0ad/binaries/data/mods/public/art/textures/skins/structural
Enrique 4ac19dff05 fixed maur_struct
This was SVN commit r13789.
2013-08-31 22:08:48 +00:00
..
ao Upgraded greek temples an assigned one variation per civ. 2013-08-27 23:48:22 +00:00
airtower.png This was SVN commit r9684. 2011-06-27 04:28:30 +00:00
ashoka_chakra_normal.png Added chakra wheel to ashoka pillar 4 lions variation- 2013-03-18 01:46:44 +00:00
ashoka_chakra_spec.png Added chakra wheel to ashoka pillar 4 lions variation- 2013-03-18 01:46:44 +00:00
ashoka_chakra.png Added chakra wheel to ashoka pillar 4 lions variation- 2013-03-18 01:46:44 +00:00
ashoka_lion_norm.png Improved normal/spec maps. Added parallax support for the Mauryans. 2013-02-16 16:07:47 +00:00
ashoka_lion_spec.png Improved normal/spec maps. Added parallax support for the Mauryans. 2013-02-16 16:07:47 +00:00
ashoka_lion.png This was SVN commit r12580. 2012-09-01 18:57:30 +00:00
ashoka_pillar_norm.png Added bigger Ashoka pillar variation with 4 lions. Textures modified. 2013-02-24 15:17:38 +00:00
ashoka_pillar_spec.png Added bigger Ashoka pillar variation with 4 lions. Textures modified. 2013-02-24 15:17:38 +00:00
ashoka_pillar.png Added bigger Ashoka pillar variation with 4 lions. Textures modified. 2013-02-24 15:17:38 +00:00
assyrian_ram.png # Assyrian Ram 2011-12-03 13:00:44 +00:00
celt_broch_norm.png Added normal mapping to the Broch. 2012-08-19 04:13:43 +00:00
celt_broch_spec.png Added shader maps to (hopefully) all the Celtic buildings. 2012-09-01 22:53:28 +00:00
celt_broch.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_chariot_a.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_chariot_b.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_merchant.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_murus_norm.png Added normal mapping to the Broch. 2012-08-19 04:13:43 +00:00
celt_murus_spec.png Added shader maps to (hopefully) all the Celtic buildings. 2012-09-01 22:53:28 +00:00
celt_murus.png Celt Murus Gallicus wall, tower, and gate 2012-04-01 16:36:38 +00:00
celt_roof_round_norm.png Made round roof normal maps more strawish. 2012-11-10 20:31:23 +00:00
celt_roof_round_spec.png Tweaked 2012-09-01 23:42:08 +00:00
celt_roof_round.png Round roof for a Celt building. 2010-10-05 03:13:47 +00:00
celt_sail.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_ship.png Celt warship and merchant ship updates. New Celt sail textures 2011-02-20 14:40:15 +00:00
celt_siege_ram.dds Celt siege ram texture update 2011-02-12 00:20:22 +00:00
celt_struct_1_norm.png Made round roof normal maps more strawish. 2012-11-10 20:31:23 +00:00
celt_struct_1_snow.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_struct_1_spec.png Added shader maps to (hopefully) all the Celtic buildings. 2012-09-01 22:53:28 +00:00
celt_struct_1.dds Wood texture looks less like chocolate cake. 2010-10-20 00:26:56 +00:00
celt_struct_norm.png Added shader maps to (hopefully) all the Celtic buildings. 2012-09-01 22:53:28 +00:00
celt_struct.dds New celt temple. celt_struct texture changes. Renaming old temples to stone monuments 2011-04-26 22:40:08 +00:00
celt_temple_norm.png normal and spec mapping for Celtic "henge" 2012-08-20 02:39:03 +00:00
celt_temple_spec.png normal and spec mapping for Celtic "henge" 2012-08-20 02:39:03 +00:00
celt_temple.png This was SVN commit r8374. 2010-10-16 03:08:27 +00:00
celt_trireme.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_wall_gate.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_wall_norm.png Added shader maps to (hopefully) all the Celtic buildings. 2012-09-01 22:53:28 +00:00
celt_wall.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
chainlink.dds Foundation for the Super Dock. Updated Carthaginians Sandbox demo map. 2011-08-09 18:20:31 +00:00
elven_ship.png Elven Ship(under the name noldor_ship_trireme) 2011-07-23 10:24:36 +00:00
field_01.dds testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map. 2010-10-15 04:29:08 +00:00
fireraiser.png #New Celt ships. 2010-11-23 02:54:38 +00:00
foundation.dds New foundation for Carth Market. 2011-08-09 23:05:54 +00:00
global.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gravestone.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
hele_blocks_norm.png Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon) 2013-08-25 01:02:22 +00:00
hele_blocks_spec.png Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon) 2013-08-25 01:02:22 +00:00
hele_blocks.png Block wall texture for giant Greek temple. 2010-10-22 10:10:43 +00:00
hele_fishing_boat.dds Hele fishing boat update 2011-02-13 19:02:21 +00:00
hele_ho_1.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
hele_merchant.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
hele_pentekonter.png This was SVN commit r10250. 2011-09-11 13:30:16 +00:00
hele_roof_round_spec.png Athenian cc by Enrique (still needs projectile prop point). 2012-08-31 19:10:35 +00:00
hele_roof_round.dds #New Greek Civic Centre. :) 2009-06-20 21:26:47 +00:00
hele_ship_trireme_a.dds This was SVN commit r6676. 2009-02-17 05:35:30 +00:00
hele_siege_tower.dds Mechanical siege tower update 2011-07-02 11:56:57 +00:00
hele_siege.dds Larger siege texture. 2011-04-25 07:07:25 +00:00
hele_struct_1.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
hele_struct_2.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
hele_struct_b_norm.png Added helle_struct_b parallax/normal map and specular. Applied on greek blacksmith. Improved helle_struct specular map 2013-08-11 08:49:15 +00:00
hele_struct_b_spec.png Added helle_struct_b parallax/normal map and specular. Applied on greek blacksmith. Improved helle_struct specular map 2013-08-11 08:49:15 +00:00
hele_struct_b.dds Too much stuff to itemize. I'm lazy. 2010-12-06 02:20:57 +00:00
hele_struct_b.png Too much stuff to itemize. I'm lazy. 2010-12-06 02:20:57 +00:00
hele_struct_norm.png Modified athens CC to have Ionic columns and AO map. 2013-08-02 23:03:55 +00:00
hele_struct_spec.png Added helle_struct_b parallax/normal map and specular. Applied on greek blacksmith. Improved helle_struct specular map 2013-08-11 08:49:15 +00:00
hele_struct.dds #Brand new Greek temple meshes by RedFox20. Decal dirt textures. New Greek buildings and prop textures. 2009-05-23 17:25:17 +00:00
hele_trireme_big.dds This was SVN commit r10187. 2011-09-05 10:32:37 +00:00
hele_trireme.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
hele_wagon.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
iber_bull_statue_spec.png A couple more materials. 2012-08-09 18:30:05 +00:00
iber_bull_statue.png A couple more materials. 2012-08-09 18:30:05 +00:00
iber_lion_statue_small.png iberian special building textures 2012-05-04 09:43:51 +00:00
iber_sb1.png This was SVN commit r11746. 2012-05-04 10:09:21 +00:00
iber_ship.dds Too much stuff to itemize. I'm lazy. 2010-12-06 02:20:57 +00:00
iber_siege_ram.dds Added Iberian siege ram unit 2011-03-25 00:46:02 +00:00
iber_struct_norm.png This was SVN commit r12529. 2012-08-26 06:30:44 +00:00
iber_struct_spec.png Fixed farmstead AO map and added specularity to the roof tiles. 2012-08-19 09:49:10 +00:00
iber_struct.dds Eggbird's new Iberian Temple. 2012-04-10 18:27:25 +00:00
iber_struct.png This was SVN commit r11746. 2012-05-04 10:09:21 +00:00
kart_bireme.png This was SVN commit r10185. 2011-09-05 04:24:26 +00:00
kart_merchant_ship.png Resized the carthaginian trade ship. Tweaked its texture color. Added cargo prop. 2011-08-05 04:43:54 +00:00
kart_quinquereme.png This was SVN commit r10189. 2011-09-05 19:10:27 +00:00
kart_struct_1.dds Moving more Carthage stuff from Internal to Public. 2011-07-11 02:27:06 +00:00
kart_struct_norm.png A bunch of stuff. 2012-09-13 18:22:09 +00:00
kart_struct_spec.png Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too. 2012-08-18 05:40:23 +00:00
kart_struct.dds New kart roof tile color. 2011-08-05 07:42:48 +00:00
kart_trireme.dds This was SVN commit r10127. 2011-08-28 19:49:46 +00:00
kyrenia.dds New Greek merchant ship. Model is not final though. 2010-10-27 02:16:45 +00:00
maur_bireme.png Added Mauryan birreme from contributor Ndragu. 2013-02-26 15:32:03 +00:00
maur_chariot_a.png Mauryan chariot tweaks. 2012-12-08 20:04:57 +00:00
maur_chariot_b.png Mauryan chariot tweaks. 2012-12-08 20:04:57 +00:00
maur_chariot_c.png Mauryan chariot tweaks. 2012-12-08 20:04:57 +00:00
maur_fishing_boat_norm.png Added normal, parallax and spec maps for all Mauryan buildings - except for those who aren't done yet. 2013-02-15 01:29:32 +00:00
maur_fishing_boat_spec.png Added normal, parallax and spec maps for all Mauryan buildings - except for those who aren't done yet. 2013-02-15 01:29:32 +00:00
maur_fishing_boat.png Added Mauryan fishing boat from contributor Ndragu 2013-01-31 12:56:26 +00:00
maur_hero_chariot.png Tweaked chariot texture. 2012-12-08 20:21:32 +00:00
maur_merch_ship.png Updated contributor Paperkat merch ship texture 2013-03-19 09:58:06 +00:00
maur_struct_b_norm.png Fixed Parallax mapping for the Mauryan roofs. 2013-02-16 17:58:52 +00:00
maur_struct_b_spec.png Improved normal/spec maps. Added parallax support for the Mauryans. 2013-02-16 16:07:47 +00:00
maur_struct_b.png Added mauryan blacksmith with AO. Updated mauryan struct textures 2013-08-15 17:17:25 +00:00
maur_struct_norm.png Improved normal/spec maps. Added parallax support for the Mauryans. 2013-02-16 16:07:47 +00:00
maur_struct_spec.png Improved normal/spec maps. Added parallax support for the Mauryans. 2013-02-16 16:07:47 +00:00
maur_struct_temp.png Mauryan placeholder struct texture and emblem 2012-06-24 10:32:25 +00:00
maur_struct.png fixed maur_struct 2013-08-31 22:08:48 +00:00
maur_trireme_norm.png Added normal, parallax and spec maps for all Mauryan buildings - except for those who aren't done yet. 2013-02-15 01:29:32 +00:00
maur_trireme_spec.png Added normal, parallax and spec maps for all Mauryan buildings - except for those who aren't done yet. 2013-02-15 01:29:32 +00:00
maur_trireme.png Updated Mauryan Ndragu mauryan trireme with his fix. Modified Mauryans sandbox map. 2013-02-23 16:04:43 +00:00
mustang.png This was SVN commit r9684. 2011-06-27 04:28:30 +00:00
pers_bir.dds Player color for the Persian Bireme. 2012-02-12 03:31:38 +00:00
pers_cc_staircase.png Adjusted Persian Civ Centre staircase texture to make usable for Apadana as well. 2011-11-27 18:06:18 +00:00
pers_chariot_a.png Xerxes work. Not complete yet. 2011-12-03 10:00:39 +00:00
pers_chariot_b.png A bunch of Persian chariot stuff. 2011-10-12 07:16:55 +00:00
pers_chariot_darius.png Persian horse/chariot stuff. 2011-12-07 14:56:26 +00:00
pers_chariot_e.png A package of chariot updates. 2011-10-12 11:59:43 +00:00
pers_chariot_xerxes.png Xerxes work. Not complete yet. 2011-12-03 10:00:39 +00:00
pers_fishship.dds Persian Fishing Ship 2011-12-14 20:28:02 +00:00
pers_merc.dds This was SVN commit r10341. 2011-09-28 23:43:26 +00:00
pers_struct_norm.png Persian gardens template. Some normal and spec maps for Persian structures. Someone else please redo them, as they suck. 2012-09-19 18:13:11 +00:00
pers_struct_spec.png Persian gardens template. Some normal and spec maps for Persian structures. Someone else please redo them, as they suck. 2012-09-19 18:13:11 +00:00
pers_struct.dds Update to some maps. 2011-12-01 12:19:27 +00:00
pers_tower_01.dds Moved from Internal. 2010-11-28 07:54:13 +00:00
pers_tri.dds Deleted some overlapping textures. Moved Roman and Persian ships from Internal to Public. 2010-11-17 23:51:04 +00:00
plot_corral.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
plot_field_alternate.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
plot_field_dirt.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
plot_field_fall.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
plot_field_fallow.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
plot_field_found.dds Bactrian archer cav. 2012-10-27 22:18:29 +00:00
plot_field_spring.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
plot_field.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
plot_orchard.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
plot.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
roman_cc_ao.png ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines 2012-08-06 19:10:47 +00:00
rome_ballista.png Animated Roman ballista siege weapon with delayed attack sounds. 2012-01-08 01:59:59 +00:00
rome_bireme.png This was SVN commit r12840. 2012-11-10 16:44:12 +00:00
rome_hc_01.png #Roman Temple by Enrique. 2011-11-14 04:19:32 +00:00
rome_merch_ship.png New Roman Merchant ship by Kenobi and Enrique. 2012-03-27 18:31:47 +00:00
rome_qui.dds This was SVN commit r11888. 2012-05-20 00:26:18 +00:00
rome_ram.dds Moving all Roman materials from Internal to Public. 2011-12-24 04:19:36 +00:00
rome_ram.png Update to Roman siege ram texture and mesh 2012-01-17 21:59:59 +00:00
rome_s2_prop.dds Moving all Roman materials from Internal to Public. 2011-12-24 04:19:36 +00:00
rome_s2.dds Moving all Roman materials from Internal to Public. 2011-12-24 04:19:36 +00:00
rome_siege_onager.png Reduced placeholder texture size for the onager 2013-02-11 01:22:52 +00:00
rome_sp_pantheon.dds Moving all Roman materials from Internal to Public. 2011-12-24 04:19:36 +00:00
rome_special_1.dds Moving all Roman materials from Internal to Public. 2011-12-24 04:19:36 +00:00
rome_struct_2_norm.png Updated Roman structure normal and specular maps. 2012-08-24 07:08:23 +00:00
rome_struct_2_spec.png Updated Roman structure normal and specular maps. 2012-08-24 07:08:23 +00:00
rome_struct_2.png Fixed roman struct texture. 2012-01-11 13:12:11 +00:00
rome_struct_arch_norm.png A bunch of stuff. 2012-09-13 18:22:09 +00:00
rome_struct_arch_spec.png A bunch of stuff. 2012-09-13 18:22:09 +00:00
rome_struct_arch.dds Roman Arch 2011-08-07 03:03:06 +00:00
rome_struct_norm.png Updated Roman normal maps. 2012-08-15 03:22:01 +00:00
rome_struct_spec.png ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines 2012-08-06 19:10:47 +00:00
rome_struct.png This was SVN commit r10893. 2012-01-11 13:32:21 +00:00
rome_trireme.png Removed a few oars from the Roman trireme. Tweaked Trireme texture. 2012-03-01 04:13:10 +00:00
rooftiles_broken.png This was SVN commit r8739. 2010-11-29 12:12:46 +00:00
runway.png This was SVN commit r9684. 2011-06-27 04:28:30 +00:00
sambuca.png #New Celt ships. 2010-11-23 02:54:38 +00:00
siege_tower.png #New Celt ships. 2010-11-23 02:54:38 +00:00
siege_walls_wood_norm.png Athenian cc by Enrique (still needs projectile prop point). 2012-08-31 19:10:35 +00:00
siege_walls_wood_spec.png Athenian cc by Enrique (still needs projectile prop point). 2012-08-31 19:10:35 +00:00
siege_walls_wood.png This was SVN commit r11700. 2012-04-29 21:21:29 +00:00
spart_siege_ram.png This was SVN commit r11927. 2012-05-31 17:49:26 +00:00
strat_eastern_buildings.png Test strat map city. 2012-10-18 18:18:10 +00:00
strat_eastern_greek_buildings.png Test strat map city. 2012-10-18 18:18:10 +00:00
strat_eastern_greek_walls.png Test strat map city. 2012-10-18 18:18:10 +00:00
stupa_big_gate.png Added Mauryan birreme from contributor Ndragu. 2013-02-26 15:32:03 +00:00
stupa_gate_norm.png Added Mauryan birreme from contributor Ndragu. 2013-02-26 15:32:03 +00:00
stupa_gate_spec.png Added Mauryan birreme from contributor Ndragu. 2013-02-26 15:32:03 +00:00
stupa_gate.png This was SVN commit r12580. 2012-09-01 18:57:30 +00:00
viking_longboat.png This was SVN commit r10288. 2011-09-16 12:20:18 +00:00
wrld_scaf.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
wrld_settlements.dds This was SVN commit r6437. 2008-10-30 19:25:21 +00:00
wrld_stone_celt.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
wrld_stone_iber.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
wrld_wood.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00