill.

This was SVN commit r12086.
2012-07-09 03:24:50 +00:00
1926a18354 Britons emblem.
This was SVN commit r12085.
2012-07-08 21:22:27 +00:00
b7e6bbdf3f Fixes waypoint flags for Britons and Gauls.
This was SVN commit r12084.
2012-07-08 20:15:16 +00:00
e416b38811 Fix phases.
This was SVN commit r12083.
2012-07-08 20:12:36 +00:00
2c5933912c Gates. Adds UI buttons, replaces wall section with a gate, defines and create obstruction shapes, detects friendly units and eventually disable door's "block movement" flag, allows us to lock / unlock the door by disabling "block pathfinding" flag. Needs icons, play sound, animations. Fixes #1385, refs #619.
This was SVN commit r12081.
2012-07-08 16:25:33 +00:00
9a3a6b9c2f Tweaked Mauryan sandbox.
This was SVN commit r12080.
2012-07-07 21:54:43 +00:00
68f44a74bd - Fig Tree: Gave it the "berry bush" selection sound to help drive home that it is a fruit-bearing tree.
- All Mauryan buildings: Removed the Persian structural health bonus, a
legacy from copying over from Persian templates.
- Mauryan Barracks: Added the Indian Light Cavalry to the training
roster. Removed the Persian Barracks portrait icon.

This was SVN commit r12079.
2012-07-07 21:38:48 +00:00
4cd3a93ca4 Fixes inconsistent bow props on some Persian units, based on patch by dvangennip. Fixes #1523
This was SVN commit r12078.
2012-07-06 23:52:17 +00:00
54e24d9a43 Fixed costs for Carthaginian embassies.
This was SVN commit r12076.
2012-07-06 00:57:59 +00:00
80d6d8930e Alters tooltips for Town and City Phase upgrades for clarity. Closes #1447
This was SVN commit r12075.
2012-07-06 00:23:31 +00:00
463e62a514 Added checks to see if a resource is in another players territory and to mark a resource as inaccessible if a unit has spent too long trying to reach it.
This was SVN commit r12074.
2012-07-05 21:14:48 +00:00
fba0730db9 Add a comment about maxDensity based on FeXoR's description. Refs #1522.
This was SVN commit r12071.
2012-07-04 18:59:11 +00:00
585a30e1f3 Added FeXoR's changes for deep forest. Fixes #1522 .
This was SVN commit r12070.
2012-07-04 17:25:18 +00:00
f845878039 Renamed.
This was SVN commit r12067.
2012-07-04 01:48:57 +00:00
2bf4cde60a This was SVN commit r12066. 2012-07-04 01:46:44 +00:00
b26e6a442a - Updated Persian Stable and Barracks portraits.
- Updated Carth and Pers civ files.
- Updated some Carth structure templates.

This was SVN commit r12065.
2012-07-04 01:08:51 +00:00
56571f4934 Theban stuff.
This was SVN commit r12063.
2012-07-04 00:05:43 +00:00
835af18630 Civ jsons.
This was SVN commit r12062.
2012-07-03 23:04:58 +00:00
7cfbf43f5e This was SVN commit r12061. 2012-07-03 07:07:50 +00:00
31a58e07c1 Fixes Builder component to allow repairers who can't place new foundations.
This was SVN commit r12060.
2012-07-03 03:15:39 +00:00
e8f5f74f71 Trying to make Worker Elephant construct buildings, without listing a list of buildings in its UI.
This was SVN commit r12058.
2012-07-03 02:52:11 +00:00
292cb1d26a Adjusted splash damage for onagers. Adjusted stats for Mauryan houses. Added builder support for Mauryan Worker Elephant.
This was SVN commit r12057.
2012-07-03 02:38:24 +00:00
99d04e93bb Implements global tech modification function. Fixes #1358, refs #1520.
Applies tech modifications to template data returned by GuiInterface.
Extends engine to load arbitrary global scripts, separates this from RNG
replacement. Refs #1193.
Loads global scripts for most script contexts for consistency.
Adds simulation tests for global scripts.

This was SVN commit r12056.
2012-07-03 02:16:45 +00:00
db943341a8 Secretly adding Gear random map.
This was SVN commit r12055.
2012-07-02 13:11:02 +00:00
11ec25726a Bug fixes. Some suggested by wraitii.
This was SVN commit r12054.
2012-07-02 08:07:59 +00:00
e4f9816166 This was SVN commit r12053. 2012-07-02 07:43:44 +00:00
45c5e991d7 Fixing the bug on Deep Forest random map by FeXoR. Fixes #1513.
This was SVN commit r12052.
2012-07-02 03:28:27 +00:00
130caac4f5 Smoke, less thick.
This was SVN commit r12051.
2012-07-01 19:19:31 +00:00
f38ba1d91b Updated the Sahel Watering Holes map.
This was SVN commit r12050.
2012-07-01 04:15:02 +00:00
2921694346 Long skirt for Mauryan female.
This was SVN commit r12047.
2012-06-30 21:40:42 +00:00
28fbc77c45 Updated Mauryan civ json.
This was SVN commit r12046.
2012-06-30 03:52:30 +00:00
4899144d8a This was SVN commit r12045. 2012-06-30 02:13:40 +00:00
9e1310fed5 This was SVN commit r12044. 2012-06-30 00:31:03 +00:00
730263fa5e Mauryan female citizen.
This was SVN commit r12043.
2012-06-30 00:25:30 +00:00
1dc74dc2d7 Fixed up some Mauryan entities.
This was SVN commit r12042.
2012-06-29 23:39:05 +00:00
67e7953e3a Mauryan Elephant stables added
This was SVN commit r12041.
2012-06-29 19:16:13 +00:00
fe809e1deb Mauryan infantry archer template tweak
This was SVN commit r12040.
2012-06-29 18:32:12 +00:00
347eb964bd Fixed an error in description.
This was SVN commit r12039.
2012-06-29 04:14:06 +00:00
c3082fab9a Added Sahel Watering Holes random map.
This was SVN commit r12038.
2012-06-29 03:52:14 +00:00
4f60ef63c2 Fixed the starting angle on Oasis.
This was SVN commit r12037.
2012-06-29 03:20:40 +00:00
aa11c5bd90 Territory decay rate tech for Outposts
This was SVN commit r12036.
2012-06-29 00:02:04 +00:00
9536dbb898 Roman quinquereme ship animations
This was SVN commit r12035.
2012-06-28 21:10:59 +00:00
vts
78d90087a2 In RMS: Fix misaligned iberian bonus starting walls. Fix celt split civs errors. Add roads. Closes #1449.
This was SVN commit r12034.
2012-06-28 21:02:47 +00:00
c00abd4ab6 Update to Mauryan civ template and some new tech icons
This was SVN commit r12033.
2012-06-27 21:49:31 +00:00
0b55844452 Mauryan support elephant
This was SVN commit r12032.
2012-06-27 19:53:16 +00:00
d4a44a6128 Removes "demo" keyword from volcanic lands.
This was SVN commit r12031.
2012-06-27 10:45:09 +00:00
0c7a9d43d7 Prevents trees to block the view of players. Refs #1408.
This was SVN commit r12030.
2012-06-27 10:44:25 +00:00
4a1f417d40 Fixed a bug.
This was SVN commit r12029.
2012-06-27 10:22:05 +00:00
e8a4f9ce4a This was SVN commit r12028. 2012-06-27 08:17:04 +00:00
c2ecc0eae0 Templates for new tropical flora.
This was SVN commit r12027.
2012-06-27 08:16:25 +00:00
3cb07b95d1 Models and actors for new Tropical flora.
This was SVN commit r12026.
2012-06-27 08:15:55 +00:00
98dea7eb03 Fix issues with civ specific victory/defeat music. Fixes #1370.
This was SVN commit r12024.
2012-06-26 18:44:52 +00:00
a8dce674ce Some minor changes. Added the possibility of a frozen sea in gulf of bothnia.
This was SVN commit r12023.
2012-06-26 12:29:41 +00:00
2cd95cfe1b Added more wood to archipelago, islands and migration so that players can reach phase 2 to build a dock. Updated oasis to the current standard including ally placement and iberian wall. Replaced the polar cliff texture in random biome system.
This was SVN commit r12022.
2012-06-26 08:54:00 +00:00
ad3f543d2c Revert useless part of previous commit.
This was SVN commit r12021.
2012-06-25 22:27:00 +00:00
a60d01ee2e Display map name and size on summary screen. Based on patch by hapsky. Fixes #1333.
Play victory and defeat music.
Replace celts with gauls.

This was SVN commit r12020.
2012-06-25 22:11:47 +00:00
622d6b9162 Crenelations tech new icon
This was SVN commit r12019.
2012-06-25 20:45:57 +00:00
ace4793086 Make menu disappear when interacting with the game world. Based on patch by Deiz. Fixes #1291.
This was SVN commit r12018.
2012-06-25 17:27:22 +00:00
272efcc364 K776's minor GUI changes
This was SVN commit r12017.
2012-06-25 03:43:34 +00:00
7476ce438d Sandbox map update
This was SVN commit r12016.
2012-06-24 21:58:17 +00:00
975fec3af3 Fix incorrect font reference
This was SVN commit r12015.
2012-06-24 21:44:20 +00:00
03363fe085 Updates to some more Mauryan civ files
This was SVN commit r12013.
2012-06-24 20:58:21 +00:00
f814e532ae Remove player color from queue panel and center civ shield behind name
This was SVN commit r12012.
2012-06-24 19:38:58 +00:00
01d9b0d4b9 Mauryan civ. Sandbox map showing placeholder units and buildings
This was SVN commit r12011.
2012-06-24 13:55:36 +00:00
c7d90ec644 Mauryan structure actor files
This was SVN commit r12010.
2012-06-24 13:16:21 +00:00
ef6f73fb89 Placeholder structure models for Mauryans
This was SVN commit r12009.
2012-06-24 12:44:18 +00:00
51a87cc8c3 Unit actors folder for Mauryans
This was SVN commit r12008.
2012-06-24 12:40:11 +00:00
d62971ad29 Unit sim templates
This was SVN commit r12007.
2012-06-24 10:59:54 +00:00
adae2dd998 Mauryan placeholder struct texture and emblem
This was SVN commit r12006.
2012-06-24 10:32:25 +00:00
6822e33c65 Mauryan structure templates
This was SVN commit r12005.
2012-06-24 09:54:52 +00:00
23d1879876 Fixed song name. Added it to Spartans civ json.
This was SVN commit r12004.
2012-06-24 04:14:46 +00:00
63bdbcc67a Unbold generic name
This was SVN commit r12003.
2012-06-24 03:21:47 +00:00
b19d7268b8 Update settings text to use bold stroke 16
This was SVN commit r12002.
2012-06-24 03:17:54 +00:00
a8e00a4a7f Add stroked 16 font
This was SVN commit r12000.
2012-06-23 22:04:04 +00:00
94bae18389 Use bolded text for unit names
This was SVN commit r11999.
2012-06-23 21:58:58 +00:00
859b568e9f Add new stroked 12 and 13 fonts and update session panels to use them
(non-bold used stroked 2 and bold used stroked 3)

This was SVN commit r11998.
2012-06-23 21:37:26 +00:00
0b57709d17 Make unit command buttons clickable again.
This was SVN commit r11996.
2012-06-23 13:28:19 +00:00
b35bebbdbf This was SVN commit r11994. 2012-06-21 22:30:17 +00:00
OmriLahav
76ada61960 This was SVN commit r11991. 2012-06-21 07:05:21 +00:00
de8dc92e49 widen experience bar
This was SVN commit r11990.
2012-06-19 02:53:43 +00:00
2268fd3f0e Fix unit commands alignment
This was SVN commit r11989.
2012-06-18 23:59:02 +00:00
3337949721 Fix player name
This was SVN commit r11988.
2012-06-18 23:53:16 +00:00
9fb45928a1 Fix unit civ tooltip
This was SVN commit r11987.
2012-06-18 23:51:07 +00:00
03d56edb1b Add more detailed shading to selections details
This was SVN commit r11986.
2012-06-18 23:47:36 +00:00
80213bba5f Fix rank icon hiding
This was SVN commit r11985.
2012-06-18 22:45:10 +00:00
033120e8d8 Shrink experience bar, add tooltip to rank icon, rework middle panel shading
This was SVN commit r11984.
2012-06-18 22:33:40 +00:00
a34232d71e Add black border around stats bars
This was SVN commit r11983.
2012-06-18 13:40:53 +00:00
0c083f9a45 Fix stats bars on multi-select and shrink all stats bars from 8 to 7 px
This was SVN commit r11982.
2012-06-18 13:33:11 +00:00
3ec1b88d2c Adds missing break statements, thanks to picobyte. Fixes #1503
This was SVN commit r11981.
2012-06-18 01:38:30 +00:00
972f28c6a7 Update unit experience display
This was SVN commit r11978.
2012-06-17 00:28:05 +00:00
b269dabe3b Fix stamina and generic name issues
This was SVN commit r11977.
2012-06-16 22:41:48 +00:00
b66d1716e7 Recenter GUI and update unit details section.
This was SVN commit r11976.
2012-06-16 20:55:33 +00:00
744eb1a7d7 This was SVN commit r11972. 2012-06-14 21:44:59 +00:00
637c09b204 Add support for OpenBSD. Fixes #1463.
Backport os_getversion from premake4.4-beta4 and extend it to support
POSIX-compilant systems.
Add some missing newlines at the end of file as these cause warnings on
OpenBSD.
Update the config paths.

This was SVN commit r11970.
2012-06-13 20:43:56 +00:00
f056b8f6f0 This was SVN commit r11969. 2012-06-13 00:19:26 +00:00
c4b993075a Celts -> Britons or Gauls.
This was SVN commit r11968.
2012-06-13 00:12:18 +00:00
4ddd2a7fb1 Added IsInWorld check to attack code. Refs #1496
This was SVN commit r11967.
2012-06-12 12:13:24 +00:00
f944649153 Fix the attack error due to no footprint. Refs #1496.
This was SVN commit r11966.
2012-06-12 12:04:55 +00:00
306a9759d5 stats bar textures
This was SVN commit r11964.
2012-06-11 13:12:39 +00:00
d905e4c63a Split GUI out to bottom corners based on suggestions, and move barter icons down
This was SVN commit r11963.
2012-06-11 01:07:41 +00:00
85f4702531 Hide stamina for now
This was SVN commit r11961.
2012-06-10 03:38:25 +00:00
bf81922c62 Fix resource label when type is a treasure and fix civ tooltip
This was SVN commit r11960.
2012-06-10 02:56:21 +00:00
aa58b6ccfa always show generic name for now
This was SVN commit r11959.
2012-06-10 02:39:16 +00:00
87d415aca9 Update GUI selection details panel (single selections)
This was SVN commit r11958.
2012-06-10 02:05:40 +00:00
fba599c847 This was SVN commit r11956. 2012-06-09 05:59:01 +00:00
82ca0243d7 This was SVN commit r11955. 2012-06-09 05:58:09 +00:00
a00b92dcd5 Gauls.
This was SVN commit r11954.
2012-06-09 05:57:28 +00:00
67f306724a Britons json.
This was SVN commit r11953.
2012-06-09 01:17:49 +00:00
52af3369ba Britons.
This was SVN commit r11952.
2012-06-09 01:17:27 +00:00
2243f699fc Fix test failure.
Fix entity placement on Phoenician Levant.

This was SVN commit r11951.
2012-06-08 19:17:31 +00:00
962da61f12 Adds shared LOS for allied players, based on patch by Deiz/F00. Fixes #1334.
This was SVN commit r11949.
2012-06-08 04:41:39 +00:00
659049eb1c Auto-gather all types of treasures. Fixes #1422. Patch by Deiz.
This was SVN commit r11948.
2012-06-07 21:56:29 +00:00
4d0aaa4bdb This was SVN commit r11947. 2012-06-06 22:59:36 +00:00
231b0cd5f6 Testing branching phases.
This was SVN commit r11946.
2012-06-06 21:38:17 +00:00
8aaa6d06e2 Removing some large unused png image files
This was SVN commit r11945.
2012-06-06 19:40:16 +00:00
gregory
f9fa347a7f Fixed shark animation and skeleton.
This was SVN commit r11939.
2012-06-05 04:05:01 +00:00
d020e02644 This was SVN commit r11938. 2012-06-05 02:05:41 +00:00
d271ca89cf Update GUI style for single object selections (based on quantumstate's mockup)
This was SVN commit r11937.
2012-06-05 00:36:35 +00:00
66194deedc Fixes player setup to set all diplomacy values (including self as ally).
Removes unnecessary checks from CmpPlayer diplomacy functions.
Fixes some inconsistent formatting.

This was SVN commit r11935.
2012-06-04 00:24:08 +00:00
4ee4f16793 Stop rearranging formations for orders carried out individually. Fixes #1476.
This was SVN commit r11934.
2012-06-03 23:00:36 +00:00
210f0265b7 Updated Acropolis maps.
This was SVN commit r11932.
2012-06-02 06:00:45 +00:00
4c01de2100 Reduced accuracy for Basic-level ranged citizen units.
Portraits for Mace and Spart rams.

Lower XP requirements for cavalry promotion.

This was SVN commit r11931.
2012-06-02 05:57:57 +00:00
8c848c2f45 Replaces info icon with higher quality version. Fixes #1469.
Uses add_color effect, so it's easier to change the theme.
Fixes some inconsistent whitespace.

This was SVN commit r11930.
2012-06-02 00:09:57 +00:00
98ee2bdf0a elongated raindrop.
This was SVN commit r11929.
2012-06-01 01:28:51 +00:00
9e798addf9 This was SVN commit r11927. 2012-05-31 17:49:26 +00:00
73f9d984fe Fixes typo in crenellations tech.
This was SVN commit r11926.
2012-05-31 03:40:25 +00:00
9d619a673e A pair of tower technologies.
This was SVN commit r11925.
2012-05-30 05:55:55 +00:00
3009d463a6 Updated Savanna terrains.
This was SVN commit r11924.
2012-05-29 21:27:39 +00:00
f876f2e747 Traders respond when tasked to trade.
This was SVN commit r11923.
2012-05-29 05:07:14 +00:00
d7752438fe Do not count domestic animals as units in statistics, based on patch by Deiz. Fixes #1439
This was SVN commit r11922.
2012-05-29 04:04:41 +00:00
636896dd7f Pass template to gather-near-position. Fixes #1454.
Add order_trade sound.

This was SVN commit r11921.
2012-05-27 20:23:08 +00:00
f2e6194440 Lighting on some demo maps. No more maps use 'old' LightingModel
This was SVN commit r11920.
2012-05-26 13:57:44 +00:00
48fd27a10a Second female unit voice. All phrases
This was SVN commit r11918.
2012-05-26 11:22:45 +00:00
757c873a2e New death sounds added
This was SVN commit r11915.
2012-05-25 21:37:10 +00:00
aec44da406 Bunch of different stuff.
This was SVN commit r11914.
2012-05-25 21:36:07 +00:00
20125515f1 Removing changes to skeletons.xml that conflict with other skeletons
This was SVN commit r11913.
2012-05-25 21:20:28 +00:00
5f6dea8455 Fix the size of the Units Demo map.
This was SVN commit r11912.
2012-05-25 20:42:24 +00:00
1004864733 Siege ram for the Macedonians
This was SVN commit r11910.
2012-05-24 21:44:28 +00:00
137b6dd338 Queued orders for rally points. Fixes #1053 and #1211.
This was SVN commit r11909.
2012-05-24 18:25:31 +00:00
gregory
4c974a49a4 This was SVN commit r11908. 2012-05-24 00:33:55 +00:00
gregory
b0c3533b20 Added shark move animation.
This was SVN commit r11907.
2012-05-23 23:48:06 +00:00
a69b2f796c Ranged infantry promotions now confer accuracy boosts instead of attack boosts. In the end, the accuracy boost ends up being an attack boost (in average damage per second).
This was SVN commit r11906.
2012-05-23 21:22:34 +00:00
6d96dd7137 Increased the size of the Units Demo map.
Fixed some things about the Celts sandbox map.

This was SVN commit r11905.
2012-05-23 21:17:18 +00:00
c8d404eb25 Fixed errors when Celt walls die.
This was SVN commit r11904.
2012-05-23 20:31:11 +00:00
0ce770f227 Disables Roman Quinquereme no sail variation.
This was SVN commit r11903.
2012-05-23 20:12:48 +00:00
c6b53e1677 New Athenian emblem.
This was SVN commit r11902.
2012-05-22 23:15:33 +00:00
e999289021 Kennel available in town phase.
This was SVN commit r11900.
2012-05-22 16:57:09 +00:00
cab27587fd This was SVN commit r11899. 2012-05-22 15:28:21 +00:00
7b1ab20852 This was SVN commit r11898. 2012-05-22 07:14:26 +00:00
7559764fa6 Fixed some maps that caused errors and removed extra trees from some.
This was SVN commit r11897.
2012-05-22 06:38:07 +00:00
dd072112d1 Improved shadow filtering, from eihrul.
This was SVN commit r11896.
2012-05-21 19:23:14 +00:00
16883b225b Gathers all the trees near the player start position near each other to make more room for players. Fixes #1408.
This was SVN commit r11895.
2012-05-21 16:14:51 +00:00
4b4d048967 Found a better name for Persian fishing boat.
This was SVN commit r11894.
2012-05-21 10:39:25 +00:00
088caa647f Fixed the bug in Hyrcanian Shores. Fixes #1388.
This was SVN commit r11893.
2012-05-21 09:35:05 +00:00
8fd3fbc210 Fixes Attack.js error.
This was SVN commit r11892.
2012-05-20 22:51:51 +00:00
c4d6019599 Add garrison order sound and remove the old garrison sound.
Fix some map errors, tabs in templates and update docs.

This was SVN commit r11891.
2012-05-20 15:44:57 +00:00
4cf3467819 New siege ram for the Spartans
This was SVN commit r11890.
2012-05-20 11:32:35 +00:00
d5e3e975c8 This was SVN commit r11888. 2012-05-20 00:26:18 +00:00
f72d820cd4 Added randomized arrow positions with hit detection when the missile lands and splash damage. Fixes #18.
This was SVN commit r11886.
2012-05-19 23:07:41 +00:00
6cc98a6763 Add heal order sound.
This was SVN commit r11885.
2012-05-19 18:27:00 +00:00
7be67fe6b7 Added new voice sounds to all female units. Recorded by khegarty
This was SVN commit r11884.
2012-05-19 16:02:16 +00:00
7ad6a6012f Persians: Cav techs to Stables. Infantry techs to Barracks.
This was SVN commit r11883.
2012-05-19 06:24:12 +00:00
7f3bd8fb48 Shiny Bactrian lancers.
This was SVN commit r11882.
2012-05-19 06:16:55 +00:00
97bf4df2a6 Some Athenian shields for their buildings.
This was SVN commit r11881.
2012-05-19 04:46:50 +00:00
5d59175953 Footprint sizes for these things.
This was SVN commit r11880.
2012-05-18 22:41:31 +00:00
c2c0469472 Make qBot swap gatherers based on gathering speed and always deposit resources when switching resource.
Also added missing var's in for loops.

This was SVN commit r11879.
2012-05-18 22:27:08 +00:00
d7faa813f4 Update territory bitmask and add a returnResource command for entities.
This was SVN commit r11878.
2012-05-18 22:10:56 +00:00
0d9dcac82a Changing the Greek civs on these maps.
This was SVN commit r11877.
2012-05-18 21:42:55 +00:00
68d1cf167e Add repair order queueing to formations. Refs #592.
This was SVN commit r11876.
2012-05-18 21:31:57 +00:00
e7689342f8 Implements TerritoryDecay/HealthDecayRate and Promotion/RequiredXp tech modifications.
This was SVN commit r11875.
2012-05-18 03:58:37 +00:00
8fba8097ce Reverts bfb7526bcf.
This was SVN commit r11874.
2012-05-17 23:24:12 +00:00
786896bf8d Prevents fishing ship from attacking structures (docks).
This was SVN commit r11873.
2012-05-17 22:33:46 +00:00
862f6fb3e3 Update to Necropolis.
This was SVN commit r11872.
2012-05-17 13:43:15 +00:00
fb44299104 This was SVN commit r11871. 2012-05-17 13:10:12 +00:00
96b2c1e89b Makes territory_pull selectable in Atlas only.
This was SVN commit r11870.
2012-05-17 02:32:16 +00:00
5d72fa689e Updated spartan emblem.
This was SVN commit r11869.
2012-05-17 01:53:41 +00:00
a4e701fcf9 Lightened up the shark textures.
This was SVN commit r11867.
2012-05-16 20:56:08 +00:00
a5a7bf3c5d Spartan females can make palisades.
This was SVN commit r11866.
2012-05-16 17:57:56 +00:00
cdafb50278 Selection groups for wall lengths.
This was SVN commit r11865.
2012-05-16 17:56:06 +00:00
04fe6d2363 Add reminders to keep alpha names in sync
This was SVN commit r11864.
2012-05-15 21:34:28 +00:00
f8c22634de oops
This was SVN commit r11863.
2012-05-15 00:26:24 +00:00
a317d20b39 Romans Sandbox map.
This was SVN commit r11862.
2012-05-14 04:19:22 +00:00
f18365830b Fixed foundation size.
This was SVN commit r11861.
2012-05-14 03:47:32 +00:00
3bb1c01ccc Removed territory effect from Roman siege walls.
Removed palisades from Roman infantry prod queue.

This was SVN commit r11860.
2012-05-14 01:39:04 +00:00
f14fc977e3 Moved thebans civ json to Internal.
This was SVN commit r11858.
2012-05-13 23:49:23 +00:00
09414078fd Switched warning to a debug so that only AI devs see it. Fixes #1403.
This was SVN commit r11856.
2012-05-13 15:04:25 +00:00
8bd73e774e Deleted Granicus River.
Fixed Isthmus description.

Renamed and tweaked Battle for Tiber.

This was SVN commit r11855.
2012-05-12 22:05:05 +00:00
26531bcdc7 War dog footprint increased.
This was SVN commit r11854.
2012-05-12 21:34:21 +00:00
6f2b90ba70 Default starting resources decreased.
This was SVN commit r11853.
2012-05-12 21:31:00 +00:00
3668f691ef Made the river traversable to help the AI.
This was SVN commit r11852.
2012-05-12 20:53:25 +00:00
d35ec1840e Tweaked these structures.
This was SVN commit r11851.
2012-05-12 17:58:25 +00:00
0b1d911675 Added check for existance of ent.resourceSupplyType(). Fixes #1402
This was SVN commit r11850.
2012-05-12 14:18:40 +00:00
2ba6b90a1c Fixed starting camera.
This was SVN commit r11849.
2012-05-12 06:12:38 +00:00
0cef14be54 Removed these wall entities, which were throwing errors.
This was SVN commit r11848.
2012-05-12 05:47:04 +00:00
13d8caa0f2 Spartan shield stuff.
This was SVN commit r11847.
2012-05-12 05:28:46 +00:00
3d685a2c91 New shield prop textures for Macedonians.
This was SVN commit r11846.
2012-05-12 05:20:18 +00:00
2a719a44f4 Removes unnecessary specular.
This was SVN commit r11845.
2012-05-12 04:42:57 +00:00
6fcf84250a Gallic Fields prettied up a bit.
This was SVN commit r11844.
2012-05-12 03:49:59 +00:00
cc2f3647a3 Zagros Mountains 2: Macedonia vs. Persia.
This was SVN commit r11843.
2012-05-12 01:15:55 +00:00
3c747d21d4 This was SVN commit r11842. 2012-05-12 01:09:26 +00:00
2b893117c9 Added territory effect to stone walls in order to prevent the creep of enemy territory. Ensured that palisades do not have this effect.
Tweaked the description of Athenian temple and dock.

This was SVN commit r11841.
2012-05-11 23:25:04 +00:00
4a73b85a4b Increase maximum treasure priority distance and check that a dropsite has nearby resources
This was SVN commit r11840.
2012-05-11 22:44:37 +00:00
8c6a1995e5 teams
This was SVN commit r11837.
2012-05-11 00:06:06 +00:00
3d6c3752ae Restores player data to _default.xml as a temporary fix for some problems related to #1398.
This was SVN commit r11836.
2012-05-10 23:35:48 +00:00
9610f72636 Typo.
This was SVN commit r11833.
2012-05-10 22:46:14 +00:00
2fa29d0115 Acropolis tweaks.
This was SVN commit r11832.
2012-05-10 22:41:12 +00:00
502047b746 Fix unit demo map.
This was SVN commit r11831.
2012-05-10 22:35:57 +00:00
6f29e27ae0 "Delian League" bonus for Athenians.
This was SVN commit r11830.
2012-05-10 22:25:03 +00:00
8d66340329 Really set Oasis 11 as the default multiplayer map.
This was SVN commit r11829.
2012-05-10 22:23:09 +00:00
3b25e106b2 Fix bug in nearby resource caching so that a dropsite which had nearby resource depleted will be marked undepleted if new resources appear (farms) and add soem ecnomic upgrades strongly inspired by Marilyn (thanks Wraitii).
This was SVN commit r11828.
2012-05-10 22:17:21 +00:00
ad87febd25 Improve gathering behaviour if the target is exhausted.
This was SVN commit r11827.
2012-05-10 22:02:59 +00:00
bcf7c98b66 Nerfed hero Health for Alpha 10 (until we get build limits).
This was SVN commit r11826.
2012-05-10 21:52:32 +00:00
831da7f93e Fixed this map.
This was SVN commit r11825.
2012-05-10 21:44:55 +00:00
bfb35a6484 Add SetNextStateAlwaysEnter() function to reload a state when switching to it from itself. Fixes #1395.
This was SVN commit r11824.
2012-05-10 21:14:43 +00:00
a8528f74c6 Greek market by Enrique.
This was SVN commit r11823.
2012-05-10 20:58:03 +00:00
db1b4dcc4f Added an existance check for metadata on unit destruction
This was SVN commit r11822.
2012-05-10 19:45:34 +00:00
75433f1d5d This was SVN commit r11821. 2012-05-10 19:43:47 +00:00
c1c00d1617 Added resource gatherer counting for qBot and fixed nearby gathering locations code.
Also switched to SquareVectorDistance in filters as suggested by
wraitii.

This was SVN commit r11820.
2012-05-10 18:38:13 +00:00
23cd022eff Map stuff.
This was SVN commit r11819.
2012-05-10 18:07:25 +00:00
a8e548ff5e This was SVN commit r11818. 2012-05-10 17:45:50 +00:00
b36b9da9a0 Single player default map now Punjab 3.
This was SVN commit r11817.
2012-05-10 17:05:19 +00:00
b247e198d7 Healer has a "Run" value now. It didn't before, so would skate around the map when fleeing.
This was SVN commit r11816.
2012-05-10 05:41:15 +00:00
7d00b830aa Changed default maps.
This was SVN commit r11815.
2012-05-10 05:04:10 +00:00
b3f9daead8 Deletes some obsolete data files.
This was SVN commit r11814.
2012-05-10 04:36:18 +00:00
e6dcd0480f Fix promotion.
This was SVN commit r11813.
2012-05-10 03:29:25 +00:00
737a2f3de4 Spartans can't build stone walls.
This was SVN commit r11811.
2012-05-10 01:41:44 +00:00
cb3d71f43a New Greek barracks by Enrique.
This was SVN commit r11810.
2012-05-10 01:12:26 +00:00
1f5f82f375 Fixes invalid civ check in rmgen.
Removes some default data from the Atlas blank map.
Changes default civ in autostart-random mode.

This was SVN commit r11809.
2012-05-09 23:06:03 +00:00
OmriLahav
c8d68f6e0b This was SVN commit r11807. 2012-05-09 21:45:47 +00:00
89821855c7 Check that a nearby resource has >0 resources left. Fixes #1395.
Also added a check to TechnologyManager to see if player is defined.

This was SVN commit r11806.
2012-05-09 21:32:21 +00:00
9fa1145fe8 Update to GUI
This was SVN commit r11805.
2012-05-09 19:52:23 +00:00
282d0f39e2 Remove unused variables
This was SVN commit r11804.
2012-05-09 15:39:16 +00:00
f2515bec84 Fix some whitespace in scripts
This was SVN commit r11803.
2012-05-09 12:14:22 +00:00
a0f122bfd4 Fix #1394 (UnitAI FSM serialization error).
Replace evil eval/uneval with deepcopy.

This was SVN commit r11802.
2012-05-09 12:10:01 +00:00
1f51f4a0a3 Trying again.
This was SVN commit r11801.
2012-05-09 01:26:48 +00:00
116a9887d2 "Herocide" attack bonus for Alexander.
This was SVN commit r11800.
2012-05-09 01:25:42 +00:00
1de1a9b9d8 Fixed error on Necropolis.
This was SVN commit r11799.
2012-05-08 23:22:06 +00:00
ddd3e702d5 Fixes units ignoring player orders in most stances by expanding the concept of "forced" orders.
Documents more functions of UnitAI.

This was SVN commit r11798.
2012-05-08 23:00:14 +00:00
93eed49d85 Conflict with Michael's last commit fix
This was SVN commit r11797.
2012-05-08 21:55:23 +00:00
483dc4cb65 Removing some unused audio files
This was SVN commit r11796.
2012-05-08 21:43:41 +00:00
7a59ea16c7 Added shininess to the metal shuttle prop.
This was SVN commit r11795.
2012-05-08 20:24:09 +00:00
32a01c2ed8 Temporary palisade foundations for Alpha 10. (We should probably make better looking ones than these.)
This was SVN commit r11794.
2012-05-08 19:59:59 +00:00
9fecad12c3 FeXor's updated map stuffs.
This was SVN commit r11793.
2012-05-08 17:45:32 +00:00
e5c9cf6146 Meat units now cannot attack walls.
This was SVN commit r11791.
2012-05-08 00:19:00 +00:00
vts
a57a0e22cb Forgot one spartan unit in da2f7a9000
This was SVN commit r11790.
2012-05-07 23:17:14 +00:00
vts
da2f7a9000 Dropped some unused templates
Gave spartans their walls back

This was SVN commit r11789.
2012-05-07 23:15:24 +00:00
5881c1e495 Audio files added
This was SVN commit r11788.
2012-05-07 22:25:09 +00:00
961db840b2 Work on some descriptions.
This was SVN commit r11787.
2012-05-07 21:44:24 +00:00
10e96798e8 Scale images to power of 2 sizes. Fixes #1382.
This was SVN commit r11786.
2012-05-07 17:15:36 +00:00
385f9e13d7 This was SVN commit r11785. 2012-05-07 06:12:41 +00:00
c036a7d7e3 Adds control groups to saved game data, based on patch by mk12. Fixes #1261.
This was SVN commit r11783.
2012-05-07 04:18:54 +00:00
e6afc62545 Adds silhouettes option to in-game settings menu. Refs #1186
This was SVN commit r11782.
2012-05-07 02:14:01 +00:00
79c6a2cecc Adds config and hotkey options for toggling unit silhouettes, based on patches by Ello and mk12. Fixes #1186.
This was SVN commit r11779.
2012-05-07 01:09:53 +00:00
2fbca07f6d Adds random civ option to game setup, based on patch by deebee. Fixes #1082.
This was SVN commit r11778.
2012-05-06 23:20:57 +00:00
a40a12e794 Typo
This was SVN commit r11777.
2012-05-06 21:21:04 +00:00
8f762b8248 Fix error caused by e8cb2a71da. Refs #1220.
This was SVN commit r11776.
2012-05-06 21:17:29 +00:00
vts
e8cb2a71da Fix floating units when a building they were tasked to construct finishes while they're still en-route, based on a patch by mattlott.
This was SVN commit r11775.
2012-05-06 14:38:03 +00:00
OmriLahav
cb599d4ae5 This was SVN commit r11773. 2012-05-06 09:33:36 +00:00
82dcfe4301 Updates to these Oasis maps.
This was SVN commit r11772.
2012-05-06 02:21:42 +00:00
4268f43587 This was SVN commit r11771. 2012-05-06 01:19:15 +00:00
088876b23c Palisade costs.
This was SVN commit r11770.
2012-05-06 00:53:43 +00:00
vts
d615ac64da Fix wall preview not disappearing when starting building placement immediately afterwards.
Adds some extra buildings to WallTest map to make Town Phase available
faster.

This was SVN commit r11769.
2012-05-06 00:07:34 +00:00
a6e256bd1e This was SVN commit r11768. 2012-05-05 23:50:43 +00:00
5befbd1a02 Palisades for all civs. Tweaked stone walls for errbody too.
This was SVN commit r11767.
2012-05-05 23:15:11 +00:00
vts
d67d2e2370 Updated some documentation in CmpObstructionManager
This was SVN commit r11766.
2012-05-05 23:10:25 +00:00
7180cd9076 Added advanced buildings for new civs and hopefully stopped heroes from being trained.
This was SVN commit r11765.
2012-05-05 21:59:15 +00:00
cbed78be37 Wallset stuff for Athens, Sparta, and Macedonia.
This was SVN commit r11764.
2012-05-05 21:57:38 +00:00
3be4eb44fa fix global from commit c4efc223ed
This was SVN commit r11763.
2012-05-05 21:29:36 +00:00
c4efc223ed Don't serialize the technology modifications cache. Fixes #1384.
This was SVN commit r11761.
2012-05-05 21:21:36 +00:00
vts
490182ddd0 Wall placement. Closes #786.
This was SVN commit r11760.
2012-05-05 19:22:22 +00:00
a6a7883af3 Updated map
This was SVN commit r11759.
2012-05-05 19:17:25 +00:00
cd833a09b8 This was SVN commit r11758. 2012-05-05 04:38:06 +00:00
7fcc350df9 Preferred Classes for these templates.
This was SVN commit r11756.
2012-05-05 00:14:33 +00:00
e0f670ddfb This was SVN commit r11755. 2012-05-05 00:10:03 +00:00
9c3e94acfd FeXor's Iberian Walls.
This was SVN commit r11754.
2012-05-04 23:50:43 +00:00
7797aca9c4 Cuirass icon for techs
This was SVN commit r11753.
2012-05-04 23:36:18 +00:00
0463068947 Adds more checks for tech manager before using it. Refs #1377.
This was SVN commit r11751.
2012-05-04 22:51:14 +00:00
a5713c1264 Try to fix tech error. Refs #1377.
This was SVN commit r11749.
2012-05-04 18:13:23 +00:00
egbert
f2f434ded4 This was SVN commit r11747. 2012-05-04 10:10:42 +00:00
egbert
1aaef48ea4 This was SVN commit r11746. 2012-05-04 10:09:21 +00:00
egbert
c039fb8b0a iberian special building main model
This was SVN commit r11745.
2012-05-04 09:48:26 +00:00
egbert
99672f83f9 iberian special building models
This was SVN commit r11744.
2012-05-04 09:47:38 +00:00
egbert
99d8d03988 iberian special building actor
This was SVN commit r11743.
2012-05-04 09:46:11 +00:00
egbert
964f58504c iberian special building prop actors
This was SVN commit r11742.
2012-05-04 09:45:15 +00:00
egbert
2e5b62ea3e iberian special building textures
This was SVN commit r11741.
2012-05-04 09:43:51 +00:00
a9faa59545 Adjusting available formations.
This was SVN commit r11738.
2012-05-04 02:03:54 +00:00
98c8767b6e Siege wall moved to City Phase.
This was SVN commit r11737.
2012-05-04 01:44:40 +00:00
0035cc37f0 This was SVN commit r11736. 2012-05-04 00:40:23 +00:00
58836c624a Read formations from civ JSON files. Fixes #1234, #601.
This was SVN commit r11735.
2012-05-03 23:32:10 +00:00
20afc75657 Champion icon update
This was SVN commit r11734.
2012-05-03 22:09:33 +00:00
6efe056fef Fist holding spear icon for techs
This was SVN commit r11733.
2012-05-03 21:36:15 +00:00
e1c8307bb6 First crack at a Special Technology.
This was SVN commit r11732.
2012-05-03 21:08:27 +00:00
6db0dc8679 Fixed syntax in these techs.
This was SVN commit r11731.
2012-05-03 20:33:37 +00:00
7edc1e7092 Two new technologies (they need debugged for JSON syntax though).
This was SVN commit r11730.
2012-05-03 20:18:24 +00:00
e215446ada Four variants of the corinthian helmet tech icons
This was SVN commit r11729.
2012-05-03 19:56:30 +00:00
af64a2112f Technology stuff.
This was SVN commit r11727.
2012-05-03 19:15:07 +00:00
825e1ec7a3 Allow replace with 0.
This was SVN commit r11726.
2012-05-03 18:03:57 +00:00
d68d8cdee1 Added "class": "Foo", "number": 5 technology requirement
This was SVN commit r11724.
2012-05-02 20:31:25 +00:00
f01806772f Fixed changes from [11719] for case where ent is not set. Thanks to leper.
This was SVN commit r11723.
2012-05-02 19:50:48 +00:00
303191b0ad Really fixed this time. ;)
This was SVN commit r11722.
2012-05-02 16:39:42 +00:00
8db5b841e6 Fixes bad character.
This was SVN commit r11721.
2012-05-02 16:35:56 +00:00
4d35f78819 Template and tech tweaks.
This was SVN commit r11720.
2012-05-02 16:22:33 +00:00
94eaa9d1d5 Bug fixing for common-api
Fixed entity collection length sometime being NaN
Added a "not" filter
Added create events to resource map updates, should help with farming.

This was SVN commit r11719.
2012-05-02 16:18:32 +00:00
89978332de Fixes tests.
This was SVN commit r11718.
2012-05-01 23:58:03 +00:00
62adf20f37 Check if we have a postition.
This was SVN commit r11716.
2012-05-01 23:06:16 +00:00
7e2dd48d14 Trade convoys tech for the market
This was SVN commit r11715.
2012-05-01 23:05:01 +00:00
fc47098743 Implements TerritoryInfluence/Radius tech modification. Adds C++ interface for TechnologyManager. Renames its message to MT_TechnologyModification defined in TypeList.h. Refs #1357.
This was SVN commit r11711.
2012-05-01 22:44:27 +00:00
d4347a8466 Add Preferred and RestrictedClasses, based on patch by Zsol. Fixes #1144.
This was SVN commit r11710.
2012-05-01 22:20:08 +00:00
0990f7f395 Stockbreeding tech for the corral
This was SVN commit r11709.
2012-05-01 21:46:02 +00:00
0c03b6a5d1 Changes to Iberian wall obstruction widths
This was SVN commit r11707.
2012-05-01 20:44:32 +00:00
d92ef0d13e Fix a small issue with tech overlays.
This was SVN commit r11706.
2012-05-01 18:56:47 +00:00
bfb7526bcf Fixes bug in tech modifications ("affects" was ignored in some situations).
This was SVN commit r11705.
2012-05-01 05:56:53 +00:00
1eaf80d011 Armour and Attack techs for siege weapons
This was SVN commit r11704.
2012-04-30 22:42:10 +00:00
68638a92b8 Updates TakeDamage to apply tech modifications.
This was SVN commit r11703.
2012-04-30 20:39:27 +00:00
363ac861de Stop dead sheep from walking
This was SVN commit r11702.
2012-04-29 22:20:25 +00:00
2069e57a6c Territory radius of Civ Centre increased.
This was SVN commit r11701.
2012-04-29 21:31:18 +00:00
4406b85883 This was SVN commit r11700. 2012-04-29 21:21:29 +00:00
44ac273d21 Changing range values of defense outpost template
This was SVN commit r11699.
2012-04-29 19:35:50 +00:00
c640415f0c Giving all faction outposts projectile and garrison nodes
This was SVN commit r11698.
2012-04-29 19:06:53 +00:00
d03d36b1f3 Add attack ability to outposts.
Fix a issue with dying units with stance standground.

This was SVN commit r11697.
2012-04-29 18:43:10 +00:00
10687410cd Enrique's new Roman siege walls. :)
This was SVN commit r11696.
2012-04-29 18:28:37 +00:00
2f5b81a37e Fix broken test.
This was SVN commit r11695.
2012-04-29 17:39:16 +00:00
13e5c56015 Additional icons for cavalry, ranged, and hack armor
This was SVN commit r11691.
2012-04-28 20:20:30 +00:00
88fde1054f Armor plating tech icon
This was SVN commit r11690.
2012-04-28 19:47:28 +00:00
b3ef24b12d Change gathering behaviour to fix #1353, based on patch by mattlott.
This was SVN commit r11689.
2012-04-28 19:25:44 +00:00
1ac55806ec This was SVN commit r11688. 2012-04-28 18:19:31 +00:00
734f072d62 Testing out a new selection shape. Should work for citizen-cavalry if you want to try it out.
This was SVN commit r11687.
2012-04-28 05:08:56 +00:00
e4365b2f71 New Spartan hero Agis III.
Started to update tooltips to show attack bonuses. It would be nice if
this was automatic though, and the tooltip pulled the information from
the templates.

This was SVN commit r11686.
2012-04-28 02:16:36 +00:00
21caaa4573 Fixes some bugs in tech modifications relating to data types. Explicitly convert template data to numbers before calling ApplyModifications (using + operator).
This was SVN commit r11685.
2012-04-27 23:06:40 +00:00
7c93499c7d Fix qBot infinite loop due to NaN priorities
This was SVN commit r11684.
2012-04-27 21:57:38 +00:00
97bcdfb208 Tweaks to healing range and rate techs
This was SVN commit r11683.
2012-04-26 22:15:16 +00:00
eda4c082fd Add tech support to BuildingAI, GarrisonHolder and Builder.
This was SVN commit r11682.
2012-04-26 21:58:05 +00:00
6fc3d3f9a2 Healing rate and range techs for all temples
This was SVN commit r11681.
2012-04-26 21:38:53 +00:00
aca61b3ccf This was SVN commit r11680. 2012-04-26 20:41:17 +00:00
e6641ad14f Make some healer modifiable by techs. Refs #1357.
This was SVN commit r11679.
2012-04-26 20:11:18 +00:00
bb81a9d81b Move single techs to the bottom row.
This was SVN commit r11678.
2012-04-26 17:43:33 +00:00
060a1fd004 This tech didn't like the è character.
This was SVN commit r11677.
2012-04-26 03:37:47 +00:00
f3fa70cf35 Tech names
This was SVN commit r11676.
2012-04-26 03:32:09 +00:00