Commit Graph

459 Commits

Author SHA1 Message Date
a552a3cb8b Persian Palace structure
This was SVN commit r13643.
2013-08-11 12:02:36 +00:00
b8fb2e1697 Added helle_struct_b parallax/normal map and specular. Applied on greek blacksmith. Improved helle_struct specular map
This was SVN commit r13642.
2013-08-11 08:49:15 +00:00
b0ceef39b9 Hellenic building bonus deleted from templates and moved to a tech.
Some updated portraits.

This was SVN commit r13638.
2013-08-08 23:55:13 +00:00
4f7ba84fd6 Modified athens CC to have Ionic columns and AO map.
Added normal and spec maps for several greek struct and props textures.

This was SVN commit r13624.
2013-08-02 23:03:55 +00:00
28db824982 iberian, hellene, roman and celtic blacksmiths with AO maps added.
This was SVN commit r13602.
2013-07-28 13:14:42 +00:00
a146a8ad3b Fixed some things.
This was SVN commit r13600.
2013-07-27 18:52:28 +00:00
db5c54c7c6 Persian dock update
This was SVN commit r13596.
2013-07-25 23:02:51 +00:00
fc9b19ab47 Pers corral and storehouse updates
This was SVN commit r13575.
2013-07-18 22:59:14 +00:00
1a20d47cfb Updates to the Persian civ centre model
This was SVN commit r13573.
2013-07-17 23:26:40 +00:00
1cca648b6d Persian blacksmith building
This was SVN commit r13570.
2013-07-16 21:57:49 +00:00
9a0ab14cf3 Carthaginian blacksmith building
This was SVN commit r13564.
2013-07-16 00:00:57 +00:00
6d284e4e56 Applying stwf's sound attribute to ballista + pers fortress decals added
This was SVN commit r13560.
2013-07-14 15:41:49 +00:00
d5897854be Allow terrain aligned props. Patch by sanderd17. Fixes #2033.
This was SVN commit r13549.
2013-07-11 22:53:31 +00:00
fb0c1e6cc6 Update to the Carthaginian wonder/mausoleum
This was SVN commit r13545.
2013-07-09 23:51:23 +00:00
4c22d4631a Carthaginians can now only build 1 embassy at a time.
Each embassy comes with new technology pairs. Metal Costs vs. Training
Time.

Structure pierce armor adjusted upward.

This was SVN commit r13509.
2013-06-29 02:17:33 +00:00
4fc15a9b08 Renames mill to storehouse
This was SVN commit r13496.
2013-06-22 02:28:54 +00:00
e5c35beefe Blacksmith smoke.
Persian and Carth blacksmith actors.

This was SVN commit r13495.
2013-06-21 00:16:52 +00:00
356adb1216 Nicer looking particles for Roman Temple. Fixes #1498.
More shield and helmet stuff.

This was SVN commit r13462.
2013-06-09 17:28:46 +00:00
daf572eb43 Temporary Blacksmith structures for prototyping and playtesting.
Lots of new techs. Healing techs. Vision for outpost. "Conscription"
tech boosts batch training speed. Implemented Macedonian "Hellenistic
Metropolis" special tech.

Testing placing Champions in the barracks (unlocked with a tech). Try
this out with the Macedonians.

Reduced archer attack damage. Reduced cost of healer.

Lots of other stuff.

This was SVN commit r13400.
2013-05-12 07:23:05 +00:00
57644fba50 Some art stuff: Scaffolds to other foundations, tweaking some Mauryan animations, new turban for maiden guards, etc.
This was SVN commit r13397.
2013-05-05 21:07:40 +00:00
f2da77ff72 "Oh myyyyy" -- George Takei. Lots of stuff:
- Town Phase cost increased to 1000 Food, 1000 Wood (from 500 of each).
This makes Village Phase longer and more interesting. Still need to
test.

- Lots of new normal maps and spec maps (for a bunch of desert terrains
and cretan date palms). This is an ongoing project.

- Fixed some spec maps for being too 'bright.'

- Changed the attack of melee spear units from a combo of pierce and
hack to just hack. Per discussion with Quantumstate. Needs testing.

- Changed the Median Oasis 1 scenario to include Mauryans and
Carthaginians.

This was SVN commit r13338.
2013-04-03 06:48:38 +00:00
0535cab26f Added mauryan healer skin and head.
Added roman army camp rubble with AO
Added AO map and normal map to roman army camp

This was SVN commit r13331.
2013-04-01 00:48:18 +00:00
807985ac08 Added a base with flowers and playercolor to mauryan pillars.
Added contributor Paperkat merchant ship.

This was SVN commit r13317.
2013-03-18 12:34:55 +00:00
e367cf0d7e maur barracks death variation semi-fix
This was SVN commit r13311.
2013-03-17 12:34:03 +00:00
9e46759ada Mauryan actor indent cleanup
This was SVN commit r13305.
2013-03-16 16:05:53 +00:00
fc3b5637c8 Ambient occlusion for Mauryan houses
This was SVN commit r13304.
2013-03-16 15:53:20 +00:00
e78da0b3e4 Mauryan mill ambient occlusion
This was SVN commit r13301.
2013-03-16 11:00:24 +00:00
5ba7153541 Placeholder Mauryan merchant ship
This was SVN commit r13300.
2013-03-16 10:30:29 +00:00
fd74292f2b Added specular map for Chanakya hero.
Fixed defense tower shields when destroyed.
Added Chandragupta texture with spec.
Fixed wall tower projectile and garrisoned prop-points.

This was SVN commit r13295.
2013-03-16 00:32:04 +00:00
afe87f720a Mauryan Corral AO
This was SVN commit r13285.
2013-03-14 23:13:31 +00:00
163fc7cbfd Mauryan farmstead AO stuff
This was SVN commit r13280.
2013-03-13 23:58:38 +00:00
60a91cb032 fixes death variation for mauryan walls, fortress, defense tower, and temple.
This was SVN commit r13272.
2013-03-12 23:06:20 +00:00
d2e5d63039 Animations for Mauryan wall gate
This was SVN commit r13249.
2013-03-10 12:04:56 +00:00
940ecd29e8 Mauryan walls added with AO. No gate animation yet.
This was SVN commit r13241.
2013-03-07 21:05:33 +00:00
6c7543c044 Added Mauryan birreme from contributor Ndragu.
Added details to Mauryan Great Stupa fence.

This was SVN commit r13202.
2013-02-26 15:32:03 +00:00
344645dbae Added mauryan wonder "Great Stupa" with AO. Mauryan market AO texture scaled down.
This was SVN commit r13185.
2013-02-23 13:19:42 +00:00
5e9c408c01 Added mauryan market with ao
This was SVN commit r13179.
2013-02-21 16:08:33 +00:00
danschub
ee4b2ccab4 Added normal, parallax and spec maps for all Mauryan buildings - except for those who aren't done yet.
Added normal, parallax and spec maps for the Mauryan ships.
~Gen.Kenobi

This was SVN commit r13171.
2013-02-15 01:29:32 +00:00
88c10f5af1 Mauryan Corral model
This was SVN commit r13168.
2013-02-14 01:26:19 +00:00
06a3bf9e99 Mauryan Farmstead wip
This was SVN commit r13157.
2013-02-10 15:08:12 +00:00
d1dd979800 Added contributor Ndragu mauryan trireme
This was SVN commit r13153.
2013-02-09 12:10:42 +00:00
31be9cd0de Adds building previews that rise during construction, fixes #1174, refs #21.
Adds scaffold support for foundations, includes two examples for 3x3 and
4x4, fixes #1581.
Extends CmpVisualActor and CUnit to support random variant seeds.
Fixes bug in actor hotloading.
Fixes serialization failure caused by destroying entities in OnDestroy
handlers.

This was SVN commit r13143.
2013-02-03 02:08:20 +00:00
60c328302b Added Mauryan fishing boat from contributor Ndragu
This was SVN commit r13135.
2013-01-31 12:56:26 +00:00
66bc206a78 Persian Assyrian Ram +50hp.
Celt Fanatic uses round shield instead of buckler.
Neareastern Badlands map preview image.
Rubbles added for Roman market and army camp (though, Army Camp could
use its own custom rubble).
Cavalry meat gathering reduced from 10/sec to 5/sec.
War Dog -20hp.
Gathering rates adjusted for women and men.
Another texture variant for the Mauryan woman.

This was SVN commit r13129.
2013-01-28 01:25:05 +00:00
4e7c2807b2 Added Mauryan docks with AO map
This was SVN commit r13126.
2013-01-27 18:10:59 +00:00
a9294b0491 added props for mauryan stables
This was SVN commit r13099.
2013-01-21 07:29:24 +00:00
1421b21f82 Added spec and normal mapping to Crannog.
This was SVN commit r13087.
2013-01-19 08:22:58 +00:00
369050bdcb Crannog settlement for the Britons
This was SVN commit r13086.
2013-01-17 23:47:00 +00:00
062c1aba6c Added playercolor to mauryan stables, decal changed.
This was SVN commit r13085.
2013-01-17 21:11:42 +00:00
24ec6b8040 Added decal to Mauryan stables
This was SVN commit r13083.
2013-01-17 19:07:52 +00:00