.. |
campaigns
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Internal to Public.
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2012-04-19 22:38:00 +00:00 |
helmet
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Two new head models for ptolemaic support females. Fixes #2235
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2013-12-09 12:38:46 +00:00 |
shield
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ptolemaic houses and statues with ao. Added ptolemaic struct texture and 4 ptolemaic round shields variations
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2013-10-02 12:18:10 +00:00 |
special
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Healing aura effect placeholder, applied only in athenian temple
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2013-12-04 00:25:03 +00:00 |
amphora_a.dae
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new vase food.treasure. New vase meshes. A brontoburger slab.
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2010-11-13 23:49:50 +00:00 |
amphora_b.dae
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new vase food.treasure. New vase meshes. A brontoburger slab.
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2010-11-13 23:49:50 +00:00 |
amphora_c.dae
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new vase food.treasure. New vase meshes. A brontoburger slab.
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2010-11-13 23:49:50 +00:00 |
amphora_d.dae
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new vase food.treasure. New vase meshes. A brontoburger slab.
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2010-11-13 23:49:50 +00:00 |
amphora_e.dae
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new vase food.treasure. New vase meshes. A brontoburger slab.
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2010-11-13 23:49:50 +00:00 |
amphorae_treasure.dae
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new vase food.treasure. New vase meshes. A brontoburger slab.
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2010-11-13 23:49:50 +00:00 |
apples_fallen_a.dae
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This was SVN commit r6550.
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2008-12-29 03:48:37 +00:00 |
apples_fallen_b.dae
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This was SVN commit r6550.
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2008-12-29 03:48:37 +00:00 |
apples_fallen_c.dae
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This was SVN commit r6550.
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2008-12-29 03:48:37 +00:00 |
arm_left.dae
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#Persian champion cavalry updates.
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2011-11-03 04:48:02 +00:00 |
arm_right.dae
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#Persian champion cavalry updates.
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2011-11-03 04:48:02 +00:00 |
ashoka_lion.dae
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This was SVN commit r12581.
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2012-09-01 18:59:19 +00:00 |
ashoka_pillar_big_base_flowers.dae
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Added a base with flowers and playercolor to mauryan pillars.
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2013-03-18 12:34:55 +00:00 |
ashoka_pillar_big_base_struct.dae
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Added a base with flowers and playercolor to mauryan pillars.
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2013-03-18 12:34:55 +00:00 |
ashoka_pillar_big_lions.dae
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Added a base with flowers and playercolor to mauryan pillars.
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2013-03-18 12:34:55 +00:00 |
ashoka_pillar_big.dae
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Added a base with flowers and playercolor to mauryan pillars.
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2013-03-18 12:34:55 +00:00 |
ashoka_pillar_chakra.dae
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Added a base with flowers and playercolor to mauryan pillars.
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2013-03-18 12:34:55 +00:00 |
ashoka_pillar.dae
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This was SVN commit r12581.
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2012-09-01 18:59:19 +00:00 |
athen_barracks_decor.dae
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Updated greek civs barracks, added ao, spec and normals
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2013-08-21 22:58:31 +00:00 |
athen_barracks_props_a.dae
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Updated greek civs barracks, added ao, spec and normals
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2013-08-21 22:58:31 +00:00 |
athen_barracks_shields.dae
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Updated greek civs barracks, added ao, spec and normals
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2013-08-21 22:58:31 +00:00 |
athen_barracks_struct_b.dae
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Updated greek civs barracks, added ao, spec and normals
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2013-08-21 22:58:31 +00:00 |
athen_barracks_tile_c.dae
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Updated greek civs barracks, added ao, spec and normals
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2013-08-21 22:58:31 +00:00 |
athen_dock_decor.dae
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added effects and upgraded greek docks for each greek civ
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2013-08-26 23:19:35 +00:00 |
athen_dock_fishboat.dae
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added effects and upgraded greek docks for each greek civ
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2013-08-26 23:19:35 +00:00 |
athen_dock_pentekonter.dae
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added effects and upgraded greek docks for each greek civ
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2013-08-26 23:19:35 +00:00 |
athen_dock_props.dae
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added effects and upgraded greek docks for each greek civ
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2013-08-26 23:19:35 +00:00 |
athen_dock_tiles.dae
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added effects and upgraded greek docks for each greek civ
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2013-08-26 23:19:35 +00:00 |
athen_gym_decor.dae
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Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
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2013-08-25 01:02:22 +00:00 |
athen_gym_propsa.dae
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Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
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2013-08-25 01:02:22 +00:00 |
athen_gym_shields.dae
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Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
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2013-08-25 01:02:22 +00:00 |
athen_gym_tileb.dae
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Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
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2013-08-25 01:02:22 +00:00 |
athen_gym_trees.dae
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Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
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2013-08-25 01:02:22 +00:00 |
athen_temple_decor.dae
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garrison flag fixing in ptolemaic civic centre, edfu wonder and macedonian temple.
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2013-12-09 14:46:35 +00:00 |
athen_temple_propsa.dae
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garrison flag fixing in ptolemaic civic centre, edfu wonder and macedonian temple.
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2013-12-09 14:46:35 +00:00 |
athen_temple_tile_c.dae
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garrison flag fixing in ptolemaic civic centre, edfu wonder and macedonian temple.
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2013-12-09 14:46:35 +00:00 |
athen_theatron_decor.dae
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Updated greek theatron for all greek civs. (AO + normal + spec)
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2013-08-23 18:05:56 +00:00 |
athen_theatron_marble.dae
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Updated greek theatron for all greek civs. (AO + normal + spec)
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2013-08-23 18:05:56 +00:00 |
athen_theatron_nature.dae
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Updated greek theatron for all greek civs. (AO + normal + spec)
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2013-08-23 18:05:56 +00:00 |
athen_theatron_props_a.dae
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Updated greek theatron for all greek civs. (AO + normal + spec)
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2013-08-23 18:05:56 +00:00 |
athen_theatron_tile_c.dae
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Updated greek theatron for all greek civs. (AO + normal + spec)
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2013-08-23 18:05:56 +00:00 |
awning_wooden_lg.dae
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Moving a lot of stuff. Deleting duplicate objects.
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2010-11-28 08:19:41 +00:00 |
awning_wooden_sm.dae
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Moving a lot of stuff. Deleting duplicate objects.
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2010-11-28 08:19:41 +00:00 |
ax_sagaris_a.dae
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New "sagaris" battle axe prop.
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2011-11-09 07:58:40 +00:00 |
ax_sagaris_b.dae
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New "sagaris" battle axe prop.
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2011-11-09 07:58:40 +00:00 |
bench.dae
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#Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects.
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2010-10-19 10:04:33 +00:00 |
billboard_a.dae
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A new skybox.
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2011-07-16 08:49:49 +00:00 |
billboard_b.dae
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A new skybox.
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2011-07-16 08:49:49 +00:00 |
billboard_huge.dae
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A new skybox.
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2011-07-16 08:49:49 +00:00 |
billboard_panoramic.dae
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A new skybox.
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2011-07-16 08:49:49 +00:00 |
bow_long_indian_a.dae
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Lots of Mauryan unit stuff.
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2012-07-15 07:09:26 +00:00 |
brit_barracks_palisade.dae
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Added Lordgood's new britons barracks and defense tower with minimal tweaking
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2013-09-30 08:14:10 +00:00 |
brit_barracks_props1.dae
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Added Lordgood's new britons barracks and defense tower with minimal tweaking
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2013-09-30 08:14:10 +00:00 |
brit_barracks_props_new.dae
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Added Lordgood's new britons barracks and defense tower with minimal tweaking
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2013-09-30 08:14:10 +00:00 |
brit_barracks_struct1.dae
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Added Lordgood's new britons barracks and defense tower with minimal tweaking
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2013-09-30 08:14:10 +00:00 |
brit_barracks_weapons.dae
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Added Lordgood's new britons barracks and defense tower with minimal tweaking
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2013-09-30 08:14:10 +00:00 |
brit_civic_centre_props_1.dae
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brit_civic_centre, celt_barracks and brit_crannog upgrade
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2013-09-13 18:46:33 +00:00 |
brit_civic_centre_props_new.dae
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brit_civic_centre, celt_barracks and brit_crannog upgrade
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2013-09-13 18:46:33 +00:00 |
brit_civic_centre_roof.dae
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brit_civic_centre, celt_barracks and brit_crannog upgrade
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2013-09-13 18:46:33 +00:00 |
brit_civic_centre_wood_c.dae
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brit_civic_centre, celt_barracks and brit_crannog upgrade
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2013-09-13 18:46:33 +00:00 |
brit_crannog_dirt.dae
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brit_civic_centre, celt_barracks and brit_crannog upgrade
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2013-09-13 18:46:33 +00:00 |
brit_crannog_props_1.dae
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brit_civic_centre, celt_barracks and brit_crannog upgrade
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2013-09-13 18:46:33 +00:00 |
brit_crannog_wall.dae
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brit_civic_centre, celt_barracks and brit_crannog upgrade
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2013-09-13 18:46:33 +00:00 |
brit_fortress_props_1.dae
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Upgraded britons and gaullic fortresses.
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2013-09-13 21:41:24 +00:00 |
brit_fortress_props_new.dae
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Upgraded britons and gaullic fortresses.
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2013-09-13 21:41:24 +00:00 |
brit_fortress_tower.dae
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Upgraded britons and gaullic fortresses.
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2013-09-13 21:41:24 +00:00 |
brit_fortress_wall.dae
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Upgraded britons and gaullic fortresses.
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2013-09-13 21:41:24 +00:00 |
brit_house_a_props_1.dae
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Added gaul houses, fixed brit houses and added a new variation. New effects applied.
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2013-09-13 13:50:19 +00:00 |
brit_house_a_props_new.dae
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Added gaul houses, fixed brit houses and added a new variation. New effects applied.
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2013-09-13 13:50:19 +00:00 |
brit_house_b_props_1.dae
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Added gaul houses, fixed brit houses and added a new variation. New effects applied.
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2013-09-13 13:50:19 +00:00 |
brit_house_b_props_new.dae
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Added gaul houses, fixed brit houses and added a new variation. New effects applied.
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2013-09-13 13:50:19 +00:00 |
brit_house_c_props_1.dae
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Added gaul houses, fixed brit houses and added a new variation. New effects applied.
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2013-09-13 13:50:19 +00:00 |
brit_house_c_props_new.dae
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Added gaul houses, fixed brit houses and added a new variation. New effects applied.
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2013-09-13 13:50:19 +00:00 |
brit_house_d_props_1.dae
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Added gaul houses, fixed brit houses and added a new variation. New effects applied.
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2013-09-13 13:50:19 +00:00 |
brit_house_d_props_new.dae
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Added gaul houses, fixed brit houses and added a new variation. New effects applied.
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2013-09-13 13:50:19 +00:00 |
brit_market_props_1.dae
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Upgraded britons market and added new gaul market
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2013-09-15 14:09:25 +00:00 |
brit_market_props_new.dae
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Upgraded britons market and added new gaul market
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2013-09-15 14:09:25 +00:00 |
brit_market_wood_c.dae
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Upgraded britons market and added new gaul market
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2013-09-15 14:09:25 +00:00 |
brit_scout_tower_palisade.dae
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Added Lordgood's new britons barracks and defense tower with minimal tweaking
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2013-09-30 08:14:10 +00:00 |
brit_scout_tower_props_new.dae
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Added Lordgood's new britons barracks and defense tower with minimal tweaking
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2013-09-30 08:14:10 +00:00 |
broadsword_celt.dae
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Lots of Mauryan unit stuff.
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2012-07-15 07:09:26 +00:00 |
bull_statue.dae
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Splitting Internal with Public
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2008-09-18 04:38:42 +00:00 |
cape_hd_cav.dae
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Cavalry version for the cape. New updated shields for Cart and Samnite units.
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2011-07-31 04:41:20 +00:00 |
cape_hd_hoplite.dae
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Miscellaneous stuff, like Kart Samnite unit stuff, and brand new capes.
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2011-07-31 01:42:41 +00:00 |
cape_hd_long.dae
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Miscellaneous stuff, like Kart Samnite unit stuff, and brand new capes.
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2011-07-31 01:42:41 +00:00 |
cape_hd_medium.dae
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Miscellaneous stuff, like Kart Samnite unit stuff, and brand new capes.
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2011-07-31 01:42:41 +00:00 |
cape_hd_ragged.dae
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Miscellaneous stuff, like Kart Samnite unit stuff, and brand new capes.
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2011-07-31 01:42:41 +00:00 |
cape_hd_transparent.dae
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This was SVN commit r9913.
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2011-07-24 22:20:30 +00:00 |
celt_barge_sail.dae
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#New Celt Barracks.
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2010-09-30 03:16:15 +00:00 |
celt_barracks_decal.dae
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#New Celt Barracks.
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2010-09-30 03:16:15 +00:00 |
celt_barracks_props_1.dae
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brit_civic_centre, celt_barracks and brit_crannog upgrade
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2013-09-13 18:46:33 +00:00 |
celt_barracks_props_new.dae
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brit_civic_centre, celt_barracks and brit_crannog upgrade
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2013-09-13 18:46:33 +00:00 |
celt_barracks_weapons.dae
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brit_civic_centre, celt_barracks and brit_crannog upgrade
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2013-09-13 18:46:33 +00:00 |
celt_blacksmith_armorstand_rome_csp_a.dae
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iberian, hellene, roman and celtic blacksmiths with AO maps added.
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2013-07-28 13:14:42 +00:00 |
celt_blacksmith_armorstand_struct.dae
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iberian, hellene, roman and celtic blacksmiths with AO maps added.
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2013-07-28 13:14:42 +00:00 |
celt_blacksmith_barrels.dae
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iberian, hellene, roman and celtic blacksmiths with AO maps added.
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2013-07-28 13:14:42 +00:00 |
celt_blacksmith_bucket_water.dae
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iberian, hellene, roman and celtic blacksmiths with AO maps added.
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2013-07-28 13:14:42 +00:00 |
celt_blacksmith_bucket.dae
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iberian, hellene, roman and celtic blacksmiths with AO maps added.
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2013-07-28 13:14:42 +00:00 |
celt_blacksmith_props_new.dae
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iberian, hellene, roman and celtic blacksmiths with AO maps added.
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2013-07-28 13:14:42 +00:00 |
celt_blacksmith_props.dae
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iberian, hellene, roman and celtic blacksmiths with AO maps added.
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2013-07-28 13:14:42 +00:00 |
celt_boat_fishing_mast.dae
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1. Re-exported the Celt fishing ship (was missing mast).
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2010-10-17 20:05:04 +00:00 |
celt_cav_heads.dae
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Trophy heads for Gallic champ cav.
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2012-01-11 12:42:47 +00:00 |
celt_cc_entry.dae
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Lots of art tweaks. Brand new Celtic Civic Centre.
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2010-10-05 08:42:16 +00:00 |
celt_cc_pieces.dae
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Added custom civic centre rubbles for each faction except Iberians.
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2012-11-10 03:50:00 +00:00 |
celt_cc_props1.dae
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Lots of art tweaks. Brand new Celtic Civic Centre.
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2010-10-05 08:42:16 +00:00 |
celt_cc_props_new.dae
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Lots of art tweaks. Brand new Celtic Civic Centre.
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2010-10-05 08:42:16 +00:00 |
celt_cc_rubble.dae
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Added custom civic centre rubbles for each faction except Iberians.
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2012-11-10 03:50:00 +00:00 |
celt_cc.dae
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Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
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2012-01-27 05:44:57 +00:00 |
celt_civic3_arch.dae
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Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
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2010-10-17 01:34:15 +00:00 |
celt_civic3_props_1.dae
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Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
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2010-10-17 01:34:15 +00:00 |
celt_civic3_props_new.dae
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Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
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2010-10-17 01:34:15 +00:00 |
celt_corral_food.dae
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Celts corral props missing fix
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2013-09-24 16:26:26 +00:00 |
celt_dock_props_1.dae
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Celtic docks, kennel, farmstead and temple upgrades
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2013-09-15 16:09:23 +00:00 |
celt_dock_rubble_struct.dae
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Added custom docks rubbles with ao for each civ except Mauryans.
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2012-11-14 04:24:59 +00:00 |
celt_dock_rubble.dae
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Added custom docks rubbles with ao for each civ except Mauryans.
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2012-11-14 04:24:59 +00:00 |
celt_dock_shields.dae
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Celtic docks, kennel, farmstead and temple upgrades
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2013-09-15 16:09:23 +00:00 |
celt_farmstead_hoe.dae
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Celtic docks, kennel, farmstead and temple upgrades
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2013-09-15 16:09:23 +00:00 |
celt_farmstead_props.dae
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Celtic docks, kennel, farmstead and temple upgrades
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2013-09-15 16:09:23 +00:00 |
celt_farmstead_shield.dae
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Celtic docks, kennel, farmstead and temple upgrades
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2013-09-15 16:09:23 +00:00 |
celt_fortress_gravel.dae
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Re-exported the Gallic Fortress, with new player color tidbits and mesh fixes. Deleted 19 old PMD meshes.
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2010-10-15 08:18:31 +00:00 |
celt_fortress_keep.dae
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Re-exported the Gallic Fortress, with new player color tidbits and mesh fixes. Deleted 19 old PMD meshes.
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2010-10-15 08:18:31 +00:00 |
celt_fortress_props_1.dae
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Re-exported the Gallic Fortress, with new player color tidbits and mesh fixes. Deleted 19 old PMD meshes.
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2010-10-15 08:18:31 +00:00 |
celt_fortress_props_new.dae
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Re-exported the Gallic Fortress, with new player color tidbits and mesh fixes. Deleted 19 old PMD meshes.
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2010-10-15 08:18:31 +00:00 |
celt_fortress_struct.dae
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Added shader maps to (hopefully) all the Celtic buildings.
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2012-09-01 22:53:28 +00:00 |
celt_fortress_studs.dae
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Re-exported the Gallic Fortress, with new player color tidbits and mesh fixes. Deleted 19 old PMD meshes.
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2010-10-15 08:18:31 +00:00 |
celt_fortress_weapons.dae
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Re-exported the Gallic Fortress, with new player color tidbits and mesh fixes. Deleted 19 old PMD meshes.
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2010-10-15 08:18:31 +00:00 |
celt_house_a_door.dae
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#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
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2010-09-29 08:16:27 +00:00 |
celt_house_a_shields.dae
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#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
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2010-09-29 08:16:27 +00:00 |
celt_house_b_door.dae
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#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
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2010-09-29 08:16:27 +00:00 |
celt_house_b_shields2.dae
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#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
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2010-09-29 08:16:27 +00:00 |
celt_house_b_shields.dae
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#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
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2010-09-29 08:16:27 +00:00 |
celt_house_c_door.dae
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#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
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2010-09-29 08:16:27 +00:00 |
celt_house_c_shield1.dae
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#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
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2010-09-29 08:16:27 +00:00 |
celt_house_c_shield2.dae
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#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
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2010-09-29 08:16:27 +00:00 |
celt_house_d_color.dae
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#New Celt House.
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2009-09-11 21:19:38 +00:00 |
celt_house_d_swrd.dae
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#New Celt House.
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2009-09-11 21:19:38 +00:00 |
celt_hut_props.dae
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#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
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2010-10-01 07:34:29 +00:00 |
celt_hut_shield.dae
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#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
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2010-10-01 07:34:29 +00:00 |
celt_kennel_props_1.dae
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Celtic docks, kennel, farmstead and temple upgrades
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2013-09-15 16:09:23 +00:00 |
celt_kennel_props_beef.dae
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Celtic docks, kennel, farmstead and temple upgrades
|
2013-09-15 16:09:23 +00:00 |
celt_kennel_props_new.dae
|
Celtic docks, kennel, farmstead and temple upgrades
|
2013-09-15 16:09:23 +00:00 |
celt_market1_props_1.dae
|
#Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects.
|
2010-10-19 10:04:33 +00:00 |
celt_market1_props_new.dae
|
#Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects.
|
2010-10-19 10:04:33 +00:00 |
celt_market1_wood.dae
|
#Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects.
|
2010-10-19 10:04:33 +00:00 |
celt_market2_props_1.dae
|
#3rd new Celtic Market. :)
|
2011-08-18 00:33:22 +00:00 |
celt_market2_props_new.dae
|
#3rd new Celtic Market. :)
|
2011-08-18 00:33:22 +00:00 |
celt_market2_wood.dae
|
#3rd new Celtic Market. :)
|
2011-08-18 00:33:22 +00:00 |
celt_market_props_new.dae
|
New Celtic Dock. :) New Celtic waypoint banner.
|
2010-10-04 06:43:20 +00:00 |
celt_market_props.dae
|
#New Celt Market
|
2010-10-03 09:24:26 +00:00 |
celt_mc.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
celt_mer1.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
celt_merchant.dae
|
Celt warship and merchant ship updates. New Celt sail textures
|
2011-02-20 14:40:15 +00:00 |
celt_pc.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
celt_sb_donkeys.dae
|
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
|
2010-10-17 01:34:15 +00:00 |
celt_sb_mill.dae
|
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
|
2010-10-17 01:34:15 +00:00 |
celt_sb_mud.dae
|
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
|
2010-10-17 01:34:15 +00:00 |
celt_sb_prop_1.dae
|
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
|
2010-10-17 01:34:15 +00:00 |
celt_sb_roof.dae
|
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
|
2010-10-17 01:34:15 +00:00 |
celt_sb_shields.dae
|
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
|
2010-10-17 01:34:15 +00:00 |
celt_siege_ram_shields.dae
|
New siege ram sounds added. Celt siege ram files.
|
2011-02-12 00:01:21 +00:00 |
celt_skiff_sails.dae
|
#New Celt ships.
|
2010-11-23 02:54:38 +00:00 |
celt_slope_wall_shields.dae
|
Renaming the old celt wall files and new templates for them
|
2012-04-20 22:27:17 +00:00 |
celt_slope_wall_studs.dae
|
Renaming the old celt wall files and new templates for them
|
2012-04-20 22:27:17 +00:00 |
celt_slope_wall_tower_props.dae
|
Renaming the old celt wall files and new templates for them
|
2012-04-20 22:27:17 +00:00 |
celt_slope_wall_turf.dae
|
Renaming the old celt wall files and new templates for them
|
2012-04-20 22:27:17 +00:00 |
celt_st.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
celt_storehouse_props.dae
|
upgraded gaul defense towers and celtic storehouse
|
2013-09-15 21:11:14 +00:00 |
celt_storehouse_shield.dae
|
upgraded gaul defense towers and celtic storehouse
|
2013-09-15 21:11:14 +00:00 |
celt_storehouse_silo.dae
|
upgraded gaul defense towers and celtic storehouse
|
2013-09-15 21:11:14 +00:00 |
celt_tc.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
celt_temple_cauldron.dae
|
New "standing stone" treasures.
|
2011-08-23 06:24:05 +00:00 |
celt_temple_color.dae
|
Celtic docks, kennel, farmstead and temple upgrades
|
2013-09-15 16:09:23 +00:00 |
celt_temple_palisade.dae
|
Celtic docks, kennel, farmstead and temple upgrades
|
2013-09-15 16:09:23 +00:00 |
celt_temple_prop_1.dae
|
Celtic docks, kennel, farmstead and temple upgrades
|
2013-09-15 16:09:23 +00:00 |
celt_temple_shields.dae
|
Decal for Celt CC. New Celt Temple.
|
2010-10-14 19:54:08 +00:00 |
celt_temple_turf.dae
|
Celtic docks, kennel, farmstead and temple upgrades
|
2013-09-15 16:09:23 +00:00 |
celt_temple_wall.dae
|
Celtic docks, kennel, farmstead and temple upgrades
|
2013-09-15 16:09:23 +00:00 |
celt_temple_wood.dae
|
Decal for Celt CC. New Celt Temple.
|
2010-10-14 19:54:08 +00:00 |
celt_warship.dae
|
Celt warship and merchant ship updates. New Celt sail textures
|
2011-02-20 14:40:15 +00:00 |
celt_wc1.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
chin_merch_sail.dae
|
Internal to Public.
|
2012-04-19 22:38:00 +00:00 |
chin_tri_sail.dae
|
Internal to Public.
|
2012-04-19 22:38:00 +00:00 |
collar_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
collar_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
column_doric_top.dae
|
New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though).
|
2010-09-21 23:11:59 +00:00 |
column_doric.dae
|
New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though).
|
2010-09-21 23:11:59 +00:00 |
column_fallen_a.dae
|
#More eyecandy stuff.
|
2010-09-23 20:38:16 +00:00 |
column_fallen_b.dae
|
#More eyecandy stuff.
|
2010-09-23 20:38:16 +00:00 |
column_fallen_c.dae
|
#More eyecandy stuff.
|
2010-09-23 20:38:16 +00:00 |
column_fallen_d.dae
|
#More eyecandy stuff.
|
2010-09-23 20:38:16 +00:00 |
column_fallen_e.dae
|
#More eyecandy stuff.
|
2010-09-23 20:38:16 +00:00 |
decal_celt_farmstead.dae
|
#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
|
2010-10-01 07:34:29 +00:00 |
decal_stone_medit_a.dae
|
This was SVN commit r6725.
|
2009-03-05 20:57:33 +00:00 |
decal_struct_2x2.dae
|
This was SVN commit r6904.
|
2009-06-12 03:54:58 +00:00 |
decal_struct_3x6.dae
|
This was SVN commit r6904.
|
2009-06-12 03:54:58 +00:00 |
decal_struct_4x4.dae
|
#More new construction foundations.
|
2009-06-11 00:39:49 +00:00 |
decal_struct_5x5.dae
|
#More new construction foundations.
|
2009-06-11 00:39:49 +00:00 |
decal_struct_6x6.dae
|
#More new construction foundations.
|
2009-06-11 00:39:49 +00:00 |
decal_struct_small.dae
|
#Big update. New cliff objects. Updated 3 dozen entities. New Carthaginian structure updates. Actors galore.
|
2009-04-30 19:01:19 +00:00 |
decal_struct_theatron.dae
|
This was SVN commit r6905.
|
2009-06-12 04:38:53 +00:00 |
decal_struct_wall_long.dae
|
This was SVN commit r6904.
|
2009-06-12 03:54:58 +00:00 |
decal_struct_wall_med.dae
|
This was SVN commit r6904.
|
2009-06-12 03:54:58 +00:00 |
deer_antlers.dae
|
Splitting Internal with Public
|
2008-09-18 04:38:42 +00:00 |
donkey_pack_01.dae
|
Splitting Internal with Public
|
2008-09-18 04:38:42 +00:00 |
dude_head.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
dudette_head.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
elephant_tusk_1.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
eyecandy_iber_rugstand.dae
|
This was SVN commit r8727.
|
2010-11-28 09:17:43 +00:00 |
eyecandy_iber_weapons_table_shields.dae
|
This was SVN commit r8727.
|
2010-11-28 09:17:43 +00:00 |
eyecandy_iber_weapons_table.dae
|
This was SVN commit r8727.
|
2010-11-28 09:17:43 +00:00 |
f_cape_long.dae
|
Splitting Internal with Public
|
2008-09-18 04:38:42 +00:00 |
f_cape_medium.dae
|
Splitting Internal with Public
|
2008-09-18 04:38:42 +00:00 |
f_cape_short.dae
|
Splitting Internal with Public
|
2008-09-18 04:38:42 +00:00 |
fence_stone_a.dae
|
This was SVN commit r8054.
|
2010-09-02 19:21:49 +00:00 |
field_grain.dae
|
#Brand new Greek temple meshes by RedFox20. Decal dirt textures. New Greek buildings and prop textures.
|
2009-05-23 17:25:17 +00:00 |
found_chains_dock_4x4.dae
|
New foundation for Hellene dock.
|
2011-08-15 04:02:01 +00:00 |
found_chains_dock_6x4.dae
|
A couple of dock foundations. Tweaked some Carth dock stuff.
|
2011-08-08 02:38:32 +00:00 |
found_chains_dock_super.dae
|
Foundation for the Super Dock. Updated Carthaginians Sandbox demo map.
|
2011-08-09 18:20:31 +00:00 |
garrison_flag.dae
|
New garrison flag models UV mapped to new textures
|
2011-12-15 00:46:00 +00:00 |
gaul_civic_centre_props_1.dae
|
Celtic corral upgraded. Added more playercolor to gaullic civic centre.
|
2013-09-19 13:58:48 +00:00 |
gaul_civic_centre_props_new.dae
|
Celtic corral upgraded. Added more playercolor to gaullic civic centre.
|
2013-09-19 13:58:48 +00:00 |
gaul_civic_centre_wood_c.dae
|
Celtic corral upgraded. Added more playercolor to gaullic civic centre.
|
2013-09-19 13:58:48 +00:00 |
gaul_fortress_broch.dae
|
Upgraded britons and gaullic fortresses.
|
2013-09-13 21:41:24 +00:00 |
gaul_fortress_props_1.dae
|
Upgraded britons and gaullic fortresses.
|
2013-09-13 21:41:24 +00:00 |
gaul_fortress_props_new.dae
|
Upgraded britons and gaullic fortresses.
|
2013-09-13 21:41:24 +00:00 |
gaul_fortress_studs.dae
|
Upgraded britons and gaullic fortresses.
|
2013-09-13 21:41:24 +00:00 |
gaul_fortress_turf.dae
|
Upgraded britons and gaullic fortresses.
|
2013-09-13 21:41:24 +00:00 |
gaul_fortress_wall.dae
|
Upgraded britons and gaullic fortresses.
|
2013-09-13 21:41:24 +00:00 |
gaul_house_a_props_1.dae
|
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
|
2013-09-13 13:50:19 +00:00 |
gaul_house_a_props_new.dae
|
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
|
2013-09-13 13:50:19 +00:00 |
gaul_house_b_props_1.dae
|
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
|
2013-09-13 13:50:19 +00:00 |
gaul_house_b_props_new.dae
|
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
|
2013-09-13 13:50:19 +00:00 |
gaul_house_c_props_1.dae
|
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
|
2013-09-13 13:50:19 +00:00 |
gaul_house_c_props_new.dae
|
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
|
2013-09-13 13:50:19 +00:00 |
gaul_house_c_scaffold.dae
|
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
|
2013-09-13 13:50:19 +00:00 |
gaul_house_d_props_1.dae
|
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
|
2013-09-13 13:50:19 +00:00 |
gaul_house_d_props_new.dae
|
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
|
2013-09-13 13:50:19 +00:00 |
gaul_market_props_1.dae
|
Upgraded britons market and added new gaul market
|
2013-09-15 14:09:25 +00:00 |
gaul_market_props_new.dae
|
Upgraded britons market and added new gaul market
|
2013-09-15 14:09:25 +00:00 |
gaul_outpost2_door.dae
|
upgraded gaul defense towers and celtic storehouse
|
2013-09-15 21:11:14 +00:00 |
gaul_outpost2_shields.dae
|
upgraded gaul defense towers and celtic storehouse
|
2013-09-15 21:11:14 +00:00 |
gaul_outpost2_windows.dae
|
upgraded gaul defense towers and celtic storehouse
|
2013-09-15 21:11:14 +00:00 |
gaul_outpost_door.dae
|
upgraded gaul defense towers and celtic storehouse
|
2013-09-15 21:11:14 +00:00 |
gaul_outpost_shields.dae
|
upgraded gaul defense towers and celtic storehouse
|
2013-09-15 21:11:14 +00:00 |
gaul_outpost_windows.dae
|
upgraded gaul defense towers and celtic storehouse
|
2013-09-15 21:11:14 +00:00 |
gazelle_horns.dae
|
#Gather food from Apple Trees.
|
2010-08-15 22:04:19 +00:00 |
hay_cart_large.dae
|
Moving terrain assets to Public.
|
2011-06-16 20:12:55 +00:00 |
hay_cart.dae
|
Moving terrain assets to Public.
|
2011-06-16 20:12:55 +00:00 |
head_beard_large.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
head_beard_longhair.dae
|
This was SVN commit r11481.
|
2012-04-11 00:23:30 +00:00 |
head_beard_small.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
head_beard_wide.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
head_beard.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
head_boudicca.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
head_female_shorthair.dae
|
Females now have an attack animation.
|
2012-10-28 22:08:45 +00:00 |
head_goatee.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
head_helmet_face.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
head_hero_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
head_hero_chanakya.dae
|
Added mauryan hero chanakya and mauryan elephants static meshes.
|
2013-03-14 00:05:46 +00:00 |
head_iber_healer.dae
|
This was SVN commit r9381.
|
2011-05-01 17:07:11 +00:00 |
head_lime.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
head_longhair.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
head_m_ponytail.dae
|
#Mauritanian Archers.
|
2011-07-19 07:59:32 +00:00 |
head_pericles.dae
|
Some art assets moved from Internal mod.
|
2012-04-19 08:28:48 +00:00 |
hele_bir1.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_bir2.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_bir3.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_blacksmith_barrel_propsa.dae
|
iberian, hellene, roman and celtic blacksmiths with AO maps added.
|
2013-07-28 13:14:42 +00:00 |
hele_blacksmith_barrel_shield.dae
|
iberian, hellene, roman and celtic blacksmiths with AO maps added.
|
2013-07-28 13:14:42 +00:00 |
hele_blacksmith_bucket_propsa.dae
|
iberian, hellene, roman and celtic blacksmiths with AO maps added.
|
2013-07-28 13:14:42 +00:00 |
hele_blacksmith_bucket_water.dae
|
iberian, hellene, roman and celtic blacksmiths with AO maps added.
|
2013-07-28 13:14:42 +00:00 |
hele_blacksmith_props_a.dae
|
iberian, hellene, roman and celtic blacksmiths with AO maps added.
|
2013-07-28 13:14:42 +00:00 |
hele_blacksmith_rooftiles.dae
|
iberian, hellene, roman and celtic blacksmiths with AO maps added.
|
2013-07-28 13:14:42 +00:00 |
hele_blacksmith_shield1.dae
|
iberian, hellene, roman and celtic blacksmiths with AO maps added.
|
2013-07-28 13:14:42 +00:00 |
hele_blacksmith_shield_back.dae
|
iberian, hellene, roman and celtic blacksmiths with AO maps added.
|
2013-07-28 13:14:42 +00:00 |
hele_blacksmith_shield.dae
|
iberian, hellene, roman and celtic blacksmiths with AO maps added.
|
2013-07-28 13:14:42 +00:00 |
hele_blacksmith_shields.dae
|
iberian, hellene, roman and celtic blacksmiths with AO maps added.
|
2013-07-28 13:14:42 +00:00 |
hele_blacksmith_spears_propsa.dae
|
iberian, hellene, roman and celtic blacksmiths with AO maps added.
|
2013-07-28 13:14:42 +00:00 |
hele_blacksmith_struct.dae
|
iberian, hellene, roman and celtic blacksmiths with AO maps added.
|
2013-07-28 13:14:42 +00:00 |
hele_blacksmith_swords_propsa.dae
|
iberian, hellene, roman and celtic blacksmiths with AO maps added.
|
2013-07-28 13:14:42 +00:00 |
hele_cc_rubble_props.dae
|
Added custom civic centre rubbles for each faction except Iberians.
|
2012-11-10 03:50:00 +00:00 |
hele_cc_rubble_struct_b.dae
|
Added custom civic centre rubbles for each faction except Iberians.
|
2012-11-10 03:50:00 +00:00 |
hele_cc_rubble_struct.dae
|
Added custom civic centre rubbles for each faction except Iberians.
|
2012-11-10 03:50:00 +00:00 |
hele_cc_rubble_tile_b.dae
|
Added custom civic centre rubbles for each faction except Iberians.
|
2012-11-10 03:50:00 +00:00 |
hele_cc_rubble.dae
|
Added custom civic centre rubbles for each faction except Iberians.
|
2012-11-10 03:50:00 +00:00 |
hele_cc.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_corral_ceiling.dae
|
updated meshes
|
2010-11-29 15:01:11 +00:00 |
hele_corral_decal.dae
|
updated meshes
|
2010-11-29 15:01:11 +00:00 |
hele_corral_doors.dae
|
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
|
2013-08-25 01:02:22 +00:00 |
hele_corral_hay.dae
|
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
|
2013-08-25 01:02:22 +00:00 |
hele_corral_nature.dae
|
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
|
2013-08-25 01:02:22 +00:00 |
hele_corral_roof.dae
|
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
|
2013-08-25 01:02:22 +00:00 |
hele_corral_water.dae
|
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
|
2013-08-25 01:02:22 +00:00 |
hele_dock_rubble_props.dae
|
Added custom docks rubbles with ao for each civ except Mauryans.
|
2012-11-14 04:24:59 +00:00 |
hele_dock_rubble_struct_b.dae
|
Added custom docks rubbles with ao for each civ except Mauryans.
|
2012-11-14 04:24:59 +00:00 |
hele_dock_rubble_struct.dae
|
Added custom docks rubbles with ao for each civ except Mauryans.
|
2012-11-14 04:24:59 +00:00 |
hele_dock_rubble_tile_c.dae
|
Added custom docks rubbles with ao for each civ except Mauryans.
|
2012-11-14 04:24:59 +00:00 |
hele_dock_rubble.dae
|
Added custom docks rubbles with ao for each civ except Mauryans.
|
2012-11-14 04:24:59 +00:00 |
hele_farmstead_hay.dae
|
Updated greek farmstead
|
2013-08-23 12:36:04 +00:00 |
hele_farmstead_nature.dae
|
Updated greek farmstead
|
2013-08-23 12:36:04 +00:00 |
hele_farmstead_props.dae
|
Updated greek farmstead
|
2013-08-23 12:36:04 +00:00 |
hele_farmstead_roof.dae
|
Tweaked Greek Farmstead and Gymnasion.
|
2011-06-27 21:45:37 +00:00 |
hele_farmstead_shield.dae
|
Lots of building stuff.
|
2010-11-27 17:18:29 +00:00 |
hele_ff.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_fortress_gate.dae
|
Too much stuff to itemize. I'm lazy.
|
2010-12-06 02:20:57 +00:00 |
hele_fortress_props.dae
|
Too much stuff to itemize. I'm lazy.
|
2010-12-06 02:20:57 +00:00 |
hele_fortress_shields.dae
|
Too much stuff to itemize. I'm lazy.
|
2010-12-06 02:20:57 +00:00 |
hele_fortress_up_gate.dae
|
Upgraded and cleaned up hellenic fortress. Shield props now displays depending on faction. (AO + normal + spec)
|
2013-08-22 14:56:11 +00:00 |
hele_fortress_up_props.dae
|
Upgraded and cleaned up hellenic fortress. Shield props now displays depending on faction. (AO + normal + spec)
|
2013-08-22 14:56:11 +00:00 |
hele_fortress_up_shields.dae
|
Upgraded and cleaned up hellenic fortress. Shield props now displays depending on faction. (AO + normal + spec)
|
2013-08-22 14:56:11 +00:00 |
hele_fortress_up_tile_b.dae
|
Upgraded and cleaned up hellenic fortress. Shield props now displays depending on faction. (AO + normal + spec)
|
2013-08-22 14:56:11 +00:00 |
hele_gym_props.dae
|
Tweaked Greek Farmstead and Gymnasion.
|
2011-06-27 21:45:37 +00:00 |
hele_gym_shields.dae
|
Tweaked Greek Farmstead and Gymnasion.
|
2011-06-27 21:45:37 +00:00 |
hele_gym_tiles.dae
|
Tweaked Greek Farmstead and Gymnasion.
|
2011-06-27 21:45:37 +00:00 |
hele_gym_trees.dae
|
Tweaked Greek Farmstead and Gymnasion.
|
2011-06-27 21:45:37 +00:00 |
hele_hc.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_ho_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_ho_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_ho_c.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_house_a_decor.dae
|
Greek houses upgrade. (eyecandy, ao, normal, spec)
|
2013-08-20 16:41:10 +00:00 |
hele_house_a_nature.dae
|
Greek houses upgrade. (eyecandy, ao, normal, spec)
|
2013-08-20 16:41:10 +00:00 |
hele_house_a_props_a.dae
|
Greek houses upgrade. (eyecandy, ao, normal, spec)
|
2013-08-20 16:41:10 +00:00 |
hele_house_a_props.dae
|
1st of the new Greek houses. A bunch of other stuff, trying to get projectiles to work with towers. I propped a Celtic jav dude into one of the Celt towers to test propping. First graphics (borders) for a new loading screen.
|
2010-11-17 21:30:00 +00:00 |
hele_house_a_shields.dae
|
Greek houses upgrade. (eyecandy, ao, normal, spec)
|
2013-08-20 16:41:10 +00:00 |
hele_house_a_struct.dae
|
Greek houses upgrade. (eyecandy, ao, normal, spec)
|
2013-08-20 16:41:10 +00:00 |
hele_house_b_decor.dae
|
Greek houses upgrade. (eyecandy, ao, normal, spec)
|
2013-08-20 16:41:10 +00:00 |
hele_house_b_gables.dae
|
1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
|
2010-11-24 06:04:03 +00:00 |
hele_house_b_nature.dae
|
Greek houses upgrade. (eyecandy, ao, normal, spec)
|
2013-08-20 16:41:10 +00:00 |
hele_house_b_props_a.dae
|
Greek houses upgrade. (eyecandy, ao, normal, spec)
|
2013-08-20 16:41:10 +00:00 |
hele_house_b_props.dae
|
1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
|
2010-11-24 06:04:03 +00:00 |
hele_house_b_shields.dae
|
Greek houses upgrade. (eyecandy, ao, normal, spec)
|
2013-08-20 16:41:10 +00:00 |
hele_house_b_struct.dae
|
Greek houses upgrade. (eyecandy, ao, normal, spec)
|
2013-08-20 16:41:10 +00:00 |
hele_house_c_decor.dae
|
Greek houses upgrade. (eyecandy, ao, normal, spec)
|
2013-08-20 16:41:10 +00:00 |
hele_house_c_gables.dae
|
1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
|
2010-11-24 06:04:03 +00:00 |
hele_house_c_nature.dae
|
Greek houses upgrade. (eyecandy, ao, normal, spec)
|
2013-08-20 16:41:10 +00:00 |
hele_house_c_props_a.dae
|
Greek houses upgrade. (eyecandy, ao, normal, spec)
|
2013-08-20 16:41:10 +00:00 |
hele_house_c_props.dae
|
1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
|
2010-11-24 06:04:03 +00:00 |
hele_house_c_shields.dae
|
Greek houses upgrade. (eyecandy, ao, normal, spec)
|
2013-08-20 16:41:10 +00:00 |
hele_house_c_struct.dae
|
Greek houses upgrade. (eyecandy, ao, normal, spec)
|
2013-08-20 16:41:10 +00:00 |
hele_house_d_decor.dae
|
Greek houses upgrade. (eyecandy, ao, normal, spec)
|
2013-08-20 16:41:10 +00:00 |
hele_house_d_nature.dae
|
Greek houses upgrade. (eyecandy, ao, normal, spec)
|
2013-08-20 16:41:10 +00:00 |
hele_house_d_props_a.dae
|
Greek houses upgrade. (eyecandy, ao, normal, spec)
|
2013-08-20 16:41:10 +00:00 |
hele_house_d_props.dae
|
This was SVN commit r9539.
|
2011-05-20 19:37:59 +00:00 |
hele_house_d_shields.dae
|
Greek houses upgrade. (eyecandy, ao, normal, spec)
|
2013-08-20 16:41:10 +00:00 |
hele_house_d_struct.dae
|
Greek houses upgrade. (eyecandy, ao, normal, spec)
|
2013-08-20 16:41:10 +00:00 |
hele_house_e_nature.dae
|
Greek houses upgrade. (eyecandy, ao, normal, spec)
|
2013-08-20 16:41:10 +00:00 |
hele_house_e_props_a.dae
|
Greek houses upgrade. (eyecandy, ao, normal, spec)
|
2013-08-20 16:41:10 +00:00 |
hele_house_e_props.dae
|
Last new Greek house variant.
|
2011-05-23 01:48:22 +00:00 |
hele_house_e_shields.dae
|
Greek houses upgrade. (eyecandy, ao, normal, spec)
|
2013-08-20 16:41:10 +00:00 |
hele_house_e_struct.dae
|
Greek houses upgrade. (eyecandy, ao, normal, spec)
|
2013-08-20 16:41:10 +00:00 |
hele_mc.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_mer1.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_pc.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_pentekonter_sail.dae
|
hele pentekonter ship rowing animations and model update
|
2012-01-22 00:39:03 +00:00 |
hele_prop_helm_1.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_prop_shld_1.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_saddle_fl1.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_saddle_fl2.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_saddle_fr1.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_saddle_fr2.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_saddle_h1.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_saddle_h2.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_saddle_rl1.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_saddle_rl2.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_saddle_rr1.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_saddle_rr2.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_sb1.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_sb3.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_sb4.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_scout_tower_f.dae
|
Updated hellenic defense tower with new effects.
|
2013-08-24 00:19:52 +00:00 |
hele_scout_tower_p.dae
|
Updated hellenic defense tower with new effects.
|
2013-08-24 00:19:52 +00:00 |
hele_sp_p.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_sr_p.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_st.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_stoa2_props_new.dae
|
Effects added to hellenic stoas. Only temples to go yay!
|
2013-08-27 00:04:05 +00:00 |
hele_stoa2_shields.dae
|
Effects added to hellenic stoas. Only temples to go yay!
|
2013-08-27 00:04:05 +00:00 |
hele_stoa2_tiles.dae
|
Effects added to hellenic stoas. Only temples to go yay!
|
2013-08-27 00:04:05 +00:00 |
hele_stoa2_trees.dae
|
Effects added to hellenic stoas. Only temples to go yay!
|
2013-08-27 00:04:05 +00:00 |
hele_stoa_props_a.dae
|
Effects added to hellenic stoas. Only temples to go yay!
|
2013-08-27 00:04:05 +00:00 |
hele_stoa_props_b.dae
|
Effects added to hellenic stoas. Only temples to go yay!
|
2013-08-27 00:04:05 +00:00 |
hele_stoa_props_roof.dae
|
Effects added to hellenic stoas. Only temples to go yay!
|
2013-08-27 00:04:05 +00:00 |
hele_storehouse_blocks.dae
|
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
|
2013-08-25 01:02:22 +00:00 |
hele_storehouse_props.dae
|
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
|
2013-08-25 01:02:22 +00:00 |
hele_storehouse_roof.dae
|
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
|
2013-08-25 01:02:22 +00:00 |
hele_storehouse_wood.dae
|
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
|
2013-08-25 01:02:22 +00:00 |
hele_tc.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_tri1.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_tri2.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_tri3.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
hele_tric_mast.dae
|
This was SVN commit r8771.
|
2010-12-03 00:40:40 +00:00 |
hele_tric_oars.dae
|
This was SVN commit r8771.
|
2010-12-03 00:40:40 +00:00 |
hele_trireme_foresail.dae
|
#Greek trireme changes.
|
2011-08-20 05:12:32 +00:00 |
hele_trireme_mainsail.dae
|
#Greek trireme changes.
|
2011-08-20 05:12:32 +00:00 |
hele_trireme_shroud.dae
|
This was SVN commit r10236.
|
2011-09-09 09:25:24 +00:00 |
hele_wall_tower_props.dae
|
hellenic walltower door fixed
|
2013-11-14 16:26:46 +00:00 |
hele_well_props.dae
|
This was SVN commit r11572.
|
2012-04-19 21:40:31 +00:00 |
hele_well_struct.dae
|
This was SVN commit r11572.
|
2012-04-19 21:40:31 +00:00 |
hele_well_structb.dae
|
This was SVN commit r11572.
|
2012-04-19 21:40:31 +00:00 |
hele_wg.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
helle_docks_fishboat.dae
|
Added custom docks rubbles with ao for each civ except Mauryans.
|
2012-11-14 04:24:59 +00:00 |
helle_docks_pentekonter.dae
|
Added custom docks rubbles with ao for each civ except Mauryans.
|
2012-11-14 04:24:59 +00:00 |
helle_docks_props.dae
|
Added custom docks rubbles with ao for each civ except Mauryans.
|
2012-11-14 04:24:59 +00:00 |
helle_docks_tiles.dae
|
Added custom docks rubbles with ao for each civ except Mauryans.
|
2012-11-14 04:24:59 +00:00 |
horse_back_blanket.dae
|
Persian horse/chariot stuff.
|
2011-12-07 14:56:26 +00:00 |
horse_chest_colorband.dae
|
Persian unit tweaks.
|
2011-11-07 00:44:38 +00:00 |
horse_peytral_large.dae
|
Persian horse/chariot stuff.
|
2011-12-07 14:56:26 +00:00 |
howdah_hannibal.dae
|
#Hannibal updated.
|
2011-07-22 21:48:35 +00:00 |
iber_barracks_a.dae
|
The Big Iberian Moveâ„¢.
|
2011-03-17 07:31:58 +00:00 |
iber_blacksmith_barrel_prop.dae
|
iberian, hellene, roman and celtic blacksmiths with AO maps added.
|
2013-07-28 13:14:42 +00:00 |
iber_blacksmith_barrels_prop.dae
|
iberian, hellene, roman and celtic blacksmiths with AO maps added.
|
2013-07-28 13:14:42 +00:00 |
iber_blacksmith_bucket_prop.dae
|
iberian, hellene, roman and celtic blacksmiths with AO maps added.
|
2013-07-28 13:14:42 +00:00 |
iber_blacksmith_shields1_prop.dae
|
iberian, hellene, roman and celtic blacksmiths with AO maps added.
|
2013-07-28 13:14:42 +00:00 |
iber_blacksmith_shields2_prop.dae
|
iberian, hellene, roman and celtic blacksmiths with AO maps added.
|
2013-07-28 13:14:42 +00:00 |
iber_blacksmith_spear_prop.dae
|
iberian, hellene, roman and celtic blacksmiths with AO maps added.
|
2013-07-28 13:14:42 +00:00 |
iber_blacksmith_wheel_prop.dae
|
iberian, hellene, roman and celtic blacksmiths with AO maps added.
|
2013-07-28 13:14:42 +00:00 |
iber_boat_trisail.dae
|
The Big Iberian Moveâ„¢.
|
2011-03-17 07:31:58 +00:00 |
iber_bull_statue.dae
|
iberian special building models
|
2012-05-04 09:47:38 +00:00 |
iber_cc_pieces.dae
|
Mauryan fortress size increased. Added custom iber_civil_centre rubble
|
2012-11-11 03:38:57 +00:00 |
iber_cc_rubble.dae
|
Mauryan fortress size increased. Added custom iber_civil_centre rubble
|
2012-11-11 03:38:57 +00:00 |
iber_civic_centre.dae
|
Slightly updated Iberian cc meshes.
|
2012-03-20 22:35:28 +00:00 |
iber_dock_boat.dae
|
The Big Iberian Moveâ„¢.
|
2011-03-17 07:31:58 +00:00 |
iber_dock_rubble_boat.dae
|
Added custom docks rubbles with ao for each civ except Mauryans.
|
2012-11-14 04:24:59 +00:00 |
iber_dock_rubble_struct.dae
|
Added custom docks rubbles with ao for each civ except Mauryans.
|
2012-11-14 04:24:59 +00:00 |
iber_dock_rubble.dae
|
Added custom docks rubbles with ao for each civ except Mauryans.
|
2012-11-14 04:24:59 +00:00 |
iber_farmstead_b_hay.dae
|
Moving terrain assets to Public.
|
2011-06-16 20:12:55 +00:00 |
iber_farmstead_hay.dae
|
The Big Iberian Moveâ„¢.
|
2011-03-17 07:31:58 +00:00 |
iber_fc.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
iber_fireship_wood.dae
|
Iberian fireship updates
|
2012-02-22 21:19:12 +00:00 |
iber_fishship_sail.dae
|
Iberian fishing boat fixes
|
2011-04-13 22:01:05 +00:00 |
iber_fortress_props.dae
|
adjusted prop positions for the new Iberian fortress
|
2012-04-18 17:53:38 +00:00 |
iber_fortress_propsvar.dae
|
adjusted prop positions for the new Iberian fortress
|
2012-04-18 17:54:03 +00:00 |
iber_gate_door_1.dae
|
The Big Iberian Moveâ„¢.
|
2011-03-17 07:31:58 +00:00 |
iber_gate_door_2.dae
|
The Big Iberian Moveâ„¢.
|
2011-03-17 07:31:58 +00:00 |
iber_gate_door.dae
|
The Big Iberian Moveâ„¢.
|
2011-03-17 07:31:58 +00:00 |
iber_hc_fancy.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
iber_house_a_1.dae
|
The Big Iberian Moveâ„¢.
|
2011-03-17 07:31:58 +00:00 |
iber_house_a_2.dae
|
The Big Iberian Moveâ„¢.
|
2011-03-17 07:31:58 +00:00 |
iber_house_b_1.dae
|
The Big Iberian Moveâ„¢.
|
2011-03-17 07:31:58 +00:00 |
iber_house_b_2.dae
|
The Big Iberian Moveâ„¢.
|
2011-03-17 07:31:58 +00:00 |
iber_house_c_1.dae
|
The Big Iberian Moveâ„¢.
|
2011-03-17 07:31:58 +00:00 |
iber_house_c_2.dae
|
The Big Iberian Moveâ„¢.
|
2011-03-17 07:31:58 +00:00 |
iber_lion_statue_small.dae
|
iberian special building models
|
2012-05-04 09:47:38 +00:00 |
iber_market_props_01.dae
|
The Big Iberian Moveâ„¢.
|
2011-03-17 07:31:58 +00:00 |
iber_market_props_02.dae
|
The Big Iberian Moveâ„¢.
|
2011-03-17 07:31:58 +00:00 |
iber_mc.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
iber_merch_sail.dae
|
This was SVN commit r8853.
|
2011-01-03 03:10:29 +00:00 |
iber_sb_props_a.dae
|
iberian special building models
|
2012-05-04 09:47:38 +00:00 |
iber_sb_props_b.dae
|
iberian special building models
|
2012-05-04 09:47:38 +00:00 |
iber_scout_tower_b.dae
|
The Big Iberian Moveâ„¢.
|
2011-03-17 07:31:58 +00:00 |
iber_scout_tower.dae
|
The Big Iberian Moveâ„¢.
|
2011-03-17 07:31:58 +00:00 |
iber_storehouse_a.dae
|
Renames mill to storehouse
|
2013-06-22 02:28:54 +00:00 |
iber_storehouse_b.dae
|
Renames mill to storehouse
|
2013-06-22 02:28:54 +00:00 |
iber_tc.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
iber_wall_gate_shields_a.dae
|
Iberian wall segments. New design and models
|
2012-04-04 23:14:00 +00:00 |
iber_wall_gate_shields_b.dae
|
Iberian wall segments. New design and models
|
2012-04-04 23:14:00 +00:00 |
iber_wall_tower_shields_a.dae
|
Iberian wall segments. New design and models
|
2012-04-04 23:14:00 +00:00 |
iber_wall_tower_shields_b.dae
|
Iberian wall segments. New design and models
|
2012-04-04 23:14:00 +00:00 |
iber_wallgate_shields.dae
|
The Big Iberian Moveâ„¢.
|
2011-03-17 07:31:58 +00:00 |
iceberg_a.dae
|
This was SVN commit r12222.
|
2012-07-29 17:53:06 +00:00 |
iceberg_b.dae
|
This was SVN commit r12222.
|
2012-07-29 17:53:06 +00:00 |
jav_loaded_iron.dae
|
Javelin Updates.
|
2011-07-12 22:24:52 +00:00 |
jav_loaded.dae
|
Javelin Updates.
|
2011-07-12 22:24:52 +00:00 |
javelin_ammo2.dae
|
Javelin Updates.
|
2011-07-12 22:24:52 +00:00 |
javelin_ammo.dae
|
Javelin Updates.
|
2011-07-12 22:24:52 +00:00 |
kart_barracks_props_a.dae
|
Moving more Carthage stuff from Internal to Public.
|
2011-07-11 02:27:06 +00:00 |
kart_barracks_props_weap.dae
|
Moving more Carthage stuff from Internal to Public.
|
2011-07-11 02:27:06 +00:00 |
kart_bireme_sail.dae
|
Shields for Amish's bireme.
|
2011-09-26 04:03:43 +00:00 |
kart_bireme_shields_2.dae
|
Shields for Amish's bireme.
|
2011-09-26 04:03:43 +00:00 |
kart_bireme_shields_3.dae
|
Shields for Amish's bireme.
|
2011-09-26 04:03:43 +00:00 |
kart_bireme_shields.dae
|
Shields for Amish's bireme.
|
2011-09-26 04:03:43 +00:00 |
kart_bireme_shrouds.dae
|
Shields for Amish's bireme.
|
2011-09-26 04:03:43 +00:00 |
kart_camel_prop1.dae
|
Fixed persian and carthaginian camel trader prop position.
|
2013-11-29 02:25:47 +00:00 |
kart_cc_pieces.dae
|
Added custom civic centre rubbles for each faction except Iberians.
|
2012-11-10 03:50:00 +00:00 |
kart_cc_rubble.dae
|
Added custom civic centre rubbles for each faction except Iberians.
|
2012-11-10 03:50:00 +00:00 |
kart_civiccentre_palms.dae
|
Cart civ centre update
|
2011-08-21 16:06:20 +00:00 |
kart_corral_fence.dae
|
Tweaks to Carth corral.
|
2011-07-25 01:53:18 +00:00 |
kart_corral_mud.dae
|
New Kart corral files
|
2011-07-24 21:42:38 +00:00 |
kart_dock_a.dae
|
A couple of dock foundations. Tweaked some Carth dock stuff.
|
2011-08-08 02:38:32 +00:00 |
kart_dock_rubble_props.dae
|
Added custom docks rubbles with ao for each civ except Mauryans.
|
2012-11-14 04:24:59 +00:00 |
kart_dock_rubble_struct.dae
|
Added custom docks rubbles with ao for each civ except Mauryans.
|
2012-11-14 04:24:59 +00:00 |
kart_dock_rubble.dae
|
Added custom docks rubbles with ao for each civ except Mauryans.
|
2012-11-14 04:24:59 +00:00 |
kart_embassy_celtic_props.dae
|
Updates to Carthaginian buildings
|
2011-08-28 10:34:39 +00:00 |
kart_embassy_iber_props.dae
|
Props for the Iberian embassy.
|
2011-08-30 05:11:22 +00:00 |
kart_farmstead_a_1.dae
|
Moving more Carthage stuff from Internal to Public.
|
2011-07-11 02:27:06 +00:00 |
kart_farmstead_b.dae
|
Moving more Carthage stuff from Internal to Public.
|
2011-07-11 02:27:06 +00:00 |
kart_farmstead_c_1.dae
|
Moving more Carthage stuff from Internal to Public.
|
2011-07-11 02:27:06 +00:00 |
kart_fc_hay.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
kart_ff.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
kart_fortress_doors_closed.dae
|
Moving more Carthage stuff from Internal to Public.
|
2011-07-11 02:27:06 +00:00 |
kart_fortress_doors_open.dae
|
Moving more Carthage stuff from Internal to Public.
|
2011-07-11 02:27:06 +00:00 |
kart_fortress_shields_b.dae
|
Moving more Carthage stuff from Internal to Public.
|
2011-07-11 02:27:06 +00:00 |
kart_fortress_shields.dae
|
Moving more Carthage stuff from Internal to Public.
|
2011-07-11 02:27:06 +00:00 |
kart_fortress_weapons_b.dae
|
Moving more Carthage stuff from Internal to Public.
|
2011-07-11 02:27:06 +00:00 |
kart_fortress_weapons.dae
|
Moving more Carthage stuff from Internal to Public.
|
2011-07-11 02:27:06 +00:00 |
kart_fortress_windows.dae
|
Moving more Carthage stuff from Internal to Public.
|
2011-07-11 02:27:06 +00:00 |
kart_governmentcentre_1.dae
|
Old Cart civ centre files renamed
|
2011-08-21 16:10:17 +00:00 |
kart_governmentcentre_a.dae
|
Old Cart civ centre files renamed
|
2011-08-21 16:10:17 +00:00 |
kart_governmentcentre_b.dae
|
Old Cart civ centre files renamed
|
2011-08-21 16:10:17 +00:00 |
kart_hc.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
kart_house_a_1.dae
|
Moving more Carthage stuff from Internal to Public.
|
2011-07-11 02:27:06 +00:00 |
kart_house_b_1.dae
|
Moving more Carthage stuff from Internal to Public.
|
2011-07-11 02:27:06 +00:00 |
kart_house_b_2.dae
|
Moving more Carthage stuff from Internal to Public.
|
2011-07-11 02:27:06 +00:00 |
kart_house_c_1.dae
|
Moving more Carthage stuff from Internal to Public.
|
2011-07-11 02:27:06 +00:00 |
kart_market_a.dae
|
Moving more Carthage stuff from Internal to Public.
|
2011-07-11 02:27:06 +00:00 |
kart_market_b.dae
|
Moving more Carthage stuff from Internal to Public.
|
2011-07-11 02:27:06 +00:00 |
kart_merchant_ship_cargo.dae
|
Resized the carthaginian trade ship. Tweaked its texture color. Added cargo prop.
|
2011-08-05 04:43:54 +00:00 |
kart_merchant_ship_sail.dae
|
Resized the carthaginian trade ship. Tweaked its texture color. Added cargo prop.
|
2011-08-05 04:43:54 +00:00 |
kart_quin_foresail.dae
|
This was SVN commit r10227.
|
2011-09-08 07:26:20 +00:00 |
kart_quin_mainsail.dae
|
This was SVN commit r10227.
|
2011-09-08 07:26:20 +00:00 |
kart_quin_shroud.dae
|
This was SVN commit r10236.
|
2011-09-09 09:25:24 +00:00 |
kart_st_a.dae
|
Fixing projectile and garrison points. Adding foundations.
|
2011-11-09 22:52:05 +00:00 |
kart_st_b.dae
|
Fixing projectile and garrison points. Adding foundations.
|
2011-11-09 22:52:05 +00:00 |
kart_storehouse_a.dae
|
Renames mill to storehouse
|
2013-06-22 02:28:54 +00:00 |
kart_storehouse_b.dae
|
Renames mill to storehouse
|
2013-06-22 02:28:54 +00:00 |
kart_temple_b_decor.dae
|
Added ptolemaic ptolemaic storehouse and Lordgood's new cart temple and ptolemaic defense tower with little fixes.
|
2013-10-13 15:26:43 +00:00 |
kart_temple_big.dae
|
Moving more Carthage stuff from Internal to Public.
|
2011-07-11 02:27:06 +00:00 |
kart_tophet_palm.dae
|
Cart tophet extra building.
|
2011-08-23 01:44:01 +00:00 |
kart_trireme_frontsail.dae
|
This was SVN commit r10105.
|
2011-08-27 13:18:35 +00:00 |
kart_trireme_mainsail.dae
|
This was SVN commit r10105.
|
2011-08-27 13:18:35 +00:00 |
kart_trireme_shrouds.dae
|
This was SVN commit r10271.
|
2011-09-13 08:32:34 +00:00 |
kart_trireme_tent.dae
|
This was SVN commit r10105.
|
2011-08-27 13:18:35 +00:00 |
kart_wall_gate_doors_closed.dae
|
Moving more Carthage stuff from Internal to Public.
|
2011-07-11 02:27:06 +00:00 |
kart_wall_gate_doors_open.dae
|
Moving more Carthage stuff from Internal to Public.
|
2011-07-11 02:27:06 +00:00 |
knife.dae
|
Females now have an attack animation.
|
2012-10-28 22:08:45 +00:00 |
kyrenia_cargo.dae
|
#Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room.
|
2010-10-28 12:22:04 +00:00 |
kyrenia_sail.dae
|
#Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room.
|
2010-10-28 12:22:04 +00:00 |
kyrenia_shield.dae
|
#Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room.
|
2010-10-28 12:22:04 +00:00 |
m_backpack.dae
|
Splitting Internal with Public
|
2008-09-18 04:38:42 +00:00 |
m_cape_long.dae
|
Splitting Internal with Public
|
2008-09-18 04:38:42 +00:00 |
m_cape_medium.dae
|
Splitting Internal with Public
|
2008-09-18 04:38:42 +00:00 |
m_cape_short.dae
|
Splitting Internal with Public
|
2008-09-18 04:38:42 +00:00 |
m_h_beard.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
m_staff.dae
|
Splitting Internal with Public
|
2008-09-18 04:38:42 +00:00 |
mace_barracks_decor.dae
|
Updated greek civs barracks, added ao, spec and normals
|
2013-08-21 22:58:31 +00:00 |
mace_barracks_props_a.dae
|
Updated greek civs barracks, added ao, spec and normals
|
2013-08-21 22:58:31 +00:00 |
mace_barracks_shields.dae
|
Updated greek civs barracks, added ao, spec and normals
|
2013-08-21 22:58:31 +00:00 |
mace_barracks_struct_b.dae
|
Updated greek civs barracks, added ao, spec and normals
|
2013-08-21 22:58:31 +00:00 |
mace_barracks_tile_c.dae
|
Updated greek civs barracks, added ao, spec and normals
|
2013-08-21 22:58:31 +00:00 |
mace_dock_decor.dae
|
added effects and upgraded greek docks for each greek civ
|
2013-08-26 23:19:35 +00:00 |
mace_dock_fishboat.dae
|
added effects and upgraded greek docks for each greek civ
|
2013-08-26 23:19:35 +00:00 |
mace_dock_pentekonter.dae
|
added effects and upgraded greek docks for each greek civ
|
2013-08-26 23:19:35 +00:00 |
mace_dock_props.dae
|
added effects and upgraded greek docks for each greek civ
|
2013-08-26 23:19:35 +00:00 |
mace_dock_tiles.dae
|
added effects and upgraded greek docks for each greek civ
|
2013-08-26 23:19:35 +00:00 |
mace_temple_decor.dae
|
Upgraded greek temples an assigned one variation per civ.
|
2013-08-27 23:48:22 +00:00 |
mace_temple_propsa.dae
|
Upgraded greek temples an assigned one variation per civ.
|
2013-08-27 23:48:22 +00:00 |
mace_temple_tile_b.dae
|
Upgraded greek temples an assigned one variation per civ.
|
2013-08-27 23:48:22 +00:00 |
mace_theatron_decor.dae
|
Updated greek theatron for all greek civs. (AO + normal + spec)
|
2013-08-23 18:05:56 +00:00 |
mace_theatron_marble.dae
|
Updated greek theatron for all greek civs. (AO + normal + spec)
|
2013-08-23 18:05:56 +00:00 |
mace_theatron_nature.dae
|
Updated greek theatron for all greek civs. (AO + normal + spec)
|
2013-08-23 18:05:56 +00:00 |
mace_theatron_props_a.dae
|
Updated greek theatron for all greek civs. (AO + normal + spec)
|
2013-08-23 18:05:56 +00:00 |
mace_theatron_tile_c.dae
|
Updated greek theatron for all greek civs. (AO + normal + spec)
|
2013-08-23 18:05:56 +00:00 |
maur_2h_axe.dae
|
New Mauryan shields.
|
2012-10-28 00:34:03 +00:00 |
maur_bamboo_bow_large.dae
|
New Mauryan shields.
|
2012-10-28 00:34:03 +00:00 |
maur_bamboo_bow.dae
|
New Mauryan shields.
|
2012-10-28 00:34:03 +00:00 |
maur_barracks_a_struct_b.dae
|
Mauryan barracks re-centered and ao maps fixed
|
2013-01-03 22:11:14 +00:00 |
maur_barracks_b_struct_b.dae
|
Mauryan barracks re-centered and ao maps fixed
|
2013-01-03 22:11:14 +00:00 |
maur_blacksmith_bucket_water.dae
|
increased mauryan blacksmith size
|
2013-08-17 14:47:44 +00:00 |
maur_blacksmith_shield_bell.dae
|
increased mauryan blacksmith size
|
2013-08-17 14:47:44 +00:00 |
maur_blacksmith_shield_small_b.dae
|
increased mauryan blacksmith size
|
2013-08-17 14:47:44 +00:00 |
maur_blacksmith_shield_small.dae
|
increased mauryan blacksmith size
|
2013-08-17 14:47:44 +00:00 |
maur_blacksmith_shield_tall_round_b.dae
|
increased mauryan blacksmith size
|
2013-08-17 14:47:44 +00:00 |
maur_blacksmith_shield_tall_round.dae
|
increased mauryan blacksmith size
|
2013-08-17 14:47:44 +00:00 |
maur_blacksmith_struct.dae
|
increased mauryan blacksmith size
|
2013-08-17 14:47:44 +00:00 |
maur_blacksmith_weapons.dae
|
increased mauryan blacksmith size
|
2013-08-17 14:47:44 +00:00 |
maur_cc_lions.dae
|
New Mauryan civic centre with ao added
|
2013-01-05 21:15:28 +00:00 |
maur_cc_pieces.dae
|
Added custom civic centre rubbles for each faction except Iberians.
|
2012-11-10 03:50:00 +00:00 |
maur_cc_pillar.dae
|
New Mauryan civic centre with ao added
|
2013-01-05 21:15:28 +00:00 |
maur_cc_plants.dae
|
New Mauryan civic centre with ao added
|
2013-01-05 21:15:28 +00:00 |
maur_cc_rubble.dae
|
Added custom civic centre rubbles for each faction except Iberians.
|
2012-11-10 03:50:00 +00:00 |
maur_cc_struct_b.dae
|
New Mauryan civic centre with ao added
|
2013-01-05 21:15:28 +00:00 |
maur_club.dae
|
Fixed Mauryan shields origin and thickness, fixed mauryan club and spiked mace
|
2012-11-01 15:31:01 +00:00 |
maur_fort_shields_bell_straight.dae
|
Mauryan fortress size increased. Added custom iber_civil_centre rubble
|
2012-11-11 03:38:57 +00:00 |
maur_fort_shields_bell.dae
|
Mauryan fortress size increased. Added custom iber_civil_centre rubble
|
2012-11-11 03:38:57 +00:00 |
maur_fort_shields_curved.dae
|
Mauryan fortress size increased. Added custom iber_civil_centre rubble
|
2012-11-11 03:38:57 +00:00 |
maur_fort_shields_small.dae
|
Mauryan fortress size increased. Added custom iber_civil_centre rubble
|
2012-11-11 03:38:57 +00:00 |
maur_fort_shields_straight.dae
|
Mauryan fortress size increased. Added custom iber_civil_centre rubble
|
2012-11-11 03:38:57 +00:00 |
maur_fort_shields_tall_round.dae
|
Mauryan fortress size increased. Added custom iber_civil_centre rubble
|
2012-11-11 03:38:57 +00:00 |
maur_fort_struct_b.dae
|
Mauryan fortress size increased. Added custom iber_civil_centre rubble
|
2012-11-11 03:38:57 +00:00 |
maur_fort_weapons.dae
|
Mauryan fortress size increased. Added custom iber_civil_centre rubble
|
2012-11-11 03:38:57 +00:00 |
maur_long_sword.dae
|
Fixed water color in Belgian_Bog_night.xml, fixed normals in maur_long_sword.dae
|
2012-11-03 14:00:06 +00:00 |
maur_mace_gada.dae
|
New Mauryan shields.
|
2012-10-28 00:34:03 +00:00 |
maur_maurya_howdah.dae
|
Added 3 idle animations and attack, death and walk animations for all asian elephants.
|
2013-11-10 17:39:04 +00:00 |
maur_scout_tower_shields_bell_straight.dae
|
Added mauryan scout tower with ao
|
2012-11-29 23:49:07 +00:00 |
maur_scout_tower_shields_bell.dae
|
Added mauryan scout tower with ao
|
2012-11-29 23:49:07 +00:00 |
maur_scout_tower_shields_curved.dae
|
Added mauryan scout tower with ao
|
2012-11-29 23:49:07 +00:00 |
maur_scout_tower_shields_straight.dae
|
Added mauryan scout tower with ao
|
2012-11-29 23:49:07 +00:00 |
maur_scout_tower_shields_tall_round.dae
|
Added mauryan scout tower with ao
|
2012-11-29 23:49:07 +00:00 |
maur_scout_tower_struct_b.dae
|
Added mauryan scout tower with ao
|
2012-11-29 23:49:07 +00:00 |
maur_shield_bell_straight.dae
|
Fixed Mauryan shields origin and thickness, fixed mauryan club and spiked mace
|
2012-11-01 15:31:01 +00:00 |
maur_shield_bell.dae
|
Fixed Mauryan shields origin and thickness, fixed mauryan club and spiked mace
|
2012-11-01 15:31:01 +00:00 |
maur_shield_curved.dae
|
Fixed Mauryan shields origin and thickness, fixed mauryan club and spiked mace
|
2012-11-01 15:31:01 +00:00 |
maur_shield_small.dae
|
Fixed Mauryan shields origin and thickness, fixed mauryan club and spiked mace
|
2012-11-01 15:31:01 +00:00 |
maur_shield_straight.dae
|
Fixed Mauryan shields origin and thickness, fixed mauryan club and spiked mace
|
2012-11-01 15:31:01 +00:00 |
maur_shield_tall_round.dae
|
Fixed Mauryan shields origin and thickness, fixed mauryan club and spiked mace
|
2012-11-01 15:31:01 +00:00 |
maur_spiked_mace.dae
|
Fixed Mauryan shields origin and thickness, fixed mauryan club and spiked mace
|
2012-11-01 15:31:01 +00:00 |
maur_storehouse_props.dae
|
Renames mill to storehouse
|
2013-06-22 02:28:54 +00:00 |
maur_support_turret.dae
|
Added animations to gaia asian elephant male.
|
2013-11-16 13:03:58 +00:00 |
obelisk_a.dae
|
#New Egyptian Obelisk eye candy by Brightgalrs.
|
2010-08-15 23:24:04 +00:00 |
onager_projectile.dae
|
This was SVN commit r7949.
|
2010-08-14 22:04:24 +00:00 |
palisade_angle_spike.dae
|
New palisade Outpost, Watchtower, and Spike structures
|
2011-07-25 00:10:20 +00:00 |
palisade_rocks_curve.dae
|
Updates to some of the palisade models
|
2011-07-25 00:00:41 +00:00 |
palisade_rocks_end.dae
|
Updates to some of the palisade models
|
2011-07-25 00:00:41 +00:00 |
palisade_rocks_fort.dae
|
Tweaks to Carth corral.
|
2011-07-25 01:53:18 +00:00 |
palisade_rocks_gate.dae
|
Skeletal setup for animated opening and closing gates
|
2012-07-11 15:36:00 +00:00 |
palisade_rocks_long.dae
|
Palisade wall models optimised
|
2012-04-11 22:12:45 +00:00 |
palisade_rocks_medium.dae
|
Palisade wall models optimised
|
2012-04-11 22:12:45 +00:00 |
palisade_rocks_outpost_banners.dae
|
Outpost work.
|
2012-01-19 21:04:37 +00:00 |
palisade_rocks_outpost.dae
|
Giving all faction outposts projectile and garrison nodes
|
2012-04-29 19:06:53 +00:00 |
palisade_rocks_short.dae
|
Palisade wall models optimised
|
2012-04-11 22:12:45 +00:00 |
palisade_rocks_straight.dae
|
Updates to some of the palisade models
|
2011-07-25 00:00:41 +00:00 |
palisade_rocks_tower.dae
|
Palisade wall models optimised
|
2012-04-11 22:12:45 +00:00 |
palisade_rocks_watchtower.dae
|
New palisade Outpost, Watchtower, and Spike structures
|
2011-07-25 00:10:20 +00:00 |
palisade_small_spikes.dae
|
palisade texture and spike walls added
|
2011-05-02 19:52:33 +00:00 |
palisade_tall_spikes.dae
|
palisade texture and spike walls added
|
2011-05-02 19:52:33 +00:00 |
parasol.dae
|
Hero ashoka added. Fixed maiden holding parasol in chariot.
|
2013-03-17 00:39:43 +00:00 |
parth_antefixes.dae
|
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
|
2013-08-25 01:02:22 +00:00 |
parth_props.dae
|
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
|
2013-08-25 01:02:22 +00:00 |
parth_roof.dae
|
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
|
2013-08-25 01:02:22 +00:00 |
parth_steps.dae
|
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
|
2013-08-25 01:02:22 +00:00 |
parth_walls.dae
|
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
|
2013-08-25 01:02:22 +00:00 |
pers_alt_build_01_big.dae
|
#Moving new Alpha 8 faction from Internal to Public.
|
2011-09-18 04:30:03 +00:00 |
pers_alt_build_01_prop.dae
|
#Moving new Alpha 8 faction from Internal to Public.
|
2011-09-18 04:30:03 +00:00 |
pers_alt_build_01.dae
|
#Moving new Alpha 8 faction from Internal to Public.
|
2011-09-18 04:30:03 +00:00 |
pers_alt_build_02_prop.dae
|
#Moving new Alpha 8 faction from Internal to Public.
|
2011-09-18 04:30:03 +00:00 |
pers_alt_build_02.dae
|
#Moving new Alpha 8 faction from Internal to Public.
|
2011-09-18 04:30:03 +00:00 |
pers_alt_build_03_prop.dae
|
#Moving new Alpha 8 faction from Internal to Public.
|
2011-09-18 04:30:03 +00:00 |
pers_alt_build_03.dae
|
#Moving new Alpha 8 faction from Internal to Public.
|
2011-09-18 04:30:03 +00:00 |
pers_alt_build_04.dae
|
#Moving new Alpha 8 faction from Internal to Public.
|
2011-09-18 04:30:03 +00:00 |
pers_alt_build_05_baskets_a.dae
|
#Moving new Alpha 8 faction from Internal to Public.
|
2011-09-18 04:30:03 +00:00 |
pers_alt_build_05_baskets_b.dae
|
#Moving new Alpha 8 faction from Internal to Public.
|
2011-09-18 04:30:03 +00:00 |
pers_alt_build_05_prop.dae
|
#Moving new Alpha 8 faction from Internal to Public.
|
2011-09-18 04:30:03 +00:00 |
pers_alt_build_05.dae
|
#Moving new Alpha 8 faction from Internal to Public.
|
2011-09-18 04:30:03 +00:00 |
pers_barracks_props_a.dae
|
New Persian Barracks
|
2011-11-20 14:24:52 +00:00 |
pers_barracks_props_b.dae
|
#Moving new Alpha 8 faction from Internal to Public.
|
2011-09-18 04:30:03 +00:00 |
pers_bir_fence.dae
|
Persian Bireme
|
2011-11-22 23:11:27 +00:00 |
pers_bir_mast.dae
|
Persian Bireme
|
2011-11-22 23:11:27 +00:00 |
pers_bir_oars.dae
|
Persian Bireme
|
2011-11-22 23:11:27 +00:00 |
pers_camel_prop1.dae
|
Fixed persian and carthaginian camel trader prop position.
|
2013-11-29 02:25:47 +00:00 |
pers_cav_lance.dae
|
#Persian champion cavalry updates.
|
2011-11-03 04:48:02 +00:00 |
pers_cc_pieces.dae
|
Added custom civic centre rubbles for each faction except Iberians.
|
2012-11-10 03:50:00 +00:00 |
pers_cc_props_a.dae
|
#Moving new Alpha 8 faction from Internal to Public.
|
2011-09-18 04:30:03 +00:00 |
pers_cc_props_b.dae
|
#Moving new Alpha 8 faction from Internal to Public.
|
2011-09-18 04:30:03 +00:00 |
pers_cc_rubble.dae
|
Added custom civic centre rubbles for each faction except Iberians.
|
2012-11-10 03:50:00 +00:00 |
pers_chariot_e_emblem.dae
|
Persian texture updates and chariot updates.
|
2011-10-11 12:56:58 +00:00 |
pers_chariot_hero_emblem.dae
|
Oodles of Persian stuff.
|
2011-12-05 16:34:48 +00:00 |
pers_civic_props_a.dae
|
This was SVN commit r10625.
|
2011-11-28 03:53:47 +00:00 |
pers_civic_props_b.dae
|
Updates to the Persian civ centre model
|
2013-07-17 23:26:40 +00:00 |
pers_dock_rubble_struct.dae
|
Added custom docks rubbles with ao for each civ except Mauryans.
|
2012-11-14 04:24:59 +00:00 |
pers_dock_rubble.dae
|
Added custom docks rubbles with ao for each civ except Mauryans.
|
2012-11-14 04:24:59 +00:00 |
pers_fc.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
pers_fishship_sail.dae
|
Persian Fishing Ship
|
2011-12-14 20:28:02 +00:00 |
pers_fortress_b_props.dae
|
New fortresses for the Persians
|
2011-11-14 22:04:27 +00:00 |
pers_fortress_b.dae
|
#Moving new Alpha 8 faction from Internal to Public.
|
2011-09-18 04:30:03 +00:00 |
pers_fortress_eagles.dae
|
#Moving new Alpha 8 faction from Internal to Public.
|
2011-09-18 04:30:03 +00:00 |
pers_fortress_props.dae
|
New fortresses for the Persians
|
2011-11-14 22:04:27 +00:00 |
pers_market_props_a.dae
|
#Moving new Alpha 8 faction from Internal to Public.
|
2011-09-18 04:30:03 +00:00 |
pers_merc_sail.dae
|
This was SVN commit r10341.
|
2011-09-28 23:43:26 +00:00 |
pers_quiver_back.dae
|
This was SVN commit r8738.
|
2010-11-29 08:36:35 +00:00 |
pers_quiver_hip.dae
|
#Mauritanian Archers.
|
2011-07-19 07:59:32 +00:00 |
pers_sb1_props.dae
|
Persian Apadana sb1 new model
|
2011-12-08 19:37:47 +00:00 |
pers_storehouse_1.dae
|
Renames mill to storehouse
|
2013-06-22 02:28:54 +00:00 |
pers_storehouse_2.dae
|
Renames mill to storehouse
|
2013-06-22 02:28:54 +00:00 |
pers_temple_lions.dae
|
New Persian Temple
|
2011-12-09 00:22:36 +00:00 |
pers_tri_mast.dae
|
This was SVN commit r10141.
|
2011-08-30 23:23:51 +00:00 |
pers_tri_oars.dae
|
This was SVN commit r10141.
|
2011-08-30 23:23:51 +00:00 |
pers_wall_tower_prop.dae
|
Persian wall tower prop
|
2011-12-05 22:49:45 +00:00 |
pers_wall_tower.dae
|
#Moving new Alpha 8 faction from Internal to Public.
|
2011-09-18 04:30:03 +00:00 |
poly.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
produce_bins_a.dae
|
New Iberian Walls
|
2010-12-05 13:30:04 +00:00 |
produce_bins_b.dae
|
New Iberian Walls
|
2010-12-05 13:30:04 +00:00 |
projectile-bolt.dae
|
Removed the dudes from the top of the wall gate. Made a bolt projectile for the Oxybeles.
|
2010-12-08 21:26:08 +00:00 |
prop_mallet.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
propylaea_floortiles.dae
|
This was SVN commit r8738.
|
2010-11-29 08:36:35 +00:00 |
propylaea_props.dae
|
This was SVN commit r8738.
|
2010-11-29 08:36:35 +00:00 |
propylaea_rooftiles.dae
|
This was SVN commit r8738.
|
2010-11-29 08:36:35 +00:00 |
propylaea_walls.dae
|
This was SVN commit r8738.
|
2010-11-29 08:36:35 +00:00 |
ptol_barracks_paintings.dae
|
Increased ptolemaic barracks size
|
2013-11-30 01:34:15 +00:00 |
ptol_civic_centre_paintings.dae
|
Added and applied normal and spec maps for ptolemaic struct, paintings and statues, added ptolemaic temple and farmstead. Fixed ptolemaic CC footprint + little fixes
|
2013-10-12 21:33:21 +00:00 |
ptol_civic_centre_sphynx.dae
|
Added and applied normal and spec maps for ptolemaic struct, paintings and statues, added ptolemaic temple and farmstead. Fixed ptolemaic CC footprint + little fixes
|
2013-10-12 21:33:21 +00:00 |
ptol_civic_centre_statue_female.dae
|
Added and applied normal and spec maps for ptolemaic struct, paintings and statues, added ptolemaic temple and farmstead. Fixed ptolemaic CC footprint + little fixes
|
2013-10-12 21:33:21 +00:00 |
ptol_civic_centre_statue_male.dae
|
Added and applied normal and spec maps for ptolemaic struct, paintings and statues, added ptolemaic temple and farmstead. Fixed ptolemaic CC footprint + little fixes
|
2013-10-12 21:33:21 +00:00 |
ptol_edfu_paintings_b.dae
|
Edfu temple commit. Needs normal and spec map tweaking (coming soon). Fixes #2220
|
2013-12-08 11:21:19 +00:00 |
ptol_edfu_paintings.dae
|
Edfu temple commit. Needs normal and spec map tweaking (coming soon). Fixes #2220
|
2013-12-08 11:21:19 +00:00 |
ptol_edfu_statues.dae
|
Edfu temple commit. Needs normal and spec map tweaking (coming soon). Fixes #2220
|
2013-12-08 11:21:19 +00:00 |
ptol_fortress_paintings.dae
|
Added ptolemaic fortress with ao. Updated ptolemaic struct texture
|
2013-10-02 21:29:44 +00:00 |
ptol_hay_cart_prop.dae
|
Added and applied normal and spec maps for ptolemaic struct, paintings and statues, added ptolemaic temple and farmstead. Fixed ptolemaic CC footprint + little fixes
|
2013-10-12 21:33:21 +00:00 |
ptol_hay_cart.dae
|
Added and applied normal and spec maps for ptolemaic struct, paintings and statues, added ptolemaic temple and farmstead. Fixed ptolemaic CC footprint + little fixes
|
2013-10-12 21:33:21 +00:00 |
ptol_temple_paintings.dae
|
Added and applied normal and spec maps for ptolemaic struct, paintings and statues, added ptolemaic temple and farmstead. Fixed ptolemaic CC footprint + little fixes
|
2013-10-12 21:33:21 +00:00 |
ptol_temple_statue.dae
|
Added and applied normal and spec maps for ptolemaic struct, paintings and statues, added ptolemaic temple and farmstead. Fixed ptolemaic CC footprint + little fixes
|
2013-10-12 21:33:21 +00:00 |
pyramid_a.dae
|
This was SVN commit r7980.
|
2010-08-16 00:50:45 +00:00 |
pyramid_small.dae
|
This was SVN commit r7980.
|
2010-08-16 00:50:45 +00:00 |
quiver_back.dae
|
Lots of Mauryan unit stuff.
|
2012-07-15 07:09:26 +00:00 |
quiver_bamboo_1.dae
|
Lots of Mauryan unit stuff.
|
2012-07-15 07:09:26 +00:00 |
quiver_hip.dae
|
#Mauritanian Archers.
|
2011-07-19 07:59:32 +00:00 |
rhomphaia_a.dae
|
This was SVN commit r9756.
|
2011-07-03 23:23:01 +00:00 |
rhomphaia_b.dae
|
This was SVN commit r9756.
|
2011-07-03 23:23:01 +00:00 |
roman_cc_transp.dae
|
This was SVN commit r10745.
|
2011-12-17 03:37:10 +00:00 |
rome_alt_10.dae
|
This was SVN commit r10808.
|
2011-12-24 04:37:52 +00:00 |
rome_alt_arch_lg.dae
|
Spring Cleaning.
|
2011-05-01 06:44:00 +00:00 |
rome_alt_arch_short.dae
|
Spring Cleaning.
|
2011-05-01 06:44:00 +00:00 |
rome_alt_arch_sm.dae
|
Spring Cleaning.
|
2011-05-01 06:44:00 +00:00 |
rome_barracks_shields_1.dae
|
This was SVN commit r10808.
|
2011-12-24 04:37:52 +00:00 |
rome_barracks_shields_2.dae
|
This was SVN commit r10808.
|
2011-12-24 04:37:52 +00:00 |
rome_bireme_eaglebanner.dae
|
This was SVN commit r12852.
|
2012-11-12 18:53:08 +00:00 |
rome_bireme_foresail.dae
|
This was SVN commit r12852.
|
2012-11-12 18:53:08 +00:00 |
rome_bireme_mainsail.dae
|
This was SVN commit r12852.
|
2012-11-12 18:53:08 +00:00 |
rome_bireme_shields.dae
|
This was SVN commit r12852.
|
2012-11-12 18:53:08 +00:00 |
rome_bireme_shrouds.dae
|
This was SVN commit r12852.
|
2012-11-12 18:53:08 +00:00 |
rome_blacksmith_armorstand_rome_csp_a.dae
|
Upgraded roman blacksmith
|
2013-08-17 14:04:08 +00:00 |
rome_blacksmith_armorstand_struct_b.dae
|
Upgraded roman blacksmith
|
2013-08-17 14:04:08 +00:00 |
rome_blacksmith_barrel.dae
|
Upgraded roman blacksmith
|
2013-08-17 14:04:08 +00:00 |
rome_blacksmith_barrels.dae
|
Upgraded roman blacksmith
|
2013-08-17 14:04:08 +00:00 |
rome_blacksmith_bucket_water.dae
|
iberian, hellene, roman and celtic blacksmiths with AO maps added.
|
2013-07-28 13:14:42 +00:00 |
rome_blacksmith_bucket.dae
|
Upgraded roman blacksmith
|
2013-08-17 14:04:08 +00:00 |
rome_blacksmith_rome_su4_imperial_legion.dae
|
Upgraded roman blacksmith
|
2013-08-17 14:04:08 +00:00 |
rome_blacksmith_shields.dae
|
Upgraded roman blacksmith
|
2013-08-17 14:04:08 +00:00 |
rome_camp_struct2_trans.dae
|
Added mauryan healer skin and head.
|
2013-04-01 00:48:18 +00:00 |
rome_camp_struct2.dae
|
Added mauryan healer skin and head.
|
2013-04-01 00:48:18 +00:00 |
rome_camp_tentflaps.dae
|
Added mauryan healer skin and head.
|
2013-04-01 00:48:18 +00:00 |
rome_camp_tents.dae
|
Added mauryan healer skin and head.
|
2013-04-01 00:48:18 +00:00 |
rome_camp_turf.dae
|
Added mauryan healer skin and head.
|
2013-04-01 00:48:18 +00:00 |
rome_cc_pieces.dae
|
Added custom civic centre rubbles for each faction except Iberians.
|
2012-11-10 03:50:00 +00:00 |
rome_cc_rubble_statues.dae
|
Added custom civic centre rubbles for each faction except Iberians.
|
2012-11-10 03:50:00 +00:00 |
rome_cc_rubble.dae
|
Added custom civic centre rubbles for each faction except Iberians.
|
2012-11-10 03:50:00 +00:00 |
rome_cc_statues.dae
|
#New ATTACK BONUSES code.
|
2011-12-24 03:49:30 +00:00 |
rome_cc.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
rome_corral_plants.dae
|
#New Roman buildings from Enrique.
|
2012-02-14 07:08:35 +00:00 |
rome_corral_wood.dae
|
This was SVN commit r12405.
|
2012-08-13 17:41:48 +00:00 |
rome_dock_1.dae
|
Fixed material levels of quality more.
|
2012-08-13 21:39:45 +00:00 |
rome_dock_rubble_struct2.dae
|
Added custom docks rubbles with ao for each civ except Mauryans.
|
2012-11-14 04:24:59 +00:00 |
rome_dock_rubble.dae
|
Added custom docks rubbles with ao for each civ except Mauryans.
|
2012-11-14 04:24:59 +00:00 |
rome_farmstead_plants.dae
|
#New Roman buildings from Enrique.
|
2012-02-14 07:08:35 +00:00 |
rome_farmstead_wood.dae
|
#New Roman buildings from Enrique.
|
2012-02-14 07:08:35 +00:00 |
rome_fc_hay.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
rome_fc.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
rome_fortress_transp.dae
|
New Roman fortress model and struct_2 texture by Enrique
|
2012-01-08 16:03:42 +00:00 |
rome_hc.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
rome_market_nature.dae
|
Tweaked Market.
|
2012-02-04 23:01:42 +00:00 |
rome_qui_mast.dae
|
This was SVN commit r11888.
|
2012-05-20 00:26:18 +00:00 |
rome_qui_props.dae
|
This was SVN commit r11888.
|
2012-05-20 00:26:18 +00:00 |
rome_s2.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
rome_sb_rubble_palisade.dae
|
Added mauryan healer skin and head.
|
2013-04-01 00:48:18 +00:00 |
rome_sb_rubble_struct_2.dae
|
Added mauryan healer skin and head.
|
2013-04-01 00:48:18 +00:00 |
rome_sb_rubble_tents.dae
|
Added mauryan healer skin and head.
|
2013-04-01 00:48:18 +00:00 |
rome_sb_rubble_turf.dae
|
Added mauryan healer skin and head.
|
2013-04-01 00:48:18 +00:00 |
rome_st_shields_1.dae
|
This was SVN commit r10808.
|
2011-12-24 04:37:52 +00:00 |
rome_st_shields_2.dae
|
This was SVN commit r10808.
|
2011-12-24 04:37:52 +00:00 |
rome_st_shields_3.dae
|
This was SVN commit r10808.
|
2011-12-24 04:37:52 +00:00 |
rome_statue_1.dae
|
#New ATTACK BONUSES code.
|
2011-12-24 03:49:30 +00:00 |
rome_statue_2.dae
|
#New ATTACK BONUSES code.
|
2011-12-24 03:49:30 +00:00 |
rome_statue_3.dae
|
#New ATTACK BONUSES code.
|
2011-12-24 03:49:30 +00:00 |
rome_statue_4.dae
|
#New ATTACK BONUSES code.
|
2011-12-24 03:49:30 +00:00 |
rome_statue_5.dae
|
#New ATTACK BONUSES code.
|
2011-12-24 03:49:30 +00:00 |
rome_storehouse_props_1.dae
|
Renames mill to storehouse
|
2013-06-22 02:28:54 +00:00 |
rome_storehouse_props_2.dae
|
Renames mill to storehouse
|
2013-06-22 02:28:54 +00:00 |
rome_tc.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
rome_temple_ashes_01.dae
|
Added the forgotten ashes DAEs.
|
2012-02-25 09:00:44 +00:00 |
rome_temple_ashes_02.dae
|
Added the forgotten ashes DAEs.
|
2012-02-25 09:00:44 +00:00 |
rome_temple_big_statues.dae
|
Added AO to rome_temple and rome_temple_mars.
|
2012-08-14 21:11:06 +00:00 |
rome_tent_a_flaps.dae
|
Roman army tents. Try out Oasis IX. :)
|
2012-03-17 02:42:02 +00:00 |
rome_tent_a_props.dae
|
Roman army tents. Try out Oasis IX. :)
|
2012-03-17 02:42:02 +00:00 |
rome_tent_a.dae
|
Roman army tents. Try out Oasis IX. :)
|
2012-03-17 02:42:02 +00:00 |
rome_tent_b_flaps.dae
|
Roman army tents. Try out Oasis IX. :)
|
2012-03-17 02:42:02 +00:00 |
rome_tent_b_props.dae
|
Roman army tents. Try out Oasis IX. :)
|
2012-03-17 02:42:02 +00:00 |
rome_tent_b.dae
|
Roman army tents. Try out Oasis IX. :)
|
2012-03-17 02:42:02 +00:00 |
rome_tent_c_flaps.dae
|
Roman army tents. Try out Oasis IX. :)
|
2012-03-17 02:42:02 +00:00 |
rome_tent_c_props.dae
|
Roman army tents. Try out Oasis IX. :)
|
2012-03-17 02:42:02 +00:00 |
rome_tent_c.dae
|
Roman army tents. Try out Oasis IX. :)
|
2012-03-17 02:42:02 +00:00 |
rome_trireme_banner_trans.dae
|
This was SVN commit r11248.
|
2012-03-05 12:40:17 +00:00 |
rome_trireme_foresail.dae
|
This was SVN commit r11248.
|
2012-03-05 12:40:17 +00:00 |
rome_trireme_mainsail.dae
|
This was SVN commit r11248.
|
2012-03-05 12:40:17 +00:00 |
rome_trireme_shields.dae
|
This was SVN commit r11248.
|
2012-03-05 12:40:17 +00:00 |
rome_trireme_shroud.dae
|
This was SVN commit r11248.
|
2012-03-05 12:40:17 +00:00 |
rubble_stone_2x2.dae
|
Set some buildings to spawn stone_rubble 2x2, and added custom decals sizes for wall segments rubbles.
|
2012-10-08 00:51:24 +00:00 |
rubble_stone_3x3.dae
|
Added prop points for falmes to rubble_stone_3x3.dae
|
2012-10-06 11:21:13 +00:00 |
rubble_stone_4x2.dae
|
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
|
2012-12-12 19:06:58 +00:00 |
rubble_stone_4x4.dae
|
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
|
2012-12-12 19:06:58 +00:00 |
rubble_stone_4x6.dae
|
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
|
2012-12-12 19:06:58 +00:00 |
rubble_stone_5x5.dae
|
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
|
2012-12-12 19:06:58 +00:00 |
rubble_stone_6x4.dae
|
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
|
2012-12-12 19:06:58 +00:00 |
rubble_stone_6x6.dae
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Added rubble_stone_6x6 and set to CC deaths
|
2012-10-06 14:04:18 +00:00 |
rubble_stone_wall_long.dae
|
This was SVN commit r12741.
|
2012-10-07 23:10:18 +00:00 |
rubble_stone_wall_medium.dae
|
This was SVN commit r12741.
|
2012-10-07 23:10:18 +00:00 |
rubble_stone_wall_short.dae
|
This was SVN commit r12741.
|
2012-10-07 23:10:18 +00:00 |
rubble_stone_wall_tower.dae
|
This was SVN commit r12741.
|
2012-10-07 23:10:18 +00:00 |
rubble_wood_3x3.dae
|
3x3 Destruction mesh for example purposes. Others will need to make other rubble meshes based on this example.
|
2012-09-29 21:43:55 +00:00 |
sarissa_a.dae
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#New spears.
|
2009-03-07 06:00:48 +00:00 |
sarissa_b.dae
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#New spears.
|
2009-03-07 06:00:48 +00:00 |
scaf_3x3.dae
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Adds building previews that rise during construction, fixes #1174, refs #21.
|
2013-02-03 02:08:20 +00:00 |
scaf_4x4.dae
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Adds building previews that rise during construction, fixes #1174, refs #21.
|
2013-02-03 02:08:20 +00:00 |
scaffold_small.dae
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Added scaffold_small.dae prop
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2012-08-05 16:27:38 +00:00 |
scaffold.dae
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Scaffold test object by Enrique. Looks nice. No errors. Possible prototype for some kind of construction scaffolding for buildings.
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2012-07-31 17:35:50 +00:00 |
shared_corral_fence.dae
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Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
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2012-01-27 05:44:57 +00:00 |
shared_field_grain.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
shared_orchard_branches.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
shared_orchard_trunk.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
shared_plot_boundry.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
skeleton_1.dae
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Fix to skeleton unit crash in Atlas
|
2011-10-02 18:39:44 +00:00 |
skeleton_2.dae
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Fix to skeleton unit crash in Atlas
|
2011-10-02 18:39:44 +00:00 |
sling_projectile.dae
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Sling projectile colour and size updates
|
2011-04-13 22:24:37 +00:00 |
spart_barracks_props_a.dae
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Updated greek civs barracks, added ao, spec and normals
|
2013-08-21 22:58:31 +00:00 |
spart_barracks_shields.dae
|
Updated greek civs barracks, added ao, spec and normals
|
2013-08-21 22:58:31 +00:00 |
spart_barracks_struct_b.dae
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Updated greek civs barracks, added ao, spec and normals
|
2013-08-21 22:58:31 +00:00 |
spart_barracks_tile_c.dae
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Updated greek civs barracks, added ao, spec and normals
|
2013-08-21 22:58:31 +00:00 |
spart_dock_fishboat.dae
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added effects and upgraded greek docks for each greek civ
|
2013-08-26 23:19:35 +00:00 |
spart_dock_pentekonter.dae
|
added effects and upgraded greek docks for each greek civ
|
2013-08-26 23:19:35 +00:00 |
spart_dock_props.dae
|
added effects and upgraded greek docks for each greek civ
|
2013-08-26 23:19:35 +00:00 |
spart_dock_tiles.dae
|
added effects and upgraded greek docks for each greek civ
|
2013-08-26 23:19:35 +00:00 |
spart_temple_propsa.dae
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Upgraded greek temples an assigned one variation per civ.
|
2013-08-27 23:48:22 +00:00 |
spart_temple_tile_c.dae
|
Upgraded greek temples an assigned one variation per civ.
|
2013-08-27 23:48:22 +00:00 |
spart_theatron_decor.dae
|
Updated greek theatron for all greek civs. (AO + normal + spec)
|
2013-08-23 18:05:56 +00:00 |
spart_theatron_marble.dae
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Updated greek theatron for all greek civs. (AO + normal + spec)
|
2013-08-23 18:05:56 +00:00 |
spart_theatron_nature.dae
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Updated greek theatron for all greek civs. (AO + normal + spec)
|
2013-08-23 18:05:56 +00:00 |
spart_theatron_props_a.dae
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Updated greek theatron for all greek civs. (AO + normal + spec)
|
2013-08-23 18:05:56 +00:00 |
spart_theatron_tile_c.dae
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Updated greek theatron for all greek civs. (AO + normal + spec)
|
2013-08-23 18:05:56 +00:00 |
spear_bamboo_blood.dae
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Lots of Mauryan unit stuff.
|
2012-07-15 07:09:26 +00:00 |
spear_bamboo.dae
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Lots of Mauryan unit stuff.
|
2012-07-15 07:09:26 +00:00 |
spear_hoplite.dae
|
#New spears.
|
2009-03-07 06:00:48 +00:00 |
spear_lance.dae
|
#New spears.
|
2009-03-07 06:00:48 +00:00 |
standingstone_a.dae
|
New "standing stone" treasures.
|
2011-08-23 06:24:05 +00:00 |
standingstone_b.dae
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New "standing stone" treasures.
|
2011-08-23 06:24:05 +00:00 |
standingstone_c.dae
|
New "standing stone" treasures.
|
2011-08-23 06:24:05 +00:00 |
standingstone_d.dae
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New "standing stone" treasures.
|
2011-08-23 06:24:05 +00:00 |
standingstone_e.dae
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New "standing stone" treasures.
|
2011-08-23 06:24:05 +00:00 |
statue_aphrodite_huge.dae
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New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though).
|
2010-09-21 23:11:59 +00:00 |
statue_aphrodite_small.dae
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New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though).
|
2010-09-21 23:11:59 +00:00 |
stone_pile.dae
|
#Treasure objects.
|
2010-11-13 03:44:38 +00:00 |
stupa_gate.dae
|
This was SVN commit r12581.
|
2012-09-01 18:59:19 +00:00 |
sword_rack.dae
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Roman Temple of Mars, and sword rack. :)
|
2012-03-17 22:06:35 +00:00 |
sword_spartan_1.dae
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Unit actor work. Updated some portraits. Started work on a samnite shield, but the collada files are being goofy (looks like the normals are flipped, but they aren't).
|
2011-07-25 08:56:54 +00:00 |
sword_thracian_a.dae
|
This was SVN commit r9756.
|
2011-07-03 23:23:01 +00:00 |
sword_thracian_b.dae
|
This was SVN commit r9756.
|
2011-07-03 23:23:01 +00:00 |
table_rect.dae
|
#Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects.
|
2010-10-19 10:04:33 +00:00 |
table_square.dae
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#Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects.
|
2010-10-19 10:04:33 +00:00 |
temple_foundation.dae
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#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
|
2010-09-29 08:16:27 +00:00 |
temple_unfinished_columns.dae
|
Moar eye candy and an update the Arcadia II.
|
2010-09-29 08:56:09 +00:00 |
temple_unfinished.dae
|
Moar eye candy and an update the Arcadia II.
|
2010-09-29 08:56:09 +00:00 |
tool_axe.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
tool_basket.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
tool_hoe2.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
tool_hoe.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
tool_mallet.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
tool_pick.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
tool_pitchfork.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
tool_scythe.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
tool_shovel_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
tool_shovel_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
tool_spade.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
trans.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
treasure_pers_1.dae
|
#New Persian Treasures.
|
2011-12-01 04:46:38 +00:00 |
treasure_pers_2.dae
|
#New Persian Treasures.
|
2011-12-01 04:46:38 +00:00 |
treasure_pers_3.dae
|
#New Persian Treasures.
|
2011-12-01 04:46:38 +00:00 |
treasure_pers_4.dae
|
#New Persian Treasures.
|
2011-12-01 04:46:38 +00:00 |
underbrush_plane_large.dae
|
Added decals to the Greek buildings.
|
2010-11-28 06:46:45 +00:00 |
verutum2.dae
|
Stuff for Roman Veles--updated textures, new verutum javelins, updated actors. Still need wolfskin hat.
|
2012-01-02 06:53:18 +00:00 |
verutum_loaded.dae
|
Stuff for Roman Veles--updated textures, new verutum javelins, updated actors. Still need wolfskin hat.
|
2012-01-02 06:53:18 +00:00 |
verutum.dae
|
Stuff for Roman Veles--updated textures, new verutum javelins, updated actors. Still need wolfskin hat.
|
2012-01-02 06:53:18 +00:00 |
viking_lb_sail.dae
|
This was SVN commit r10288.
|
2011-09-16 12:20:18 +00:00 |
water_wave_a.dae
|
#Italic Cavalry stuff.
|
2011-07-24 05:45:58 +00:00 |
waypoint_flag.dae
|
Cleaning unused waypoint flag files and adding new animations
|
2011-12-11 13:58:37 +00:00 |
weap_akin_c.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_arrow_back.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_arrow_front.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_axe_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_axe_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_axe_c.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_axe_d.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_bow_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_bow_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_bow_c.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_bow_d.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_bow_e.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_bow_f.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_bow_g.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_bow_h.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_bow_i.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_csword_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_csword_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_csword_c.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_falcata_a.dae
|
Minor tweaks. New thracian peltast portrait.
|
2012-04-02 17:15:11 +00:00 |
weap_falcata_b.dae
|
Minor tweaks. New thracian peltast portrait.
|
2012-04-02 17:15:11 +00:00 |
weap_falcata_c.dae
|
Minor tweaks. New thracian peltast portrait.
|
2012-04-02 17:15:11 +00:00 |
weap_falcata_d.dae
|
Minor tweaks. New thracian peltast portrait.
|
2012-04-02 17:15:11 +00:00 |
weap_falcata_e.dae
|
Minor tweaks. New thracian peltast portrait.
|
2012-04-02 17:15:11 +00:00 |
weap_falcata_f.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_gladus_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_gladus_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_gladus_c.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_gladus_d.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_gladus_e.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_gladus_f.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_gladus_g.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_gladus_h.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_jav_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_jav_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_jav_c.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_jav_d.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_jav_e.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_jav_f.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_jav_g.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_jav_projectile.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_pillum_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_pillum_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_pillum_c.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_pillum_d.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_pillum_rev.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_sling_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_sling_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_spear_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_spear_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_spear_ball_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_spear_ball_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_spear_ball_c.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_spear_ball_d.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_spear_ball_e.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_spear_c.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_spear_d.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_spear_e.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_spear_long_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_spear_long_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_spear_long_c.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_spear_long_d.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_spear_long_e.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_spear_rev.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_xiphos_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_xiphos_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_xiphos_c.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_xiphos_d.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_xiphos_e.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
weap_xiphos_f.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wood_pile.dae
|
#Treasure objects.
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2010-11-13 03:44:38 +00:00 |
wrld_anvil.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_barrel_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_basket_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_basket_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_basket_c.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_basket_d.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_basket_e.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_block_1_pile_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_block_1_pile_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_block_1.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_const_fence_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_const_fence_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_const_fence_c.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_const_post_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_const_post_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_const_post_c.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_cornerpost_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_cornerpost_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_cornerpost_c.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_crate_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_cypress_la.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_cypress_potted_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_cypress_potted_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_cypress_row_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_cypress_sm.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_dummy_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_handcart_broken.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_handcart.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_hay_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_hay_la.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_hay_sm.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_megalith_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_megalith_b_1.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_megalith_b_2.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_megalith_b_3.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_megalith_b_4.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_producebin_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_producebin_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_producebin_c.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_producebin_d.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_sack_rough.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_sack.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_table_long.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_table_short.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_tartan_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_tartan_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_tartan_c.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_vase_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_vase_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_vase_c.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_vase_d.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_vase_e.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_vase_f.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_waterbin_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_well_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_well_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_well_water.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_well_woodbit.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_wheel_laying.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_wood_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_wood_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_wood_c.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_wood_d.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_wood_pile_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_wood_pile_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_wood_pile_c.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_wood_sm_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_wood_sm_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_wood_sm_c.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_wood_sm_pile_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_wood_sm_pile_b.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |
wrld_woodcord_a.dae
|
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
|
2012-01-27 05:44:57 +00:00 |