ca92e50048
Adds notification tooltips for building placement, fixes #921 .
...
Tweaks info tooltip borders and padding to improve readability.
This was SVN commit r13191.
2013-02-24 00:12:41 +00:00
e5291d267d
Horse sound effects by Evan Bogunia
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This was SVN commit r13186.
2013-02-23 15:12:37 +00:00
344645dbae
Added mauryan wonder "Great Stupa" with AO. Mauryan market AO texture scaled down.
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This was SVN commit r13185.
2013-02-23 13:19:42 +00:00
9e1b4a4370
Some animal sound effects
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This was SVN commit r13183.
2013-02-22 23:10:16 +00:00
c09d390656
Notify the player on receiving a tribute. Patch by alpha123. Refs #1839 .
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This was SVN commit r13176.
2013-02-20 15:56:55 +00:00
88c10f5af1
Mauryan Corral model
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This was SVN commit r13168.
2013-02-14 01:26:19 +00:00
cd5e5882ee
Improvements to battle detection. Patch from zoot. Fixes #1425 .
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This was SVN commit r13163.
2013-02-11 20:38:13 +00:00
ab4db58e82
Fix build restrictions for neutral players.
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This was SVN commit r13158.
2013-02-10 20:13:37 +00:00
06a3bf9e99
Mauryan Farmstead wip
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This was SVN commit r13157.
2013-02-10 15:08:12 +00:00
9c2e4c93a0
Siege Onager model and animations. Texture is placeholder.
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This was SVN commit r13154.
2013-02-09 16:22:36 +00:00
d1dd979800
Added contributor Ndragu mauryan trireme
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This was SVN commit r13153.
2013-02-09 12:10:42 +00:00
cac2d08353
Fixes corpse variation not matching living entity, fixes #1007
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This was SVN commit r13152.
2013-02-09 07:10:50 +00:00
5cbd9f0314
Add tribute stats to the summary screen. Patch by alpha123. Fixes #1831 .
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This was SVN commit r13149.
2013-02-03 23:49:49 +00:00
1f7e6cb2ba
Adds actor seed support to scenario XML data, optionally used in place of entity ID.
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Fixes Atlas previews not matching placed entity.
Fixes in-game building previews not matching final entity (except
walls).
This was SVN commit r13144.
2013-02-03 02:16:52 +00:00
31be9cd0de
Adds building previews that rise during construction, fixes #1174 , refs #21 .
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Adds scaffold support for foundations, includes two examples for 3x3 and
4x4, fixes #1581 .
Extends CmpVisualActor and CUnit to support random variant seeds.
Fixes bug in actor hotloading.
Fixes serialization failure caused by destroying entities in OnDestroy
handlers.
This was SVN commit r13143.
2013-02-03 02:08:20 +00:00
e4fcddaf73
Some template fixes from qwertz/kosmo.
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This was SVN commit r13142.
2013-02-02 22:44:51 +00:00
60c328302b
Added Mauryan fishing boat from contributor Ndragu
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This was SVN commit r13135.
2013-01-31 12:56:26 +00:00
7e60f07df5
Ensure that animals that aren't visible when the order is executed are killed before being gathered from. Fixes #1826 .
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This was SVN commit r13132.
2013-01-28 22:19:06 +00:00
f503dd4e3e
Fixed Mauryan dock selection square and obstruction size
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This was SVN commit r13131.
2013-01-28 13:22:13 +00:00
66bc206a78
Persian Assyrian Ram +50hp.
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Celt Fanatic uses round shield instead of buckler.
Neareastern Badlands map preview image.
Rubbles added for Roman market and army camp (though, Army Camp could
use its own custom rubble).
Cavalry meat gathering reduced from 10/sec to 5/sec.
War Dog -20hp.
Gathering rates adjusted for women and men.
Another texture variant for the Mauryan woman.
This was SVN commit r13129.
2013-01-28 01:25:05 +00:00
c1f2572006
Fauna elephants for sounds now too.
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This was SVN commit r13119.
2013-01-25 07:13:33 +00:00
2ceeb3231f
Fix distance restrictions.
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This was SVN commit r13114.
2013-01-24 18:08:35 +00:00
aebecd1204
Make territory build restriction tech modifiable.
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This was SVN commit r13113.
2013-01-23 22:50:11 +00:00
fc835bdedb
Only call FinishOrder on MoveCompleted if we didn't get an error. Fix #1823 .
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This was SVN commit r13112.
2013-01-23 16:02:37 +00:00
684f117560
Fortresses and Docks build about 25% faster.
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This was SVN commit r13110.
2013-01-23 08:11:05 +00:00
a65db5ca41
Ensures max population is integral by rounding
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This was SVN commit r13106.
2013-01-21 22:03:35 +00:00
484faf3bc0
Balancing.
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This was SVN commit r13098.
2013-01-21 04:11:59 +00:00
a4e9c7a223
Tweaks.
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This was SVN commit r13097.
2013-01-21 01:22:45 +00:00
fe3465cf0c
Fixed indentation for Quantumstate. ;)
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This was SVN commit r13096.
2013-01-21 00:07:27 +00:00
7947f87c97
War Dogs now have their own template.
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This was SVN commit r13095.
2013-01-21 00:04:07 +00:00
064c687f0e
Balance changes, decrease build times for houses and mills, increase train times and non food gather rates for women. Patch from TheMista.
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This was SVN commit r13094.
2013-01-20 23:40:41 +00:00
e3bc8d1c87
Actually add the battle detection code. Refs #1425 .
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This was SVN commit r13093.
2013-01-20 23:36:08 +00:00
786386f9f0
Test Ptolemaic elephant for Enrique.
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This was SVN commit r13092.
2013-01-20 22:58:24 +00:00
3715985f1a
Add battle detection support to the simulation. Refs #1425 (Patch by Zoot)
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The audio code does not yet support actually playing battle music.
This was SVN commit r13091.
2013-01-20 22:47:59 +00:00
2d6e3f8ca4
Gather capacity wheelbarrow tech icon
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This was SVN commit r13090.
2013-01-20 22:34:05 +00:00
272d6798d2
Military Engineers tech icon
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This was SVN commit r13088.
2013-01-20 00:04:31 +00:00
369050bdcb
Crannog settlement for the Britons
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This was SVN commit r13086.
2013-01-17 23:47:00 +00:00
c46d964afb
metalworker tech icon
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This was SVN commit r13084.
2013-01-17 20:50:30 +00:00
36eacbfd06
Added Mauryan stables with AO map
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This was SVN commit r13082.
2013-01-17 18:27:28 +00:00
defe8f8b98
Military Engineers, Artillery Instructors, and Metalworker techs
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This was SVN commit r13080.
2013-01-16 01:05:26 +00:00
31fe58db82
Stop formation members from sliding. Fixes #1823 . Thanks to zoot for the test case!
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This was SVN commit r13079.
2013-01-15 18:53:19 +00:00
25de88a68b
Take distance between attacker and target into account when fleeing. Patch by mimo. Fixes #1723 .
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This was SVN commit r13077.
2013-01-15 00:21:25 +00:00
9cd647a2a0
Fixed Mauryan temple selection ring size and obstruction
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This was SVN commit r13075.
2013-01-14 12:41:27 +00:00
56db7fa945
Don't use the carrying animation when a unit is ungarrisoned and it dropped of the resources while garrisoning. Patch by zoot. Fixes #1759 .
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This was SVN commit r13073.
2013-01-13 20:55:55 +00:00
aec8d6ff96
Stop foundation health from jumping. Fixes #1809 .
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This was SVN commit r13071.
2013-01-13 17:37:26 +00:00
bec33070ea
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
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This was SVN commit r13060.
2013-01-09 14:39:25 +00:00
fd274a6e70
Add template helper function. Fix some errors. Refs #1692 .
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This was SVN commit r13059.
2013-01-09 13:25:11 +00:00
d4572e555e
Fixes tests
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This was SVN commit r13057.
2013-01-08 15:45:39 +00:00
5caddcdd20
Make technology code cleaner with helper functions. Refs #1692 .
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This was SVN commit r13056.
2013-01-08 00:00:21 +00:00
1549e1c91c
Fixed Mauryan Civ Centre footprint.
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This was SVN commit r13049.
2013-01-05 22:33:13 +00:00
179df7e173
Elephant archer tweaks.
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This was SVN commit r13048.
2013-01-05 22:05:28 +00:00
0cd3f74a62
New Mauryan shields by Lion.Kanzen.
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New Carthage War Elephant texture.
Work in progress Mauryan elephant archer.
This was SVN commit r13047.
2013-01-05 21:38:27 +00:00
58fa0c7c58
Fix errors when using autostart to launch a game. Use setters instead of accessing cmpPlayers properties directly.
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Tidy the formatting in Player.js
This was SVN commit r13044.
2013-01-04 19:50:54 +00:00
276f0a41a0
New Year's clean-up.
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Throw a warning if a invalid (not present) AI is specified in a map.
Replace the last occurences of jubot with qbot.
Exclude the common siege templates from the Units Demo map.
Fix an error with flying units.
Replace CFG_GET_SYS_VAL with CFG_GET_USER_VAL and rename it to
CFG_GET_VAL to reflect its behaviour better.
Fix linker error with clang 3.2. Refs 1588.
Remove some useless includes.
This was SVN commit r13031.
2013-01-01 18:33:53 +00:00
4c5ff9579b
This was SVN commit r13027.
2012-12-27 23:39:03 +00:00
ab9463e13f
Miscellaneous Mauryan structure based on Eggbird's old Civ Centre.
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This was SVN commit r13026.
2012-12-27 23:27:41 +00:00
02d95b99ff
Adjusting Mauryan barracks footprint and obstruction.
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This was SVN commit r13024.
2012-12-27 21:38:52 +00:00
0df7a67ad1
Reordered unit roster for Mauryan barracks.
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This was SVN commit r13019.
2012-12-24 01:34:46 +00:00
a685541d52
Portraits for some Mauryan unit. Celtic Fanatic is now a spearman (more historically accurate). Fixed some other things.
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This was SVN commit r13017.
2012-12-24 00:40:49 +00:00
18b532a195
Remove current targets when changing ownership. Fixes #1794 .
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This was SVN commit r13014.
2012-12-23 20:03:00 +00:00
9fa7273c2c
Backport from API v3 to API v2 that should fix a bug happening with sheeps. fixes #1754
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This was SVN commit r13012.
2012-12-23 10:31:39 +00:00
74cce87692
Nerfed heroes and Champion Archer.
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This was SVN commit r13011.
2012-12-22 23:39:18 +00:00
0322f2ea59
Hannibal is a bit slower.
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This was SVN commit r13008.
2012-12-22 21:10:37 +00:00
f19dbcdc7b
Increase cavalry health (70 for melee, 30 for ranged) and pierce armour (3 for melee, 1 for ranged). Also increase melee cavalry speed by 1. Thanks to alpha123 for his stats changing script.
...
Fix some minor validation errors in some other templates
This was SVN commit r13006.
2012-12-22 01:28:10 +00:00
6ab0ab586a
Gates added for Iberian player on Acropolis 7.
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This was SVN commit r13002.
2012-12-20 19:31:26 +00:00
573d47d9a9
Disable diplomacy settings when player is defeated. Fixes #1764 .
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This was SVN commit r13000.
2012-12-19 20:19:54 +00:00
4d6d514029
New icons for dock, mill, stoa, theatron, and monument structures.
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This was SVN commit r12999.
2012-12-19 19:28:51 +00:00
9665a17f7a
Removes "root" attribute from the Mauryan elephant stables.
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This was SVN commit r12996.
2012-12-18 18:43:51 +00:00
9ca9a88bfa
Beefed up hero health since you can only have one alive at a time.
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This was SVN commit r12992.
2012-12-14 19:02:45 +00:00
dd69fac774
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
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Modified several templates to spawn its correct rubble on death.
This was SVN commit r12985.
2012-12-12 19:06:58 +00:00
39910affd0
Changes various urls to point to the new website and fixes some broken forum urls.
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This was SVN commit r12980.
2012-12-11 23:04:03 +00:00
095566c126
Serialize the armour component so that the temporary invulnerability from promotion is synchronised.
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This was SVN commit r12978.
2012-12-11 22:01:10 +00:00
ea36dc5b3d
Elephant sounds created by EvanBogunia
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This was SVN commit r12977.
2012-12-11 00:44:41 +00:00
a3ca29138e
Check for all cases. Really fix #1753 .
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This was SVN commit r12976.
2012-12-10 23:55:16 +00:00
6fd6295644
Check whether the attack/gather target is visible and if not abort. Fixes #1662 and #1753 .
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This was SVN commit r12975.
2012-12-10 23:35:09 +00:00
03e10011ad
Balance tweaks to Ram WalkSpeed, House cost, Herd Buildtime, Melee Cavalry, Hannibal
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This was SVN commit r12974.
2012-12-10 23:17:29 +00:00
1cd2c48e0b
Fix entity limits error on ownership change/destruction.
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This was SVN commit r12969.
2012-12-09 21:40:51 +00:00
2a3f221d11
Check if cmpFormation is set (which should be as we're a formation member)
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This was SVN commit r12966.
2012-12-09 17:52:44 +00:00
b2bc5268a7
Mauryan chariot tweaks.
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This was SVN commit r12961.
2012-12-08 20:04:57 +00:00
2e37bf10bc
Fixes #1700 (Increasing max-health by tech)
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This was SVN commit r12960.
2012-12-08 19:17:48 +00:00
8cbb7bb674
Maur_champion chariot and hero chariot with animations added
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This was SVN commit r12959.
2012-12-08 18:26:08 +00:00
de4adca0f0
Heroes only trainable in City Phase.
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This was SVN commit r12958.
2012-12-08 18:21:11 +00:00
24b6e690b2
Adds "Long Walls" tech for Athenians.
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Adds "Village Phase" requirement to Palisades templates.
This was SVN commit r12957.
2012-12-08 08:53:34 +00:00
abdfcadbbf
This was SVN commit r12956.
2012-12-07 19:30:31 +00:00
b20e727ca5
This was SVN commit r12955.
2012-12-07 19:05:30 +00:00
d1e22a09d1
Theatron description isn't so chauvinistic in the Hellenic civ descriptions.
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Changed Athenian her Xenophon (a Laconophile) to Iphicrates (a patriot)
after discussion on the forums.
This was SVN commit r12954.
2012-12-07 19:00:34 +00:00
95f7858a24
Delian League bonus given to the Athenians.
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This was SVN commit r12953.
2012-12-07 18:39:23 +00:00
8c931bfa52
Add animation override to VisualActor to fix carrying resource animations. Patch by Deiz. Fixes #1260 , #1741 .
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This was SVN commit r12949.
2012-12-06 19:46:13 +00:00
f528e58983
Macedonian library scroll icon
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This was SVN commit r12944.
2012-12-04 23:10:36 +00:00
35c8df02c6
Adds support for Pack/Time tech modification
...
This was SVN commit r12942.
2012-12-04 21:13:27 +00:00
aa68198747
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
...
This was SVN commit r12937.
2012-12-04 00:28:28 +00:00
b4b1f521b5
Fixes incorrect siege templates
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This was SVN commit r12936.
2012-12-03 22:47:10 +00:00
c02fca79c6
Adds garrison auto-packing for siege units, refs #1718
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This was SVN commit r12935.
2012-12-03 22:00:19 +00:00
6562cbea7e
... Refs #1746 .
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This was SVN commit r12934.
2012-12-03 21:57:28 +00:00
b06452bf0f
Try to fix some warnings. Refs 1746.
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This was SVN commit r12933.
2012-12-03 21:53:37 +00:00
53ae87de93
Mauryan elephant stables ui icon
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This was SVN commit r12932.
2012-12-03 20:56:06 +00:00
ad3fbc543d
Increases garrison loading range for fortresses and army camp, as workaround for siege engines being larger
...
This was SVN commit r12926.
2012-12-03 05:01:52 +00:00
9bff9b3b6d
Spartan woman defends herself. This is still a work in progress. Not quite right yet.
...
This was SVN commit r12924.
2012-12-03 00:37:58 +00:00
c3c655aaa5
Display time cost for walls. Fixes #1740 .
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This was SVN commit r12922.
2012-12-02 23:45:34 +00:00
26a22a7bcb
Make hunting units disband earlier.
...
Fix formation disbanding.
This was SVN commit r12921.
2012-12-02 23:11:55 +00:00
37109f5c70
Packed siege unit icons
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This was SVN commit r12920.
2012-12-02 22:33:40 +00:00
2004fb5e62
Fix error caused by unit dying while attacking.
...
This was SVN commit r12919.
2012-12-02 22:02:36 +00:00
116c4674b3
Handle undefined team setting properly.
...
This was SVN commit r12916.
2012-12-02 17:29:32 +00:00
5806ed94e1
Fix bug with gather-near-position.
...
Use the max range for attacking.
This was SVN commit r12915.
2012-12-02 17:25:23 +00:00
a4f27dc3e0
Add "score" tab in post-game summary. Patch from EMontana. FIxes #1721 .
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This was SVN commit r12914.
2012-12-02 15:55:06 +00:00
232dee5a9c
Don't show slaughter attack in tooltips and hide the tutorial AI. Patch from zoot. Fixes #1732
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This was SVN commit r12913.
2012-12-02 15:22:15 +00:00
5800be1334
Formation order queueing. Fixes #592 , #593 and #1716 .
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Allow changing the formation, while under attack. Fixes #1624 . Patch by
Simikolon.
This was SVN commit r12911.
2012-12-02 01:52:27 +00:00
ddd8c36d6f
Fix tests.
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This was SVN commit r12910.
2012-12-01 23:04:49 +00:00
6fd99e34ce
Implements siege packing. Closes #1718 .
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Adds templates for packed and unpacked siege units - needs stat
tweaking.
This was SVN commit r12904.
2012-12-01 00:34:03 +00:00
ad13ded9a5
Some normal and spec maps for these terrains.
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This was SVN commit r12898.
2012-11-27 18:59:10 +00:00
9654715773
Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab.
...
Environmental settings edited on a bunch of maps.
Belgian Bog Night added.
This was SVN commit r12892.
2012-11-25 21:52:39 +00:00
f6e1e15a5d
Fixed an icon error.
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This was SVN commit r12888.
2012-11-25 20:36:20 +00:00
f9fce9d43a
This was SVN commit r12887.
2012-11-25 20:33:59 +00:00
1052cb9ee0
Rename property. Refs #1717 .
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This was SVN commit r12883.
2012-11-25 16:23:59 +00:00
3674524c6c
Carthaginian mausoleum icon
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This was SVN commit r12878.
2012-11-25 12:36:45 +00:00
5f2d30c7f7
Make batch time factor tech modifiable and a template property.
...
Fix unit test map.
This was SVN commit r12877.
2012-11-25 02:52:13 +00:00
27ae648d9c
Show cost in tooltips for batches. Closes #1717 , patch by zoot.
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This was SVN commit r12876.
2012-11-24 22:04:29 +00:00
f0493e7060
Spelling fixes. Fixes #1727 , patch by zoot.
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This was SVN commit r12874.
2012-11-24 19:47:36 +00:00
ed98320acc
Fix non-pch build.
...
This was SVN commit r12872.
2012-11-24 17:15:07 +00:00
b1720ebdbc
This was SVN commit r12871.
2012-11-24 00:51:57 +00:00
ea2626106e
This was SVN commit r12869.
2012-11-24 00:29:46 +00:00
39eba0928b
Carthaginian mausoleum building
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This was SVN commit r12867.
2012-11-23 22:24:00 +00:00
9df9d24a26
Fixing the rubble.
...
This was SVN commit r12859.
2012-11-14 18:28:35 +00:00
51f5025b96
Added custom docks rubbles with ao for each civ except Mauryans.
...
Fixed Hellenic dock origin
Added custom decal for celt docks
This was SVN commit r12857.
2012-11-14 04:24:59 +00:00
4006a00012
Added Introductory Tutorial
...
Removed some buggy optimisation from common-api-v2
This was SVN commit r12853.
2012-11-12 19:55:11 +00:00
7125e72e52
Add build/research/train time to tooltips.
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This was SVN commit r12848.
2012-11-11 23:08:44 +00:00
55be4f8d0e
Made houses construct 20% faster.
...
Made the Mauryan "Warrior" into a siege dude.
Started switching over the Mauryan cav jav to Mauryan textures and
actors.
This was SVN commit r12846.
2012-11-11 21:16:50 +00:00
cd153ad0c8
Mauryan fortress size increased. Added custom iber_civil_centre rubble
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This was SVN commit r12843.
2012-11-11 03:38:57 +00:00
be0beacd1a
Brit War Dog nerf.
...
This was SVN commit r12841.
2012-11-10 19:14:16 +00:00
cd3a727cd4
Added custom civic centre rubbles for each faction except Iberians.
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This was SVN commit r12837.
2012-11-10 03:50:00 +00:00
fa56c11820
Removes JuBot AI which is no longer maintained and has been superseded by qBot. The latest code will remain on Trac for reference.
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This was SVN commit r12833.
2012-11-07 21:11:50 +00:00
7e21db08d5
Training limits. Limit heroes to one living per player. Allow heroes to be trained again. Closes #1432
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This was SVN commit r12832.
2012-11-07 17:56:14 +00:00
10752c798d
Prevent attacking yourself (caused by splash damage).
...
This was SVN commit r12829.
2012-11-06 14:58:34 +00:00
d57926fa5b
Adjust diplomacy according to irc discussion. Refs #7 .
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This was SVN commit r12828.
2012-11-05 20:16:35 +00:00
e969340b6c
Fix diplomacy for atlas.
...
This was SVN commit r12827.
2012-11-05 19:34:21 +00:00
1e3c885f45
Allow trading with neutral players.
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This was SVN commit r12821.
2012-11-04 23:01:12 +00:00
a0e13d9625
Fix tests. BuildingAI now handles DiplomacyChanged messages.
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This was SVN commit r12812.
2012-11-02 17:20:32 +00:00
9930500661
Diplomacy is now mutual. Refs #7 .
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This was SVN commit r12810.
2012-11-02 13:44:35 +00:00
ae4b3cc9b6
Fixed player color for Mauryan shields.
...
Made a "Boudicca swordswoman" for fun.
This was SVN commit r12794.
2012-10-29 00:46:33 +00:00
0353177a94
This was SVN commit r12793.
2012-10-28 23:19:19 +00:00
37d3adcf23
Females now have an attack animation.
...
"Short hair" female head texture, ready for a turban prop.
This was SVN commit r12792.
2012-10-28 22:08:45 +00:00
8f573c9aae
New Mauryan shields.
...
New Mauryan weapons.
Mauryan champion infantry is now a mace man.
Resized Mauryan swordsman textures.
This was SVN commit r12791.
2012-10-28 00:34:03 +00:00
cb8123ffc9
Maiden Guard Archer, until we can combine them into one unit.
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This was SVN commit r12789.
2012-10-27 22:52:08 +00:00
5d960a136a
Bactrian archer cav.
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Tweaked HQDOF settings.
This was SVN commit r12788.
2012-10-27 22:18:29 +00:00
749b685c64
Mauryans selectable in random map.
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Fixed animations for Mauryan sword dudes.
Added placeholder Mauryan heroes.
This was SVN commit r12783.
2012-10-25 07:42:31 +00:00
9dc1724e57
Mauryan Maiden Guard.
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This was SVN commit r12782.
2012-10-24 18:32:50 +00:00
ca4dedbc3e
Improve neutral and ally combat handling. Refs #7 .
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This was SVN commit r12780.
2012-10-23 23:13:39 +00:00
a21e01150a
Basic diplomacy. Refs #7 .
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This was SVN commit r12778.
2012-10-23 16:31:07 +00:00
8208b52faf
Testing new hero selection ring.
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This was SVN commit r12777.
2012-10-21 22:30:04 +00:00
4a8e14004c
Make markets and traders non conquest critical (from alkazar).
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This was SVN commit r12775.
2012-10-21 20:59:54 +00:00