Commit Graph

1965 Commits

Author SHA1 Message Date
db137737ba Because we don't randomly change to new tracks and some of the existing ambient ones are too annoying if played constantly, we'll just set a default for now.
This was SVN commit r10239.
2011-09-10 01:49:30 +00:00
d2adbca5c6 Updated shrouds texture.
This was SVN commit r10238.
2011-09-09 20:00:21 +00:00
a4bf03996b This was SVN commit r10237. 2011-09-09 09:55:22 +00:00
5233e4c0a7 This was SVN commit r10236. 2011-09-09 09:25:24 +00:00
f2de3ea2ee Tweaked death anim speeds.
This was SVN commit r10235.
2011-09-09 01:24:47 +00:00
2f1f528f1c Capes for Gallic mercenary swordsmen
This was SVN commit r10234.
2011-09-09 01:12:32 +00:00
0eeffd05bd Adds max player population to sim state, based on patch from quantumstate. Fixes #951.
This was SVN commit r10233.
2011-09-09 00:45:06 +00:00
b8a375656e Fixes bug in player init (AI is configured by game setup, not always matching map settings).
This was SVN commit r10232.
2011-09-09 00:28:56 +00:00
486e002008 Giraffe, infant, lion, lioness death animations
This was SVN commit r10231.
2011-09-08 22:56:01 +00:00
3082da9be9 Fixed
This was SVN commit r10230.
2011-09-08 21:50:00 +00:00
d5c664e36e # In-game manual updated to mention AI, map filters, and random maps.
This was SVN commit r10229.
2011-09-08 17:21:52 +00:00
3eb4d73438 This was SVN commit r10228. 2011-09-08 09:13:54 +00:00
0e5ef2f2e8 This was SVN commit r10227. 2011-09-08 07:26:20 +00:00
0a168f8436 This was SVN commit r10226. 2011-09-08 07:09:33 +00:00
f489e1205a new icons for the embassies
This was SVN commit r10225.
2011-09-08 07:04:46 +00:00
aa6ad53e80 Shroud texture for ships
This was SVN commit r10224.
2011-09-08 07:00:00 +00:00
255bb29ab8 This was SVN commit r10223. 2011-09-08 06:00:33 +00:00
5f720dcace This was SVN commit r10222. 2011-09-08 05:56:54 +00:00
10b94a6741 Until we deal with networked mode, return to main menu after match. Removed some console.write statements.
This was SVN commit r10220.
2011-09-08 04:18:12 +00:00
bab589e8a3 Tweaked game setup screen options area.
This was SVN commit r10219.
2011-09-08 04:04:04 +00:00
d22656034e Tweaked summary screen.
This was SVN commit r10218.
2011-09-08 03:59:12 +00:00
238792a524 Reworked game setup and loading screens, and adjusted title decoration for some windows.
This was SVN commit r10217.
2011-09-08 03:49:57 +00:00
19e258d36c Oasis tweaks.
Oasis III with 2 Carthage players.

Updated animations for Italian swordsman.

New portrait for shipyard.png

#Islands random map script.

This was SVN commit r10216.
2011-09-08 03:35:31 +00:00
06d95fb861 This was SVN commit r10213. 2011-09-08 00:39:57 +00:00
8fa5e80043 Carthage building names.
This was SVN commit r10212.
2011-09-08 00:20:00 +00:00
bc59102801 Make menu start out higher so that it is not visible when it is not opened (it appeared as a gold band around menu button)
This was SVN commit r10211.
2011-09-08 00:19:38 +00:00
b6f1251089 cart mechanical siege ballista xml
This was SVN commit r10210.
2011-09-07 23:43:24 +00:00
4332f37462 Siege ballista entity setup
This was SVN commit r10209.
2011-09-07 23:38:44 +00:00
2a0c04c930 Fix prop error on cart wall towers
This was SVN commit r10208.
2011-09-07 23:26:18 +00:00
cd3277d101 Maps fix #950.
#New units for Carthage.

This was SVN commit r10206.
2011-09-07 23:01:54 +00:00
e3c3dd1026 Fixes missing template in Bridge Demo map.
This was SVN commit r10205.
2011-09-07 22:04:15 +00:00
f6120eb8e6 Carthaginian ballista unit
This was SVN commit r10204.
2011-09-07 21:37:14 +00:00
a088a9e3aa This was SVN commit r10203. 2011-09-07 21:26:17 +00:00
185571845f Renaming cancel button to main menu which makes more sense when returning from a match.
This was SVN commit r10201.
2011-09-07 02:07:38 +00:00
b65f8ae23a Return to game setup directly from the summary screen. (BFME2 does this; will see if it's any good.)
This was SVN commit r10200.
2011-09-07 02:03:11 +00:00
550cac253d Resize stances panel to fit better and move delete command to end of list.
This was SVN commit r10199.
2011-09-07 01:54:08 +00:00
3f0f1f78fb Portraits for Carthaginian Bireme and Quinquereme.
This was SVN commit r10198.
2011-09-07 01:51:09 +00:00
85f60c4d28 New session tooltip colors and some code cleanup.
This was SVN commit r10197.
2011-09-07 01:43:56 +00:00
ryan827
56ce7f7809 Added new sounds for mining and lumbering
- Ryan

This was SVN commit r10196.
2011-09-06 21:43:19 +00:00
ryan827
21c52b5dcd Added new sounds for mining and lumbering
- Ryan

This was SVN commit r10195.
2011-09-06 21:37:49 +00:00
7a7ebaa983 Allow ingame menu to reverse, add sounds to all menu buttons, and some organizing and cleanup
This was SVN commit r10194.
2011-09-06 18:15:27 +00:00
1a76c3b848 Tweaked Sicilia map.
This was SVN commit r10193.
2011-09-06 05:16:44 +00:00
81191a6ea7 Fixes garrisoned units disappearing when eject occurs too frequently. See #910.
This was SVN commit r10192.
2011-09-06 03:11:16 +00:00
0210288ef1 Sacred Band Cavalry Easter egg unit. Trainable from the Carthaginian Tophet structure.
This was SVN commit r10191.
2011-09-06 02:15:35 +00:00
8b33f5cfd2 Fixes UI becoming unresponsive when ordering units to garrison.
This was SVN commit r10190.
2011-09-06 02:06:24 +00:00
e100f7264b This was SVN commit r10189. 2011-09-05 19:10:27 +00:00
db3deba8dd This was SVN commit r10187. 2011-09-05 10:32:37 +00:00
d9a56d2765 This was SVN commit r10185. 2011-09-05 04:24:26 +00:00
c4eb410d0d Fixed devotio calling missing texture.
This was SVN commit r10184.
2011-09-04 22:31:13 +00:00
5b120012df cart long wall gate upgrade mesh and actor
This was SVN commit r10183.
2011-09-04 12:35:47 +00:00
cf667d335a Reorganize sound functions, play new defeat music, clean up some tab versus space issues.
This was SVN commit r10182.
2011-09-04 01:54:54 +00:00
d578f53ee2 This was SVN commit r10181. 2011-09-03 16:30:29 +00:00
ac76bd6fef Carth Bireme Update
This was SVN commit r10180.
2011-09-03 05:06:36 +00:00
dfcabe4db3 Adjust main menu background scrolling speed and make submenu use random sounds when opening.
This was SVN commit r10179.
2011-09-03 03:18:40 +00:00
8f26bff788 Fix menu and dev commands overlay issue. Add music to Carthage civ file.
This was SVN commit r10177.
2011-09-03 02:12:14 +00:00
33fef3a6fb This was SVN commit r10174. 2011-09-02 22:51:42 +00:00
832c4d3a57 Added Carthage to Serengeti map. Tweaks to Celt SB and Celtic "Trireme."
This was SVN commit r10173.
2011-09-02 22:10:47 +00:00
cef1c1b69a Some updated portraits.
This was SVN commit r10172.
2011-09-02 21:46:32 +00:00
OmriLahav
e0ed496458 This was SVN commit r10170. 2011-09-02 14:45:58 +00:00
05c5596827 Fix squished menu background and make clicking on background hide the submenu
This was SVN commit r10165.
2011-09-02 00:33:19 +00:00
ec6b9dfc28 Fixes broken color to string conversion in UI. Fixes #939.
This was SVN commit r10164.
2011-09-02 00:24:30 +00:00
65f3126f04 Fixed the rocks on the left edge of this menu background piece. Just need someone to tweak up the code so it isn't crunched. :)
This was SVN commit r10163.
2011-09-01 21:56:45 +00:00
a28a5ef934 This was SVN commit r10162. 2011-09-01 19:59:07 +00:00
e2ad017092 Carthaginian entity tweaks. Made Super Dock construct biremes and quinqueremes. Adjusted cost and health for embassies. Made the commercial port less expensive.
This was SVN commit r10161.
2011-09-01 19:30:56 +00:00
48aabdf177 This was SVN commit r10160. 2011-09-01 11:08:46 +00:00
d5b8a39fdd Fix misaligned text in dialogs
This was SVN commit r10158.
2011-09-01 03:27:30 +00:00
5c7b1d8241 Make pause text larger
This was SVN commit r10157.
2011-09-01 02:54:05 +00:00
ee0c812b67 Tweaked style of manual and history
This was SVN commit r10156.
2011-09-01 02:49:02 +00:00
142bd05380 Menu: removed autohiding, doubled speed, added sound effects. GUI art: changed gold titlebar back to bronze, made progressbar consistent with titlebar. Repositioned start game button.
This was SVN commit r10155.
2011-09-01 02:36:38 +00:00
1433bd9ad9 Fixes gaia animals without UnitAI (e.g. fish) blocking foundation construction, by destroying them. Fixes #936.
This was SVN commit r10153.
2011-08-31 23:41:55 +00:00
2d10077581 This was SVN commit r10152. 2011-08-31 16:04:49 +00:00
a267c64ff7 Gold border frame
This was SVN commit r10151.
2011-08-31 15:54:44 +00:00
0fe7cd7edc Some small layout alignment tweaks/fixes
This was SVN commit r10150.
2011-08-31 03:23:14 +00:00
c23497f326 Placing "g_GameEnded = true;" first. (Doesn't really matter, but is more clear.)
This was SVN commit r10149.
2011-08-31 03:13:33 +00:00
7d2411e6cb Convert win / loss dialogs to new style.
This was SVN commit r10148.
2011-08-31 03:09:18 +00:00
2469fdf8c6 Convert delete dialog to new style. Fixes #937
This was SVN commit r10147.
2011-08-31 02:58:57 +00:00
9a00398e24 Converted menu hotkey and ai config to new style. Added basic sliding menus. (Need to evaluate potential performance issues here.)
This was SVN commit r10146.
2011-08-31 02:41:21 +00:00
b48c35c512 After a lot of playtesting, I've adjusted the build limits on the Fortresses and Scout Towers. See if these are 'ok'.
This was SVN commit r10145.
2011-08-31 02:07:35 +00:00
cda3a7eedf Tweaked ship health and Super Dock health.
Disabled <TerritoryDecay> for some miscellaneous things.

This was SVN commit r10144.
2011-08-31 01:08:58 +00:00
07d48a5c9a Prevents gaia buildings from decaying in enemy territories.
This was SVN commit r10143.
2011-08-30 23:53:34 +00:00
7429cc2b95 Updated Cart trireme portrait.
Added Carthaginians to map.

This was SVN commit r10142.
2011-08-30 23:28:49 +00:00
fd52ec7786 This was SVN commit r10141. 2011-08-30 23:23:51 +00:00
1ff6d44f9e Fixes promoted entities dropping from control groups, based on patch from gruby. Fixes #859.
This was SVN commit r10140.
2011-08-30 22:29:03 +00:00
a9e3368c8b Persian Trireme Updated
This was SVN commit r10139.
2011-08-30 22:24:07 +00:00
4530b45665 Updated Carth Sandbox.
This was SVN commit r10138.
2011-08-30 21:30:16 +00:00
8a096711ae Update to Italian embassy building
This was SVN commit r10137.
2011-08-30 20:14:18 +00:00
7b4f6dece1 Props for the Iberian embassy.
This was SVN commit r10136.
2011-08-30 05:11:22 +00:00
05afd7796c Improvements to the Cart Wall entities and to the general wall templates.
Removed pop bonus for embassies.

This was SVN commit r10135.
2011-08-30 00:01:07 +00:00
a4fbf46deb Updates to Carthaginian building models
This was SVN commit r10132.
2011-08-29 20:07:26 +00:00
ded514644e Commented out most of old styles.xml and changed references to new styles, outlined tabs in summary, fixed chat color in multiplayer setup
This was SVN commit r10130.
2011-08-28 21:32:35 +00:00
c1b6b6d76e This was SVN commit r10128. 2011-08-28 19:50:46 +00:00
ce17fc4e3f This was SVN commit r10127. 2011-08-28 19:49:46 +00:00
ba4de704b0 Carthaginian building updates
This was SVN commit r10126.
2011-08-28 17:44:35 +00:00
8c09b777e2 This was SVN commit r10125. 2011-08-28 10:58:12 +00:00
3dc491efb7 Updates to Carthaginian buildings
This was SVN commit r10124.
2011-08-28 10:34:39 +00:00
4185aa348a change button height from 32 to 28
This was SVN commit r10122.
2011-08-28 03:04:32 +00:00
ad6c4b6abe removed close button from ingame menu, updated button texture
This was SVN commit r10121.
2011-08-28 02:02:38 +00:00
ab5d1f8482 Changed size of the manual to be based off of the center of the screen, instead of the edges of the screen.
This was SVN commit r10120.
2011-08-28 01:49:17 +00:00
6146d948ad hide yellow border between main menu and submenu
This was SVN commit r10119.
2011-08-28 01:28:50 +00:00
52b73d4445 Make ingame exit button leave the current game rather than exit the entire program
This was SVN commit r10116.
2011-08-27 23:28:12 +00:00