a552a3cb8b
Persian Palace structure
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This was SVN commit r13643.
2013-08-11 12:02:36 +00:00
b8fb2e1697
Added helle_struct_b parallax/normal map and specular. Applied on greek blacksmith. Improved helle_struct specular map
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This was SVN commit r13642.
2013-08-11 08:49:15 +00:00
b0ceef39b9
Hellenic building bonus deleted from templates and moved to a tech.
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Some updated portraits.
This was SVN commit r13638.
2013-08-08 23:55:13 +00:00
4f7ba84fd6
Modified athens CC to have Ionic columns and AO map.
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Added normal and spec maps for several greek struct and props textures.
This was SVN commit r13624.
2013-08-02 23:03:55 +00:00
28db824982
iberian, hellene, roman and celtic blacksmiths with AO maps added.
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This was SVN commit r13602.
2013-07-28 13:14:42 +00:00
a146a8ad3b
Fixed some things.
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This was SVN commit r13600.
2013-07-27 18:52:28 +00:00
db5c54c7c6
Persian dock update
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This was SVN commit r13596.
2013-07-25 23:02:51 +00:00
fc9b19ab47
Pers corral and storehouse updates
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This was SVN commit r13575.
2013-07-18 22:59:14 +00:00
1a20d47cfb
Updates to the Persian civ centre model
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This was SVN commit r13573.
2013-07-17 23:26:40 +00:00
1cca648b6d
Persian blacksmith building
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This was SVN commit r13570.
2013-07-16 21:57:49 +00:00
9a0ab14cf3
Carthaginian blacksmith building
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This was SVN commit r13564.
2013-07-16 00:00:57 +00:00
6d284e4e56
Applying stwf's sound attribute to ballista + pers fortress decals added
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This was SVN commit r13560.
2013-07-14 15:41:49 +00:00
d5897854be
Allow terrain aligned props. Patch by sanderd17. Fixes #2033 .
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This was SVN commit r13549.
2013-07-11 22:53:31 +00:00
fb0c1e6cc6
Update to the Carthaginian wonder/mausoleum
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This was SVN commit r13545.
2013-07-09 23:51:23 +00:00
4c22d4631a
Carthaginians can now only build 1 embassy at a time.
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Each embassy comes with new technology pairs. Metal Costs vs. Training
Time.
Structure pierce armor adjusted upward.
This was SVN commit r13509.
2013-06-29 02:17:33 +00:00
4fc15a9b08
Renames mill to storehouse
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This was SVN commit r13496.
2013-06-22 02:28:54 +00:00
e5c35beefe
Blacksmith smoke.
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Persian and Carth blacksmith actors.
This was SVN commit r13495.
2013-06-21 00:16:52 +00:00
356adb1216
Nicer looking particles for Roman Temple. Fixes #1498 .
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More shield and helmet stuff.
This was SVN commit r13462.
2013-06-09 17:28:46 +00:00
daf572eb43
Temporary Blacksmith structures for prototyping and playtesting.
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Lots of new techs. Healing techs. Vision for outpost. "Conscription"
tech boosts batch training speed. Implemented Macedonian "Hellenistic
Metropolis" special tech.
Testing placing Champions in the barracks (unlocked with a tech). Try
this out with the Macedonians.
Reduced archer attack damage. Reduced cost of healer.
Lots of other stuff.
This was SVN commit r13400.
2013-05-12 07:23:05 +00:00
57644fba50
Some art stuff: Scaffolds to other foundations, tweaking some Mauryan animations, new turban for maiden guards, etc.
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This was SVN commit r13397.
2013-05-05 21:07:40 +00:00
f2da77ff72
"Oh myyyyy" -- George Takei. Lots of stuff:
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- Town Phase cost increased to 1000 Food, 1000 Wood (from 500 of each).
This makes Village Phase longer and more interesting. Still need to
test.
- Lots of new normal maps and spec maps (for a bunch of desert terrains
and cretan date palms). This is an ongoing project.
- Fixed some spec maps for being too 'bright.'
- Changed the attack of melee spear units from a combo of pierce and
hack to just hack. Per discussion with Quantumstate. Needs testing.
- Changed the Median Oasis 1 scenario to include Mauryans and
Carthaginians.
This was SVN commit r13338.
2013-04-03 06:48:38 +00:00
0535cab26f
Added mauryan healer skin and head.
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Added roman army camp rubble with AO
Added AO map and normal map to roman army camp
This was SVN commit r13331.
2013-04-01 00:48:18 +00:00
807985ac08
Added a base with flowers and playercolor to mauryan pillars.
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Added contributor Paperkat merchant ship.
This was SVN commit r13317.
2013-03-18 12:34:55 +00:00
e367cf0d7e
maur barracks death variation semi-fix
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This was SVN commit r13311.
2013-03-17 12:34:03 +00:00
9e46759ada
Mauryan actor indent cleanup
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This was SVN commit r13305.
2013-03-16 16:05:53 +00:00
fc3b5637c8
Ambient occlusion for Mauryan houses
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This was SVN commit r13304.
2013-03-16 15:53:20 +00:00
e78da0b3e4
Mauryan mill ambient occlusion
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This was SVN commit r13301.
2013-03-16 11:00:24 +00:00
5ba7153541
Placeholder Mauryan merchant ship
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This was SVN commit r13300.
2013-03-16 10:30:29 +00:00
fd74292f2b
Added specular map for Chanakya hero.
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Fixed defense tower shields when destroyed.
Added Chandragupta texture with spec.
Fixed wall tower projectile and garrisoned prop-points.
This was SVN commit r13295.
2013-03-16 00:32:04 +00:00
afe87f720a
Mauryan Corral AO
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This was SVN commit r13285.
2013-03-14 23:13:31 +00:00
163fc7cbfd
Mauryan farmstead AO stuff
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This was SVN commit r13280.
2013-03-13 23:58:38 +00:00
60a91cb032
fixes death variation for mauryan walls, fortress, defense tower, and temple.
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This was SVN commit r13272.
2013-03-12 23:06:20 +00:00
d2e5d63039
Animations for Mauryan wall gate
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This was SVN commit r13249.
2013-03-10 12:04:56 +00:00
940ecd29e8
Mauryan walls added with AO. No gate animation yet.
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This was SVN commit r13241.
2013-03-07 21:05:33 +00:00
6c7543c044
Added Mauryan birreme from contributor Ndragu.
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Added details to Mauryan Great Stupa fence.
This was SVN commit r13202.
2013-02-26 15:32:03 +00:00
344645dbae
Added mauryan wonder "Great Stupa" with AO. Mauryan market AO texture scaled down.
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This was SVN commit r13185.
2013-02-23 13:19:42 +00:00
5e9c408c01
Added mauryan market with ao
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This was SVN commit r13179.
2013-02-21 16:08:33 +00:00
danschub
ee4b2ccab4
Added normal, parallax and spec maps for all Mauryan buildings - except for those who aren't done yet.
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Added normal, parallax and spec maps for the Mauryan ships.
~Gen.Kenobi
This was SVN commit r13171.
2013-02-15 01:29:32 +00:00
88c10f5af1
Mauryan Corral model
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This was SVN commit r13168.
2013-02-14 01:26:19 +00:00
06a3bf9e99
Mauryan Farmstead wip
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This was SVN commit r13157.
2013-02-10 15:08:12 +00:00
d1dd979800
Added contributor Ndragu mauryan trireme
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This was SVN commit r13153.
2013-02-09 12:10:42 +00:00
31be9cd0de
Adds building previews that rise during construction, fixes #1174 , refs #21 .
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Adds scaffold support for foundations, includes two examples for 3x3 and
4x4, fixes #1581 .
Extends CmpVisualActor and CUnit to support random variant seeds.
Fixes bug in actor hotloading.
Fixes serialization failure caused by destroying entities in OnDestroy
handlers.
This was SVN commit r13143.
2013-02-03 02:08:20 +00:00
60c328302b
Added Mauryan fishing boat from contributor Ndragu
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This was SVN commit r13135.
2013-01-31 12:56:26 +00:00
66bc206a78
Persian Assyrian Ram +50hp.
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Celt Fanatic uses round shield instead of buckler.
Neareastern Badlands map preview image.
Rubbles added for Roman market and army camp (though, Army Camp could
use its own custom rubble).
Cavalry meat gathering reduced from 10/sec to 5/sec.
War Dog -20hp.
Gathering rates adjusted for women and men.
Another texture variant for the Mauryan woman.
This was SVN commit r13129.
2013-01-28 01:25:05 +00:00
4e7c2807b2
Added Mauryan docks with AO map
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This was SVN commit r13126.
2013-01-27 18:10:59 +00:00
a9294b0491
added props for mauryan stables
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This was SVN commit r13099.
2013-01-21 07:29:24 +00:00
1421b21f82
Added spec and normal mapping to Crannog.
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This was SVN commit r13087.
2013-01-19 08:22:58 +00:00
369050bdcb
Crannog settlement for the Britons
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This was SVN commit r13086.
2013-01-17 23:47:00 +00:00
062c1aba6c
Added playercolor to mauryan stables, decal changed.
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This was SVN commit r13085.
2013-01-17 21:11:42 +00:00
24ec6b8040
Added decal to Mauryan stables
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This was SVN commit r13083.
2013-01-17 19:07:52 +00:00