Commit Graph

5804 Commits

Author SHA1 Message Date
83d37f7857 Re-allow placing skirmish entities in Atlas. Refs #1696
This was SVN commit r15521.
2014-07-13 09:35:00 +00:00
7531a417e5 Fix re-garrisoning on visible garrison points after killing the units on that spot. Issue found by Stan.
This was SVN commit r15520.
2014-07-12 21:38:10 +00:00
eebc2f07bb Move some trees to accessible locations. Issue found by willsmith182.
This was SVN commit r15519.
2014-07-12 20:08:43 +00:00
42591ef4cb Fix previous commit, refs #1257
This was SVN commit r15512.
2014-07-11 18:29:18 +00:00
f5cc99f78b Fix OOS problems caused by an unwanted modification of the simulation state by the GUI.
Refs #1257

This was SVN commit r15511.
2014-07-11 18:11:32 +00:00
a4e3422a22 Fix the hero flickering overlay after healing. Fixes #2666. Patch by Adrian
This was SVN commit r15510.
2014-07-11 17:48:01 +00:00
9d335f2e22 Fix typos found by FalseVision
This was SVN commit r15507.
2014-07-10 19:17:45 +00:00
255ab52725 fix previous commit
This was SVN commit r15506.
2014-07-10 06:30:08 +00:00
e2d893103b make the AI aware of the game type and start interfacing with wonder victory condition + some fixes
This was SVN commit r15505.
2014-07-09 21:41:14 +00:00
77e9e58a32 Petra: fixes + changes on the attack management
This was SVN commit r15503.
2014-07-08 19:01:27 +00:00
7e81f4f52a Update the "number of builders" tooltip to be slightly more helpful.
This was SVN commit r15502.
2014-07-08 18:48:08 +00:00
3ba325f9e8 Remove the HQDOF since it did not really work properly and we already have DOF. Fixes #2111
This was SVN commit r15501.
2014-07-08 18:23:53 +00:00
56bcbd59a0 Fix allied garrison issue.
This was SVN commit r15500.
2014-07-07 09:28:34 +00:00
27c700ce3a Petra: various small tunings or fixes
This was SVN commit r15499.
2014-07-06 17:31:02 +00:00
62c1ac310d It would appear like I inadvertently committed a version of the water with some debug information in that made it look black.
This was SVN commit r15497.
2014-07-06 15:22:44 +00:00
334ba4b740 SpiderMonkey now supports default parameters!
I've just modified those places with TODO comments, but there are most
likely others that could benefit of the feature to make the code a bit
cleaner and easier to understand.
Thanks to Fabio for pointing it out.
Refs #1886

This was SVN commit r15496.
2014-07-05 13:58:51 +00:00
5571f7a7f9 Fix "Wind Angle" parameter not working properly. Add a precomputed "wind strength" variable so that waves look smaller behind islands. Some tweaks. Refs #48 as usual.
This was SVN commit r15492.
2014-07-05 10:20:30 +00:00
aa99f98fce Fix rmgen for my changes, I had missed that, thanks mimo.
This was SVN commit r15491.
2014-07-04 18:24:39 +00:00
4852fad86a Petra: adapt the AI to gaia now able to launch attacks (with triggers) + cleaning of unused functions
This was SVN commit r15490.
2014-07-04 16:12:09 +00:00
991d5bbd63 Fix random maps for my water changes. Fix the replay mode after I had broken it. Fix an occasional crash (that might have crashed Atlas, need someone to check).
Improve debugging slightly in case of framebuffer errors. Fix a few
style issues.

This was SVN commit r15486.
2014-07-04 09:03:21 +00:00
326290463e Further WIP water improvements. Add 3 different textures for different looks. Update some oasis maps for that. Streamline water settings (some removed, some added). Update Atlas for those (needs to be tested). Fix an issue with HQ water effects.
Please report any issue and/or crash. Those will get fixed in commits to
come. Refs #48.

This was SVN commit r15484.
2014-07-03 20:07:15 +00:00
404e808ed5 Add yes-no dialog and general dialog code to present choices to players. Can be used by triggers.
This was SVN commit r15480.
2014-07-02 14:48:22 +00:00
c844589f48 Add missing translate() call.
This was SVN commit r15479.
2014-07-01 21:05:33 +00:00
a5065b523d Petra: refrain AI to build/repair under enemy fire and few fixes on economy management
This was SVN commit r15478.
2014-07-01 19:48:38 +00:00
89c6487ffe Forgot to remove my fake radiosity changes.
This was SVN commit r15476.
2014-07-01 16:53:13 +00:00
ab30e0d4fb Change the water texture to a new, bigger one, created in Blender (thanks to Enrique). Change settings so that they are more logical, yet allow reverting back to an even lower quality setting. Add a WIP high setting (with foam) which isn't finished yet.
Change the shader itself so that the effects look nicer and are more
consistent across settings.
Rework the water mesh generation (simpler system). Fix a few issues.

May work oddly with Atlas since I haven't been able to compile yet.

Refs #1875 (maybe fix), Fixes #2077 (I'll assume it does), Fixes #2114
(assumption again), refs #48.

This was SVN commit r15473.
2014-07-01 16:05:05 +00:00
0bde61fa5b Simplify 'survival of the fittest' map by using Gaia as attacker, and using the trigger point ownership to differentiate between different players, instead of hardcoding a list.
This was SVN commit r15471.
2014-07-01 09:29:45 +00:00
fa5b373698 Add some missing semicolons.
This was SVN commit r15470.
2014-06-30 21:38:45 +00:00
66485bcd17 Check that at least one assignment exists before tryintg to copy it.
This was SVN commit r15469.
2014-06-30 17:21:12 +00:00
00fa45161d Added "Survival of the Fittest", a demo random map with triggers. Refs #52
This was SVN commit r15468.
2014-06-30 13:59:34 +00:00
c339928c6f Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
This was SVN commit r15467.
2014-06-30 10:20:20 +00:00
fd91398a95 Petra: fix the fix preventing the AI to be stuck trying to produce unavailable units
This was SVN commit r15465.
2014-06-29 19:16:18 +00:00
6ed07ef4d9 Petra: hopefully improve the gatherers management + some cleanings
This was SVN commit r15464.
2014-06-28 20:02:18 +00:00
97118f39b3 remove predefined AI in some skirmish maps, so that the default is taken
This was SVN commit r15463.
2014-06-28 19:46:10 +00:00
d90020e88e This was SVN commit r15462. 2014-06-28 11:01:59 +00:00
c626cf66f9 Fix build-osx-libs properly for mavericks after learning some Bash.
Fix a long-standing typo in TerrainRenderer for water rendering that
apparently had no effect.
Don't compress the water textures to make it look better. They will be
changed anyhow.

This was SVN commit r15461.
2014-06-28 08:54:59 +00:00
dd3fdf6800 Correct assignment dropdowns to always be adjustable by the game controller.
This was SVN commit r15454.
2014-06-28 05:02:29 +00:00
c2763dca24 This was SVN commit r15453. 2014-06-27 05:31:47 +00:00
b1307c83be fix guard command broken in recent commits
This was SVN commit r15452.
2014-06-26 21:15:16 +00:00
58932825a6 Petra: some tunings and cleanings
This was SVN commit r15451.
2014-06-26 20:50:24 +00:00
217a399ee3 Carthaginian ballista
This was SVN commit r15449.
2014-06-26 12:10:36 +00:00
05693744cc Hellenistic ranged siege animations commit
This was SVN commit r15448.
2014-06-26 06:37:08 +00:00
3b35afeeee typo
This was SVN commit r15446.
2014-06-25 15:19:31 +00:00
bb4b911e99 Remove remaining warnings about AI naval map support. Also hide player assignment dropdowns on network clients.
This was SVN commit r15444.
2014-06-24 22:53:02 +00:00
ec5215f843 Petra: avoid doing some unused stuff
This was SVN commit r15443.
2014-06-24 20:44:37 +00:00
067a1d4829 Latin female sound files from Itms
This was SVN commit r15442.
2014-06-24 19:40:48 +00:00
06c1f9f972 Fix canyon rms when you for some reason want to start as the only player.
This was SVN commit r15441.
2014-06-24 19:12:44 +00:00
3013b35c13 Petra fixes
This was SVN commit r15440.
2014-06-24 18:31:36 +00:00
be767e7983 Fix dog bark xml files
This was SVN commit r15439.
2014-06-24 11:14:13 +00:00
5509e8e51c This shouldn't have been comitted
This was SVN commit r15438.
2014-06-24 11:09:04 +00:00