Commit Graph

737 Commits

Author SHA1 Message Date
a60f0e0340 first of the minimap buttons.
This was SVN commit r9264.
2011-04-15 20:10:57 +00:00
098adf47f5 This was SVN commit r9263. 2011-04-15 06:18:37 +00:00
225346ffc9 #Falling leaf particles. New foundation for Greek Temple. Tweaking Gold Mine sparkle.
This was SVN commit r9260.
2011-04-15 05:05:07 +00:00
9c44e908d4 This was SVN commit r9259. 2011-04-15 02:15:26 +00:00
e604035c97 Iberian healer update
This was SVN commit r9257.
2011-04-15 00:07:49 +00:00
5e5e0354db This was SVN commit r9256. 2011-04-14 23:48:09 +00:00
b1a566800f Rotate Iberian corral
This was SVN commit r9255.
2011-04-14 23:12:29 +00:00
cb2e1e8f21 Iberian corral fix
This was SVN commit r9254.
2011-04-14 22:35:46 +00:00
76a22a6258 Sparkly metal mines. :)
This was SVN commit r9253.
2011-04-14 21:34:00 +00:00
d3c00a4c61 Added arrows to the Iberian Wall Tower.
This was SVN commit r9250.
2011-04-14 08:18:48 +00:00
bb81f679de New Iberian Fortress.
This was SVN commit r9249.
2011-04-14 06:24:08 +00:00
67b5bc2df3 Sling projectile colour and size updates
This was SVN commit r9244.
2011-04-13 22:24:37 +00:00
dac7b2d82b Iberian fishing boat fixes
This was SVN commit r9242.
2011-04-13 22:01:05 +00:00
22374de942 This was SVN commit r9241. 2011-04-13 21:40:34 +00:00
17d67b87c3 Iberian sling projectiles
This was SVN commit r9240.
2011-04-13 20:42:41 +00:00
3f9d67889a Some fixes to the Iberian Corral.
This was SVN commit r9238.
2011-04-13 19:29:10 +00:00
24042bec50 Worked on the siege projectile, (made a separate flaming rock, along with a non-flaming one).
This was SVN commit r9237.
2011-04-13 18:56:13 +00:00
a84f58ecb8 Added projectile to Iberian fortress. Fixed icons for Iberian ships.
This was SVN commit r9235.
2011-04-12 20:27:49 +00:00
ef125b4d95 Animation speeds.
This was SVN commit r9234.
2011-04-12 20:20:02 +00:00
d3b140fc5f Move the body textures for the Carth and Iberian skirmishers over to Public.
This was SVN commit r9233.
2011-04-12 19:44:51 +00:00
e841ff4095 tweaked the smoke duration to make the plume higher.
This was SVN commit r9232.
2011-04-12 18:56:58 +00:00
f09af634cb This was SVN commit r9231. 2011-04-12 18:50:03 +00:00
b330e8ce57 Added flames to the Elite Iberian Javelinist's projectiles. ;) Made a new flame and smoke for it. Tweaked the "original" smoke to emit a little higher above the flame (so the smoke doesn't mask the flame).
This was SVN commit r9229.
2011-04-12 03:49:32 +00:00
7414764298 Added Iberian javelinist. Need a name for him though (and added to the Wiki entry).
This was SVN commit r9228.
2011-04-12 03:11:35 +00:00
567d3aafea Iberian resource gathering sounds and animation speed boost
This was SVN commit r9227.
2011-04-11 20:42:03 +00:00
64e72f464f This was SVN commit r9225. 2011-04-11 00:39:21 +00:00
a5a2cd3a3c New HP bars.
This was SVN commit r9222.
2011-04-10 10:34:49 +00:00
8501fd441c Moved from Internal to Public.
This was SVN commit r9216.
2011-04-09 00:20:21 +00:00
815a6215e5 This was SVN commit r9208. 2011-04-08 23:45:45 +00:00
832f8a5367 Dust particle tweaks.
This was SVN commit r9206.
2011-04-08 01:02:18 +00:00
5d84f0ad09 Shore waves textures for particles.
This was SVN commit r9203.
2011-04-07 23:57:16 +00:00
2a6cfb36d2 #Decal fixing. :)
This was SVN commit r9192.
2011-04-06 22:55:33 +00:00
a751a2d6f6 added particles for all construction actors + changed color of particles to a more dusty tint
This was SVN commit r9181.
2011-04-06 11:13:29 +00:00
59f4848333 This was SVN commit r9180. 2011-04-06 11:00:14 +00:00
d03559f2c9 Add dust particles on under-construction buildings, varying based on number of active builders.
This was SVN commit r9175.
2011-04-06 00:11:40 +00:00
67433e65eb Added smoke to the flaming projectile rock. ;)
This was SVN commit r9170.
2011-04-05 19:28:26 +00:00
99a1049ef9 added flame particle to hele_litho projectile and removed from female heads
This was SVN commit r9166.
2011-04-05 16:50:48 +00:00
c95b88a0c8 New particle textures and campfire.
This was SVN commit r9164.
2011-04-05 05:43:32 +00:00
a9531bd88c Add missing files
This was SVN commit r9154.
2011-04-03 19:51:25 +00:00
9e1850bbe5 Set female citizens' heads on fire.
This was SVN commit r9152.
2011-04-03 19:16:20 +00:00
823e63a93b # Initial version of new particle system.
This was SVN commit r9151.
2011-04-03 19:15:15 +00:00
384b8fa3e1 Delete old particle data files
This was SVN commit r9148.
2011-04-03 18:54:01 +00:00
eac7d55675 Moved Cloudless skybox to Public.
This was SVN commit r9133.
2011-03-30 21:50:12 +00:00
6e98a886ed broken rope bridge eyecandy object added
This was SVN commit r9120.
2011-03-26 09:32:03 +00:00
2a822eb4d4 Added Iberian siege ram unit
This was SVN commit r9118.
2011-03-25 00:46:02 +00:00
4a2b47689b kennel.png portrait width to 256px
This was SVN commit r9114.
2011-03-23 20:32:14 +00:00
8851028832 Moved face textures from Internal to Public.
This was SVN commit r9105.
2011-03-23 08:59:23 +00:00
46c54ef62c Fixes missing texture in Neareastern Badlands random map
This was SVN commit r9097.
2011-03-22 02:04:58 +00:00
1da78409f9 New icon for celtic kennel
This was SVN commit r9089.
2011-03-21 11:57:49 +00:00
b6cc8e9cf6 The Big Iberian Moveâ„¢.
This was SVN commit r9071.
2011-03-17 07:31:58 +00:00
be59aa012d Iberian shield actors.
This was SVN commit r9070.
2011-03-17 06:05:50 +00:00
d3ec3e7c7f This was SVN commit r9068. 2011-03-17 06:02:34 +00:00
78a54071c4 #Implemented remaining decals.
This was SVN commit r9066.
2011-03-15 22:07:22 +00:00
f0f87796f0 Farm field edit for decal
This was SVN commit r9060.
2011-03-13 23:56:22 +00:00
28096de106 My first try at making a decal. :)
This was SVN commit r9059.
2011-03-13 23:24:40 +00:00
77e2130ff2 Replace some decal meshes with real decals
This was SVN commit r9056.
2011-03-13 19:26:01 +00:00
8b655f4f99 Celt siege ram produced in fortress buildings
This was SVN commit r9017.
2011-03-05 00:21:09 +00:00
83d0492fca New Celt fishing boat. Hele fishing boat update.
This was SVN commit r8993.
2011-02-26 22:52:58 +00:00
2501b42447 Celt warship and merchant ship updates. New Celt sail textures
This was SVN commit r8955.
2011-02-20 14:40:15 +00:00
28354159db Added eyecandy bridge edges.
This was SVN commit r8954.
2011-02-20 12:27:12 +00:00
90c60c6580 Hele fishing boat update
This was SVN commit r8921.
2011-02-13 19:02:21 +00:00
608c7f0e70 Celt siege ram texture update
This was SVN commit r8914.
2011-02-12 00:20:22 +00:00
7476bad7e2 New siege ram sounds added. Celt siege ram files.
This was SVN commit r8912.
2011-02-12 00:01:21 +00:00
72f1e46b97 Gathering sounds for Celt and Hele infantry units
This was SVN commit r8902.
2011-02-10 20:52:29 +00:00
556664d477 Animation speed tweaks.
This was SVN commit r8898.
2011-02-09 23:26:43 +00:00
ddb7bf21f6 Temp fix to fortress_new projectile attachpoint error
This was SVN commit r8897.
2011-02-09 22:36:17 +00:00
c63fb49154 Added resource gathering sounds to celt and hellene females
This was SVN commit r8896.
2011-02-09 20:55:35 +00:00
81ac9285b6 This was SVN commit r8880. 2011-01-31 05:25:38 +00:00
d0bc4253c9 Add new terrain blend textures.
Delete old low-quality ones.

This was SVN commit r8871.
2011-01-29 16:28:41 +00:00
75136d84d2 This was SVN commit r8853. 2011-01-03 03:10:29 +00:00
a992bd23ca Better shuttle meat.
This was SVN commit r8852.
2011-01-02 13:10:01 +00:00
e98c18ce04 This was SVN commit r8837. 2010-12-19 17:10:19 +00:00
89b294d536 Disable compression for more UI textures with noticeable artifacts
This was SVN commit r8831.
2010-12-09 22:06:11 +00:00
76a67755bc Garrison flag for wall turret.
This was SVN commit r8826.
2010-12-09 00:03:19 +00:00
c7a31987bb Moar garrison flag work.
This was SVN commit r8825.
2010-12-08 23:34:33 +00:00
5cf1995e2c Fixing up some garrison flag stuff and projectile stuff.
This was SVN commit r8824.
2010-12-08 23:10:24 +00:00
be4b262919 Removed the dudes from the top of the wall gate. Made a bolt projectile for the Oxybeles.
This was SVN commit r8822.
2010-12-08 21:26:08 +00:00
3dc6ddc8de Garrison unload button.
This was SVN commit r8815.
2010-12-08 18:46:59 +00:00
ac3e40fe8f Disable compression for some loading screen textures, to improve quality
This was SVN commit r8812.
2010-12-08 16:23:35 +00:00
1932f695c4 Fixes #699
This was SVN commit r8805.
2010-12-06 21:30:56 +00:00
01f699b62d Too much stuff to itemize. I'm lazy.
This was SVN commit r8799.
2010-12-06 02:20:57 +00:00
15a663b91c New Iberian Walls
This was SVN commit r8794.
2010-12-05 13:30:04 +00:00
6662195f66 New desert plants! Updated Death Canyon with the new plants.
This was SVN commit r8779.
2010-12-03 21:33:45 +00:00
3b817d2162 Moved the sails from structural/ to props/ (which is what they are).
This was SVN commit r8777.
2010-12-03 19:22:56 +00:00
cf2638da09 This was SVN commit r8776. 2010-12-03 14:42:19 +00:00
c917a2d6a7 This was SVN commit r8773. 2010-12-03 00:42:27 +00:00
c6593fd0ce This was SVN commit r8772. 2010-12-03 00:40:58 +00:00
ef6cba9fe9 This was SVN commit r8771. 2010-12-03 00:40:40 +00:00
88efdd5cbb This was SVN commit r8765. 2010-12-02 23:29:12 +00:00
a7a858b9c0 This was SVN commit r8764. 2010-12-02 23:28:31 +00:00
da3fd69276 Iberian ship textures.
This was SVN commit r8762.
2010-12-02 20:08:29 +00:00
f9fb602445 Iberian sail.
This was SVN commit r8759.
2010-12-01 18:29:24 +00:00
85d093eae1 Made a garrison flag. Added it to the Greek Civic Centre and scout Tower for testing.
This was SVN commit r8758.
2010-12-01 10:40:25 +00:00
1a7f927946 This was SVN commit r8757. 2010-12-01 07:33:26 +00:00
c09d6dcb83 Added garrison & repair button on the unit's command panel
This was SVN commit r8756.
2010-12-01 03:01:17 +00:00
103aacd035 Misc stuff.
This was SVN commit r8746.
2010-11-29 22:00:57 +00:00
f17d318359 Projectile for Celtic warship.
This was SVN commit r8745.
2010-11-29 20:19:05 +00:00
6e602c15cd Renamed tips
Shorted Spartan tip text

This was SVN commit r8744.
2010-11-29 19:12:48 +00:00
f60485be02 New Hellenes Mill. Deleted old mill assets.
This was SVN commit r8743.
2010-11-29 17:55:22 +00:00
e4694b2d9c updated meshes
This was SVN commit r8742.
2010-11-29 15:01:11 +00:00
693425c716 New Greek corral by Amish.
This was SVN commit r8741.
2010-11-29 14:21:19 +00:00
7ee0ba6e07 This was SVN commit r8739. 2010-11-29 12:12:46 +00:00
75d6eec95d This was SVN commit r8738. 2010-11-29 08:36:35 +00:00
28edb498d3 This was SVN commit r8736. 2010-11-28 19:03:23 +00:00
e53616f857 Fix non power-of-two middle progress bar section dimensions
This was SVN commit r8734.
2010-11-28 16:49:43 +00:00
f06eba3da5 yet another awesome tip. :)
This was SVN commit r8732.
2010-11-28 14:35:48 +00:00
9ab58ce6e8 Another great "tip".
This was SVN commit r8731.
2010-11-28 14:22:42 +00:00
216eeea5c9 Updated the Celt ship portraits. Made an Iberian fishing boat.
This was SVN commit r8730.
2010-11-28 14:10:32 +00:00
1ebcd2e7e3 This was SVN commit r8728. 2010-11-28 11:56:15 +00:00
4cd93b6105 This was SVN commit r8727. 2010-11-28 09:17:43 +00:00
1f02df5abc Moved some things. Deleted other things. Updated a few maps.
This was SVN commit r8726.
2010-11-28 09:15:26 +00:00
7819c4707c Moving a lot of stuff. Deleting duplicate objects.
This was SVN commit r8725.
2010-11-28 08:19:41 +00:00
1b0f3498fe Moved from Internal.
This was SVN commit r8723.
2010-11-28 07:54:13 +00:00
3de4ed7649 Added decals to the Greek buildings.
Updated Saharan Oases.
New "underbrush" object.

This was SVN commit r8721.
2010-11-28 06:46:45 +00:00
9837f6207f New session dialog style
This was SVN commit r8719.
2010-11-28 01:39:31 +00:00
bbe49141ec Lots of building stuff.
This was SVN commit r8714.
2010-11-27 17:18:29 +00:00
6c793d6663 Slightly updated greek building texture.
This was SVN commit r8711.
2010-11-27 12:15:42 +00:00
e30698c0c1 New Greek gymnasion by Amish. :)
This was SVN commit r8709.
2010-11-27 09:46:51 +00:00
51312f84c4 Add gradient to tip image
Resize tip images to fill out rectangle

This was SVN commit r8707.
2010-11-27 08:44:03 +00:00
1197d7872e Redone tips screenshots. New shadow overlay.
This was SVN commit r8705.
2010-11-27 08:02:54 +00:00
55b6fbc669 4th tip. Made tip images use transparency.
This was SVN commit r8702.
2010-11-27 07:00:06 +00:00
8bcf6b782f tips
This was SVN commit r8701.
2010-11-27 06:09:55 +00:00
90b4e85b51 New Chinese ships for a mod some of the guys are working on.
This was SVN commit r8700.
2010-11-27 04:56:20 +00:00
db22548ecb New loading screen style (may need more polishing)
This was SVN commit r8699.
2010-11-27 03:07:48 +00:00
e5d5a76384 This was SVN commit r8696. 2010-11-26 10:21:59 +00:00
cc3d9de386 New berry bushes. Finished Cycladic Archipelago.
This was SVN commit r8695.
2010-11-26 07:08:18 +00:00
710c32b712 New Persian sails.
This was SVN commit r8693.
2010-11-26 04:12:15 +00:00
959da16fdf New texture for the Roman Quinquereme (and remapped mesh). The ekdromos now slings his shield onto his back when he throws his spears.
This was SVN commit r8692.
2010-11-26 03:09:23 +00:00
35344e243e Wrinkles for the Celt sail textures.
This was SVN commit r8691.
2010-11-26 00:53:03 +00:00
7820c51673 #New loading screen assets.
This was SVN commit r8688.
2010-11-25 06:51:01 +00:00
8fe513aba5 1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
This was SVN commit r8686.
2010-11-24 06:04:03 +00:00
8148987e59 Added the "cheering" idle animations to the Celt super infantryman so people can see the animations that we could use for capturing buildings and leveling-up.
Also added a skull eyecandy object. lol

This was SVN commit r8685.
2010-11-24 03:09:16 +00:00
180ab8a748 #New Celt ships.
Some new siege engines. Caution: They need a lot of work.

This was SVN commit r8682.
2010-11-23 02:54:38 +00:00
ed5d91e71f blood
This was SVN commit r8668.
2010-11-20 21:09:11 +00:00
35e43e133b This was SVN commit r8667. 2010-11-20 21:06:28 +00:00
eeb9fc2145 Resized the Persian trireme a little.
This was SVN commit r8665.
2010-11-20 19:48:44 +00:00
fee8668887 PMDs can't use 'root' prop point, so I removed the blood prop.
This was SVN commit r8664.
2010-11-20 19:48:10 +00:00
c6491b1916 Added blood to animal deaths. Muahahahahahahaha.
This was SVN commit r8659.
2010-11-20 09:31:14 +00:00
3d3720026a Updated Saharan Oases with some more starting treasures, teams, and lower starting resources.
This was SVN commit r8648.
2010-11-18 07:01:35 +00:00
bf295edda6 shooting fortresses
This was SVN commit r8646.
2010-11-18 06:16:43 +00:00
d8bc3635a2 Adjusted the desert stone.
Adjusted costs and other things for defensive structures.
Continued work on the Saharan Oases map.

This was SVN commit r8645.
2010-11-18 05:53:40 +00:00
1ea07fad83 Moved basket to the female's back.
This was SVN commit r8643.
2010-11-18 02:27:20 +00:00
ee86e13be6 Deleted some overlapping textures. Moved Roman and Persian ships from Internal to Public.
This was SVN commit r8641.
2010-11-17 23:51:04 +00:00
23cb21ada4 1st of the new Greek houses. A bunch of other stuff, trying to get projectiles to work with towers. I propped a Celtic jav dude into one of the Celt towers to test propping. First graphics (borders) for a new loading screen.
This was SVN commit r8640.
2010-11-17 21:30:00 +00:00
222095fa44 Added Building AI, and some small changes to GarrisonHolder
This was SVN commit r8636.
2010-11-17 07:30:25 +00:00
b7e4b197f2 Fixed meat gathering props for the Celt spearman.
This was SVN commit r8625.
2010-11-15 21:28:45 +00:00
58a95ba95c fixed meat gathering animation
This was SVN commit r8621.
2010-11-15 05:11:39 +00:00
4328476b67 Actors variations for shuttling.
This was SVN commit r8619.
2010-11-15 03:48:28 +00:00
ce085e7930 Prop point testing for the wall gate.
This was SVN commit r8617.
2010-11-15 02:21:27 +00:00
e68900e5c4 New metal and stone shuttling. Test out on 'Resources Demo' map. Use spearman and cavjav.
This was SVN commit r8611.
2010-11-15 00:18:03 +00:00
6b444ea23b Testing a wall gate to see if static prop points will work.
This was SVN commit r8609.
2010-11-14 22:33:02 +00:00
b0e9f7197b Once more.
This was SVN commit r8607.
2010-11-14 19:57:48 +00:00
577aebe467 This was SVN commit r8606. 2010-11-14 19:27:14 +00:00
51e10e185e And again.
This was SVN commit r8605.
2010-11-14 19:16:37 +00:00
1fde5cd4c7 Again, with feeling.
This was SVN commit r8604.
2010-11-14 19:11:24 +00:00
15327ac40b Added projectile dummy object to the hele Scout tower for evan.
This was SVN commit r8602.
2010-11-14 18:53:36 +00:00
43a4667745 Tweaking treasures. Warships no longer gather treasures. Fishing and Merchant boats have greater capacities.
This was SVN commit r8601.
2010-11-14 05:50:30 +00:00
90d7c0a54f #Another prop for resource shuttling.
This was SVN commit r8600.
2010-11-14 04:21:39 +00:00
cbbca4d3da Basket for shuttling grain.
This was SVN commit r8598.
2010-11-14 00:44:23 +00:00
62da7e1b37 The Celtic basic spearman now carries brontosaurus burgers when shuttling meat.
This was SVN commit r8597.
2010-11-14 00:10:23 +00:00
acc229f367 new vase food.treasure. New vase meshes. A brontoburger slab.
This was SVN commit r8596.
2010-11-13 23:49:50 +00:00
8798b7671c Use separate mode when carrying meat.
Fix tests.

This was SVN commit r8594.
2010-11-13 21:39:39 +00:00
4100a13e0a # Add resource shuttling.
Add resource-carrying animations/props to an actor for testing.
Warn more quietly about invalid cursor names.

This was SVN commit r8589.
2010-11-13 19:15:29 +00:00
6c7f9f7b8d #Treasure objects.
This was SVN commit r8585.
2010-11-13 03:44:38 +00:00
e1aaedcc32 Alternate Persian emblems.
This was SVN commit r8581.
2010-11-13 00:35:18 +00:00
490574bc03 Emblems
This was SVN commit r8578.
2010-11-12 23:37:56 +00:00
36d7ef65a6 Treasure/Ruins tweaks and additions.
This was SVN commit r8577.
2010-11-12 22:31:19 +00:00
6c3368886b Bigger Iberian emblem.
This was SVN commit r8575.
2010-11-12 19:05:30 +00:00
ff3c7b46f4 Added food.treasure, wood.treasure, stone.treasure, wood.ruins, stone.ruins
Added placeholder cursor for ruins
Added entities for testing these types

This was SVN commit r8574.
2010-11-12 18:58:33 +00:00
52ad8a836d New idle animation for the Greek archers.
Some updated faction emblems.

A new Metal portrait.

This was SVN commit r8573.
2010-11-12 05:33:12 +00:00
75eb6847af Shield tweaks.
This was SVN commit r8572.
2010-11-12 04:34:46 +00:00
f3c5a2383b #Some cool new treasure objects. Lots of map tweaks as well.
Added treasure gathering for ships. It would be cool to have
food.treasure, wood.treasure, and stone.treasure gathering types in
addition to the current metal.treasure.

This was SVN commit r8571.
2010-11-12 03:08:23 +00:00
6cb66b7ef1 Moved from Internal
This was SVN commit r8570.
2010-11-12 01:08:53 +00:00
4dc5766273 New Celt emblem
This was SVN commit r8567.
2010-11-11 19:39:48 +00:00
c03c2f0168 Fixed hoplite prop switching (heads) when gathering meat.
Tweaked maps.
New "Bog" map, w.i.p.
Tweaked ship health.

This was SVN commit r8560.
2010-11-08 23:40:45 +00:00
9c53fda749 Misc. art stuff.
This was SVN commit r8552.
2010-11-08 00:36:34 +00:00
85fc7cae52 Cleaning up the props.
This was SVN commit r8551.
2010-11-08 00:23:06 +00:00
ffa6c14a24 More cleaning.
This was SVN commit r8549.
2010-11-07 23:51:46 +00:00
a7059092cb cleaning
This was SVN commit r8548.
2010-11-07 23:40:48 +00:00
dafc0e6dbd This was SVN commit r8547. 2010-11-07 23:32:02 +00:00
c1daf9a9bc This was SVN commit r8537. 2010-11-05 13:22:06 +00:00
4f4c19be85 new portraits
This was SVN commit r8536.
2010-11-05 13:17:30 +00:00
c2bafa78cb A bunch of stuff.
This was SVN commit r8535.
2010-11-04 23:51:42 +00:00
786279fb95 New minimap circle.
This was SVN commit r8524.
2010-11-02 17:08:50 +00:00
2186ac8e76 Tweaked blank giant map in Internal folder. Updated a few Mediterranean terrains. A Creative Commons object. A generic Gaia "field" object. Humpback Whale.
This was SVN commit r8523.
2010-11-02 16:26:06 +00:00
491f4592a7 This was SVN commit r8506. 2010-10-31 15:00:28 +00:00
22672e69d9 Info icons for #590
This was SVN commit r8495.
2010-10-30 04:17:01 +00:00
fcf9fbf10d Hacked in some ship ranged attacks to play with.
This was SVN commit r8492.
2010-10-29 22:18:25 +00:00
af235da6f4 #Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room.
This was SVN commit r8483.
2010-10-28 12:22:04 +00:00
6576b64ce0 Cleaning up the field entities.
This was SVN commit r8480.
2010-10-27 11:10:34 +00:00
93cd028616 Moar portrait stuff. Fixed the Persian Super Cavalry to align with the new Persian civ profile. Moved War Elephant to editor object.
This was SVN commit r8478.
2010-10-27 08:16:26 +00:00
5db9465b25 A bunch of new portraits. The hero portraits are just temp until they are painted.
This was SVN commit r8476.
2010-10-27 05:49:04 +00:00
45a99a393d New Greek merchant ship. Model is not final though.
This was SVN commit r8475.
2010-10-27 02:16:45 +00:00
7d7127a1bb Scaled down the Roman Quinquereme.
This was SVN commit r8474.
2010-10-26 16:21:51 +00:00
f4b27e22b0 A bunch of new portraits. I fixed Waypoint Flag so that it floats on water. Edited Miletus map.
This was SVN commit r8471.
2010-10-26 09:46:05 +00:00
02aa8499ed Partial experimental version of circular maps
This was SVN commit r8470.
2010-10-25 21:59:52 +00:00
09b2a4ade8 #Starting some work on Carthage.
This was SVN commit r8469.
2010-10-25 17:09:23 +00:00
cb859d15da This was SVN commit r8467. 2010-10-25 12:10:11 +00:00
791c4f52fa Continued unit balancing. Edited actor projectiles animation times, etc.
This was SVN commit r8462.
2010-10-25 10:01:01 +00:00
b680e95e25 New epic Greek temple, primarily for eye candy. UV mapped by Amish.
This was SVN commit r8459.
2010-10-25 04:10:25 +00:00
dcd7211d34 Re-exported Greek Civic Centre to remove some of the vases (seemed cluttered before), and to make player color more prominent. Gave ships farther vision.
This was SVN commit r8455.
2010-10-24 10:05:28 +00:00
a6925ded91 Moar animal portraits. Stock or CC where possible.
This was SVN commit r8446.
2010-10-23 07:58:33 +00:00
eb2e2c4244 Some updated portraits.
This was SVN commit r8445.
2010-10-23 07:49:31 +00:00
f6154b0d89 Temp portraits for public Roman units.
This was SVN commit r8443.
2010-10-23 01:28:35 +00:00
cf2ce4870e This was SVN commit r8442. 2010-10-23 01:13:56 +00:00
24fb9cd313 Split unit icon sheets into individual textures, for easier editing
This was SVN commit r8440.
2010-10-22 23:27:42 +00:00
e8000c7a90 This was SVN commit r8439. 2010-10-22 10:52:35 +00:00
9227eeb5ec Block wall texture for giant Greek temple.
This was SVN commit r8438.
2010-10-22 10:10:43 +00:00
8ddb6f98a4 This was SVN commit r8437. 2010-10-22 10:06:10 +00:00
c15d777762 #Editing stats for Super Cavalry and special Roman units.
This was SVN commit r8435.
2010-10-22 04:02:48 +00:00
48121bcef6 Icon portraits at 128x128 please.
This was SVN commit r8432.
2010-10-21 23:09:44 +00:00
55741aed44 This was SVN commit r8427. 2010-10-21 15:11:26 +00:00
06b3457c5f This was SVN commit r8426. 2010-10-21 10:24:25 +00:00
faacb80004 This was SVN commit r8425. 2010-10-21 10:20:56 +00:00
c78c16d607 two new portrait icons
This was SVN commit r8424.
2010-10-21 10:12:17 +00:00
d6720e00a4 Tweaked animation speeds for new Roman units.
This was SVN commit r8423.
2010-10-21 09:15:40 +00:00
aade0de3b4 This was SVN commit r8420. 2010-10-21 09:00:30 +00:00
5e84f57a04 Moved 3 special Roman units from Internal to Public (hopefully this will quell the calls for more Roman material for a while). Made 2 new Super Unit templates for ease of balancing (more of these later, and more on this later).
This was SVN commit r8419.
2010-10-21 08:56:42 +00:00
2cd62a04d2 This was SVN commit r8418. 2010-10-21 08:24:00 +00:00
a99005976d Messing with stats. Made a roof tile texture for the giant Greek temple that will soon be coming.
This was SVN commit r8416.
2010-10-20 09:07:44 +00:00
ceb5dd1dfd Wood texture looks less like chocolate cake.
This was SVN commit r8415.
2010-10-20 00:26:56 +00:00
4256055f58 #Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects.
This was SVN commit r8414.
2010-10-19 10:04:33 +00:00
2a9cbe9a19 1. Re-exported the Celt fishing ship (was missing mast).
2. Re-exported Celt Wall (it was originally exported off-center). Added
some player color fiddly bits.

3. Fixed wall Foundation Actors.

4. Enabled building of fishing boats from docks
(template_structure_military_dock).

5. Nerfed javelinist and archer attack.

This was SVN commit r8408.
2010-10-17 20:05:04 +00:00
7839fe4c2b Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
This was SVN commit r8390.
2010-10-17 01:34:15 +00:00
9ccff5d5d6 Fishing boats fixed. Edited fishing demo map.
This was SVN commit r8389.
2010-10-17 00:29:52 +00:00
ae7af8ed4d New Greek fishing boat. There seems to be a problem with the entity though.
This was SVN commit r8388.
2010-10-17 00:07:44 +00:00
76e96a83c5 A new Combat Demo iteration. Tweaked Boudicca's hair color. lol
This was SVN commit r8386.
2010-10-16 23:13:51 +00:00
db2b7ed62b This was SVN commit r8374. 2010-10-16 03:08:27 +00:00
86f0e0ba32 Re-exported the Gallic Fortress, with new player color tidbits and mesh fixes. Deleted 19 old PMD meshes.
This was SVN commit r8365.
2010-10-15 08:18:31 +00:00
5efa4ac15a This was SVN commit r8364. 2010-10-15 06:20:26 +00:00
71108ff458 #New Camel fauna.
This was SVN commit r8363.
2010-10-15 06:19:06 +00:00
c6f50be71b This was SVN commit r8361. 2010-10-15 04:37:42 +00:00
7bbc19c791 testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map.
This was SVN commit r8360.
2010-10-15 04:29:08 +00:00
87782e3242 This was SVN commit r8359. 2010-10-15 03:42:13 +00:00
659515f89d Cleaning
This was SVN commit r8358.
2010-10-15 03:40:04 +00:00
5040068948 This was SVN commit r8357. 2010-10-15 01:35:30 +00:00
8edd28c43c Decal for Celt CC. New Celt Temple.
This was SVN commit r8355.
2010-10-14 19:54:08 +00:00
fa9d51cbb1 This was SVN commit r8349. 2010-10-13 21:27:55 +00:00
8abfa5ec89 slight color tweak
This was SVN commit r8342.
2010-10-13 07:50:50 +00:00
2559496fdf A new stoa for the Greeks.
This was SVN commit r8341.
2010-10-13 00:40:25 +00:00
9e71973135 This was SVN commit r8339. 2010-10-12 06:11:19 +00:00
d08f6b7c46 This was SVN commit r8334. 2010-10-12 01:52:56 +00:00
e82ed0f7ae Beginning to add new single icons to the game. :)
This was SVN commit r8333.
2010-10-12 01:46:29 +00:00
4af13e4ce1 This was SVN commit r8330. 2010-10-11 15:27:39 +00:00
0b418f887b This was SVN commit r8325. 2010-10-10 17:40:33 +00:00
40eabf0441 This was SVN commit r8324. 2010-10-10 16:07:40 +00:00
96162bf2b4 This was SVN commit r8323. 2010-10-10 15:12:44 +00:00
3b38240d4f Make hoplites gather food from dead animals like other units do (instead of stabbing at them with spears).
This was SVN commit r8320.
2010-10-10 06:06:14 +00:00
43b110a43b Final 3 waypoint flags.
This was SVN commit r8308.
2010-10-08 04:54:23 +00:00
a4fad2a549 This was SVN commit r8293. 2010-10-06 05:17:12 +00:00