47130edc74
This was SVN commit r12152.
2012-07-19 05:25:56 +00:00
940beaebfe
Textures for new graphical assets.
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This was SVN commit r12151.
2012-07-19 05:23:49 +00:00
575f0371e6
Specific names for elephant stables and worker elephant.
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This was SVN commit r12150.
2012-07-19 05:21:28 +00:00
1c4302cf5d
Autumn terrain textures
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This was SVN commit r12149.
2012-07-19 04:53:34 +00:00
89399e08e6
Implements always visible hero selection rings, based on patch by Deiz/F00. Fixes #1365
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This was SVN commit r12148.
2012-07-19 04:45:01 +00:00
380d15d6c0
Resized model of the Carthaginian gate. Same size as long wall.
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This was SVN commit r12147.
2012-07-18 23:29:56 +00:00
3a5b2159b7
Fixes broken test
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This was SVN commit r12146.
2012-07-18 21:39:45 +00:00
3c8c5757de
Adding icons to wooden gates
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This was SVN commit r12145.
2012-07-18 21:17:14 +00:00
f0d9b496bf
Wooden gate icon for palisades and siege walls
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This was SVN commit r12144.
2012-07-18 19:40:14 +00:00
0374570ac6
Fixed error.
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This was SVN commit r12143.
2012-07-18 06:01:26 +00:00
5546fb4283
Fix dog errors.
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This was SVN commit r12142.
2012-07-18 05:52:31 +00:00
9761ded603
Specific names for the Briton/Gaul gates based on Bruno's research.
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This was SVN commit r12141.
2012-07-18 05:08:45 +00:00
181b461e7b
This was SVN commit r12140.
2012-07-18 03:57:45 +00:00
9b6839ace4
Adds gate conversion to palisades and siege walls. Fixes bug that all player entities in a selection could be converted to gates. Cleans up templates slightly. Refs #619
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This was SVN commit r12139.
2012-07-18 03:56:18 +00:00
95dea8e097
Gate-related template cleanup and tweaking
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This was SVN commit r12138.
2012-07-18 01:10:47 +00:00
b186fc4e7e
A small tweak.
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This was SVN commit r12137.
2012-07-17 03:55:00 +00:00
65ac54c4dd
This was SVN commit r12136.
2012-07-17 03:53:52 +00:00
a1cc4e623e
New map previews by luziferius.
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This was SVN commit r12135.
2012-07-17 03:49:15 +00:00
c495b0bca1
Adds gate cost to tooltip and shows both gate lock actions, based on patch by Deiz/F00. Changes and renames lock icons. Fixes #1539
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This was SVN commit r12134.
2012-07-16 23:49:19 +00:00
a26f230867
Roman siege wall gate animations
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This was SVN commit r12133.
2012-07-16 21:10:43 +00:00
a700486cd3
Lock icons for gates
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This was SVN commit r12132.
2012-07-16 18:04:23 +00:00
1202c2b2a3
Some preview images for these scenarios.
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This was SVN commit r12131.
2012-07-16 17:18:16 +00:00
gregory
db2bbc10ca
Made model able to be imported into Blender.
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This was SVN commit r12130.
2012-07-16 15:32:59 +00:00
b444e3c435
Cleanup...
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This was SVN commit r12129.
2012-07-16 05:52:43 +00:00
f3d0aaeeb4
Waypoint and garrison flags for Mauryans.
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This was SVN commit r12128.
2012-07-16 05:05:41 +00:00
39e0878b6e
This was SVN commit r12126.
2012-07-16 04:43:12 +00:00
6d93492e54
Added Mauryans to Punjab 1.
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This was SVN commit r12125.
2012-07-16 04:37:35 +00:00
3153829d45
Made the dust a little more transparent.
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This was SVN commit r12124.
2012-07-16 04:28:00 +00:00
9f5c7a5607
Fixes possible conflicts in unit command panel when selecting multiple entities, patch by Deiz/F00. Fixes #1524
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This was SVN commit r12123.
2012-07-16 04:12:48 +00:00
3a85fb7c48
Displays save game timestamps in local time rather than UTC, patch by Deiz/F00. Fixes #1530
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This was SVN commit r12122.
2012-07-16 03:55:40 +00:00
743f60b920
Handles gate upgrade case left out of previous commit.
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This was SVN commit r12121.
2012-07-16 01:52:18 +00:00
b59c2d9e36
Adds lock/unlock gate icons, based on patch by F00.
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This was SVN commit r12120.
2012-07-16 01:40:09 +00:00
27a0bd6331
Gate lock and unlock icons
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This was SVN commit r12119.
2012-07-15 23:40:49 +00:00
8f0eb7318e
Iberian gate animations
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This was SVN commit r12118.
2012-07-15 22:34:49 +00:00
8d64c26db9
Decrease trader income to 20% of the previous and increase the cost of traders to 100f 80m.
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This was SVN commit r12117.
2012-07-15 18:55:35 +00:00
937670a916
Lots of Mauryan unit stuff.
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This was SVN commit r12116.
2012-07-15 07:09:26 +00:00
900affb9bf
This was SVN commit r12115.
2012-07-15 06:41:41 +00:00
694619a984
Adds gates to Fortress random map by FeXoR. Fixes #1533
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This was SVN commit r12114.
2012-07-15 04:28:57 +00:00
3eafdcf6db
Roman gate animations
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This was SVN commit r12113.
2012-07-15 00:17:38 +00:00
4ca8e679d6
Persian gate animations again
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This was SVN commit r12112.
2012-07-15 00:06:25 +00:00
e0f3add90e
Mauryan basic spearman.
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This was SVN commit r12111.
2012-07-14 23:13:53 +00:00
1fd00b5e3f
Added Lorraine Plain random map.
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This was SVN commit r12110.
2012-07-14 17:17:06 +00:00
62f7c6e27a
Trying to fix gate animation locking animations
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This was SVN commit r12109.
2012-07-14 09:04:20 +00:00
2cdc6c7dbf
Persian gate opening and closing animations
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This was SVN commit r12108.
2012-07-14 08:04:00 +00:00
5e92aabe72
Increases maximum dropdown list size slightly, allowing up to 10 lines at a time (must be careful that it fits on 1024x768!). Refs #1532
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This was SVN commit r12107.
2012-07-14 04:29:16 +00:00
8c9ef1139a
This was SVN commit r12106.
2012-07-14 04:15:20 +00:00
1b7519be91
Fixing the random player selection
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This was SVN commit r12104.
2012-07-14 03:10:35 +00:00
1d677156fd
Adds animation and sound support to wall gates. Uses temporary sounds for now. Adds new animation choices to actor viewer/editor. Refs #619
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This was SVN commit r12103.
2012-07-14 03:08:21 +00:00
fd22b91138
Do not close a gate if some units are in the passRange.
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This was SVN commit r12102.
2012-07-13 22:34:49 +00:00
c908970c02
This was SVN commit r12101.
2012-07-13 04:37:04 +00:00
8cd2751131
This was SVN commit r12100.
2012-07-13 04:15:23 +00:00
1233323e79
A minor change.
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This was SVN commit r12099.
2012-07-13 04:05:13 +00:00
d0a1a3bd50
Fixed a bug.
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This was SVN commit r12098.
2012-07-13 03:41:07 +00:00
2717e6d34f
Adding previews for some random maps.
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This was SVN commit r12097.
2012-07-13 03:10:15 +00:00
c63074cabb
New GUI changes.
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This was SVN commit r12096.
2012-07-13 03:00:18 +00:00
6eb71380aa
Get the gate template name from the wall name and fixes two templates which caused errors.
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This was SVN commit r12095.
2012-07-12 22:49:40 +00:00
953606cfcf
Roman wall gate animations
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This was SVN commit r12094.
2012-07-12 22:27:59 +00:00
51b9fa6186
Uses xml attributes instead of elements for obstructions shapes.
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This was SVN commit r12093.
2012-07-12 20:00:38 +00:00
8f2ed2586f
Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template.
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This was SVN commit r12091.
2012-07-11 16:44:03 +00:00
3edbe6490e
Palisade gate opening and closing animations
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This was SVN commit r12090.
2012-07-11 16:40:56 +00:00
f340c8be63
Skeletal setup for animated opening and closing gates
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This was SVN commit r12089.
2012-07-11 15:36:00 +00:00
c8b024ec5f
Updates to a few sounds
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This was SVN commit r12087.
2012-07-10 20:16:29 +00:00
0ef77d550c
Britons get the Kennl.
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Gauls get the Rotary Mill.
This was SVN commit r12086.
2012-07-09 03:24:50 +00:00
1926a18354
Britons emblem.
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This was SVN commit r12085.
2012-07-08 21:22:27 +00:00
b7e6bbdf3f
Fixes waypoint flags for Britons and Gauls.
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This was SVN commit r12084.
2012-07-08 20:15:16 +00:00
e416b38811
Fix phases.
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This was SVN commit r12083.
2012-07-08 20:12:36 +00:00
2c5933912c
Gates. Adds UI buttons, replaces wall section with a gate, defines and create obstruction shapes, detects friendly units and eventually disable door's "block movement" flag, allows us to lock / unlock the door by disabling "block pathfinding" flag. Needs icons, play sound, animations. Fixes #1385 , refs #619 .
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This was SVN commit r12081.
2012-07-08 16:25:33 +00:00
9a3a6b9c2f
Tweaked Mauryan sandbox.
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This was SVN commit r12080.
2012-07-07 21:54:43 +00:00
68f44a74bd
- Fig Tree: Gave it the "berry bush" selection sound to help drive home that it is a fruit-bearing tree.
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- All Mauryan buildings: Removed the Persian structural health bonus, a
legacy from copying over from Persian templates.
- Mauryan Barracks: Added the Indian Light Cavalry to the training
roster. Removed the Persian Barracks portrait icon.
This was SVN commit r12079.
2012-07-07 21:38:48 +00:00
4cd3a93ca4
Fixes inconsistent bow props on some Persian units, based on patch by dvangennip. Fixes #1523
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This was SVN commit r12078.
2012-07-06 23:52:17 +00:00
54e24d9a43
Fixed costs for Carthaginian embassies.
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This was SVN commit r12076.
2012-07-06 00:57:59 +00:00
80d6d8930e
Alters tooltips for Town and City Phase upgrades for clarity. Closes #1447
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This was SVN commit r12075.
2012-07-06 00:23:31 +00:00
463e62a514
Added checks to see if a resource is in another players territory and to mark a resource as inaccessible if a unit has spent too long trying to reach it.
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This was SVN commit r12074.
2012-07-05 21:14:48 +00:00
fba0730db9
Add a comment about maxDensity based on FeXoR's description. Refs #1522 .
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This was SVN commit r12071.
2012-07-04 18:59:11 +00:00
585a30e1f3
Added FeXoR's changes for deep forest. Fixes #1522 .
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This was SVN commit r12070.
2012-07-04 17:25:18 +00:00
f845878039
Renamed.
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This was SVN commit r12067.
2012-07-04 01:48:57 +00:00
2bf4cde60a
This was SVN commit r12066.
2012-07-04 01:46:44 +00:00
b26e6a442a
- Updated Persian Stable and Barracks portraits.
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- Updated Carth and Pers civ files.
- Updated some Carth structure templates.
This was SVN commit r12065.
2012-07-04 01:08:51 +00:00
56571f4934
Theban stuff.
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This was SVN commit r12063.
2012-07-04 00:05:43 +00:00
835af18630
Civ jsons.
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This was SVN commit r12062.
2012-07-03 23:04:58 +00:00
7cfbf43f5e
This was SVN commit r12061.
2012-07-03 07:07:50 +00:00
31a58e07c1
Fixes Builder component to allow repairers who can't place new foundations.
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This was SVN commit r12060.
2012-07-03 03:15:39 +00:00
e8f5f74f71
Trying to make Worker Elephant construct buildings, without listing a list of buildings in its UI.
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This was SVN commit r12058.
2012-07-03 02:52:11 +00:00
292cb1d26a
Adjusted splash damage for onagers. Adjusted stats for Mauryan houses. Added builder support for Mauryan Worker Elephant.
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This was SVN commit r12057.
2012-07-03 02:38:24 +00:00
99d04e93bb
Implements global tech modification function. Fixes #1358 , refs #1520 .
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Applies tech modifications to template data returned by GuiInterface.
Extends engine to load arbitrary global scripts, separates this from RNG
replacement. Refs #1193 .
Loads global scripts for most script contexts for consistency.
Adds simulation tests for global scripts.
This was SVN commit r12056.
2012-07-03 02:16:45 +00:00
db943341a8
Secretly adding Gear random map.
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This was SVN commit r12055.
2012-07-02 13:11:02 +00:00
11ec25726a
Bug fixes. Some suggested by wraitii.
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This was SVN commit r12054.
2012-07-02 08:07:59 +00:00
e4f9816166
This was SVN commit r12053.
2012-07-02 07:43:44 +00:00
45c5e991d7
Fixing the bug on Deep Forest random map by FeXoR. Fixes #1513 .
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This was SVN commit r12052.
2012-07-02 03:28:27 +00:00
130caac4f5
Smoke, less thick.
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This was SVN commit r12051.
2012-07-01 19:19:31 +00:00
f38ba1d91b
Updated the Sahel Watering Holes map.
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This was SVN commit r12050.
2012-07-01 04:15:02 +00:00
2921694346
Long skirt for Mauryan female.
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This was SVN commit r12047.
2012-06-30 21:40:42 +00:00
28fbc77c45
Updated Mauryan civ json.
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This was SVN commit r12046.
2012-06-30 03:52:30 +00:00
4899144d8a
This was SVN commit r12045.
2012-06-30 02:13:40 +00:00
9e1310fed5
This was SVN commit r12044.
2012-06-30 00:31:03 +00:00
730263fa5e
Mauryan female citizen.
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This was SVN commit r12043.
2012-06-30 00:25:30 +00:00
1dc74dc2d7
Fixed up some Mauryan entities.
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This was SVN commit r12042.
2012-06-29 23:39:05 +00:00
67e7953e3a
Mauryan Elephant stables added
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This was SVN commit r12041.
2012-06-29 19:16:13 +00:00
fe809e1deb
Mauryan infantry archer template tweak
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This was SVN commit r12040.
2012-06-29 18:32:12 +00:00
347eb964bd
Fixed an error in description.
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This was SVN commit r12039.
2012-06-29 04:14:06 +00:00
c3082fab9a
Added Sahel Watering Holes random map.
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This was SVN commit r12038.
2012-06-29 03:52:14 +00:00
4f60ef63c2
Fixed the starting angle on Oasis.
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This was SVN commit r12037.
2012-06-29 03:20:40 +00:00
aa11c5bd90
Territory decay rate tech for Outposts
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This was SVN commit r12036.
2012-06-29 00:02:04 +00:00
9536dbb898
Roman quinquereme ship animations
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This was SVN commit r12035.
2012-06-28 21:10:59 +00:00
78d90087a2
In RMS: Fix misaligned iberian bonus starting walls. Fix celt split civs errors. Add roads. Closes #1449 .
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This was SVN commit r12034.
2012-06-28 21:02:47 +00:00
c00abd4ab6
Update to Mauryan civ template and some new tech icons
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This was SVN commit r12033.
2012-06-27 21:49:31 +00:00
0b55844452
Mauryan support elephant
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This was SVN commit r12032.
2012-06-27 19:53:16 +00:00
d4a44a6128
Removes "demo" keyword from volcanic lands.
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This was SVN commit r12031.
2012-06-27 10:45:09 +00:00
0c7a9d43d7
Prevents trees to block the view of players. Refs #1408 .
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This was SVN commit r12030.
2012-06-27 10:44:25 +00:00
4a1f417d40
Fixed a bug.
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This was SVN commit r12029.
2012-06-27 10:22:05 +00:00
e8a4f9ce4a
This was SVN commit r12028.
2012-06-27 08:17:04 +00:00
c2ecc0eae0
Templates for new tropical flora.
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This was SVN commit r12027.
2012-06-27 08:16:25 +00:00
3cb07b95d1
Models and actors for new Tropical flora.
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This was SVN commit r12026.
2012-06-27 08:15:55 +00:00
98dea7eb03
Fix issues with civ specific victory/defeat music. Fixes #1370 .
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This was SVN commit r12024.
2012-06-26 18:44:52 +00:00
a8dce674ce
Some minor changes. Added the possibility of a frozen sea in gulf of bothnia.
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This was SVN commit r12023.
2012-06-26 12:29:41 +00:00
2cd95cfe1b
Added more wood to archipelago, islands and migration so that players can reach phase 2 to build a dock. Updated oasis to the current standard including ally placement and iberian wall. Replaced the polar cliff texture in random biome system.
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This was SVN commit r12022.
2012-06-26 08:54:00 +00:00
ad3f543d2c
Revert useless part of previous commit.
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This was SVN commit r12021.
2012-06-25 22:27:00 +00:00
a60d01ee2e
Display map name and size on summary screen. Based on patch by hapsky. Fixes #1333 .
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Play victory and defeat music.
Replace celts with gauls.
This was SVN commit r12020.
2012-06-25 22:11:47 +00:00
622d6b9162
Crenelations tech new icon
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This was SVN commit r12019.
2012-06-25 20:45:57 +00:00
ace4793086
Make menu disappear when interacting with the game world. Based on patch by Deiz. Fixes #1291 .
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This was SVN commit r12018.
2012-06-25 17:27:22 +00:00
272efcc364
K776's minor GUI changes
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This was SVN commit r12017.
2012-06-25 03:43:34 +00:00
7476ce438d
Sandbox map update
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This was SVN commit r12016.
2012-06-24 21:58:17 +00:00
975fec3af3
Fix incorrect font reference
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This was SVN commit r12015.
2012-06-24 21:44:20 +00:00
03363fe085
Updates to some more Mauryan civ files
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This was SVN commit r12013.
2012-06-24 20:58:21 +00:00
f814e532ae
Remove player color from queue panel and center civ shield behind name
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This was SVN commit r12012.
2012-06-24 19:38:58 +00:00
01d9b0d4b9
Mauryan civ. Sandbox map showing placeholder units and buildings
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This was SVN commit r12011.
2012-06-24 13:55:36 +00:00
c7d90ec644
Mauryan structure actor files
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This was SVN commit r12010.
2012-06-24 13:16:21 +00:00
ef6f73fb89
Placeholder structure models for Mauryans
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This was SVN commit r12009.
2012-06-24 12:44:18 +00:00
51a87cc8c3
Unit actors folder for Mauryans
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This was SVN commit r12008.
2012-06-24 12:40:11 +00:00
d62971ad29
Unit sim templates
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This was SVN commit r12007.
2012-06-24 10:59:54 +00:00
adae2dd998
Mauryan placeholder struct texture and emblem
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This was SVN commit r12006.
2012-06-24 10:32:25 +00:00
6822e33c65
Mauryan structure templates
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This was SVN commit r12005.
2012-06-24 09:54:52 +00:00
23d1879876
Fixed song name. Added it to Spartans civ json.
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This was SVN commit r12004.
2012-06-24 04:14:46 +00:00
63bdbcc67a
Unbold generic name
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This was SVN commit r12003.
2012-06-24 03:21:47 +00:00
b19d7268b8
Update settings text to use bold stroke 16
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This was SVN commit r12002.
2012-06-24 03:17:54 +00:00
a8e00a4a7f
Add stroked 16 font
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This was SVN commit r12000.
2012-06-23 22:04:04 +00:00
94bae18389
Use bolded text for unit names
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This was SVN commit r11999.
2012-06-23 21:58:58 +00:00
859b568e9f
Add new stroked 12 and 13 fonts and update session panels to use them
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(non-bold used stroked 2 and bold used stroked 3)
This was SVN commit r11998.
2012-06-23 21:37:26 +00:00
0b57709d17
Make unit command buttons clickable again.
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This was SVN commit r11996.
2012-06-23 13:28:19 +00:00
b35bebbdbf
This was SVN commit r11994.
2012-06-21 22:30:17 +00:00
OmriLahav
76ada61960
This was SVN commit r11991.
2012-06-21 07:05:21 +00:00
de8dc92e49
widen experience bar
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This was SVN commit r11990.
2012-06-19 02:53:43 +00:00
2268fd3f0e
Fix unit commands alignment
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This was SVN commit r11989.
2012-06-18 23:59:02 +00:00
3337949721
Fix player name
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This was SVN commit r11988.
2012-06-18 23:53:16 +00:00
9fb45928a1
Fix unit civ tooltip
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This was SVN commit r11987.
2012-06-18 23:51:07 +00:00
03d56edb1b
Add more detailed shading to selections details
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This was SVN commit r11986.
2012-06-18 23:47:36 +00:00
80213bba5f
Fix rank icon hiding
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This was SVN commit r11985.
2012-06-18 22:45:10 +00:00
033120e8d8
Shrink experience bar, add tooltip to rank icon, rework middle panel shading
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This was SVN commit r11984.
2012-06-18 22:33:40 +00:00
a34232d71e
Add black border around stats bars
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This was SVN commit r11983.
2012-06-18 13:40:53 +00:00
0c083f9a45
Fix stats bars on multi-select and shrink all stats bars from 8 to 7 px
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This was SVN commit r11982.
2012-06-18 13:33:11 +00:00
3ec1b88d2c
Adds missing break statements, thanks to picobyte. Fixes #1503
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This was SVN commit r11981.
2012-06-18 01:38:30 +00:00
972f28c6a7
Update unit experience display
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This was SVN commit r11978.
2012-06-17 00:28:05 +00:00
b269dabe3b
Fix stamina and generic name issues
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This was SVN commit r11977.
2012-06-16 22:41:48 +00:00
b66d1716e7
Recenter GUI and update unit details section.
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This was SVN commit r11976.
2012-06-16 20:55:33 +00:00
744eb1a7d7
This was SVN commit r11972.
2012-06-14 21:44:59 +00:00
637c09b204
Add support for OpenBSD. Fixes #1463 .
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Backport os_getversion from premake4.4-beta4 and extend it to support
POSIX-compilant systems.
Add some missing newlines at the end of file as these cause warnings on
OpenBSD.
Update the config paths.
This was SVN commit r11970.
2012-06-13 20:43:56 +00:00
f056b8f6f0
This was SVN commit r11969.
2012-06-13 00:19:26 +00:00
c4b993075a
Celts -> Britons or Gauls.
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This was SVN commit r11968.
2012-06-13 00:12:18 +00:00
4ddd2a7fb1
Added IsInWorld check to attack code. Refs #1496
...
This was SVN commit r11967.
2012-06-12 12:13:24 +00:00
f944649153
Fix the attack error due to no footprint. Refs #1496 .
...
This was SVN commit r11966.
2012-06-12 12:04:55 +00:00
306a9759d5
stats bar textures
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This was SVN commit r11964.
2012-06-11 13:12:39 +00:00
d905e4c63a
Split GUI out to bottom corners based on suggestions, and move barter icons down
...
This was SVN commit r11963.
2012-06-11 01:07:41 +00:00
85f4702531
Hide stamina for now
...
This was SVN commit r11961.
2012-06-10 03:38:25 +00:00
bf81922c62
Fix resource label when type is a treasure and fix civ tooltip
...
This was SVN commit r11960.
2012-06-10 02:56:21 +00:00
aa58b6ccfa
always show generic name for now
...
This was SVN commit r11959.
2012-06-10 02:39:16 +00:00
87d415aca9
Update GUI selection details panel (single selections)
...
This was SVN commit r11958.
2012-06-10 02:05:40 +00:00
fba599c847
This was SVN commit r11956.
2012-06-09 05:59:01 +00:00
82ca0243d7
This was SVN commit r11955.
2012-06-09 05:58:09 +00:00
a00b92dcd5
Gauls.
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This was SVN commit r11954.
2012-06-09 05:57:28 +00:00
67f306724a
Britons json.
...
This was SVN commit r11953.
2012-06-09 01:17:49 +00:00
52af3369ba
Britons.
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This was SVN commit r11952.
2012-06-09 01:17:27 +00:00
2243f699fc
Fix test failure.
...
Fix entity placement on Phoenician Levant.
This was SVN commit r11951.
2012-06-08 19:17:31 +00:00
962da61f12
Adds shared LOS for allied players, based on patch by Deiz/F00. Fixes #1334 .
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This was SVN commit r11949.
2012-06-08 04:41:39 +00:00
659049eb1c
Auto-gather all types of treasures. Fixes #1422 . Patch by Deiz.
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This was SVN commit r11948.
2012-06-07 21:56:29 +00:00
4d0aaa4bdb
This was SVN commit r11947.
2012-06-06 22:59:36 +00:00
231b0cd5f6
Testing branching phases.
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This was SVN commit r11946.
2012-06-06 21:38:17 +00:00
8aaa6d06e2
Removing some large unused png image files
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This was SVN commit r11945.
2012-06-06 19:40:16 +00:00
gregory
f9fa347a7f
Fixed shark animation and skeleton.
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This was SVN commit r11939.
2012-06-05 04:05:01 +00:00
d020e02644
This was SVN commit r11938.
2012-06-05 02:05:41 +00:00
d271ca89cf
Update GUI style for single object selections (based on quantumstate's mockup)
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This was SVN commit r11937.
2012-06-05 00:36:35 +00:00
66194deedc
Fixes player setup to set all diplomacy values (including self as ally).
...
Removes unnecessary checks from CmpPlayer diplomacy functions.
Fixes some inconsistent formatting.
This was SVN commit r11935.
2012-06-04 00:24:08 +00:00
4ee4f16793
Stop rearranging formations for orders carried out individually. Fixes #1476 .
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This was SVN commit r11934.
2012-06-03 23:00:36 +00:00
210f0265b7
Updated Acropolis maps.
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This was SVN commit r11932.
2012-06-02 06:00:45 +00:00
4c01de2100
Reduced accuracy for Basic-level ranged citizen units.
...
Portraits for Mace and Spart rams.
Lower XP requirements for cavalry promotion.
This was SVN commit r11931.
2012-06-02 05:57:57 +00:00
8c848c2f45
Replaces info icon with higher quality version. Fixes #1469 .
...
Uses add_color effect, so it's easier to change the theme.
Fixes some inconsistent whitespace.
This was SVN commit r11930.
2012-06-02 00:09:57 +00:00
98ee2bdf0a
elongated raindrop.
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This was SVN commit r11929.
2012-06-01 01:28:51 +00:00
9e798addf9
This was SVN commit r11927.
2012-05-31 17:49:26 +00:00
73f9d984fe
Fixes typo in crenellations tech.
...
This was SVN commit r11926.
2012-05-31 03:40:25 +00:00
9d619a673e
A pair of tower technologies.
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This was SVN commit r11925.
2012-05-30 05:55:55 +00:00
3009d463a6
Updated Savanna terrains.
...
This was SVN commit r11924.
2012-05-29 21:27:39 +00:00
f876f2e747
Traders respond when tasked to trade.
...
This was SVN commit r11923.
2012-05-29 05:07:14 +00:00
d7752438fe
Do not count domestic animals as units in statistics, based on patch by Deiz. Fixes #1439
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This was SVN commit r11922.
2012-05-29 04:04:41 +00:00
636896dd7f
Pass template to gather-near-position. Fixes #1454 .
...
Add order_trade sound.
This was SVN commit r11921.
2012-05-27 20:23:08 +00:00
f2e6194440
Lighting on some demo maps. No more maps use 'old' LightingModel
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This was SVN commit r11920.
2012-05-26 13:57:44 +00:00
48fd27a10a
Second female unit voice. All phrases
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This was SVN commit r11918.
2012-05-26 11:22:45 +00:00
757c873a2e
New death sounds added
...
This was SVN commit r11915.
2012-05-25 21:37:10 +00:00
aec44da406
Bunch of different stuff.
...
This was SVN commit r11914.
2012-05-25 21:36:07 +00:00
20125515f1
Removing changes to skeletons.xml that conflict with other skeletons
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This was SVN commit r11913.
2012-05-25 21:20:28 +00:00
5f6dea8455
Fix the size of the Units Demo map.
...
This was SVN commit r11912.
2012-05-25 20:42:24 +00:00
1004864733
Siege ram for the Macedonians
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This was SVN commit r11910.
2012-05-24 21:44:28 +00:00
137b6dd338
Queued orders for rally points. Fixes #1053 and #1211 .
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This was SVN commit r11909.
2012-05-24 18:25:31 +00:00
gregory
4c974a49a4
This was SVN commit r11908.
2012-05-24 00:33:55 +00:00
gregory
b0c3533b20
Added shark move animation.
...
This was SVN commit r11907.
2012-05-23 23:48:06 +00:00
a69b2f796c
Ranged infantry promotions now confer accuracy boosts instead of attack boosts. In the end, the accuracy boost ends up being an attack boost (in average damage per second).
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This was SVN commit r11906.
2012-05-23 21:22:34 +00:00
6d96dd7137
Increased the size of the Units Demo map.
...
Fixed some things about the Celts sandbox map.
This was SVN commit r11905.
2012-05-23 21:17:18 +00:00
c8d404eb25
Fixed errors when Celt walls die.
...
This was SVN commit r11904.
2012-05-23 20:31:11 +00:00
0ce770f227
Disables Roman Quinquereme no sail variation.
...
This was SVN commit r11903.
2012-05-23 20:12:48 +00:00
c6b53e1677
New Athenian emblem.
...
This was SVN commit r11902.
2012-05-22 23:15:33 +00:00
e999289021
Kennel available in town phase.
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This was SVN commit r11900.
2012-05-22 16:57:09 +00:00
cab27587fd
This was SVN commit r11899.
2012-05-22 15:28:21 +00:00
7b1ab20852
This was SVN commit r11898.
2012-05-22 07:14:26 +00:00
7559764fa6
Fixed some maps that caused errors and removed extra trees from some.
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This was SVN commit r11897.
2012-05-22 06:38:07 +00:00
dd072112d1
Improved shadow filtering, from eihrul.
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This was SVN commit r11896.
2012-05-21 19:23:14 +00:00
16883b225b
Gathers all the trees near the player start position near each other to make more room for players. Fixes #1408 .
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This was SVN commit r11895.
2012-05-21 16:14:51 +00:00
4b4d048967
Found a better name for Persian fishing boat.
...
This was SVN commit r11894.
2012-05-21 10:39:25 +00:00
088caa647f
Fixed the bug in Hyrcanian Shores. Fixes #1388 .
...
This was SVN commit r11893.
2012-05-21 09:35:05 +00:00
8fd3fbc210
Fixes Attack.js error.
...
This was SVN commit r11892.
2012-05-20 22:51:51 +00:00
c4d6019599
Add garrison order sound and remove the old garrison sound.
...
Fix some map errors, tabs in templates and update docs.
This was SVN commit r11891.
2012-05-20 15:44:57 +00:00
4cf3467819
New siege ram for the Spartans
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This was SVN commit r11890.
2012-05-20 11:32:35 +00:00
d5e3e975c8
This was SVN commit r11888.
2012-05-20 00:26:18 +00:00
f72d820cd4
Added randomized arrow positions with hit detection when the missile lands and splash damage. Fixes #18 .
...
This was SVN commit r11886.
2012-05-19 23:07:41 +00:00
6cc98a6763
Add heal order sound.
...
This was SVN commit r11885.
2012-05-19 18:27:00 +00:00
7be67fe6b7
Added new voice sounds to all female units. Recorded by khegarty
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This was SVN commit r11884.
2012-05-19 16:02:16 +00:00
7ad6a6012f
Persians: Cav techs to Stables. Infantry techs to Barracks.
...
This was SVN commit r11883.
2012-05-19 06:24:12 +00:00
7f3bd8fb48
Shiny Bactrian lancers.
...
This was SVN commit r11882.
2012-05-19 06:16:55 +00:00
97bf4df2a6
Some Athenian shields for their buildings.
...
This was SVN commit r11881.
2012-05-19 04:46:50 +00:00
5d59175953
Footprint sizes for these things.
...
This was SVN commit r11880.
2012-05-18 22:41:31 +00:00
c2c0469472
Make qBot swap gatherers based on gathering speed and always deposit resources when switching resource.
...
Also added missing var's in for loops.
This was SVN commit r11879.
2012-05-18 22:27:08 +00:00
d7faa813f4
Update territory bitmask and add a returnResource command for entities.
...
This was SVN commit r11878.
2012-05-18 22:10:56 +00:00
0d9dcac82a
Changing the Greek civs on these maps.
...
This was SVN commit r11877.
2012-05-18 21:42:55 +00:00
68d1cf167e
Add repair order queueing to formations. Refs #592 .
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This was SVN commit r11876.
2012-05-18 21:31:57 +00:00
e7689342f8
Implements TerritoryDecay/HealthDecayRate and Promotion/RequiredXp tech modifications.
...
This was SVN commit r11875.
2012-05-18 03:58:37 +00:00
8fba8097ce
Reverts bfb7526bcf
.
...
This was SVN commit r11874.
2012-05-17 23:24:12 +00:00
786896bf8d
Prevents fishing ship from attacking structures (docks).
...
This was SVN commit r11873.
2012-05-17 22:33:46 +00:00
862f6fb3e3
Update to Necropolis.
...
This was SVN commit r11872.
2012-05-17 13:43:15 +00:00
fb44299104
This was SVN commit r11871.
2012-05-17 13:10:12 +00:00
96b2c1e89b
Makes territory_pull selectable in Atlas only.
...
This was SVN commit r11870.
2012-05-17 02:32:16 +00:00
5d72fa689e
Updated spartan emblem.
...
This was SVN commit r11869.
2012-05-17 01:53:41 +00:00
a4e701fcf9
Lightened up the shark textures.
...
This was SVN commit r11867.
2012-05-16 20:56:08 +00:00
a5a7bf3c5d
Spartan females can make palisades.
...
This was SVN commit r11866.
2012-05-16 17:57:56 +00:00
cdafb50278
Selection groups for wall lengths.
...
This was SVN commit r11865.
2012-05-16 17:56:06 +00:00
04fe6d2363
Add reminders to keep alpha names in sync
...
This was SVN commit r11864.
2012-05-15 21:34:28 +00:00
f8c22634de
oops
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This was SVN commit r11863.
2012-05-15 00:26:24 +00:00
a317d20b39
Romans Sandbox map.
...
This was SVN commit r11862.
2012-05-14 04:19:22 +00:00
f18365830b
Fixed foundation size.
...
This was SVN commit r11861.
2012-05-14 03:47:32 +00:00
3bb1c01ccc
Removed territory effect from Roman siege walls.
...
Removed palisades from Roman infantry prod queue.
This was SVN commit r11860.
2012-05-14 01:39:04 +00:00
f14fc977e3
Moved thebans civ json to Internal.
...
This was SVN commit r11858.
2012-05-13 23:49:23 +00:00
09414078fd
Switched warning to a debug so that only AI devs see it. Fixes #1403 .
...
This was SVN commit r11856.
2012-05-13 15:04:25 +00:00
8bd73e774e
Deleted Granicus River.
...
Fixed Isthmus description.
Renamed and tweaked Battle for Tiber.
This was SVN commit r11855.
2012-05-12 22:05:05 +00:00
26531bcdc7
War dog footprint increased.
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This was SVN commit r11854.
2012-05-12 21:34:21 +00:00
6f2b90ba70
Default starting resources decreased.
...
This was SVN commit r11853.
2012-05-12 21:31:00 +00:00
3668f691ef
Made the river traversable to help the AI.
...
This was SVN commit r11852.
2012-05-12 20:53:25 +00:00
d35ec1840e
Tweaked these structures.
...
This was SVN commit r11851.
2012-05-12 17:58:25 +00:00
0b1d911675
Added check for existance of ent.resourceSupplyType(). Fixes #1402
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This was SVN commit r11850.
2012-05-12 14:18:40 +00:00
2ba6b90a1c
Fixed starting camera.
...
This was SVN commit r11849.
2012-05-12 06:12:38 +00:00
0cef14be54
Removed these wall entities, which were throwing errors.
...
This was SVN commit r11848.
2012-05-12 05:47:04 +00:00
13d8caa0f2
Spartan shield stuff.
...
This was SVN commit r11847.
2012-05-12 05:28:46 +00:00
3d685a2c91
New shield prop textures for Macedonians.
...
This was SVN commit r11846.
2012-05-12 05:20:18 +00:00
2a719a44f4
Removes unnecessary specular.
...
This was SVN commit r11845.
2012-05-12 04:42:57 +00:00
6fcf84250a
Gallic Fields prettied up a bit.
...
This was SVN commit r11844.
2012-05-12 03:49:59 +00:00
cc2f3647a3
Zagros Mountains 2: Macedonia vs. Persia.
...
This was SVN commit r11843.
2012-05-12 01:15:55 +00:00
3c747d21d4
This was SVN commit r11842.
2012-05-12 01:09:26 +00:00
2b893117c9
Added territory effect to stone walls in order to prevent the creep of enemy territory. Ensured that palisades do not have this effect.
...
Tweaked the description of Athenian temple and dock.
This was SVN commit r11841.
2012-05-11 23:25:04 +00:00
4a73b85a4b
Increase maximum treasure priority distance and check that a dropsite has nearby resources
...
This was SVN commit r11840.
2012-05-11 22:44:37 +00:00
8c6a1995e5
teams
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This was SVN commit r11837.
2012-05-11 00:06:06 +00:00
3d6c3752ae
Restores player data to _default.xml as a temporary fix for some problems related to #1398 .
...
This was SVN commit r11836.
2012-05-10 23:35:48 +00:00
9610f72636
Typo.
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This was SVN commit r11833.
2012-05-10 22:46:14 +00:00
2fa29d0115
Acropolis tweaks.
...
This was SVN commit r11832.
2012-05-10 22:41:12 +00:00
502047b746
Fix unit demo map.
...
This was SVN commit r11831.
2012-05-10 22:35:57 +00:00
6f29e27ae0
"Delian League" bonus for Athenians.
...
This was SVN commit r11830.
2012-05-10 22:25:03 +00:00
8d66340329
Really set Oasis 11 as the default multiplayer map.
...
This was SVN commit r11829.
2012-05-10 22:23:09 +00:00
3b25e106b2
Fix bug in nearby resource caching so that a dropsite which had nearby resource depleted will be marked undepleted if new resources appear (farms) and add soem ecnomic upgrades strongly inspired by Marilyn (thanks Wraitii).
...
This was SVN commit r11828.
2012-05-10 22:17:21 +00:00
ad87febd25
Improve gathering behaviour if the target is exhausted.
...
This was SVN commit r11827.
2012-05-10 22:02:59 +00:00
bcf7c98b66
Nerfed hero Health for Alpha 10 (until we get build limits).
...
This was SVN commit r11826.
2012-05-10 21:52:32 +00:00
831da7f93e
Fixed this map.
...
This was SVN commit r11825.
2012-05-10 21:44:55 +00:00
bfb35a6484
Add SetNextStateAlwaysEnter() function to reload a state when switching to it from itself. Fixes #1395 .
...
This was SVN commit r11824.
2012-05-10 21:14:43 +00:00
a8528f74c6
Greek market by Enrique.
...
This was SVN commit r11823.
2012-05-10 20:58:03 +00:00
db1b4dcc4f
Added an existance check for metadata on unit destruction
...
This was SVN commit r11822.
2012-05-10 19:45:34 +00:00
75433f1d5d
This was SVN commit r11821.
2012-05-10 19:43:47 +00:00
c1c00d1617
Added resource gatherer counting for qBot and fixed nearby gathering locations code.
...
Also switched to SquareVectorDistance in filters as suggested by
wraitii.
This was SVN commit r11820.
2012-05-10 18:38:13 +00:00
23cd022eff
Map stuff.
...
This was SVN commit r11819.
2012-05-10 18:07:25 +00:00
a8e548ff5e
This was SVN commit r11818.
2012-05-10 17:45:50 +00:00
b36b9da9a0
Single player default map now Punjab 3.
...
This was SVN commit r11817.
2012-05-10 17:05:19 +00:00
b247e198d7
Healer has a "Run" value now. It didn't before, so would skate around the map when fleeing.
...
This was SVN commit r11816.
2012-05-10 05:41:15 +00:00
7d00b830aa
Changed default maps.
...
This was SVN commit r11815.
2012-05-10 05:04:10 +00:00
b3f9daead8
Deletes some obsolete data files.
...
This was SVN commit r11814.
2012-05-10 04:36:18 +00:00
e6dcd0480f
Fix promotion.
...
This was SVN commit r11813.
2012-05-10 03:29:25 +00:00
737a2f3de4
Spartans can't build stone walls.
...
This was SVN commit r11811.
2012-05-10 01:41:44 +00:00
cb3d71f43a
New Greek barracks by Enrique.
...
This was SVN commit r11810.
2012-05-10 01:12:26 +00:00
1f5f82f375
Fixes invalid civ check in rmgen.
...
Removes some default data from the Atlas blank map.
Changes default civ in autostart-random mode.
This was SVN commit r11809.
2012-05-09 23:06:03 +00:00
OmriLahav
c8d68f6e0b
This was SVN commit r11807.
2012-05-09 21:45:47 +00:00
89821855c7
Check that a nearby resource has >0 resources left. Fixes #1395 .
...
Also added a check to TechnologyManager to see if player is defined.
This was SVN commit r11806.
2012-05-09 21:32:21 +00:00
9fa1145fe8
Update to GUI
...
This was SVN commit r11805.
2012-05-09 19:52:23 +00:00
282d0f39e2
Remove unused variables
...
This was SVN commit r11804.
2012-05-09 15:39:16 +00:00
f2515bec84
Fix some whitespace in scripts
...
This was SVN commit r11803.
2012-05-09 12:14:22 +00:00
a0f122bfd4
Fix #1394 (UnitAI FSM serialization error).
...
Replace evil eval/uneval with deepcopy.
This was SVN commit r11802.
2012-05-09 12:10:01 +00:00
1f51f4a0a3
Trying again.
...
This was SVN commit r11801.
2012-05-09 01:26:48 +00:00
116a9887d2
"Herocide" attack bonus for Alexander.
...
This was SVN commit r11800.
2012-05-09 01:25:42 +00:00
1de1a9b9d8
Fixed error on Necropolis.
...
This was SVN commit r11799.
2012-05-08 23:22:06 +00:00
ddd3e702d5
Fixes units ignoring player orders in most stances by expanding the concept of "forced" orders.
...
Documents more functions of UnitAI.
This was SVN commit r11798.
2012-05-08 23:00:14 +00:00
93eed49d85
Conflict with Michael's last commit fix
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This was SVN commit r11797.
2012-05-08 21:55:23 +00:00
483dc4cb65
Removing some unused audio files
...
This was SVN commit r11796.
2012-05-08 21:43:41 +00:00
7a59ea16c7
Added shininess to the metal shuttle prop.
...
This was SVN commit r11795.
2012-05-08 20:24:09 +00:00
32a01c2ed8
Temporary palisade foundations for Alpha 10. (We should probably make better looking ones than these.)
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This was SVN commit r11794.
2012-05-08 19:59:59 +00:00
9fecad12c3
FeXor's updated map stuffs.
...
This was SVN commit r11793.
2012-05-08 17:45:32 +00:00
e5c9cf6146
Meat units now cannot attack walls.
...
This was SVN commit r11791.
2012-05-08 00:19:00 +00:00
a57a0e22cb
Forgot one spartan unit in da2f7a9000
...
This was SVN commit r11790.
2012-05-07 23:17:14 +00:00
da2f7a9000
Dropped some unused templates
...
Gave spartans their walls back
This was SVN commit r11789.
2012-05-07 23:15:24 +00:00
5881c1e495
Audio files added
...
This was SVN commit r11788.
2012-05-07 22:25:09 +00:00
961db840b2
Work on some descriptions.
...
This was SVN commit r11787.
2012-05-07 21:44:24 +00:00
10e96798e8
Scale images to power of 2 sizes. Fixes #1382 .
...
This was SVN commit r11786.
2012-05-07 17:15:36 +00:00
385f9e13d7
This was SVN commit r11785.
2012-05-07 06:12:41 +00:00
c036a7d7e3
Adds control groups to saved game data, based on patch by mk12. Fixes #1261 .
...
This was SVN commit r11783.
2012-05-07 04:18:54 +00:00
e6afc62545
Adds silhouettes option to in-game settings menu. Refs #1186
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This was SVN commit r11782.
2012-05-07 02:14:01 +00:00
79c6a2cecc
Adds config and hotkey options for toggling unit silhouettes, based on patches by Ello and mk12. Fixes #1186 .
...
This was SVN commit r11779.
2012-05-07 01:09:53 +00:00
2fbca07f6d
Adds random civ option to game setup, based on patch by deebee. Fixes #1082 .
...
This was SVN commit r11778.
2012-05-06 23:20:57 +00:00
a40a12e794
Typo
...
This was SVN commit r11777.
2012-05-06 21:21:04 +00:00
8f762b8248
Fix error caused by e8cb2a71da
. Refs #1220 .
...
This was SVN commit r11776.
2012-05-06 21:17:29 +00:00
e8cb2a71da
Fix floating units when a building they were tasked to construct finishes while they're still en-route, based on a patch by mattlott.
...
This was SVN commit r11775.
2012-05-06 14:38:03 +00:00
OmriLahav
cb599d4ae5
This was SVN commit r11773.
2012-05-06 09:33:36 +00:00
82dcfe4301
Updates to these Oasis maps.
...
This was SVN commit r11772.
2012-05-06 02:21:42 +00:00
4268f43587
This was SVN commit r11771.
2012-05-06 01:19:15 +00:00
088876b23c
Palisade costs.
...
This was SVN commit r11770.
2012-05-06 00:53:43 +00:00
d615ac64da
Fix wall preview not disappearing when starting building placement immediately afterwards.
...
Adds some extra buildings to WallTest map to make Town Phase available
faster.
This was SVN commit r11769.
2012-05-06 00:07:34 +00:00
a6e256bd1e
This was SVN commit r11768.
2012-05-05 23:50:43 +00:00
5befbd1a02
Palisades for all civs. Tweaked stone walls for errbody too.
...
This was SVN commit r11767.
2012-05-05 23:15:11 +00:00
d67d2e2370
Updated some documentation in CmpObstructionManager
...
This was SVN commit r11766.
2012-05-05 23:10:25 +00:00
7180cd9076
Added advanced buildings for new civs and hopefully stopped heroes from being trained.
...
This was SVN commit r11765.
2012-05-05 21:59:15 +00:00
cbed78be37
Wallset stuff for Athens, Sparta, and Macedonia.
...
This was SVN commit r11764.
2012-05-05 21:57:38 +00:00
3be4eb44fa
fix global from commit c4efc223ed
...
This was SVN commit r11763.
2012-05-05 21:29:36 +00:00
c4efc223ed
Don't serialize the technology modifications cache. Fixes #1384 .
...
This was SVN commit r11761.
2012-05-05 21:21:36 +00:00
490182ddd0
Wall placement. Closes #786 .
...
This was SVN commit r11760.
2012-05-05 19:22:22 +00:00
a6a7883af3
Updated map
...
This was SVN commit r11759.
2012-05-05 19:17:25 +00:00
cd833a09b8
This was SVN commit r11758.
2012-05-05 04:38:06 +00:00
7fcc350df9
Preferred Classes for these templates.
...
This was SVN commit r11756.
2012-05-05 00:14:33 +00:00
e0f670ddfb
This was SVN commit r11755.
2012-05-05 00:10:03 +00:00
9c3e94acfd
FeXor's Iberian Walls.
...
This was SVN commit r11754.
2012-05-04 23:50:43 +00:00
7797aca9c4
Cuirass icon for techs
...
This was SVN commit r11753.
2012-05-04 23:36:18 +00:00
0463068947
Adds more checks for tech manager before using it. Refs #1377 .
...
This was SVN commit r11751.
2012-05-04 22:51:14 +00:00
a5713c1264
Try to fix tech error. Refs #1377 .
...
This was SVN commit r11749.
2012-05-04 18:13:23 +00:00
egbert
f2f434ded4
This was SVN commit r11747.
2012-05-04 10:10:42 +00:00
egbert
1aaef48ea4
This was SVN commit r11746.
2012-05-04 10:09:21 +00:00
egbert
c039fb8b0a
iberian special building main model
...
This was SVN commit r11745.
2012-05-04 09:48:26 +00:00
egbert
99672f83f9
iberian special building models
...
This was SVN commit r11744.
2012-05-04 09:47:38 +00:00
egbert
99d8d03988
iberian special building actor
...
This was SVN commit r11743.
2012-05-04 09:46:11 +00:00
egbert
964f58504c
iberian special building prop actors
...
This was SVN commit r11742.
2012-05-04 09:45:15 +00:00
egbert
2e5b62ea3e
iberian special building textures
...
This was SVN commit r11741.
2012-05-04 09:43:51 +00:00
a9faa59545
Adjusting available formations.
...
This was SVN commit r11738.
2012-05-04 02:03:54 +00:00
98c8767b6e
Siege wall moved to City Phase.
...
This was SVN commit r11737.
2012-05-04 01:44:40 +00:00
0035cc37f0
This was SVN commit r11736.
2012-05-04 00:40:23 +00:00
58836c624a
Read formations from civ JSON files. Fixes #1234 , #601 .
...
This was SVN commit r11735.
2012-05-03 23:32:10 +00:00
20afc75657
Champion icon update
...
This was SVN commit r11734.
2012-05-03 22:09:33 +00:00
6efe056fef
Fist holding spear icon for techs
...
This was SVN commit r11733.
2012-05-03 21:36:15 +00:00
e1c8307bb6
First crack at a Special Technology.
...
This was SVN commit r11732.
2012-05-03 21:08:27 +00:00
6db0dc8679
Fixed syntax in these techs.
...
This was SVN commit r11731.
2012-05-03 20:33:37 +00:00
7edc1e7092
Two new technologies (they need debugged for JSON syntax though).
...
This was SVN commit r11730.
2012-05-03 20:18:24 +00:00
e215446ada
Four variants of the corinthian helmet tech icons
...
This was SVN commit r11729.
2012-05-03 19:56:30 +00:00
af64a2112f
Technology stuff.
...
This was SVN commit r11727.
2012-05-03 19:15:07 +00:00
825e1ec7a3
Allow replace with 0.
...
This was SVN commit r11726.
2012-05-03 18:03:57 +00:00
d68d8cdee1
Added "class": "Foo", "number": 5 technology requirement
...
This was SVN commit r11724.
2012-05-02 20:31:25 +00:00
f01806772f
Fixed changes from [11719] for case where ent is not set. Thanks to leper.
...
This was SVN commit r11723.
2012-05-02 19:50:48 +00:00
303191b0ad
Really fixed this time. ;)
...
This was SVN commit r11722.
2012-05-02 16:39:42 +00:00
8db5b841e6
Fixes bad character.
...
This was SVN commit r11721.
2012-05-02 16:35:56 +00:00
4d35f78819
Template and tech tweaks.
...
This was SVN commit r11720.
2012-05-02 16:22:33 +00:00
94eaa9d1d5
Bug fixing for common-api
...
Fixed entity collection length sometime being NaN
Added a "not" filter
Added create events to resource map updates, should help with farming.
This was SVN commit r11719.
2012-05-02 16:18:32 +00:00
89978332de
Fixes tests.
...
This was SVN commit r11718.
2012-05-01 23:58:03 +00:00
62adf20f37
Check if we have a postition.
...
This was SVN commit r11716.
2012-05-01 23:06:16 +00:00
7e2dd48d14
Trade convoys tech for the market
...
This was SVN commit r11715.
2012-05-01 23:05:01 +00:00
fc47098743
Implements TerritoryInfluence/Radius tech modification. Adds C++ interface for TechnologyManager. Renames its message to MT_TechnologyModification defined in TypeList.h. Refs #1357 .
...
This was SVN commit r11711.
2012-05-01 22:44:27 +00:00
d4347a8466
Add Preferred and RestrictedClasses, based on patch by Zsol. Fixes #1144 .
...
This was SVN commit r11710.
2012-05-01 22:20:08 +00:00
0990f7f395
Stockbreeding tech for the corral
...
This was SVN commit r11709.
2012-05-01 21:46:02 +00:00
0c03b6a5d1
Changes to Iberian wall obstruction widths
...
This was SVN commit r11707.
2012-05-01 20:44:32 +00:00
d92ef0d13e
Fix a small issue with tech overlays.
...
This was SVN commit r11706.
2012-05-01 18:56:47 +00:00
bfb7526bcf
Fixes bug in tech modifications ("affects" was ignored in some situations).
...
This was SVN commit r11705.
2012-05-01 05:56:53 +00:00
1eaf80d011
Armour and Attack techs for siege weapons
...
This was SVN commit r11704.
2012-04-30 22:42:10 +00:00
68638a92b8
Updates TakeDamage to apply tech modifications.
...
This was SVN commit r11703.
2012-04-30 20:39:27 +00:00
363ac861de
Stop dead sheep from walking
...
This was SVN commit r11702.
2012-04-29 22:20:25 +00:00
2069e57a6c
Territory radius of Civ Centre increased.
...
This was SVN commit r11701.
2012-04-29 21:31:18 +00:00
4406b85883
This was SVN commit r11700.
2012-04-29 21:21:29 +00:00
44ac273d21
Changing range values of defense outpost template
...
This was SVN commit r11699.
2012-04-29 19:35:50 +00:00
c640415f0c
Giving all faction outposts projectile and garrison nodes
...
This was SVN commit r11698.
2012-04-29 19:06:53 +00:00
d03d36b1f3
Add attack ability to outposts.
...
Fix a issue with dying units with stance standground.
This was SVN commit r11697.
2012-04-29 18:43:10 +00:00
10687410cd
Enrique's new Roman siege walls. :)
...
This was SVN commit r11696.
2012-04-29 18:28:37 +00:00
2f5b81a37e
Fix broken test.
...
This was SVN commit r11695.
2012-04-29 17:39:16 +00:00
13e5c56015
Additional icons for cavalry, ranged, and hack armor
...
This was SVN commit r11691.
2012-04-28 20:20:30 +00:00
88fde1054f
Armor plating tech icon
...
This was SVN commit r11690.
2012-04-28 19:47:28 +00:00
b3ef24b12d
Change gathering behaviour to fix #1353 , based on patch by mattlott.
...
This was SVN commit r11689.
2012-04-28 19:25:44 +00:00
1ac55806ec
This was SVN commit r11688.
2012-04-28 18:19:31 +00:00
734f072d62
Testing out a new selection shape. Should work for citizen-cavalry if you want to try it out.
...
This was SVN commit r11687.
2012-04-28 05:08:56 +00:00
e4365b2f71
New Spartan hero Agis III.
...
Started to update tooltips to show attack bonuses. It would be nice if
this was automatic though, and the tooltip pulled the information from
the templates.
This was SVN commit r11686.
2012-04-28 02:16:36 +00:00
21caaa4573
Fixes some bugs in tech modifications relating to data types. Explicitly convert template data to numbers before calling ApplyModifications (using + operator).
...
This was SVN commit r11685.
2012-04-27 23:06:40 +00:00
7c93499c7d
Fix qBot infinite loop due to NaN priorities
...
This was SVN commit r11684.
2012-04-27 21:57:38 +00:00
97bcdfb208
Tweaks to healing range and rate techs
...
This was SVN commit r11683.
2012-04-26 22:15:16 +00:00
eda4c082fd
Add tech support to BuildingAI, GarrisonHolder and Builder.
...
This was SVN commit r11682.
2012-04-26 21:58:05 +00:00
6fc3d3f9a2
Healing rate and range techs for all temples
...
This was SVN commit r11681.
2012-04-26 21:38:53 +00:00
aca61b3ccf
This was SVN commit r11680.
2012-04-26 20:41:17 +00:00
e6641ad14f
Make some healer modifiable by techs. Refs #1357 .
...
This was SVN commit r11679.
2012-04-26 20:11:18 +00:00
bb81a9d81b
Move single techs to the bottom row.
...
This was SVN commit r11678.
2012-04-26 17:43:33 +00:00
060a1fd004
This tech didn't like the è character.
...
This was SVN commit r11677.
2012-04-26 03:37:47 +00:00
f3fa70cf35
Tech names
...
This was SVN commit r11676.
2012-04-26 03:32:09 +00:00
85b433d48f
Tweaked techs + 2 more techs for Barracks.
...
This was SVN commit r11675.
2012-04-26 03:15:50 +00:00
c396c2a1ca
Fixed default civs.
...
This was SVN commit r11674.
2012-04-26 00:08:29 +00:00
241be5fa7c
Pair of infantry techs for the barracks
...
This was SVN commit r11673.
2012-04-25 23:51:34 +00:00
65e85dcc40
Selection ring tweaks.
...
This was SVN commit r11672.
2012-04-25 21:14:32 +00:00
fee0ec6648
Added some debug commands (quit and set-shading-color) which shoudl be useful for AI development
...
This was SVN commit r11671.
2012-04-25 20:56:35 +00:00
e765f6865f
Add a red overlay to the paired tech on hover. Fixes #1356 .
...
This was SVN commit r11670.
2012-04-25 17:58:16 +00:00
4f905584c9
Clarify tech pairs. Refs #1356 .
...
This was SVN commit r11669.
2012-04-25 17:02:41 +00:00
06996590bb
Fixes typo from [11660]
...
This was SVN commit r11668.
2012-04-24 21:59:46 +00:00
b2d399fe47
A bunch of stuff.
...
This was SVN commit r11667.
2012-04-24 21:36:54 +00:00
29739575cd
Link graphics for technology icons
...
This was SVN commit r11666.
2012-04-24 21:04:17 +00:00
8714eec949
A few more technology icons
...
This was SVN commit r11664.
2012-04-24 18:56:53 +00:00
e6cb5fade6
Shift-clicking the control group button adds to selection. Patch by mk12. Fixes #1345 .
...
Add AI to Battle for the Tiber map.
This was SVN commit r11662.
2012-04-24 15:58:02 +00:00
17c77ad2ac
Adds detection for lower-end Intel Mac GPUs and Apple software renderer. Disables shadows and fancy water on those devices.
...
This was SVN commit r11660.
2012-04-24 01:20:06 +00:00
9680c8637b
grain and meat icons for techs
...
This was SVN commit r11659.
2012-04-23 23:39:36 +00:00
f72bfb1cf1
Add option to disable particles, based on patch by rogue-spectre. Fixes #1222 .
...
This was SVN commit r11658.
2012-04-23 22:57:51 +00:00
49883c2d57
siege ram icon for techs
...
This was SVN commit r11657.
2012-04-23 22:47:48 +00:00
01d8358248
anvil and walk icons for techs
...
This was SVN commit r11655.
2012-04-23 19:29:42 +00:00
ac4e25e17f
Added volcanic lands and a new islands random maps. Changed the name of previous islands map to "cycladic archipelago".
...
This was SVN commit r11653.
2012-04-23 08:58:55 +00:00
1325c4e35f
spear icon for techs
...
This was SVN commit r11652.
2012-04-23 06:06:17 +00:00
f031e2a7e0
Tooltip updates.
...
This was SVN commit r11651.
2012-04-23 01:51:31 +00:00
e4f1cd10ba
Fixes #1349
...
This was SVN commit r11650.
2012-04-23 01:46:04 +00:00
5101393f26
This was SVN commit r11648.
2012-04-23 00:51:21 +00:00
c6291403bd
Fixed some javascript things because the names of the phases were changed. Changed thickness of mine selections.
...
This was SVN commit r11647.
2012-04-23 00:36:06 +00:00
af0769f19d
Nerfed default mining rates slightly, since we now have mining technologies.
...
This was SVN commit r11646.
2012-04-22 23:03:00 +00:00
6821e838c1
This was SVN commit r11645.
2012-04-22 22:53:01 +00:00
d9a6ee53d0
This was SVN commit r11643.
2012-04-22 22:02:03 +00:00
a0cc289174
This was SVN commit r11642.
2012-04-22 21:50:20 +00:00
5f1f98970f
Yet more tech tweaks.
...
This was SVN commit r11641.
2012-04-22 21:45:28 +00:00
bb9af6da12
Requested update from quantumstate via IRC
...
This was SVN commit r11640.
2012-04-22 21:36:37 +00:00
b01a9c5471
Fixes broken defense tower reference
...
This was SVN commit r11639.
2012-04-22 20:48:53 +00:00
99777c8d3f
4 horseshoe icons for techs
...
This was SVN commit r11638.
2012-04-22 20:24:31 +00:00
a41250b0af
Fixing some name stuff.
...
This was SVN commit r11637.
2012-04-22 20:21:44 +00:00
9c5379c9ed
This was SVN commit r11636.
2012-04-22 20:06:58 +00:00
97715cb617
Added stone and mining rate techs for all Mills
...
This was SVN commit r11635.
2012-04-22 17:50:04 +00:00
4830cebf5e
Wheel tech graphic
...
This was SVN commit r11633.
2012-04-22 15:38:56 +00:00
d836c6a26e
Returned the "looter" ability to these units because as an unwanted side-effect they could not gain promotion.
...
This was SVN commit r11632.
2012-04-22 15:22:52 +00:00
31cec14575
Selection tweaks.
...
This was SVN commit r11631.
2012-04-22 14:25:44 +00:00
6032ab88e7
Battle axe and wood chopping icons for techs
...
This was SVN commit r11630.
2012-04-22 14:05:06 +00:00
62ec2bac69
Selection texture tweaks.
...
This was SVN commit r11628.
2012-04-22 13:17:54 +00:00
d9b8df65be
Some refactoring of the military qbot code.
...
This was SVN commit r11627.
2012-04-22 13:04:31 +00:00
bdc5ad3f0d
Some mining icons for techs
...
This was SVN commit r11626.
2012-04-22 11:19:04 +00:00
0d81325cc7
Fixed Attack and Armour bug by removing Armour/All and Attack/.../All technology modifications.
...
This was SVN commit r11625.
2012-04-22 10:53:38 +00:00
34fc883317
Pretty unit selection overlay rings. Fixes #824 .
...
This was SVN commit r11623.
2012-04-22 04:04:02 +00:00
60944a1439
Updated phase icons.
...
This was SVN commit r11622.
2012-04-22 01:47:30 +00:00
8cf72a5ab9
Fixed syntax error
...
This was SVN commit r11621.
2012-04-22 01:35:08 +00:00
c52d1293d7
Added "Citizen" class to these templates. I feel like "CitizenSoldier" class should be split into Citizen and Soldier, but I was told that this might break some stuff.
...
This was SVN commit r11620.
2012-04-22 01:26:50 +00:00
0befd88deb
Plough tweak.
...
This was SVN commit r11619.
2012-04-22 01:04:06 +00:00
ddafad84f6
Moved 'plough' tech from Civ Centre to Farmstead.
...
This was SVN commit r11618.
2012-04-22 00:32:10 +00:00
1bbd226ff4
Renamed these techs more generically.
...
This was SVN commit r11617.
2012-04-22 00:26:44 +00:00
041da02ff9
This was SVN commit r11616.
2012-04-22 00:23:26 +00:00
db2c7929fd
First tech pair.
...
This was SVN commit r11615.
2012-04-22 00:16:59 +00:00
4881e638e5
Arrow and sword icons for techs
...
This was SVN commit r11614.
2012-04-22 00:12:00 +00:00
12e46a35fd
128x128 version of the plough icon
...
This was SVN commit r11612.
2012-04-21 22:54:12 +00:00
60088384a6
Plough tech graphic
...
This was SVN commit r11611.
2012-04-21 22:42:17 +00:00
99c60789da
Tech tweaks.
...
This was SVN commit r11610.
2012-04-21 22:24:55 +00:00
5ceea39a59
Added technology pairs.
...
This was SVN commit r11609.
2012-04-21 21:40:07 +00:00
b9695db52c
Don't add units to selection if the selected unit isn't owned by the player. Fixes #1256 , based on patch by mk12.
...
Update AI API to Health changes.
This was SVN commit r11608.
2012-04-21 20:50:07 +00:00
03f04e54fc
Fix garrisoning issue.
...
This was SVN commit r11607.
2012-04-21 20:12:52 +00:00
b25d7a4bab
Display all trainable/builable (by selected entities) entities.
...
This was SVN commit r11606.
2012-04-21 20:10:11 +00:00
6938ecf431
Allow switching to not yet buildable entities, if they are in the current selection. Use consts if we already define them.
...
This was SVN commit r11605.
2012-04-21 17:26:06 +00:00
96549e0418
Modified caching behavior to work similarly to how k776 suggested. Also added modification level affects as also suggested by k776.
...
This was SVN commit r11604.
2012-04-21 16:37:35 +00:00
dfc86d8ab2
This was SVN commit r11599.
2012-04-21 11:32:52 +00:00
3e3a8d5414
Fix error when no items of a class exist and that class is used for techology requirements.
...
This was SVN commit r11598.
2012-04-21 10:55:02 +00:00
1b49c53f4c
Buildings now unlock per phase. :)
...
This was SVN commit r11597.
2012-04-21 10:51:32 +00:00
d3d95c6b66
This was SVN commit r11595.
2012-04-21 07:19:43 +00:00
497c1ff948
A few portrait tweaks.
...
This was SVN commit r11593.
2012-04-21 04:48:13 +00:00
774809b0a9
Allow training in all selected buildings. Fixes #1210 .
...
This was SVN commit r11592.
2012-04-21 00:21:01 +00:00
a6ceceb79c
Renaming the old celt wall files and new templates for them
...
This was SVN commit r11591.
2012-04-20 22:27:17 +00:00
06b342db46
Fix save/load with common-api-v2
...
This was SVN commit r11590.
2012-04-20 21:31:43 +00:00
85d5962328
Roman wall gate model updated
...
This was SVN commit r11589.
2012-04-20 21:25:34 +00:00
03d625dd2e
Added tech modification for carrying capacity and fixed warning for min range
...
This was SVN commit r11588.
2012-04-20 20:37:12 +00:00
b7cf51be34
Check properties exist in resourceSupplyAmount and resourceCarrying to avoid warnings. Code from wraitii
...
This was SVN commit r11587.
2012-04-20 19:48:25 +00:00
ed6e5bdaf0
Fixed phase detection in GUIInterface and added Armour and Attack tech modification.
...
This was SVN commit r11586.
2012-04-20 19:47:01 +00:00
755e407aeb
Technologies. Refs #3 . Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already.
...
This was SVN commit r11584.
2012-04-20 17:21:04 +00:00
be0109331c
New update. Tightens up some of the military side of things.
...
This was SVN commit r11583.
2012-04-20 16:53:31 +00:00
2037c1fc6e
Spartan Helot Skirmishers less reliable. Spartan female citizen stronger.
...
This was SVN commit r11582.
2012-04-20 04:02:03 +00:00
c93621d2ad
Moved these to Public.
...
This was SVN commit r11580.
2012-04-20 03:12:09 +00:00
813f7e9102
Updated Prytaneion template.
...
This was SVN commit r11579.
2012-04-20 03:09:25 +00:00
a99e1236be
New Prytaneion by Enrique.
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This was SVN commit r11577.
2012-04-20 02:48:27 +00:00
c8745ee41f
Handle game ending in Atlas a bit more gracefully, it now continues until the user stops the simulation test. Fixes #641 .
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This was SVN commit r11575.
2012-04-20 01:41:54 +00:00
7d47407c70
Carthaginian wall segments
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This was SVN commit r11574.
2012-04-20 00:08:31 +00:00
9a58afcb62
Internal to Public.
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This was SVN commit r11573.
2012-04-19 22:38:00 +00:00
b535c76ca1
This was SVN commit r11572.
2012-04-19 21:40:31 +00:00
ba17009767
Deposit resources when garrisoned in a dropsite. Patch by MattDoerksen. Fixes #1124 .
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This was SVN commit r11571.
2012-04-19 20:34:59 +00:00
388d77f37d
Structures from Internal to Public. Thanks Leper.
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This was SVN commit r11570.
2012-04-19 18:43:39 +00:00
82263fd3d3
Shift-N adds that groups units to selection. Fixes #1262 .
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This was SVN commit r11569.
2012-04-19 09:00:51 +00:00
496445c615
New mapz0rz
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This was SVN commit r11568.
2012-04-19 08:31:05 +00:00
0e6ecdcf48
Some art assets moved from Internal mod.
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This was SVN commit r11567.
2012-04-19 08:28:48 +00:00
4a54b29250
Moving some minor stuff from Internal to Public mod.
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This was SVN commit r11566.
2012-04-19 08:21:13 +00:00
aa07511739
This was SVN commit r11565.
2012-04-19 08:09:24 +00:00
65f4cb1d18
Units arent as efficient food gatherers anymore.
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This was SVN commit r11564.
2012-04-19 07:56:25 +00:00
d9cb518904
Updated maps.
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This was SVN commit r11563.
2012-04-19 07:19:23 +00:00
3d0d59b4c0
Fixed this horseman. Attempting to make a Theban fireraiser.
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This was SVN commit r11562.
2012-04-19 06:26:19 +00:00
7653043759
Changed some old class filters from Super to Champion
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This was SVN commit r11559.
2012-04-18 21:05:36 +00:00
a9475c3854
Stops qBot training heroes and makes it build a market after abuot 10 minutes.
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This was SVN commit r11557.
2012-04-18 20:54:14 +00:00
769350a3e7
Compute camera height and zoom limits based on smoothed terrain heightmap. Fixes #794 , based on patch by Dietger.
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This was SVN commit r11556.
2012-04-18 20:39:00 +00:00
9572a4314a
Iberian wall.
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This was SVN commit r11555.
2012-04-18 19:59:53 +00:00
2e65416489
Healer range tweaks.
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This was SVN commit r11554.
2012-04-18 19:57:49 +00:00
454af1928d
Selection groups for healers.
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This was SVN commit r11553.
2012-04-18 19:53:10 +00:00
131d5eb88f
Tweak default healer behaviour, fix a small bug.
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This was SVN commit r11552.
2012-04-18 18:26:49 +00:00