Commit Graph

100 Commits

Author SHA1 Message Date
9802adf92f celt_stonehenge with normal and spec maps. Fixes #2053
This was SVN commit r14013.
2013-10-18 14:29:10 +00:00
636f09053b celt tavern update
This was SVN commit r13885.
2013-09-21 15:24:56 +00:00
4b7c1a915d Celtic corral upgraded. Added more playercolor to gaullic civic centre.
This was SVN commit r13871.
2013-09-19 13:58:48 +00:00
16b615db79 Celt walls upgraded
This was SVN commit r13863.
2013-09-16 12:25:03 +00:00
65bddb7fa5 Celtic docks, kennel, farmstead and temple upgrades
This was SVN commit r13856.
2013-09-15 16:09:23 +00:00
014acac9ed Upgraded britons and gaullic fortresses.
This was SVN commit r13833.
2013-09-13 21:41:24 +00:00
532c9dce3e brit_civic_centre, celt_barracks and brit_crannog upgrade
added non-transparency with AO material and non-transparency-parallax-ao
material

This was SVN commit r13832.
2013-09-13 18:46:33 +00:00
8b9a0e3919 Added gaul houses, fixed brit houses and added a new variation. New effects applied.
Added Ludo's new stonehenge model.

This was SVN commit r13830.
2013-09-13 13:50:19 +00:00
28db824982 iberian, hellene, roman and celtic blacksmiths with AO maps added.
This was SVN commit r13602.
2013-07-28 13:14:42 +00:00
4fc15a9b08 Renames mill to storehouse
This was SVN commit r13496.
2013-06-22 02:28:54 +00:00
e5c35beefe Blacksmith smoke.
Persian and Carth blacksmith actors.

This was SVN commit r13495.
2013-06-21 00:16:52 +00:00
daf572eb43 Temporary Blacksmith structures for prototyping and playtesting.
Lots of new techs. Healing techs. Vision for outpost. "Conscription"
tech boosts batch training speed. Implemented Macedonian "Hellenistic
Metropolis" special tech.

Testing placing Champions in the barracks (unlocked with a tech). Try
this out with the Macedonians.

Reduced archer attack damage. Reduced cost of healer.

Lots of other stuff.

This was SVN commit r13400.
2013-05-12 07:23:05 +00:00
1421b21f82 Added spec and normal mapping to Crannog.
This was SVN commit r13087.
2013-01-19 08:22:58 +00:00
369050bdcb Crannog settlement for the Britons
This was SVN commit r13086.
2013-01-17 23:47:00 +00:00
bec33070ea Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
This was SVN commit r13060.
2013-01-09 14:39:25 +00:00
80e3efda02 Destruction smoke for Rotary Mill.
This was SVN commit r12617.
2012-09-03 22:37:31 +00:00
gregory
66318d7011 Added/fixed dust prop points on one of the Celtic house variants and one of the defense tower variants.
This was SVN commit r12612.
2012-09-03 01:51:02 +00:00
cb83f6955c Fixing dust prop point errors. Celt house and tower
This was SVN commit r12602.
2012-09-02 14:55:53 +00:00
gregory
0be2384297 Added shader maps to (hopefully) all the Celtic buildings.
This was SVN commit r12589.
2012-09-01 22:53:28 +00:00
951e682f27 normal and spec mapping for Celtic "henge"
This was SVN commit r12488.
2012-08-20 02:39:03 +00:00
gregory
1b9b7dc390 Added normal mapping to the Broch.
This was SVN commit r12471.
2012-08-19 04:13:43 +00:00
8b365ca96d New Celtic Broch fortress
This was SVN commit r12339.
2012-08-09 21:13:21 +00:00
af9da8e01e Fixed decals on Celt Tavern and Mill.
This was SVN commit r12321.
2012-08-08 18:16:50 +00:00
fb012f14b9 Fixed some corral decals.
This was SVN commit r12320.
2012-08-08 17:40:25 +00:00
d5936938d0 Celt slope wall prop actor references
This was SVN commit r12215.
2012-07-28 17:42:09 +00:00
f598101c34 Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
This was SVN commit r12183.
2012-07-23 22:49:46 +00:00
6bcb4455ef Animations for Celt stone wall gate
This was SVN commit r12172.
2012-07-21 22:56:56 +00:00
aec44da406 Bunch of different stuff.
This was SVN commit r11914.
2012-05-25 21:36:07 +00:00
c8d404eb25 Fixed errors when Celt walls die.
This was SVN commit r11904.
2012-05-23 20:31:11 +00:00
c640415f0c Giving all faction outposts projectile and garrison nodes
This was SVN commit r11698.
2012-04-29 19:06:53 +00:00
a6ceceb79c Renaming the old celt wall files and new templates for them
This was SVN commit r11591.
2012-04-20 22:27:17 +00:00
43a30fcddd Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
This was SVN commit r11497.
2012-04-14 17:21:20 +00:00
bf70e99b00 Celt Murus Gallicus wall, tower, and gate
This was SVN commit r11416.
2012-04-01 16:36:38 +00:00
c70cbe1e00 Made it so that there isn't a huge puff of smoke when the Celt Temple and Roman Army Camp are selected for construction.
This was SVN commit r11341.
2012-03-15 07:33:30 +00:00
ee8f05554f Last big construction dust commit.
This was SVN commit r11123.
2012-02-23 04:39:54 +00:00
0a42dcb01b "Large" destruction particle emitters and actors for "large" buildings, specifically Civ Centres and Fortresses.
This was SVN commit r11108.
2012-02-20 04:57:50 +00:00
338c66ae66 This was SVN commit r11099. 2012-02-19 02:38:21 +00:00
ccf1b1290f Added destruction dust to a bunch of structures.
Made the Parthenon prettier.

This was SVN commit r11098.
2012-02-19 02:26:47 +00:00
11aec4d67f Tweaking destruction smoke for Barracks test.
This was SVN commit r11091.
2012-02-18 01:51:42 +00:00
cf5254b1e6 #Initial test for Destruction Dust.
This was SVN commit r11090.
2012-02-18 00:19:41 +00:00
15c50dd2ed Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
This was SVN commit r10965.
2012-01-27 05:44:57 +00:00
c7baf204e7 Outpost work.
This was SVN commit r10937.
2012-01-19 21:04:37 +00:00
4946b079f3 Fixed up the Celtic Homestead with proper prop points.
Added some new smoke particles.

This was SVN commit r10817.
2011-12-28 05:02:39 +00:00
806744cadb A bunch more garrison flag stuff.
This was SVN commit r10737.
2011-12-15 04:24:24 +00:00
8755eb0323 Persian scout tower prop variations
This was SVN commit r10702.
2011-12-09 23:54:07 +00:00
527190d0a5 Ram attack and attack order sound files
This was SVN commit r10699.
2011-12-09 18:38:35 +00:00
40f4fd1694 Updated Celt Ram model and new animations for it
This was SVN commit r10698.
2011-12-09 17:36:56 +00:00
eed62dc17c Fix to celt homestead projectile error messages
This was SVN commit r10675.
2011-12-05 20:08:36 +00:00
81f550fdec Changed fortress projectiles from flaming to non-flaming.
This was SVN commit r10642.
2011-11-30 12:17:33 +00:00
e9041a392b Garrison flags for Celt Temple and Barracks.
This was SVN commit r10568.
2011-11-21 03:53:55 +00:00