..
campaigns
Internal to Public.
2012-04-19 22:38:00 +00:00
helmet
New BRASIDAS Spartan hero.
2013-06-01 02:33:58 +00:00
shield
ptolemaic houses and statues with ao. Added ptolemaic struct texture and 4 ptolemaic round shields variations
2013-10-02 12:18:10 +00:00
special
fix bridge edge obstruction size and rotation of hele bridge edge
2013-09-09 12:11:34 +00:00
amphora_a.dae
new vase food.treasure. New vase meshes. A brontoburger slab.
2010-11-13 23:49:50 +00:00
amphora_b.dae
new vase food.treasure. New vase meshes. A brontoburger slab.
2010-11-13 23:49:50 +00:00
amphora_c.dae
new vase food.treasure. New vase meshes. A brontoburger slab.
2010-11-13 23:49:50 +00:00
amphora_d.dae
new vase food.treasure. New vase meshes. A brontoburger slab.
2010-11-13 23:49:50 +00:00
amphora_e.dae
new vase food.treasure. New vase meshes. A brontoburger slab.
2010-11-13 23:49:50 +00:00
amphorae_treasure.dae
new vase food.treasure. New vase meshes. A brontoburger slab.
2010-11-13 23:49:50 +00:00
apples_fallen_a.dae
This was SVN commit r6550.
2008-12-29 03:48:37 +00:00
apples_fallen_b.dae
This was SVN commit r6550.
2008-12-29 03:48:37 +00:00
apples_fallen_c.dae
This was SVN commit r6550.
2008-12-29 03:48:37 +00:00
arm_left.dae
#Persian champion cavalry updates.
2011-11-03 04:48:02 +00:00
arm_right.dae
#Persian champion cavalry updates.
2011-11-03 04:48:02 +00:00
ashoka_lion.dae
This was SVN commit r12581.
2012-09-01 18:59:19 +00:00
ashoka_pillar_big_base_flowers.dae
Added a base with flowers and playercolor to mauryan pillars.
2013-03-18 12:34:55 +00:00
ashoka_pillar_big_base_struct.dae
Added a base with flowers and playercolor to mauryan pillars.
2013-03-18 12:34:55 +00:00
ashoka_pillar_big_lions.dae
Added a base with flowers and playercolor to mauryan pillars.
2013-03-18 12:34:55 +00:00
ashoka_pillar_big.dae
Added a base with flowers and playercolor to mauryan pillars.
2013-03-18 12:34:55 +00:00
ashoka_pillar_chakra.dae
Added a base with flowers and playercolor to mauryan pillars.
2013-03-18 12:34:55 +00:00
ashoka_pillar.dae
This was SVN commit r12581.
2012-09-01 18:59:19 +00:00
athen_barracks_decor.dae
Updated greek civs barracks, added ao, spec and normals
2013-08-21 22:58:31 +00:00
athen_barracks_props_a.dae
Updated greek civs barracks, added ao, spec and normals
2013-08-21 22:58:31 +00:00
athen_barracks_shields.dae
Updated greek civs barracks, added ao, spec and normals
2013-08-21 22:58:31 +00:00
athen_barracks_struct_b.dae
Updated greek civs barracks, added ao, spec and normals
2013-08-21 22:58:31 +00:00
athen_barracks_tile_c.dae
Updated greek civs barracks, added ao, spec and normals
2013-08-21 22:58:31 +00:00
athen_dock_decor.dae
added effects and upgraded greek docks for each greek civ
2013-08-26 23:19:35 +00:00
athen_dock_fishboat.dae
added effects and upgraded greek docks for each greek civ
2013-08-26 23:19:35 +00:00
athen_dock_pentekonter.dae
added effects and upgraded greek docks for each greek civ
2013-08-26 23:19:35 +00:00
athen_dock_props.dae
added effects and upgraded greek docks for each greek civ
2013-08-26 23:19:35 +00:00
athen_dock_tiles.dae
added effects and upgraded greek docks for each greek civ
2013-08-26 23:19:35 +00:00
athen_gym_decor.dae
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
2013-08-25 01:02:22 +00:00
athen_gym_propsa.dae
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
2013-08-25 01:02:22 +00:00
athen_gym_shields.dae
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
2013-08-25 01:02:22 +00:00
athen_gym_tileb.dae
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
2013-08-25 01:02:22 +00:00
athen_gym_trees.dae
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
2013-08-25 01:02:22 +00:00
athen_temple_decor.dae
Upgraded greek temples an assigned one variation per civ.
2013-08-27 23:48:22 +00:00
athen_temple_propsa.dae
Upgraded greek temples an assigned one variation per civ.
2013-08-27 23:48:22 +00:00
athen_temple_tile_c.dae
Upgraded greek temples an assigned one variation per civ.
2013-08-27 23:48:22 +00:00
athen_theatron_decor.dae
Updated greek theatron for all greek civs. (AO + normal + spec)
2013-08-23 18:05:56 +00:00
athen_theatron_marble.dae
Updated greek theatron for all greek civs. (AO + normal + spec)
2013-08-23 18:05:56 +00:00
athen_theatron_nature.dae
Updated greek theatron for all greek civs. (AO + normal + spec)
2013-08-23 18:05:56 +00:00
athen_theatron_props_a.dae
Updated greek theatron for all greek civs. (AO + normal + spec)
2013-08-23 18:05:56 +00:00
athen_theatron_tile_c.dae
Updated greek theatron for all greek civs. (AO + normal + spec)
2013-08-23 18:05:56 +00:00
awning_wooden_lg.dae
Moving a lot of stuff. Deleting duplicate objects.
2010-11-28 08:19:41 +00:00
awning_wooden_sm.dae
Moving a lot of stuff. Deleting duplicate objects.
2010-11-28 08:19:41 +00:00
ax_sagaris_a.dae
New "sagaris" battle axe prop.
2011-11-09 07:58:40 +00:00
ax_sagaris_b.dae
New "sagaris" battle axe prop.
2011-11-09 07:58:40 +00:00
bench.dae
#Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects.
2010-10-19 10:04:33 +00:00
billboard_a.dae
A new skybox.
2011-07-16 08:49:49 +00:00
billboard_b.dae
A new skybox.
2011-07-16 08:49:49 +00:00
billboard_huge.dae
A new skybox.
2011-07-16 08:49:49 +00:00
billboard_panoramic.dae
A new skybox.
2011-07-16 08:49:49 +00:00
bow_long_indian_a.dae
Lots of Mauryan unit stuff.
2012-07-15 07:09:26 +00:00
brit_barracks_palisade.dae
Added Lordgood's new britons barracks and defense tower with minimal tweaking
2013-09-30 08:14:10 +00:00
brit_barracks_props1.dae
Added Lordgood's new britons barracks and defense tower with minimal tweaking
2013-09-30 08:14:10 +00:00
brit_barracks_props_new.dae
Added Lordgood's new britons barracks and defense tower with minimal tweaking
2013-09-30 08:14:10 +00:00
brit_barracks_struct1.dae
Added Lordgood's new britons barracks and defense tower with minimal tweaking
2013-09-30 08:14:10 +00:00
brit_barracks_weapons.dae
Added Lordgood's new britons barracks and defense tower with minimal tweaking
2013-09-30 08:14:10 +00:00
brit_civic_centre_props_1.dae
brit_civic_centre, celt_barracks and brit_crannog upgrade
2013-09-13 18:46:33 +00:00
brit_civic_centre_props_new.dae
brit_civic_centre, celt_barracks and brit_crannog upgrade
2013-09-13 18:46:33 +00:00
brit_civic_centre_roof.dae
brit_civic_centre, celt_barracks and brit_crannog upgrade
2013-09-13 18:46:33 +00:00
brit_civic_centre_wood_c.dae
brit_civic_centre, celt_barracks and brit_crannog upgrade
2013-09-13 18:46:33 +00:00
brit_crannog_dirt.dae
brit_civic_centre, celt_barracks and brit_crannog upgrade
2013-09-13 18:46:33 +00:00
brit_crannog_props_1.dae
brit_civic_centre, celt_barracks and brit_crannog upgrade
2013-09-13 18:46:33 +00:00
brit_crannog_wall.dae
brit_civic_centre, celt_barracks and brit_crannog upgrade
2013-09-13 18:46:33 +00:00
brit_fortress_props_1.dae
Upgraded britons and gaullic fortresses.
2013-09-13 21:41:24 +00:00
brit_fortress_props_new.dae
Upgraded britons and gaullic fortresses.
2013-09-13 21:41:24 +00:00
brit_fortress_tower.dae
Upgraded britons and gaullic fortresses.
2013-09-13 21:41:24 +00:00
brit_fortress_wall.dae
Upgraded britons and gaullic fortresses.
2013-09-13 21:41:24 +00:00
brit_house_a_props_1.dae
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
2013-09-13 13:50:19 +00:00
brit_house_a_props_new.dae
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
2013-09-13 13:50:19 +00:00
brit_house_b_props_1.dae
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
2013-09-13 13:50:19 +00:00
brit_house_b_props_new.dae
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
2013-09-13 13:50:19 +00:00
brit_house_c_props_1.dae
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
2013-09-13 13:50:19 +00:00
brit_house_c_props_new.dae
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
2013-09-13 13:50:19 +00:00
brit_house_d_props_1.dae
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
2013-09-13 13:50:19 +00:00
brit_house_d_props_new.dae
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
2013-09-13 13:50:19 +00:00
brit_market_props_1.dae
Upgraded britons market and added new gaul market
2013-09-15 14:09:25 +00:00
brit_market_props_new.dae
Upgraded britons market and added new gaul market
2013-09-15 14:09:25 +00:00
brit_market_wood_c.dae
Upgraded britons market and added new gaul market
2013-09-15 14:09:25 +00:00
brit_scout_tower_palisade.dae
Added Lordgood's new britons barracks and defense tower with minimal tweaking
2013-09-30 08:14:10 +00:00
brit_scout_tower_props_new.dae
Added Lordgood's new britons barracks and defense tower with minimal tweaking
2013-09-30 08:14:10 +00:00
broadsword_celt.dae
Lots of Mauryan unit stuff.
2012-07-15 07:09:26 +00:00
bull_statue.dae
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
cape_hd_cav.dae
Cavalry version for the cape. New updated shields for Cart and Samnite units.
2011-07-31 04:41:20 +00:00
cape_hd_hoplite.dae
Miscellaneous stuff, like Kart Samnite unit stuff, and brand new capes.
2011-07-31 01:42:41 +00:00
cape_hd_long.dae
Miscellaneous stuff, like Kart Samnite unit stuff, and brand new capes.
2011-07-31 01:42:41 +00:00
cape_hd_medium.dae
Miscellaneous stuff, like Kart Samnite unit stuff, and brand new capes.
2011-07-31 01:42:41 +00:00
cape_hd_ragged.dae
Miscellaneous stuff, like Kart Samnite unit stuff, and brand new capes.
2011-07-31 01:42:41 +00:00
cape_hd_transparent.dae
This was SVN commit r9913.
2011-07-24 22:20:30 +00:00
celt_barge_sail.dae
#New Celt Barracks.
2010-09-30 03:16:15 +00:00
celt_barracks_decal.dae
#New Celt Barracks.
2010-09-30 03:16:15 +00:00
celt_barracks_props_1.dae
brit_civic_centre, celt_barracks and brit_crannog upgrade
2013-09-13 18:46:33 +00:00
celt_barracks_props_new.dae
brit_civic_centre, celt_barracks and brit_crannog upgrade
2013-09-13 18:46:33 +00:00
celt_barracks_weapons.dae
brit_civic_centre, celt_barracks and brit_crannog upgrade
2013-09-13 18:46:33 +00:00
celt_blacksmith_armorstand_rome_csp_a.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
celt_blacksmith_armorstand_struct.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
celt_blacksmith_barrels.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
celt_blacksmith_bucket_water.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
celt_blacksmith_bucket.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
celt_blacksmith_props_new.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
celt_blacksmith_props.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
celt_boat_fishing_mast.dae
1. Re-exported the Celt fishing ship (was missing mast).
2010-10-17 20:05:04 +00:00
celt_cav_heads.dae
Trophy heads for Gallic champ cav.
2012-01-11 12:42:47 +00:00
celt_cc_entry.dae
Lots of art tweaks. Brand new Celtic Civic Centre.
2010-10-05 08:42:16 +00:00
celt_cc_pieces.dae
Added custom civic centre rubbles for each faction except Iberians.
2012-11-10 03:50:00 +00:00
celt_cc_props1.dae
Lots of art tweaks. Brand new Celtic Civic Centre.
2010-10-05 08:42:16 +00:00
celt_cc_props_new.dae
Lots of art tweaks. Brand new Celtic Civic Centre.
2010-10-05 08:42:16 +00:00
celt_cc_rubble.dae
Added custom civic centre rubbles for each faction except Iberians.
2012-11-10 03:50:00 +00:00
celt_cc.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
celt_civic3_arch.dae
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
2010-10-17 01:34:15 +00:00
celt_civic3_props_1.dae
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
2010-10-17 01:34:15 +00:00
celt_civic3_props_new.dae
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
2010-10-17 01:34:15 +00:00
celt_corral_food.dae
Celts corral props missing fix
2013-09-24 16:26:26 +00:00
celt_dock_props_1.dae
Celtic docks, kennel, farmstead and temple upgrades
2013-09-15 16:09:23 +00:00
celt_dock_rubble_struct.dae
Added custom docks rubbles with ao for each civ except Mauryans.
2012-11-14 04:24:59 +00:00
celt_dock_rubble.dae
Added custom docks rubbles with ao for each civ except Mauryans.
2012-11-14 04:24:59 +00:00
celt_dock_shields.dae
Celtic docks, kennel, farmstead and temple upgrades
2013-09-15 16:09:23 +00:00
celt_farmstead_hoe.dae
Celtic docks, kennel, farmstead and temple upgrades
2013-09-15 16:09:23 +00:00
celt_farmstead_props.dae
Celtic docks, kennel, farmstead and temple upgrades
2013-09-15 16:09:23 +00:00
celt_farmstead_shield.dae
Celtic docks, kennel, farmstead and temple upgrades
2013-09-15 16:09:23 +00:00
celt_fortress_gravel.dae
Re-exported the Gallic Fortress, with new player color tidbits and mesh fixes. Deleted 19 old PMD meshes.
2010-10-15 08:18:31 +00:00
celt_fortress_keep.dae
Re-exported the Gallic Fortress, with new player color tidbits and mesh fixes. Deleted 19 old PMD meshes.
2010-10-15 08:18:31 +00:00
celt_fortress_props_1.dae
Re-exported the Gallic Fortress, with new player color tidbits and mesh fixes. Deleted 19 old PMD meshes.
2010-10-15 08:18:31 +00:00
celt_fortress_props_new.dae
Re-exported the Gallic Fortress, with new player color tidbits and mesh fixes. Deleted 19 old PMD meshes.
2010-10-15 08:18:31 +00:00
celt_fortress_struct.dae
Added shader maps to (hopefully) all the Celtic buildings.
2012-09-01 22:53:28 +00:00
celt_fortress_studs.dae
Re-exported the Gallic Fortress, with new player color tidbits and mesh fixes. Deleted 19 old PMD meshes.
2010-10-15 08:18:31 +00:00
celt_fortress_weapons.dae
Re-exported the Gallic Fortress, with new player color tidbits and mesh fixes. Deleted 19 old PMD meshes.
2010-10-15 08:18:31 +00:00
celt_house_a_door.dae
#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
2010-09-29 08:16:27 +00:00
celt_house_a_shields.dae
#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
2010-09-29 08:16:27 +00:00
celt_house_b_door.dae
#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
2010-09-29 08:16:27 +00:00
celt_house_b_shields2.dae
#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
2010-09-29 08:16:27 +00:00
celt_house_b_shields.dae
#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
2010-09-29 08:16:27 +00:00
celt_house_c_door.dae
#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
2010-09-29 08:16:27 +00:00
celt_house_c_shield1.dae
#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
2010-09-29 08:16:27 +00:00
celt_house_c_shield2.dae
#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
2010-09-29 08:16:27 +00:00
celt_house_d_color.dae
#New Celt House.
2009-09-11 21:19:38 +00:00
celt_house_d_swrd.dae
#New Celt House.
2009-09-11 21:19:38 +00:00
celt_hut_props.dae
#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
2010-10-01 07:34:29 +00:00
celt_hut_shield.dae
#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
2010-10-01 07:34:29 +00:00
celt_kennel_props_1.dae
Celtic docks, kennel, farmstead and temple upgrades
2013-09-15 16:09:23 +00:00
celt_kennel_props_beef.dae
Celtic docks, kennel, farmstead and temple upgrades
2013-09-15 16:09:23 +00:00
celt_kennel_props_new.dae
Celtic docks, kennel, farmstead and temple upgrades
2013-09-15 16:09:23 +00:00
celt_market1_props_1.dae
#Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects.
2010-10-19 10:04:33 +00:00
celt_market1_props_new.dae
#Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects.
2010-10-19 10:04:33 +00:00
celt_market1_wood.dae
#Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects.
2010-10-19 10:04:33 +00:00
celt_market2_props_1.dae
#3rd new Celtic Market. :)
2011-08-18 00:33:22 +00:00
celt_market2_props_new.dae
#3rd new Celtic Market. :)
2011-08-18 00:33:22 +00:00
celt_market2_wood.dae
#3rd new Celtic Market. :)
2011-08-18 00:33:22 +00:00
celt_market_props_new.dae
New Celtic Dock. :) New Celtic waypoint banner.
2010-10-04 06:43:20 +00:00
celt_market_props.dae
#New Celt Market
2010-10-03 09:24:26 +00:00
celt_mc.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
celt_mer1.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
celt_merchant.dae
Celt warship and merchant ship updates. New Celt sail textures
2011-02-20 14:40:15 +00:00
celt_pc.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
celt_sb_donkeys.dae
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
2010-10-17 01:34:15 +00:00
celt_sb_mill.dae
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
2010-10-17 01:34:15 +00:00
celt_sb_mud.dae
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
2010-10-17 01:34:15 +00:00
celt_sb_prop_1.dae
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
2010-10-17 01:34:15 +00:00
celt_sb_roof.dae
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
2010-10-17 01:34:15 +00:00
celt_sb_shields.dae
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
2010-10-17 01:34:15 +00:00
celt_siege_ram_shields.dae
New siege ram sounds added. Celt siege ram files.
2011-02-12 00:01:21 +00:00
celt_skiff_sails.dae
#New Celt ships.
2010-11-23 02:54:38 +00:00
celt_slope_wall_shields.dae
Renaming the old celt wall files and new templates for them
2012-04-20 22:27:17 +00:00
celt_slope_wall_studs.dae
Renaming the old celt wall files and new templates for them
2012-04-20 22:27:17 +00:00
celt_slope_wall_tower_props.dae
Renaming the old celt wall files and new templates for them
2012-04-20 22:27:17 +00:00
celt_slope_wall_turf.dae
Renaming the old celt wall files and new templates for them
2012-04-20 22:27:17 +00:00
celt_st.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
celt_storehouse_props.dae
upgraded gaul defense towers and celtic storehouse
2013-09-15 21:11:14 +00:00
celt_storehouse_shield.dae
upgraded gaul defense towers and celtic storehouse
2013-09-15 21:11:14 +00:00
celt_storehouse_silo.dae
upgraded gaul defense towers and celtic storehouse
2013-09-15 21:11:14 +00:00
celt_tc.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
celt_temple_cauldron.dae
New "standing stone" treasures.
2011-08-23 06:24:05 +00:00
celt_temple_color.dae
Celtic docks, kennel, farmstead and temple upgrades
2013-09-15 16:09:23 +00:00
celt_temple_palisade.dae
Celtic docks, kennel, farmstead and temple upgrades
2013-09-15 16:09:23 +00:00
celt_temple_prop_1.dae
Celtic docks, kennel, farmstead and temple upgrades
2013-09-15 16:09:23 +00:00
celt_temple_shields.dae
Decal for Celt CC. New Celt Temple.
2010-10-14 19:54:08 +00:00
celt_temple_turf.dae
Celtic docks, kennel, farmstead and temple upgrades
2013-09-15 16:09:23 +00:00
celt_temple_wall.dae
Celtic docks, kennel, farmstead and temple upgrades
2013-09-15 16:09:23 +00:00
celt_temple_wood.dae
Decal for Celt CC. New Celt Temple.
2010-10-14 19:54:08 +00:00
celt_warship.dae
Celt warship and merchant ship updates. New Celt sail textures
2011-02-20 14:40:15 +00:00
celt_wc1.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
chin_merch_sail.dae
Internal to Public.
2012-04-19 22:38:00 +00:00
chin_tri_sail.dae
Internal to Public.
2012-04-19 22:38:00 +00:00
collar_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
collar_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
column_doric_top.dae
New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though).
2010-09-21 23:11:59 +00:00
column_doric.dae
New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though).
2010-09-21 23:11:59 +00:00
column_fallen_a.dae
#More eyecandy stuff.
2010-09-23 20:38:16 +00:00
column_fallen_b.dae
#More eyecandy stuff.
2010-09-23 20:38:16 +00:00
column_fallen_c.dae
#More eyecandy stuff.
2010-09-23 20:38:16 +00:00
column_fallen_d.dae
#More eyecandy stuff.
2010-09-23 20:38:16 +00:00
column_fallen_e.dae
#More eyecandy stuff.
2010-09-23 20:38:16 +00:00
decal_celt_farmstead.dae
#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
2010-10-01 07:34:29 +00:00
decal_stone_medit_a.dae
This was SVN commit r6725.
2009-03-05 20:57:33 +00:00
decal_struct_2x2.dae
This was SVN commit r6904.
2009-06-12 03:54:58 +00:00
decal_struct_3x6.dae
This was SVN commit r6904.
2009-06-12 03:54:58 +00:00
decal_struct_4x4.dae
#More new construction foundations.
2009-06-11 00:39:49 +00:00
decal_struct_5x5.dae
#More new construction foundations.
2009-06-11 00:39:49 +00:00
decal_struct_6x6.dae
#More new construction foundations.
2009-06-11 00:39:49 +00:00
decal_struct_small.dae
#Big update. New cliff objects. Updated 3 dozen entities. New Carthaginian structure updates. Actors galore.
2009-04-30 19:01:19 +00:00
decal_struct_theatron.dae
This was SVN commit r6905.
2009-06-12 04:38:53 +00:00
decal_struct_wall_long.dae
This was SVN commit r6904.
2009-06-12 03:54:58 +00:00
decal_struct_wall_med.dae
This was SVN commit r6904.
2009-06-12 03:54:58 +00:00
deer_antlers.dae
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
donkey_pack_01.dae
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
dude_head.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
dudette_head.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
elephant_tusk_1.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
eyecandy_iber_rugstand.dae
This was SVN commit r8727.
2010-11-28 09:17:43 +00:00
eyecandy_iber_weapons_table_shields.dae
This was SVN commit r8727.
2010-11-28 09:17:43 +00:00
eyecandy_iber_weapons_table.dae
This was SVN commit r8727.
2010-11-28 09:17:43 +00:00
f_cape_long.dae
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
f_cape_medium.dae
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
f_cape_short.dae
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
fence_stone_a.dae
This was SVN commit r8054.
2010-09-02 19:21:49 +00:00
field_grain.dae
#Brand new Greek temple meshes by RedFox20. Decal dirt textures. New Greek buildings and prop textures.
2009-05-23 17:25:17 +00:00
found_chains_dock_4x4.dae
New foundation for Hellene dock.
2011-08-15 04:02:01 +00:00
found_chains_dock_6x4.dae
A couple of dock foundations. Tweaked some Carth dock stuff.
2011-08-08 02:38:32 +00:00
found_chains_dock_super.dae
Foundation for the Super Dock. Updated Carthaginians Sandbox demo map.
2011-08-09 18:20:31 +00:00
garrison_flag.dae
New garrison flag models UV mapped to new textures
2011-12-15 00:46:00 +00:00
gaul_civic_centre_props_1.dae
Celtic corral upgraded. Added more playercolor to gaullic civic centre.
2013-09-19 13:58:48 +00:00
gaul_civic_centre_props_new.dae
Celtic corral upgraded. Added more playercolor to gaullic civic centre.
2013-09-19 13:58:48 +00:00
gaul_civic_centre_wood_c.dae
Celtic corral upgraded. Added more playercolor to gaullic civic centre.
2013-09-19 13:58:48 +00:00
gaul_fortress_broch.dae
Upgraded britons and gaullic fortresses.
2013-09-13 21:41:24 +00:00
gaul_fortress_props_1.dae
Upgraded britons and gaullic fortresses.
2013-09-13 21:41:24 +00:00
gaul_fortress_props_new.dae
Upgraded britons and gaullic fortresses.
2013-09-13 21:41:24 +00:00
gaul_fortress_studs.dae
Upgraded britons and gaullic fortresses.
2013-09-13 21:41:24 +00:00
gaul_fortress_turf.dae
Upgraded britons and gaullic fortresses.
2013-09-13 21:41:24 +00:00
gaul_fortress_wall.dae
Upgraded britons and gaullic fortresses.
2013-09-13 21:41:24 +00:00
gaul_house_a_props_1.dae
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
2013-09-13 13:50:19 +00:00
gaul_house_a_props_new.dae
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
2013-09-13 13:50:19 +00:00
gaul_house_b_props_1.dae
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
2013-09-13 13:50:19 +00:00
gaul_house_b_props_new.dae
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
2013-09-13 13:50:19 +00:00
gaul_house_c_props_1.dae
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
2013-09-13 13:50:19 +00:00
gaul_house_c_props_new.dae
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
2013-09-13 13:50:19 +00:00
gaul_house_c_scaffold.dae
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
2013-09-13 13:50:19 +00:00
gaul_house_d_props_1.dae
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
2013-09-13 13:50:19 +00:00
gaul_house_d_props_new.dae
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
2013-09-13 13:50:19 +00:00
gaul_market_props_1.dae
Upgraded britons market and added new gaul market
2013-09-15 14:09:25 +00:00
gaul_market_props_new.dae
Upgraded britons market and added new gaul market
2013-09-15 14:09:25 +00:00
gaul_outpost2_door.dae
upgraded gaul defense towers and celtic storehouse
2013-09-15 21:11:14 +00:00
gaul_outpost2_shields.dae
upgraded gaul defense towers and celtic storehouse
2013-09-15 21:11:14 +00:00
gaul_outpost2_windows.dae
upgraded gaul defense towers and celtic storehouse
2013-09-15 21:11:14 +00:00
gaul_outpost_door.dae
upgraded gaul defense towers and celtic storehouse
2013-09-15 21:11:14 +00:00
gaul_outpost_shields.dae
upgraded gaul defense towers and celtic storehouse
2013-09-15 21:11:14 +00:00
gaul_outpost_windows.dae
upgraded gaul defense towers and celtic storehouse
2013-09-15 21:11:14 +00:00
gazelle_horns.dae
#Gather food from Apple Trees.
2010-08-15 22:04:19 +00:00
hay_cart_large.dae
Moving terrain assets to Public.
2011-06-16 20:12:55 +00:00
hay_cart.dae
Moving terrain assets to Public.
2011-06-16 20:12:55 +00:00
head_beard_large.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
head_beard_longhair.dae
This was SVN commit r11481.
2012-04-11 00:23:30 +00:00
head_beard_small.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
head_beard_wide.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
head_beard.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
head_boudicca.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
head_female_shorthair.dae
Females now have an attack animation.
2012-10-28 22:08:45 +00:00
head_goatee.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
head_helmet_face.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
head_hero_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
head_hero_chanakya.dae
Added mauryan hero chanakya and mauryan elephants static meshes.
2013-03-14 00:05:46 +00:00
head_iber_healer.dae
This was SVN commit r9381.
2011-05-01 17:07:11 +00:00
head_lime.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
head_longhair.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
head_m_ponytail.dae
#Mauritanian Archers.
2011-07-19 07:59:32 +00:00
head_pericles.dae
Some art assets moved from Internal mod.
2012-04-19 08:28:48 +00:00
hele_bir1.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_bir2.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_bir3.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_blacksmith_barrel_propsa.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
hele_blacksmith_barrel_shield.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
hele_blacksmith_bucket_propsa.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
hele_blacksmith_bucket_water.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
hele_blacksmith_props_a.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
hele_blacksmith_rooftiles.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
hele_blacksmith_shield1.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
hele_blacksmith_shield_back.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
hele_blacksmith_shield.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
hele_blacksmith_shields.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
hele_blacksmith_spears_propsa.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
hele_blacksmith_struct.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
hele_blacksmith_swords_propsa.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
hele_cc_rubble_props.dae
Added custom civic centre rubbles for each faction except Iberians.
2012-11-10 03:50:00 +00:00
hele_cc_rubble_struct_b.dae
Added custom civic centre rubbles for each faction except Iberians.
2012-11-10 03:50:00 +00:00
hele_cc_rubble_struct.dae
Added custom civic centre rubbles for each faction except Iberians.
2012-11-10 03:50:00 +00:00
hele_cc_rubble_tile_b.dae
Added custom civic centre rubbles for each faction except Iberians.
2012-11-10 03:50:00 +00:00
hele_cc_rubble.dae
Added custom civic centre rubbles for each faction except Iberians.
2012-11-10 03:50:00 +00:00
hele_cc.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_corral_ceiling.dae
updated meshes
2010-11-29 15:01:11 +00:00
hele_corral_decal.dae
updated meshes
2010-11-29 15:01:11 +00:00
hele_corral_doors.dae
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
2013-08-25 01:02:22 +00:00
hele_corral_hay.dae
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
2013-08-25 01:02:22 +00:00
hele_corral_nature.dae
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
2013-08-25 01:02:22 +00:00
hele_corral_roof.dae
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
2013-08-25 01:02:22 +00:00
hele_corral_water.dae
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
2013-08-25 01:02:22 +00:00
hele_dock_rubble_props.dae
Added custom docks rubbles with ao for each civ except Mauryans.
2012-11-14 04:24:59 +00:00
hele_dock_rubble_struct_b.dae
Added custom docks rubbles with ao for each civ except Mauryans.
2012-11-14 04:24:59 +00:00
hele_dock_rubble_struct.dae
Added custom docks rubbles with ao for each civ except Mauryans.
2012-11-14 04:24:59 +00:00
hele_dock_rubble_tile_c.dae
Added custom docks rubbles with ao for each civ except Mauryans.
2012-11-14 04:24:59 +00:00
hele_dock_rubble.dae
Added custom docks rubbles with ao for each civ except Mauryans.
2012-11-14 04:24:59 +00:00
hele_farmstead_hay.dae
Updated greek farmstead
2013-08-23 12:36:04 +00:00
hele_farmstead_nature.dae
Updated greek farmstead
2013-08-23 12:36:04 +00:00
hele_farmstead_props.dae
Updated greek farmstead
2013-08-23 12:36:04 +00:00
hele_farmstead_roof.dae
Tweaked Greek Farmstead and Gymnasion.
2011-06-27 21:45:37 +00:00
hele_farmstead_shield.dae
Lots of building stuff.
2010-11-27 17:18:29 +00:00
hele_ff.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_fortress_gate.dae
Too much stuff to itemize. I'm lazy.
2010-12-06 02:20:57 +00:00
hele_fortress_props.dae
Too much stuff to itemize. I'm lazy.
2010-12-06 02:20:57 +00:00
hele_fortress_shields.dae
Too much stuff to itemize. I'm lazy.
2010-12-06 02:20:57 +00:00
hele_fortress_up_gate.dae
Upgraded and cleaned up hellenic fortress. Shield props now displays depending on faction. (AO + normal + spec)
2013-08-22 14:56:11 +00:00
hele_fortress_up_props.dae
Upgraded and cleaned up hellenic fortress. Shield props now displays depending on faction. (AO + normal + spec)
2013-08-22 14:56:11 +00:00
hele_fortress_up_shields.dae
Upgraded and cleaned up hellenic fortress. Shield props now displays depending on faction. (AO + normal + spec)
2013-08-22 14:56:11 +00:00
hele_fortress_up_tile_b.dae
Upgraded and cleaned up hellenic fortress. Shield props now displays depending on faction. (AO + normal + spec)
2013-08-22 14:56:11 +00:00
hele_gym_props.dae
Tweaked Greek Farmstead and Gymnasion.
2011-06-27 21:45:37 +00:00
hele_gym_shields.dae
Tweaked Greek Farmstead and Gymnasion.
2011-06-27 21:45:37 +00:00
hele_gym_tiles.dae
Tweaked Greek Farmstead and Gymnasion.
2011-06-27 21:45:37 +00:00
hele_gym_trees.dae
Tweaked Greek Farmstead and Gymnasion.
2011-06-27 21:45:37 +00:00
hele_hc.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_ho_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_ho_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_ho_c.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_house_a_decor.dae
Greek houses upgrade. (eyecandy, ao, normal, spec)
2013-08-20 16:41:10 +00:00
hele_house_a_nature.dae
Greek houses upgrade. (eyecandy, ao, normal, spec)
2013-08-20 16:41:10 +00:00
hele_house_a_props_a.dae
Greek houses upgrade. (eyecandy, ao, normal, spec)
2013-08-20 16:41:10 +00:00
hele_house_a_props.dae
1st of the new Greek houses. A bunch of other stuff, trying to get projectiles to work with towers. I propped a Celtic jav dude into one of the Celt towers to test propping. First graphics (borders) for a new loading screen.
2010-11-17 21:30:00 +00:00
hele_house_a_shields.dae
Greek houses upgrade. (eyecandy, ao, normal, spec)
2013-08-20 16:41:10 +00:00
hele_house_a_struct.dae
Greek houses upgrade. (eyecandy, ao, normal, spec)
2013-08-20 16:41:10 +00:00
hele_house_b_decor.dae
Greek houses upgrade. (eyecandy, ao, normal, spec)
2013-08-20 16:41:10 +00:00
hele_house_b_gables.dae
1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
2010-11-24 06:04:03 +00:00
hele_house_b_nature.dae
Greek houses upgrade. (eyecandy, ao, normal, spec)
2013-08-20 16:41:10 +00:00
hele_house_b_props_a.dae
Greek houses upgrade. (eyecandy, ao, normal, spec)
2013-08-20 16:41:10 +00:00
hele_house_b_props.dae
1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
2010-11-24 06:04:03 +00:00
hele_house_b_shields.dae
Greek houses upgrade. (eyecandy, ao, normal, spec)
2013-08-20 16:41:10 +00:00
hele_house_b_struct.dae
Greek houses upgrade. (eyecandy, ao, normal, spec)
2013-08-20 16:41:10 +00:00
hele_house_c_decor.dae
Greek houses upgrade. (eyecandy, ao, normal, spec)
2013-08-20 16:41:10 +00:00
hele_house_c_gables.dae
1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
2010-11-24 06:04:03 +00:00
hele_house_c_nature.dae
Greek houses upgrade. (eyecandy, ao, normal, spec)
2013-08-20 16:41:10 +00:00
hele_house_c_props_a.dae
Greek houses upgrade. (eyecandy, ao, normal, spec)
2013-08-20 16:41:10 +00:00
hele_house_c_props.dae
1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
2010-11-24 06:04:03 +00:00
hele_house_c_shields.dae
Greek houses upgrade. (eyecandy, ao, normal, spec)
2013-08-20 16:41:10 +00:00
hele_house_c_struct.dae
Greek houses upgrade. (eyecandy, ao, normal, spec)
2013-08-20 16:41:10 +00:00
hele_house_d_decor.dae
Greek houses upgrade. (eyecandy, ao, normal, spec)
2013-08-20 16:41:10 +00:00
hele_house_d_nature.dae
Greek houses upgrade. (eyecandy, ao, normal, spec)
2013-08-20 16:41:10 +00:00
hele_house_d_props_a.dae
Greek houses upgrade. (eyecandy, ao, normal, spec)
2013-08-20 16:41:10 +00:00
hele_house_d_props.dae
This was SVN commit r9539.
2011-05-20 19:37:59 +00:00
hele_house_d_shields.dae
Greek houses upgrade. (eyecandy, ao, normal, spec)
2013-08-20 16:41:10 +00:00
hele_house_d_struct.dae
Greek houses upgrade. (eyecandy, ao, normal, spec)
2013-08-20 16:41:10 +00:00
hele_house_e_nature.dae
Greek houses upgrade. (eyecandy, ao, normal, spec)
2013-08-20 16:41:10 +00:00
hele_house_e_props_a.dae
Greek houses upgrade. (eyecandy, ao, normal, spec)
2013-08-20 16:41:10 +00:00
hele_house_e_props.dae
Last new Greek house variant.
2011-05-23 01:48:22 +00:00
hele_house_e_shields.dae
Greek houses upgrade. (eyecandy, ao, normal, spec)
2013-08-20 16:41:10 +00:00
hele_house_e_struct.dae
Greek houses upgrade. (eyecandy, ao, normal, spec)
2013-08-20 16:41:10 +00:00
hele_mc.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_mer1.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_pc.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_pentekonter_sail.dae
hele pentekonter ship rowing animations and model update
2012-01-22 00:39:03 +00:00
hele_prop_helm_1.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_prop_shld_1.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_saddle_fl1.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_saddle_fl2.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_saddle_fr1.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_saddle_fr2.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_saddle_h1.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_saddle_h2.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_saddle_rl1.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_saddle_rl2.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_saddle_rr1.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_saddle_rr2.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_sb1.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_sb3.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_sb4.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_scout_tower_f.dae
Updated hellenic defense tower with new effects.
2013-08-24 00:19:52 +00:00
hele_scout_tower_p.dae
Updated hellenic defense tower with new effects.
2013-08-24 00:19:52 +00:00
hele_sp_p.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_sr_p.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_st.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_stoa2_props_new.dae
Effects added to hellenic stoas. Only temples to go yay!
2013-08-27 00:04:05 +00:00
hele_stoa2_shields.dae
Effects added to hellenic stoas. Only temples to go yay!
2013-08-27 00:04:05 +00:00
hele_stoa2_tiles.dae
Effects added to hellenic stoas. Only temples to go yay!
2013-08-27 00:04:05 +00:00
hele_stoa2_trees.dae
Effects added to hellenic stoas. Only temples to go yay!
2013-08-27 00:04:05 +00:00
hele_stoa_props_a.dae
Effects added to hellenic stoas. Only temples to go yay!
2013-08-27 00:04:05 +00:00
hele_stoa_props_b.dae
Effects added to hellenic stoas. Only temples to go yay!
2013-08-27 00:04:05 +00:00
hele_stoa_props_roof.dae
Effects added to hellenic stoas. Only temples to go yay!
2013-08-27 00:04:05 +00:00
hele_storehouse_blocks.dae
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
2013-08-25 01:02:22 +00:00
hele_storehouse_props.dae
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
2013-08-25 01:02:22 +00:00
hele_storehouse_roof.dae
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
2013-08-25 01:02:22 +00:00
hele_storehouse_wood.dae
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
2013-08-25 01:02:22 +00:00
hele_tc.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_tri1.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_tri2.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_tri3.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
hele_tric_mast.dae
This was SVN commit r8771.
2010-12-03 00:40:40 +00:00
hele_tric_oars.dae
This was SVN commit r8771.
2010-12-03 00:40:40 +00:00
hele_trireme_foresail.dae
#Greek trireme changes.
2011-08-20 05:12:32 +00:00
hele_trireme_mainsail.dae
#Greek trireme changes.
2011-08-20 05:12:32 +00:00
hele_trireme_shroud.dae
This was SVN commit r10236.
2011-09-09 09:25:24 +00:00
hele_wall_tower_props.dae
hellenic walltower door fixed
2013-11-14 16:26:46 +00:00
hele_well_props.dae
This was SVN commit r11572.
2012-04-19 21:40:31 +00:00
hele_well_struct.dae
This was SVN commit r11572.
2012-04-19 21:40:31 +00:00
hele_well_structb.dae
This was SVN commit r11572.
2012-04-19 21:40:31 +00:00
hele_wg.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
helle_docks_fishboat.dae
Added custom docks rubbles with ao for each civ except Mauryans.
2012-11-14 04:24:59 +00:00
helle_docks_pentekonter.dae
Added custom docks rubbles with ao for each civ except Mauryans.
2012-11-14 04:24:59 +00:00
helle_docks_props.dae
Added custom docks rubbles with ao for each civ except Mauryans.
2012-11-14 04:24:59 +00:00
helle_docks_tiles.dae
Added custom docks rubbles with ao for each civ except Mauryans.
2012-11-14 04:24:59 +00:00
horse_back_blanket.dae
Persian horse/chariot stuff.
2011-12-07 14:56:26 +00:00
horse_chest_colorband.dae
Persian unit tweaks.
2011-11-07 00:44:38 +00:00
horse_peytral_large.dae
Persian horse/chariot stuff.
2011-12-07 14:56:26 +00:00
howdah_hannibal.dae
#Hannibal updated.
2011-07-22 21:48:35 +00:00
iber_barracks_a.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_blacksmith_barrel_prop.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
iber_blacksmith_barrels_prop.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
iber_blacksmith_bucket_prop.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
iber_blacksmith_shields1_prop.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
iber_blacksmith_shields2_prop.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
iber_blacksmith_spear_prop.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
iber_blacksmith_wheel_prop.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
iber_boat_trisail.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_bull_statue.dae
iberian special building models
2012-05-04 09:47:38 +00:00
iber_cc_pieces.dae
Mauryan fortress size increased. Added custom iber_civil_centre rubble
2012-11-11 03:38:57 +00:00
iber_cc_rubble.dae
Mauryan fortress size increased. Added custom iber_civil_centre rubble
2012-11-11 03:38:57 +00:00
iber_civic_centre.dae
Slightly updated Iberian cc meshes.
2012-03-20 22:35:28 +00:00
iber_dock_boat.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_dock_rubble_boat.dae
Added custom docks rubbles with ao for each civ except Mauryans.
2012-11-14 04:24:59 +00:00
iber_dock_rubble_struct.dae
Added custom docks rubbles with ao for each civ except Mauryans.
2012-11-14 04:24:59 +00:00
iber_dock_rubble.dae
Added custom docks rubbles with ao for each civ except Mauryans.
2012-11-14 04:24:59 +00:00
iber_farmstead_b_hay.dae
Moving terrain assets to Public.
2011-06-16 20:12:55 +00:00
iber_farmstead_hay.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_fc.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
iber_fireship_wood.dae
Iberian fireship updates
2012-02-22 21:19:12 +00:00
iber_fishship_sail.dae
Iberian fishing boat fixes
2011-04-13 22:01:05 +00:00
iber_fortress_props.dae
adjusted prop positions for the new Iberian fortress
2012-04-18 17:53:38 +00:00
iber_fortress_propsvar.dae
adjusted prop positions for the new Iberian fortress
2012-04-18 17:54:03 +00:00
iber_gate_door_1.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_gate_door_2.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_gate_door.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_hc_fancy.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
iber_house_a_1.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_house_a_2.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_house_b_1.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_house_b_2.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_house_c_1.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_house_c_2.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_lion_statue_small.dae
iberian special building models
2012-05-04 09:47:38 +00:00
iber_market_props_01.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_market_props_02.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_mc.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
iber_merch_sail.dae
This was SVN commit r8853.
2011-01-03 03:10:29 +00:00
iber_sb_props_a.dae
iberian special building models
2012-05-04 09:47:38 +00:00
iber_sb_props_b.dae
iberian special building models
2012-05-04 09:47:38 +00:00
iber_scout_tower_b.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_scout_tower.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_storehouse_a.dae
Renames mill to storehouse
2013-06-22 02:28:54 +00:00
iber_storehouse_b.dae
Renames mill to storehouse
2013-06-22 02:28:54 +00:00
iber_tc.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
iber_wall_gate_shields_a.dae
Iberian wall segments. New design and models
2012-04-04 23:14:00 +00:00
iber_wall_gate_shields_b.dae
Iberian wall segments. New design and models
2012-04-04 23:14:00 +00:00
iber_wall_tower_shields_a.dae
Iberian wall segments. New design and models
2012-04-04 23:14:00 +00:00
iber_wall_tower_shields_b.dae
Iberian wall segments. New design and models
2012-04-04 23:14:00 +00:00
iber_wallgate_shields.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iceberg_a.dae
This was SVN commit r12222.
2012-07-29 17:53:06 +00:00
iceberg_b.dae
This was SVN commit r12222.
2012-07-29 17:53:06 +00:00
jav_loaded_iron.dae
Javelin Updates.
2011-07-12 22:24:52 +00:00
jav_loaded.dae
Javelin Updates.
2011-07-12 22:24:52 +00:00
javelin_ammo2.dae
Javelin Updates.
2011-07-12 22:24:52 +00:00
javelin_ammo.dae
Javelin Updates.
2011-07-12 22:24:52 +00:00
kart_barracks_props_a.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_barracks_props_weap.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_bireme_sail.dae
Shields for Amish's bireme.
2011-09-26 04:03:43 +00:00
kart_bireme_shields_2.dae
Shields for Amish's bireme.
2011-09-26 04:03:43 +00:00
kart_bireme_shields_3.dae
Shields for Amish's bireme.
2011-09-26 04:03:43 +00:00
kart_bireme_shields.dae
Shields for Amish's bireme.
2011-09-26 04:03:43 +00:00
kart_bireme_shrouds.dae
Shields for Amish's bireme.
2011-09-26 04:03:43 +00:00
kart_camel_prop1.dae
trader prop model
2011-12-07 19:54:14 +00:00
kart_cc_pieces.dae
Added custom civic centre rubbles for each faction except Iberians.
2012-11-10 03:50:00 +00:00
kart_cc_rubble.dae
Added custom civic centre rubbles for each faction except Iberians.
2012-11-10 03:50:00 +00:00
kart_civiccentre_palms.dae
Cart civ centre update
2011-08-21 16:06:20 +00:00
kart_corral_fence.dae
Tweaks to Carth corral.
2011-07-25 01:53:18 +00:00
kart_corral_mud.dae
New Kart corral files
2011-07-24 21:42:38 +00:00
kart_dock_a.dae
A couple of dock foundations. Tweaked some Carth dock stuff.
2011-08-08 02:38:32 +00:00
kart_dock_rubble_props.dae
Added custom docks rubbles with ao for each civ except Mauryans.
2012-11-14 04:24:59 +00:00
kart_dock_rubble_struct.dae
Added custom docks rubbles with ao for each civ except Mauryans.
2012-11-14 04:24:59 +00:00
kart_dock_rubble.dae
Added custom docks rubbles with ao for each civ except Mauryans.
2012-11-14 04:24:59 +00:00
kart_embassy_celtic_props.dae
Updates to Carthaginian buildings
2011-08-28 10:34:39 +00:00
kart_embassy_iber_props.dae
Props for the Iberian embassy.
2011-08-30 05:11:22 +00:00
kart_farmstead_a_1.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_farmstead_b.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_farmstead_c_1.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_fc_hay.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
kart_ff.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
kart_fortress_doors_closed.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_fortress_doors_open.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_fortress_shields_b.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_fortress_shields.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_fortress_weapons_b.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_fortress_weapons.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_fortress_windows.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_governmentcentre_1.dae
Old Cart civ centre files renamed
2011-08-21 16:10:17 +00:00
kart_governmentcentre_a.dae
Old Cart civ centre files renamed
2011-08-21 16:10:17 +00:00
kart_governmentcentre_b.dae
Old Cart civ centre files renamed
2011-08-21 16:10:17 +00:00
kart_hc.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
kart_house_a_1.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_house_b_1.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_house_b_2.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_house_c_1.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_market_a.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_market_b.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_merchant_ship_cargo.dae
Resized the carthaginian trade ship. Tweaked its texture color. Added cargo prop.
2011-08-05 04:43:54 +00:00
kart_merchant_ship_sail.dae
Resized the carthaginian trade ship. Tweaked its texture color. Added cargo prop.
2011-08-05 04:43:54 +00:00
kart_quin_foresail.dae
This was SVN commit r10227.
2011-09-08 07:26:20 +00:00
kart_quin_mainsail.dae
This was SVN commit r10227.
2011-09-08 07:26:20 +00:00
kart_quin_shroud.dae
This was SVN commit r10236.
2011-09-09 09:25:24 +00:00
kart_st_a.dae
Fixing projectile and garrison points. Adding foundations.
2011-11-09 22:52:05 +00:00
kart_st_b.dae
Fixing projectile and garrison points. Adding foundations.
2011-11-09 22:52:05 +00:00
kart_storehouse_a.dae
Renames mill to storehouse
2013-06-22 02:28:54 +00:00
kart_storehouse_b.dae
Renames mill to storehouse
2013-06-22 02:28:54 +00:00
kart_temple_b_decor.dae
Added ptolemaic ptolemaic storehouse and Lordgood's new cart temple and ptolemaic defense tower with little fixes.
2013-10-13 15:26:43 +00:00
kart_temple_big.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_tophet_palm.dae
Cart tophet extra building.
2011-08-23 01:44:01 +00:00
kart_trireme_frontsail.dae
This was SVN commit r10105.
2011-08-27 13:18:35 +00:00
kart_trireme_mainsail.dae
This was SVN commit r10105.
2011-08-27 13:18:35 +00:00
kart_trireme_shrouds.dae
This was SVN commit r10271.
2011-09-13 08:32:34 +00:00
kart_trireme_tent.dae
This was SVN commit r10105.
2011-08-27 13:18:35 +00:00
kart_wall_gate_doors_closed.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_wall_gate_doors_open.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
knife.dae
Females now have an attack animation.
2012-10-28 22:08:45 +00:00
kyrenia_cargo.dae
#Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room.
2010-10-28 12:22:04 +00:00
kyrenia_sail.dae
#Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room.
2010-10-28 12:22:04 +00:00
kyrenia_shield.dae
#Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room.
2010-10-28 12:22:04 +00:00
m_backpack.dae
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
m_cape_long.dae
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
m_cape_medium.dae
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
m_cape_short.dae
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
m_h_beard.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
m_staff.dae
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
mace_barracks_decor.dae
Updated greek civs barracks, added ao, spec and normals
2013-08-21 22:58:31 +00:00
mace_barracks_props_a.dae
Updated greek civs barracks, added ao, spec and normals
2013-08-21 22:58:31 +00:00
mace_barracks_shields.dae
Updated greek civs barracks, added ao, spec and normals
2013-08-21 22:58:31 +00:00
mace_barracks_struct_b.dae
Updated greek civs barracks, added ao, spec and normals
2013-08-21 22:58:31 +00:00
mace_barracks_tile_c.dae
Updated greek civs barracks, added ao, spec and normals
2013-08-21 22:58:31 +00:00
mace_dock_decor.dae
added effects and upgraded greek docks for each greek civ
2013-08-26 23:19:35 +00:00
mace_dock_fishboat.dae
added effects and upgraded greek docks for each greek civ
2013-08-26 23:19:35 +00:00
mace_dock_pentekonter.dae
added effects and upgraded greek docks for each greek civ
2013-08-26 23:19:35 +00:00
mace_dock_props.dae
added effects and upgraded greek docks for each greek civ
2013-08-26 23:19:35 +00:00
mace_dock_tiles.dae
added effects and upgraded greek docks for each greek civ
2013-08-26 23:19:35 +00:00
mace_temple_decor.dae
Upgraded greek temples an assigned one variation per civ.
2013-08-27 23:48:22 +00:00
mace_temple_propsa.dae
Upgraded greek temples an assigned one variation per civ.
2013-08-27 23:48:22 +00:00
mace_temple_tile_b.dae
Upgraded greek temples an assigned one variation per civ.
2013-08-27 23:48:22 +00:00
mace_theatron_decor.dae
Updated greek theatron for all greek civs. (AO + normal + spec)
2013-08-23 18:05:56 +00:00
mace_theatron_marble.dae
Updated greek theatron for all greek civs. (AO + normal + spec)
2013-08-23 18:05:56 +00:00
mace_theatron_nature.dae
Updated greek theatron for all greek civs. (AO + normal + spec)
2013-08-23 18:05:56 +00:00
mace_theatron_props_a.dae
Updated greek theatron for all greek civs. (AO + normal + spec)
2013-08-23 18:05:56 +00:00
mace_theatron_tile_c.dae
Updated greek theatron for all greek civs. (AO + normal + spec)
2013-08-23 18:05:56 +00:00
maur_2h_axe.dae
New Mauryan shields.
2012-10-28 00:34:03 +00:00
maur_bamboo_bow_large.dae
New Mauryan shields.
2012-10-28 00:34:03 +00:00
maur_bamboo_bow.dae
New Mauryan shields.
2012-10-28 00:34:03 +00:00
maur_barracks_a_struct_b.dae
Mauryan barracks re-centered and ao maps fixed
2013-01-03 22:11:14 +00:00
maur_barracks_b_struct_b.dae
Mauryan barracks re-centered and ao maps fixed
2013-01-03 22:11:14 +00:00
maur_blacksmith_bucket_water.dae
increased mauryan blacksmith size
2013-08-17 14:47:44 +00:00
maur_blacksmith_shield_bell.dae
increased mauryan blacksmith size
2013-08-17 14:47:44 +00:00
maur_blacksmith_shield_small_b.dae
increased mauryan blacksmith size
2013-08-17 14:47:44 +00:00
maur_blacksmith_shield_small.dae
increased mauryan blacksmith size
2013-08-17 14:47:44 +00:00
maur_blacksmith_shield_tall_round_b.dae
increased mauryan blacksmith size
2013-08-17 14:47:44 +00:00
maur_blacksmith_shield_tall_round.dae
increased mauryan blacksmith size
2013-08-17 14:47:44 +00:00
maur_blacksmith_struct.dae
increased mauryan blacksmith size
2013-08-17 14:47:44 +00:00
maur_blacksmith_weapons.dae
increased mauryan blacksmith size
2013-08-17 14:47:44 +00:00
maur_cc_lions.dae
New Mauryan civic centre with ao added
2013-01-05 21:15:28 +00:00
maur_cc_pieces.dae
Added custom civic centre rubbles for each faction except Iberians.
2012-11-10 03:50:00 +00:00
maur_cc_pillar.dae
New Mauryan civic centre with ao added
2013-01-05 21:15:28 +00:00
maur_cc_plants.dae
New Mauryan civic centre with ao added
2013-01-05 21:15:28 +00:00
maur_cc_rubble.dae
Added custom civic centre rubbles for each faction except Iberians.
2012-11-10 03:50:00 +00:00
maur_cc_struct_b.dae
New Mauryan civic centre with ao added
2013-01-05 21:15:28 +00:00
maur_club.dae
Fixed Mauryan shields origin and thickness, fixed mauryan club and spiked mace
2012-11-01 15:31:01 +00:00
maur_fort_shields_bell_straight.dae
Mauryan fortress size increased. Added custom iber_civil_centre rubble
2012-11-11 03:38:57 +00:00
maur_fort_shields_bell.dae
Mauryan fortress size increased. Added custom iber_civil_centre rubble
2012-11-11 03:38:57 +00:00
maur_fort_shields_curved.dae
Mauryan fortress size increased. Added custom iber_civil_centre rubble
2012-11-11 03:38:57 +00:00
maur_fort_shields_small.dae
Mauryan fortress size increased. Added custom iber_civil_centre rubble
2012-11-11 03:38:57 +00:00
maur_fort_shields_straight.dae
Mauryan fortress size increased. Added custom iber_civil_centre rubble
2012-11-11 03:38:57 +00:00
maur_fort_shields_tall_round.dae
Mauryan fortress size increased. Added custom iber_civil_centre rubble
2012-11-11 03:38:57 +00:00
maur_fort_struct_b.dae
Mauryan fortress size increased. Added custom iber_civil_centre rubble
2012-11-11 03:38:57 +00:00
maur_fort_weapons.dae
Mauryan fortress size increased. Added custom iber_civil_centre rubble
2012-11-11 03:38:57 +00:00
maur_long_sword.dae
Fixed water color in Belgian_Bog_night.xml, fixed normals in maur_long_sword.dae
2012-11-03 14:00:06 +00:00
maur_mace_gada.dae
New Mauryan shields.
2012-10-28 00:34:03 +00:00
maur_maurya_howdah.dae
Added 3 idle animations and attack, death and walk animations for all asian elephants.
2013-11-10 17:39:04 +00:00
maur_scout_tower_shields_bell_straight.dae
Added mauryan scout tower with ao
2012-11-29 23:49:07 +00:00
maur_scout_tower_shields_bell.dae
Added mauryan scout tower with ao
2012-11-29 23:49:07 +00:00
maur_scout_tower_shields_curved.dae
Added mauryan scout tower with ao
2012-11-29 23:49:07 +00:00
maur_scout_tower_shields_straight.dae
Added mauryan scout tower with ao
2012-11-29 23:49:07 +00:00
maur_scout_tower_shields_tall_round.dae
Added mauryan scout tower with ao
2012-11-29 23:49:07 +00:00
maur_scout_tower_struct_b.dae
Added mauryan scout tower with ao
2012-11-29 23:49:07 +00:00
maur_shield_bell_straight.dae
Fixed Mauryan shields origin and thickness, fixed mauryan club and spiked mace
2012-11-01 15:31:01 +00:00
maur_shield_bell.dae
Fixed Mauryan shields origin and thickness, fixed mauryan club and spiked mace
2012-11-01 15:31:01 +00:00
maur_shield_curved.dae
Fixed Mauryan shields origin and thickness, fixed mauryan club and spiked mace
2012-11-01 15:31:01 +00:00
maur_shield_small.dae
Fixed Mauryan shields origin and thickness, fixed mauryan club and spiked mace
2012-11-01 15:31:01 +00:00
maur_shield_straight.dae
Fixed Mauryan shields origin and thickness, fixed mauryan club and spiked mace
2012-11-01 15:31:01 +00:00
maur_shield_tall_round.dae
Fixed Mauryan shields origin and thickness, fixed mauryan club and spiked mace
2012-11-01 15:31:01 +00:00
maur_spiked_mace.dae
Fixed Mauryan shields origin and thickness, fixed mauryan club and spiked mace
2012-11-01 15:31:01 +00:00
maur_storehouse_props.dae
Renames mill to storehouse
2013-06-22 02:28:54 +00:00
maur_support_turret.dae
Added animations to gaia asian elephant male.
2013-11-16 13:03:58 +00:00
obelisk_a.dae
#New Egyptian Obelisk eye candy by Brightgalrs.
2010-08-15 23:24:04 +00:00
onager_projectile.dae
This was SVN commit r7949.
2010-08-14 22:04:24 +00:00
palisade_angle_spike.dae
New palisade Outpost, Watchtower, and Spike structures
2011-07-25 00:10:20 +00:00
palisade_rocks_curve.dae
Updates to some of the palisade models
2011-07-25 00:00:41 +00:00
palisade_rocks_end.dae
Updates to some of the palisade models
2011-07-25 00:00:41 +00:00
palisade_rocks_fort.dae
Tweaks to Carth corral.
2011-07-25 01:53:18 +00:00
palisade_rocks_gate.dae
Skeletal setup for animated opening and closing gates
2012-07-11 15:36:00 +00:00
palisade_rocks_long.dae
Palisade wall models optimised
2012-04-11 22:12:45 +00:00
palisade_rocks_medium.dae
Palisade wall models optimised
2012-04-11 22:12:45 +00:00
palisade_rocks_outpost_banners.dae
Outpost work.
2012-01-19 21:04:37 +00:00
palisade_rocks_outpost.dae
Giving all faction outposts projectile and garrison nodes
2012-04-29 19:06:53 +00:00
palisade_rocks_short.dae
Palisade wall models optimised
2012-04-11 22:12:45 +00:00
palisade_rocks_straight.dae
Updates to some of the palisade models
2011-07-25 00:00:41 +00:00
palisade_rocks_tower.dae
Palisade wall models optimised
2012-04-11 22:12:45 +00:00
palisade_rocks_watchtower.dae
New palisade Outpost, Watchtower, and Spike structures
2011-07-25 00:10:20 +00:00
palisade_small_spikes.dae
palisade texture and spike walls added
2011-05-02 19:52:33 +00:00
palisade_tall_spikes.dae
palisade texture and spike walls added
2011-05-02 19:52:33 +00:00
parasol.dae
Hero ashoka added. Fixed maiden holding parasol in chariot.
2013-03-17 00:39:43 +00:00
parth_antefixes.dae
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
2013-08-25 01:02:22 +00:00
parth_props.dae
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
2013-08-25 01:02:22 +00:00
parth_roof.dae
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
2013-08-25 01:02:22 +00:00
parth_steps.dae
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
2013-08-25 01:02:22 +00:00
parth_walls.dae
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
2013-08-25 01:02:22 +00:00
pers_alt_build_01_big.dae
#Moving new Alpha 8 faction from Internal to Public.
2011-09-18 04:30:03 +00:00
pers_alt_build_01_prop.dae
#Moving new Alpha 8 faction from Internal to Public.
2011-09-18 04:30:03 +00:00
pers_alt_build_01.dae
#Moving new Alpha 8 faction from Internal to Public.
2011-09-18 04:30:03 +00:00
pers_alt_build_02_prop.dae
#Moving new Alpha 8 faction from Internal to Public.
2011-09-18 04:30:03 +00:00
pers_alt_build_02.dae
#Moving new Alpha 8 faction from Internal to Public.
2011-09-18 04:30:03 +00:00
pers_alt_build_03_prop.dae
#Moving new Alpha 8 faction from Internal to Public.
2011-09-18 04:30:03 +00:00
pers_alt_build_03.dae
#Moving new Alpha 8 faction from Internal to Public.
2011-09-18 04:30:03 +00:00
pers_alt_build_04.dae
#Moving new Alpha 8 faction from Internal to Public.
2011-09-18 04:30:03 +00:00
pers_alt_build_05_baskets_a.dae
#Moving new Alpha 8 faction from Internal to Public.
2011-09-18 04:30:03 +00:00
pers_alt_build_05_baskets_b.dae
#Moving new Alpha 8 faction from Internal to Public.
2011-09-18 04:30:03 +00:00
pers_alt_build_05_prop.dae
#Moving new Alpha 8 faction from Internal to Public.
2011-09-18 04:30:03 +00:00
pers_alt_build_05.dae
#Moving new Alpha 8 faction from Internal to Public.
2011-09-18 04:30:03 +00:00
pers_barracks_props_a.dae
New Persian Barracks
2011-11-20 14:24:52 +00:00
pers_barracks_props_b.dae
#Moving new Alpha 8 faction from Internal to Public.
2011-09-18 04:30:03 +00:00
pers_bir_fence.dae
Persian Bireme
2011-11-22 23:11:27 +00:00
pers_bir_mast.dae
Persian Bireme
2011-11-22 23:11:27 +00:00
pers_bir_oars.dae
Persian Bireme
2011-11-22 23:11:27 +00:00
pers_camel_prop1.dae
New Persian trader
2011-12-14 00:36:58 +00:00
pers_cav_lance.dae
#Persian champion cavalry updates.
2011-11-03 04:48:02 +00:00
pers_cc_pieces.dae
Added custom civic centre rubbles for each faction except Iberians.
2012-11-10 03:50:00 +00:00
pers_cc_props_a.dae
#Moving new Alpha 8 faction from Internal to Public.
2011-09-18 04:30:03 +00:00
pers_cc_props_b.dae
#Moving new Alpha 8 faction from Internal to Public.
2011-09-18 04:30:03 +00:00
pers_cc_rubble.dae
Added custom civic centre rubbles for each faction except Iberians.
2012-11-10 03:50:00 +00:00
pers_chariot_e_emblem.dae
Persian texture updates and chariot updates.
2011-10-11 12:56:58 +00:00
pers_chariot_hero_emblem.dae
Oodles of Persian stuff.
2011-12-05 16:34:48 +00:00
pers_civic_props_a.dae
This was SVN commit r10625.
2011-11-28 03:53:47 +00:00
pers_civic_props_b.dae
Updates to the Persian civ centre model
2013-07-17 23:26:40 +00:00
pers_dock_rubble_struct.dae
Added custom docks rubbles with ao for each civ except Mauryans.
2012-11-14 04:24:59 +00:00
pers_dock_rubble.dae
Added custom docks rubbles with ao for each civ except Mauryans.
2012-11-14 04:24:59 +00:00
pers_fc.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
pers_fishship_sail.dae
Persian Fishing Ship
2011-12-14 20:28:02 +00:00
pers_fortress_b_props.dae
New fortresses for the Persians
2011-11-14 22:04:27 +00:00
pers_fortress_b.dae
#Moving new Alpha 8 faction from Internal to Public.
2011-09-18 04:30:03 +00:00
pers_fortress_eagles.dae
#Moving new Alpha 8 faction from Internal to Public.
2011-09-18 04:30:03 +00:00
pers_fortress_props.dae
New fortresses for the Persians
2011-11-14 22:04:27 +00:00
pers_market_props_a.dae
#Moving new Alpha 8 faction from Internal to Public.
2011-09-18 04:30:03 +00:00
pers_merc_sail.dae
This was SVN commit r10341.
2011-09-28 23:43:26 +00:00
pers_quiver_back.dae
This was SVN commit r8738.
2010-11-29 08:36:35 +00:00
pers_quiver_hip.dae
#Mauritanian Archers.
2011-07-19 07:59:32 +00:00
pers_sb1_props.dae
Persian Apadana sb1 new model
2011-12-08 19:37:47 +00:00
pers_storehouse_1.dae
Renames mill to storehouse
2013-06-22 02:28:54 +00:00
pers_storehouse_2.dae
Renames mill to storehouse
2013-06-22 02:28:54 +00:00
pers_temple_lions.dae
New Persian Temple
2011-12-09 00:22:36 +00:00
pers_tri_mast.dae
This was SVN commit r10141.
2011-08-30 23:23:51 +00:00
pers_tri_oars.dae
This was SVN commit r10141.
2011-08-30 23:23:51 +00:00
pers_wall_tower_prop.dae
Persian wall tower prop
2011-12-05 22:49:45 +00:00
pers_wall_tower.dae
#Moving new Alpha 8 faction from Internal to Public.
2011-09-18 04:30:03 +00:00
poly.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
produce_bins_a.dae
New Iberian Walls
2010-12-05 13:30:04 +00:00
produce_bins_b.dae
New Iberian Walls
2010-12-05 13:30:04 +00:00
projectile-bolt.dae
Removed the dudes from the top of the wall gate. Made a bolt projectile for the Oxybeles.
2010-12-08 21:26:08 +00:00
prop_mallet.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
propylaea_floortiles.dae
This was SVN commit r8738.
2010-11-29 08:36:35 +00:00
propylaea_props.dae
This was SVN commit r8738.
2010-11-29 08:36:35 +00:00
propylaea_rooftiles.dae
This was SVN commit r8738.
2010-11-29 08:36:35 +00:00
propylaea_walls.dae
This was SVN commit r8738.
2010-11-29 08:36:35 +00:00
ptol_civic_centre_paintings.dae
Added and applied normal and spec maps for ptolemaic struct, paintings and statues, added ptolemaic temple and farmstead. Fixed ptolemaic CC footprint + little fixes
2013-10-12 21:33:21 +00:00
ptol_civic_centre_sphynx.dae
Added and applied normal and spec maps for ptolemaic struct, paintings and statues, added ptolemaic temple and farmstead. Fixed ptolemaic CC footprint + little fixes
2013-10-12 21:33:21 +00:00
ptol_civic_centre_statue_female.dae
Added and applied normal and spec maps for ptolemaic struct, paintings and statues, added ptolemaic temple and farmstead. Fixed ptolemaic CC footprint + little fixes
2013-10-12 21:33:21 +00:00
ptol_civic_centre_statue_male.dae
Added and applied normal and spec maps for ptolemaic struct, paintings and statues, added ptolemaic temple and farmstead. Fixed ptolemaic CC footprint + little fixes
2013-10-12 21:33:21 +00:00
ptol_fortress_paintings.dae
Added ptolemaic fortress with ao. Updated ptolemaic struct texture
2013-10-02 21:29:44 +00:00
ptol_hay_cart_prop.dae
Added and applied normal and spec maps for ptolemaic struct, paintings and statues, added ptolemaic temple and farmstead. Fixed ptolemaic CC footprint + little fixes
2013-10-12 21:33:21 +00:00
ptol_hay_cart.dae
Added and applied normal and spec maps for ptolemaic struct, paintings and statues, added ptolemaic temple and farmstead. Fixed ptolemaic CC footprint + little fixes
2013-10-12 21:33:21 +00:00
ptol_temple_paintings.dae
Added and applied normal and spec maps for ptolemaic struct, paintings and statues, added ptolemaic temple and farmstead. Fixed ptolemaic CC footprint + little fixes
2013-10-12 21:33:21 +00:00
ptol_temple_statue.dae
Added and applied normal and spec maps for ptolemaic struct, paintings and statues, added ptolemaic temple and farmstead. Fixed ptolemaic CC footprint + little fixes
2013-10-12 21:33:21 +00:00
pyramid_a.dae
This was SVN commit r7980.
2010-08-16 00:50:45 +00:00
pyramid_small.dae
This was SVN commit r7980.
2010-08-16 00:50:45 +00:00
quiver_back.dae
Lots of Mauryan unit stuff.
2012-07-15 07:09:26 +00:00
quiver_bamboo_1.dae
Lots of Mauryan unit stuff.
2012-07-15 07:09:26 +00:00
quiver_hip.dae
#Mauritanian Archers.
2011-07-19 07:59:32 +00:00
rhomphaia_a.dae
This was SVN commit r9756.
2011-07-03 23:23:01 +00:00
rhomphaia_b.dae
This was SVN commit r9756.
2011-07-03 23:23:01 +00:00
roman_cc_transp.dae
This was SVN commit r10745.
2011-12-17 03:37:10 +00:00
rome_alt_10.dae
This was SVN commit r10808.
2011-12-24 04:37:52 +00:00
rome_alt_arch_lg.dae
Spring Cleaning.
2011-05-01 06:44:00 +00:00
rome_alt_arch_short.dae
Spring Cleaning.
2011-05-01 06:44:00 +00:00
rome_alt_arch_sm.dae
Spring Cleaning.
2011-05-01 06:44:00 +00:00
rome_barracks_shields_1.dae
This was SVN commit r10808.
2011-12-24 04:37:52 +00:00
rome_barracks_shields_2.dae
This was SVN commit r10808.
2011-12-24 04:37:52 +00:00
rome_bireme_eaglebanner.dae
This was SVN commit r12852.
2012-11-12 18:53:08 +00:00
rome_bireme_foresail.dae
This was SVN commit r12852.
2012-11-12 18:53:08 +00:00
rome_bireme_mainsail.dae
This was SVN commit r12852.
2012-11-12 18:53:08 +00:00
rome_bireme_shields.dae
This was SVN commit r12852.
2012-11-12 18:53:08 +00:00
rome_bireme_shrouds.dae
This was SVN commit r12852.
2012-11-12 18:53:08 +00:00
rome_blacksmith_armorstand_rome_csp_a.dae
Upgraded roman blacksmith
2013-08-17 14:04:08 +00:00
rome_blacksmith_armorstand_struct_b.dae
Upgraded roman blacksmith
2013-08-17 14:04:08 +00:00
rome_blacksmith_barrel.dae
Upgraded roman blacksmith
2013-08-17 14:04:08 +00:00
rome_blacksmith_barrels.dae
Upgraded roman blacksmith
2013-08-17 14:04:08 +00:00
rome_blacksmith_bucket_water.dae
iberian, hellene, roman and celtic blacksmiths with AO maps added.
2013-07-28 13:14:42 +00:00
rome_blacksmith_bucket.dae
Upgraded roman blacksmith
2013-08-17 14:04:08 +00:00
rome_blacksmith_rome_su4_imperial_legion.dae
Upgraded roman blacksmith
2013-08-17 14:04:08 +00:00
rome_blacksmith_shields.dae
Upgraded roman blacksmith
2013-08-17 14:04:08 +00:00
rome_camp_struct2_trans.dae
Added mauryan healer skin and head.
2013-04-01 00:48:18 +00:00
rome_camp_struct2.dae
Added mauryan healer skin and head.
2013-04-01 00:48:18 +00:00
rome_camp_tentflaps.dae
Added mauryan healer skin and head.
2013-04-01 00:48:18 +00:00
rome_camp_tents.dae
Added mauryan healer skin and head.
2013-04-01 00:48:18 +00:00
rome_camp_turf.dae
Added mauryan healer skin and head.
2013-04-01 00:48:18 +00:00
rome_cc_pieces.dae
Added custom civic centre rubbles for each faction except Iberians.
2012-11-10 03:50:00 +00:00
rome_cc_rubble_statues.dae
Added custom civic centre rubbles for each faction except Iberians.
2012-11-10 03:50:00 +00:00
rome_cc_rubble.dae
Added custom civic centre rubbles for each faction except Iberians.
2012-11-10 03:50:00 +00:00
rome_cc_statues.dae
#New ATTACK BONUSES code.
2011-12-24 03:49:30 +00:00
rome_cc.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
rome_corral_plants.dae
#New Roman buildings from Enrique.
2012-02-14 07:08:35 +00:00
rome_corral_wood.dae
This was SVN commit r12405.
2012-08-13 17:41:48 +00:00
rome_dock_1.dae
Fixed material levels of quality more.
2012-08-13 21:39:45 +00:00
rome_dock_rubble_struct2.dae
Added custom docks rubbles with ao for each civ except Mauryans.
2012-11-14 04:24:59 +00:00
rome_dock_rubble.dae
Added custom docks rubbles with ao for each civ except Mauryans.
2012-11-14 04:24:59 +00:00
rome_farmstead_plants.dae
#New Roman buildings from Enrique.
2012-02-14 07:08:35 +00:00
rome_farmstead_wood.dae
#New Roman buildings from Enrique.
2012-02-14 07:08:35 +00:00
rome_fc_hay.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
rome_fc.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
rome_fortress_transp.dae
New Roman fortress model and struct_2 texture by Enrique
2012-01-08 16:03:42 +00:00
rome_hc.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
rome_market_nature.dae
Tweaked Market.
2012-02-04 23:01:42 +00:00
rome_qui_mast.dae
This was SVN commit r11888.
2012-05-20 00:26:18 +00:00
rome_qui_props.dae
This was SVN commit r11888.
2012-05-20 00:26:18 +00:00
rome_s2.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
rome_sb_rubble_palisade.dae
Added mauryan healer skin and head.
2013-04-01 00:48:18 +00:00
rome_sb_rubble_struct_2.dae
Added mauryan healer skin and head.
2013-04-01 00:48:18 +00:00
rome_sb_rubble_tents.dae
Added mauryan healer skin and head.
2013-04-01 00:48:18 +00:00
rome_sb_rubble_turf.dae
Added mauryan healer skin and head.
2013-04-01 00:48:18 +00:00
rome_st_shields_1.dae
This was SVN commit r10808.
2011-12-24 04:37:52 +00:00
rome_st_shields_2.dae
This was SVN commit r10808.
2011-12-24 04:37:52 +00:00
rome_st_shields_3.dae
This was SVN commit r10808.
2011-12-24 04:37:52 +00:00
rome_statue_1.dae
#New ATTACK BONUSES code.
2011-12-24 03:49:30 +00:00
rome_statue_2.dae
#New ATTACK BONUSES code.
2011-12-24 03:49:30 +00:00
rome_statue_3.dae
#New ATTACK BONUSES code.
2011-12-24 03:49:30 +00:00
rome_statue_4.dae
#New ATTACK BONUSES code.
2011-12-24 03:49:30 +00:00
rome_statue_5.dae
#New ATTACK BONUSES code.
2011-12-24 03:49:30 +00:00
rome_storehouse_props_1.dae
Renames mill to storehouse
2013-06-22 02:28:54 +00:00
rome_storehouse_props_2.dae
Renames mill to storehouse
2013-06-22 02:28:54 +00:00
rome_tc.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
rome_temple_ashes_01.dae
Added the forgotten ashes DAEs.
2012-02-25 09:00:44 +00:00
rome_temple_ashes_02.dae
Added the forgotten ashes DAEs.
2012-02-25 09:00:44 +00:00
rome_temple_big_statues.dae
Added AO to rome_temple and rome_temple_mars.
2012-08-14 21:11:06 +00:00
rome_tent_a_flaps.dae
Roman army tents. Try out Oasis IX. :)
2012-03-17 02:42:02 +00:00
rome_tent_a_props.dae
Roman army tents. Try out Oasis IX. :)
2012-03-17 02:42:02 +00:00
rome_tent_a.dae
Roman army tents. Try out Oasis IX. :)
2012-03-17 02:42:02 +00:00
rome_tent_b_flaps.dae
Roman army tents. Try out Oasis IX. :)
2012-03-17 02:42:02 +00:00
rome_tent_b_props.dae
Roman army tents. Try out Oasis IX. :)
2012-03-17 02:42:02 +00:00
rome_tent_b.dae
Roman army tents. Try out Oasis IX. :)
2012-03-17 02:42:02 +00:00
rome_tent_c_flaps.dae
Roman army tents. Try out Oasis IX. :)
2012-03-17 02:42:02 +00:00
rome_tent_c_props.dae
Roman army tents. Try out Oasis IX. :)
2012-03-17 02:42:02 +00:00
rome_tent_c.dae
Roman army tents. Try out Oasis IX. :)
2012-03-17 02:42:02 +00:00
rome_trireme_banner_trans.dae
This was SVN commit r11248.
2012-03-05 12:40:17 +00:00
rome_trireme_foresail.dae
This was SVN commit r11248.
2012-03-05 12:40:17 +00:00
rome_trireme_mainsail.dae
This was SVN commit r11248.
2012-03-05 12:40:17 +00:00
rome_trireme_shields.dae
This was SVN commit r11248.
2012-03-05 12:40:17 +00:00
rome_trireme_shroud.dae
This was SVN commit r11248.
2012-03-05 12:40:17 +00:00
rubble_stone_2x2.dae
Set some buildings to spawn stone_rubble 2x2, and added custom decals sizes for wall segments rubbles.
2012-10-08 00:51:24 +00:00
rubble_stone_3x3.dae
Added prop points for falmes to rubble_stone_3x3.dae
2012-10-06 11:21:13 +00:00
rubble_stone_4x2.dae
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
2012-12-12 19:06:58 +00:00
rubble_stone_4x4.dae
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
2012-12-12 19:06:58 +00:00
rubble_stone_4x6.dae
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
2012-12-12 19:06:58 +00:00
rubble_stone_5x5.dae
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
2012-12-12 19:06:58 +00:00
rubble_stone_6x4.dae
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
2012-12-12 19:06:58 +00:00
rubble_stone_6x6.dae
Added rubble_stone_6x6 and set to CC deaths
2012-10-06 14:04:18 +00:00
rubble_stone_wall_long.dae
This was SVN commit r12741.
2012-10-07 23:10:18 +00:00
rubble_stone_wall_medium.dae
This was SVN commit r12741.
2012-10-07 23:10:18 +00:00
rubble_stone_wall_short.dae
This was SVN commit r12741.
2012-10-07 23:10:18 +00:00
rubble_stone_wall_tower.dae
This was SVN commit r12741.
2012-10-07 23:10:18 +00:00
rubble_wood_3x3.dae
3x3 Destruction mesh for example purposes. Others will need to make other rubble meshes based on this example.
2012-09-29 21:43:55 +00:00
sarissa_a.dae
#New spears.
2009-03-07 06:00:48 +00:00
sarissa_b.dae
#New spears.
2009-03-07 06:00:48 +00:00
scaf_3x3.dae
Adds building previews that rise during construction, fixes #1174 , refs #21 .
2013-02-03 02:08:20 +00:00
scaf_4x4.dae
Adds building previews that rise during construction, fixes #1174 , refs #21 .
2013-02-03 02:08:20 +00:00
scaffold_small.dae
Added scaffold_small.dae prop
2012-08-05 16:27:38 +00:00
scaffold.dae
Scaffold test object by Enrique. Looks nice. No errors. Possible prototype for some kind of construction scaffolding for buildings.
2012-07-31 17:35:50 +00:00
shared_corral_fence.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
shared_field_grain.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
shared_orchard_branches.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
shared_orchard_trunk.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
shared_plot_boundry.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
skeleton_1.dae
Fix to skeleton unit crash in Atlas
2011-10-02 18:39:44 +00:00
skeleton_2.dae
Fix to skeleton unit crash in Atlas
2011-10-02 18:39:44 +00:00
sling_projectile.dae
Sling projectile colour and size updates
2011-04-13 22:24:37 +00:00
spart_barracks_props_a.dae
Updated greek civs barracks, added ao, spec and normals
2013-08-21 22:58:31 +00:00
spart_barracks_shields.dae
Updated greek civs barracks, added ao, spec and normals
2013-08-21 22:58:31 +00:00
spart_barracks_struct_b.dae
Updated greek civs barracks, added ao, spec and normals
2013-08-21 22:58:31 +00:00
spart_barracks_tile_c.dae
Updated greek civs barracks, added ao, spec and normals
2013-08-21 22:58:31 +00:00
spart_dock_fishboat.dae
added effects and upgraded greek docks for each greek civ
2013-08-26 23:19:35 +00:00
spart_dock_pentekonter.dae
added effects and upgraded greek docks for each greek civ
2013-08-26 23:19:35 +00:00
spart_dock_props.dae
added effects and upgraded greek docks for each greek civ
2013-08-26 23:19:35 +00:00
spart_dock_tiles.dae
added effects and upgraded greek docks for each greek civ
2013-08-26 23:19:35 +00:00
spart_temple_propsa.dae
Upgraded greek temples an assigned one variation per civ.
2013-08-27 23:48:22 +00:00
spart_temple_tile_c.dae
Upgraded greek temples an assigned one variation per civ.
2013-08-27 23:48:22 +00:00
spart_theatron_decor.dae
Updated greek theatron for all greek civs. (AO + normal + spec)
2013-08-23 18:05:56 +00:00
spart_theatron_marble.dae
Updated greek theatron for all greek civs. (AO + normal + spec)
2013-08-23 18:05:56 +00:00
spart_theatron_nature.dae
Updated greek theatron for all greek civs. (AO + normal + spec)
2013-08-23 18:05:56 +00:00
spart_theatron_props_a.dae
Updated greek theatron for all greek civs. (AO + normal + spec)
2013-08-23 18:05:56 +00:00
spart_theatron_tile_c.dae
Updated greek theatron for all greek civs. (AO + normal + spec)
2013-08-23 18:05:56 +00:00
spear_bamboo_blood.dae
Lots of Mauryan unit stuff.
2012-07-15 07:09:26 +00:00
spear_bamboo.dae
Lots of Mauryan unit stuff.
2012-07-15 07:09:26 +00:00
spear_hoplite.dae
#New spears.
2009-03-07 06:00:48 +00:00
spear_lance.dae
#New spears.
2009-03-07 06:00:48 +00:00
standingstone_a.dae
New "standing stone" treasures.
2011-08-23 06:24:05 +00:00
standingstone_b.dae
New "standing stone" treasures.
2011-08-23 06:24:05 +00:00
standingstone_c.dae
New "standing stone" treasures.
2011-08-23 06:24:05 +00:00
standingstone_d.dae
New "standing stone" treasures.
2011-08-23 06:24:05 +00:00
standingstone_e.dae
New "standing stone" treasures.
2011-08-23 06:24:05 +00:00
statue_aphrodite_huge.dae
New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though).
2010-09-21 23:11:59 +00:00
statue_aphrodite_small.dae
New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though).
2010-09-21 23:11:59 +00:00
stone_pile.dae
#Treasure objects.
2010-11-13 03:44:38 +00:00
stupa_gate.dae
This was SVN commit r12581.
2012-09-01 18:59:19 +00:00
sword_rack.dae
Roman Temple of Mars, and sword rack. :)
2012-03-17 22:06:35 +00:00
sword_spartan_1.dae
Unit actor work. Updated some portraits. Started work on a samnite shield, but the collada files are being goofy (looks like the normals are flipped, but they aren't).
2011-07-25 08:56:54 +00:00
sword_thracian_a.dae
This was SVN commit r9756.
2011-07-03 23:23:01 +00:00
sword_thracian_b.dae
This was SVN commit r9756.
2011-07-03 23:23:01 +00:00
table_rect.dae
#Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects.
2010-10-19 10:04:33 +00:00
table_square.dae
#Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects.
2010-10-19 10:04:33 +00:00
temple_foundation.dae
#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
2010-09-29 08:16:27 +00:00
temple_unfinished_columns.dae
Moar eye candy and an update the Arcadia II.
2010-09-29 08:56:09 +00:00
temple_unfinished.dae
Moar eye candy and an update the Arcadia II.
2010-09-29 08:56:09 +00:00
tool_axe.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
tool_basket.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
tool_hoe2.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
tool_hoe.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
tool_mallet.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
tool_pick.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
tool_pitchfork.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
tool_scythe.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
tool_shovel_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
tool_shovel_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
tool_spade.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
trans.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
treasure_pers_1.dae
#New Persian Treasures.
2011-12-01 04:46:38 +00:00
treasure_pers_2.dae
#New Persian Treasures.
2011-12-01 04:46:38 +00:00
treasure_pers_3.dae
#New Persian Treasures.
2011-12-01 04:46:38 +00:00
treasure_pers_4.dae
#New Persian Treasures.
2011-12-01 04:46:38 +00:00
underbrush_plane_large.dae
Added decals to the Greek buildings.
2010-11-28 06:46:45 +00:00
verutum2.dae
Stuff for Roman Veles--updated textures, new verutum javelins, updated actors. Still need wolfskin hat.
2012-01-02 06:53:18 +00:00
verutum_loaded.dae
Stuff for Roman Veles--updated textures, new verutum javelins, updated actors. Still need wolfskin hat.
2012-01-02 06:53:18 +00:00
verutum.dae
Stuff for Roman Veles--updated textures, new verutum javelins, updated actors. Still need wolfskin hat.
2012-01-02 06:53:18 +00:00
viking_lb_sail.dae
This was SVN commit r10288.
2011-09-16 12:20:18 +00:00
water_wave_a.dae
#Italic Cavalry stuff.
2011-07-24 05:45:58 +00:00
waypoint_flag.dae
Cleaning unused waypoint flag files and adding new animations
2011-12-11 13:58:37 +00:00
weap_akin_c.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_arrow_back.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_arrow_front.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_axe_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_axe_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_axe_c.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_axe_d.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_bow_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_bow_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_bow_c.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_bow_d.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_bow_e.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_bow_f.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_bow_g.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_bow_h.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_bow_i.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_csword_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_csword_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_csword_c.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_falcata_a.dae
Minor tweaks. New thracian peltast portrait.
2012-04-02 17:15:11 +00:00
weap_falcata_b.dae
Minor tweaks. New thracian peltast portrait.
2012-04-02 17:15:11 +00:00
weap_falcata_c.dae
Minor tweaks. New thracian peltast portrait.
2012-04-02 17:15:11 +00:00
weap_falcata_d.dae
Minor tweaks. New thracian peltast portrait.
2012-04-02 17:15:11 +00:00
weap_falcata_e.dae
Minor tweaks. New thracian peltast portrait.
2012-04-02 17:15:11 +00:00
weap_falcata_f.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_gladus_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_gladus_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_gladus_c.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_gladus_d.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_gladus_e.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_gladus_f.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_gladus_g.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_gladus_h.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_jav_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_jav_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_jav_c.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_jav_d.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_jav_e.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_jav_f.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_jav_g.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_jav_projectile.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_pillum_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_pillum_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_pillum_c.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_pillum_d.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_pillum_rev.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_sling_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_sling_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_spear_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_spear_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_spear_ball_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_spear_ball_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_spear_ball_c.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_spear_ball_d.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_spear_ball_e.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_spear_c.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_spear_d.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_spear_e.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_spear_long_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_spear_long_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_spear_long_c.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_spear_long_d.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_spear_long_e.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_spear_rev.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_xiphos_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_xiphos_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_xiphos_c.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_xiphos_d.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_xiphos_e.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
weap_xiphos_f.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wood_pile.dae
#Treasure objects.
2010-11-13 03:44:38 +00:00
wrld_anvil.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_barrel_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_basket_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_basket_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_basket_c.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_basket_d.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_basket_e.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_block_1_pile_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_block_1_pile_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_block_1.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_const_fence_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_const_fence_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_const_fence_c.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_const_post_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_const_post_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_const_post_c.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_cornerpost_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_cornerpost_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_cornerpost_c.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_crate_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_cypress_la.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_cypress_potted_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_cypress_potted_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_cypress_row_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_cypress_sm.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_dummy_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_handcart_broken.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_handcart.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_hay_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_hay_la.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_hay_sm.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_megalith_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_megalith_b_1.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_megalith_b_2.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_megalith_b_3.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_megalith_b_4.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_producebin_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_producebin_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_producebin_c.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_producebin_d.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_sack_rough.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_sack.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_table_long.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_table_short.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_tartan_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_tartan_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_tartan_c.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_vase_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_vase_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_vase_c.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_vase_d.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_vase_e.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_vase_f.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_waterbin_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_well_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_well_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_well_water.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_well_woodbit.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_wheel_laying.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_wood_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_wood_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_wood_c.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_wood_d.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_wood_pile_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_wood_pile_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_wood_pile_c.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_wood_sm_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_wood_sm_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_wood_sm_c.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_wood_sm_pile_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_wood_sm_pile_b.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00
wrld_woodcord_a.dae
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
2012-01-27 05:44:57 +00:00