.. |
athen_barracks.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
athen_blacksmith.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
athen_civil_centre.xml
|
Added the Athenian civ bonus "Silver Owls" which gives them +10% metal gathering rates when upgrading phases.
|
2013-08-09 22:37:05 +00:00 |
athen_corral.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
athen_defense_tower.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
athen_dock.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
athen_farmstead.xml
|
Updated greek farmstead
|
2013-08-23 12:36:04 +00:00 |
athen_field.xml
|
3D farm fields for all factions.
|
2013-09-22 08:07:29 +00:00 |
athen_fortress.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
athen_gymnasion.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
athen_house.xml
|
Added the Athenian civ bonus "Silver Owls" which gives them +10% metal gathering rates when upgrading phases.
|
2013-08-09 22:37:05 +00:00 |
athen_market.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
athen_outpost.xml
|
Structures from Internal to Public. Thanks Leper.
|
2012-04-19 18:43:39 +00:00 |
athen_prytaneion.xml
|
Added build limits for Theater, Council Chamber, and Library.
|
2013-09-21 07:33:22 +00:00 |
athen_storehouse.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
athen_temple.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
athen_theatron.xml
|
The first Skirmish maps.
|
2013-10-04 13:17:21 +00:00 |
athen_wall_gate.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
athen_wall_long.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
athen_wall_medium.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
athen_wall_short.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
athen_wall_tower.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
athen_wallset_stone.xml
|
Palisades for all civs. Tweaked stone walls for errbody too.
|
2012-05-05 23:15:11 +00:00 |
athen_wonder.xml
|
generalise kill vs eject garrisoned entities on death of garrisonHolder
|
2013-08-17 09:26:17 +00:00 |
brit_barracks.xml
|
Added Lordgood's new britons barracks and defense tower with minimal tweaking
|
2013-09-30 08:14:10 +00:00 |
brit_blacksmith.xml
|
All new techs for the blacksmith.
|
2013-09-15 08:55:28 +00:00 |
brit_civil_centre.xml
|
brit_civic_centre, celt_barracks and brit_crannog upgrade
|
2013-09-13 18:46:33 +00:00 |
brit_corral.xml
|
Britons.
|
2012-06-09 01:17:27 +00:00 |
brit_crannog.xml
|
brit_civic_centre, celt_barracks and brit_crannog upgrade
|
2013-09-13 18:46:33 +00:00 |
brit_defense_tower.xml
|
Added Lordgood's new britons barracks and defense tower with minimal tweaking
|
2013-09-30 08:14:10 +00:00 |
brit_dock.xml
|
Make batch time factor tech modifiable and a template property.
|
2012-11-25 02:52:13 +00:00 |
brit_farmstead.xml
|
Britons.
|
2012-06-09 01:17:27 +00:00 |
brit_field.xml
|
Britons.
|
2012-06-09 01:17:27 +00:00 |
brit_fortress.xml
|
Upgraded britons and gaullic fortresses.
|
2013-09-13 21:41:24 +00:00 |
brit_house.xml
|
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
|
2013-09-13 13:50:19 +00:00 |
brit_kennel.xml
|
let entities change entity limits. Fixes #2076
|
2013-09-15 08:19:50 +00:00 |
brit_market.xml
|
Upgraded britons market and added new gaul market
|
2013-09-15 14:09:25 +00:00 |
brit_outpost.xml
|
Britons.
|
2012-06-09 01:17:27 +00:00 |
brit_rotarymill.xml
|
Gauls get: Tavern and Naked Fanatic.
|
2013-09-29 14:37:26 +00:00 |
brit_storehouse.xml
|
Renames mill to storehouse
|
2013-06-22 02:28:54 +00:00 |
brit_temple.xml
|
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
|
2012-12-12 19:06:58 +00:00 |
brit_wall_gate.xml
|
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
|
2012-08-20 08:48:03 +00:00 |
brit_wall_long.xml
|
Stone wall segments now have costs dependent on length. Rebalanced gate/tower costs per IRC discussion.
|
2012-08-14 07:46:47 +00:00 |
brit_wall_medium.xml
|
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
|
2012-08-20 08:48:03 +00:00 |
brit_wall_short.xml
|
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
|
2012-08-20 08:48:03 +00:00 |
brit_wall_tower.xml
|
Tweaked Walls stats and costs.
|
2013-05-25 23:10:16 +00:00 |
brit_wallset_stone.xml
|
Britons.
|
2012-06-09 01:17:27 +00:00 |
brit_wonder.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
cart_barracks.xml
|
For most civs, made it so that Champions are unlocked by default in the Fortress at City Phase, but then also available for training at the Barracks, but after they are unlocked with a tech.
|
2013-06-21 00:14:00 +00:00 |
cart_blacksmith.xml
|
-Made starting units start at Elite rank (just for fun and testing).
|
2013-07-28 13:38:04 +00:00 |
cart_civil_centre.xml
|
Make batch time factor tech modifiable and a template property.
|
2012-11-25 02:52:13 +00:00 |
cart_corral.xml
|
Adds rubble entities to most structures. This and bf55acadaa based on patch by quonter. Refs #1166
|
2012-09-28 22:06:07 +00:00 |
cart_defense_tower.xml
|
Scout tower -> Defense tower.
|
2012-02-04 21:51:06 +00:00 |
cart_dock.xml
|
Bloody dead camel.
|
2013-05-19 08:19:16 +00:00 |
cart_embassy_celtic.xml
|
Carthaginians can now only build 1 embassy at a time.
|
2013-06-29 02:17:33 +00:00 |
cart_embassy_iberian.xml
|
Carthaginians can now only build 1 embassy at a time.
|
2013-06-29 02:17:33 +00:00 |
cart_embassy_italiote.xml
|
Carthaginians can now only build 1 embassy at a time.
|
2013-06-29 02:17:33 +00:00 |
cart_embassy.xml
|
Tweaked Walls stats and costs.
|
2013-05-25 23:10:16 +00:00 |
cart_farmstead.xml
|
Carthage building names.
|
2011-09-08 00:20:00 +00:00 |
cart_field.xml
|
Carthage building names.
|
2011-09-08 00:20:00 +00:00 |
cart_fortress.xml
|
Technology to unlock female training at the house.
|
2013-07-02 07:11:01 +00:00 |
cart_house.xml
|
Balance changes, decrease build times for houses and mills, increase train times and non food gather rates for women. Patch from TheMista.
|
2013-01-20 23:40:41 +00:00 |
cart_market.xml
|
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
|
2012-12-12 19:06:58 +00:00 |
cart_outpost.xml
|
Technology to unlock female training at the house.
|
2013-07-02 07:11:01 +00:00 |
cart_storehouse.xml
|
Renames mill to storehouse
|
2013-06-22 02:28:54 +00:00 |
cart_super_dock.xml
|
Bloody dead camel.
|
2013-05-19 08:19:16 +00:00 |
cart_temple.xml
|
Technology to unlock female training at the house.
|
2013-07-02 07:11:01 +00:00 |
cart_wall_gate.xml
|
Tweaked Walls stats and costs.
|
2013-05-25 23:10:16 +00:00 |
cart_wall_long.xml
|
Tweaked Walls stats and costs.
|
2013-05-25 23:10:16 +00:00 |
cart_wall_medium.xml
|
Tweaked Walls stats and costs.
|
2013-05-25 23:10:16 +00:00 |
cart_wall_short.xml
|
Tweaked Walls stats and costs.
|
2013-05-25 23:10:16 +00:00 |
cart_wall_tower.xml
|
Tweaked Walls stats and costs.
|
2013-05-25 23:10:16 +00:00 |
cart_wall.xml
|
Stone wall segments now have costs dependent on length. Rebalanced gate/tower costs per IRC discussion.
|
2012-08-14 07:46:47 +00:00 |
cart_wallset_stone.xml
|
Wall placement. Closes #786.
|
2012-05-05 19:22:22 +00:00 |
cart_wonder.xml
|
Tweaking the Athenian field.
|
2013-09-21 03:58:54 +00:00 |
celt_barracks.xml
|
brit_civic_centre, celt_barracks and brit_crannog upgrade
|
2013-09-13 18:46:33 +00:00 |
celt_blacksmith.xml
|
All new techs for the blacksmith.
|
2013-09-15 08:55:28 +00:00 |
celt_civil_centre.xml
|
Make batch time factor tech modifiable and a template property.
|
2012-11-25 02:52:13 +00:00 |
celt_corral.xml
|
This was SVN commit r11595.
|
2012-04-21 07:19:43 +00:00 |
celt_defense_tower.xml
|
upgraded gaul defense towers and celtic storehouse
|
2013-09-15 21:11:14 +00:00 |
celt_dock.xml
|
Make batch time factor tech modifiable and a template property.
|
2012-11-25 02:52:13 +00:00 |
celt_farmstead.xml
|
Simulation templates sorting. See #801.
|
2011-07-30 20:09:46 +00:00 |
celt_field.xml
|
This was SVN commit r8479.
|
2010-10-27 10:35:58 +00:00 |
celt_fortress_b.xml
|
celtic fortresses actor and barracks actor errors fixing reported by Sanderd
|
2013-09-14 13:59:43 +00:00 |
celt_fortress_g.xml
|
celtic fortresses actor and barracks actor errors fixing reported by Sanderd
|
2013-09-14 13:59:43 +00:00 |
celt_house.xml
|
Set some buildings to spawn stone_rubble 2x2, and added custom decals sizes for wall segments rubbles.
|
2012-10-08 00:51:24 +00:00 |
celt_kennel.xml
|
let entities change entity limits. Fixes #2076
|
2013-09-15 08:19:50 +00:00 |
celt_market.xml
|
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
|
2012-12-12 19:06:58 +00:00 |
celt_outpost.xml
|
Outpost work.
|
2012-01-19 21:04:37 +00:00 |
celt_sb1.xml
|
'Crop Rotation' tech for the Gallic Rotary Mill.
|
2013-08-25 17:57:20 +00:00 |
celt_slope_tower.xml
|
Renaming the old celt wall files and new templates for them
|
2012-04-20 22:27:17 +00:00 |
celt_slope_wall.xml
|
Renaming the old celt wall files and new templates for them
|
2012-04-20 22:27:17 +00:00 |
celt_storehouse.xml
|
Renames mill to storehouse
|
2013-06-22 02:28:54 +00:00 |
celt_temple.xml
|
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
|
2012-12-12 19:06:58 +00:00 |
celt_wall_gate.xml
|
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
|
2012-08-20 08:48:03 +00:00 |
celt_wall_long.xml
|
Stone wall segments now have costs dependent on length. Rebalanced gate/tower costs per IRC discussion.
|
2012-08-14 07:46:47 +00:00 |
celt_wall_medium.xml
|
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
|
2012-08-20 08:48:03 +00:00 |
celt_wall_short.xml
|
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
|
2012-08-20 08:48:03 +00:00 |
celt_wall_tower.xml
|
Tweaked Walls stats and costs.
|
2013-05-25 23:10:16 +00:00 |
celt_wall.xml
|
Celt wall segments
|
2012-04-17 21:51:43 +00:00 |
celt_wallset_stone.xml
|
Wall placement. Closes #786.
|
2012-05-05 19:22:22 +00:00 |
gaul_barracks.xml
|
celtic fortresses actor and barracks actor errors fixing reported by Sanderd
|
2013-09-14 13:59:43 +00:00 |
gaul_blacksmith.xml
|
All new techs for the blacksmith.
|
2013-09-15 08:55:28 +00:00 |
gaul_civil_centre.xml
|
Gaul_civic_centre updated.
|
2013-09-13 14:18:27 +00:00 |
gaul_corral.xml
|
Gauls.
|
2012-06-09 05:57:28 +00:00 |
gaul_defense_tower.xml
|
upgraded gaul defense towers and celtic storehouse
|
2013-09-15 21:11:14 +00:00 |
gaul_dock.xml
|
Make batch time factor tech modifiable and a template property.
|
2012-11-25 02:52:13 +00:00 |
gaul_farmstead.xml
|
Gauls.
|
2012-06-09 05:57:28 +00:00 |
gaul_field.xml
|
Gauls.
|
2012-06-09 05:57:28 +00:00 |
gaul_fortress.xml
|
Upgraded britons and gaullic fortresses.
|
2013-09-13 21:41:24 +00:00 |
gaul_house.xml
|
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
|
2013-09-13 13:50:19 +00:00 |
gaul_market.xml
|
Upgraded britons market and added new gaul market
|
2013-09-15 14:09:25 +00:00 |
gaul_outpost.xml
|
Fixed Gallic Outpost name. Fixes #2167.
|
2013-10-06 06:53:32 +00:00 |
gaul_rotarymill.xml
|
'Crop Rotation' tech for the Gallic Rotary Mill.
|
2013-08-25 17:57:20 +00:00 |
gaul_storehouse.xml
|
Renames mill to storehouse
|
2013-06-22 02:28:54 +00:00 |
gaul_tavern.xml
|
New skirmish maps.
|
2013-10-04 18:11:13 +00:00 |
gaul_temple.xml
|
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
|
2012-12-12 19:06:58 +00:00 |
gaul_wall_gate.xml
|
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
|
2012-08-20 08:48:03 +00:00 |
gaul_wall_long.xml
|
Stone wall segments now have costs dependent on length. Rebalanced gate/tower costs per IRC discussion.
|
2012-08-14 07:46:47 +00:00 |
gaul_wall_medium.xml
|
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
|
2012-08-20 08:48:03 +00:00 |
gaul_wall_short.xml
|
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
|
2012-08-20 08:48:03 +00:00 |
gaul_wall_tower.xml
|
Tweaked Walls stats and costs.
|
2013-05-25 23:10:16 +00:00 |
gaul_wallset_stone.xml
|
Gauls.
|
2012-06-09 05:57:28 +00:00 |
hele_barracks.xml
|
For most civs, made it so that Champions are unlocked by default in the Fortress at City Phase, but then also available for training at the Barracks, but after they are unlocked with a tech.
|
2013-06-21 00:14:00 +00:00 |
hele_blacksmith.xml
|
Updated the name of "Porus" on Punjab 1.
|
2013-07-02 00:04:05 +00:00 |
hele_civil_centre.xml
|
Increase cavalry health (70 for melee, 30 for ranged) and pierce armour (3 for melee, 1 for ranged). Also increase melee cavalry speed by 1. Thanks to alpha123 for his stats changing script.
|
2012-12-22 01:28:10 +00:00 |
hele_corral.xml
|
Adds rubble entities to most structures. This and bf55acadaa based on patch by quonter. Refs #1166
|
2012-09-28 22:06:07 +00:00 |
hele_defense_tower.xml
|
Some footprint resizing.
|
2012-02-19 06:19:28 +00:00 |
hele_dock.xml
|
Fortresses and Docks build about 25% faster.
|
2013-01-23 08:11:05 +00:00 |
hele_farmstead.xml
|
Updated greek farmstead
|
2013-08-23 12:36:04 +00:00 |
hele_field.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
hele_fortress.xml
|
Bolt shooter accuracy tech
|
2013-03-04 23:30:50 +00:00 |
hele_gymnasion.xml
|
Rename property. Refs #1717.
|
2012-11-25 16:23:59 +00:00 |
hele_house.xml
|
Balance changes, decrease build times for houses and mills, increase train times and non food gather rates for women. Patch from TheMista.
|
2013-01-20 23:40:41 +00:00 |
hele_market.xml
|
More accurate <SpecificNames> for Greek entities.
|
2011-12-06 10:16:12 +00:00 |
hele_outpost.xml
|
Outpost work.
|
2012-01-19 21:04:37 +00:00 |
hele_prytaneion.xml
|
Rename property. Refs #1717.
|
2012-11-25 16:23:59 +00:00 |
hele_storehouse.xml
|
Renames mill to storehouse
|
2013-06-22 02:28:54 +00:00 |
hele_temple.xml
|
Detect and fix characters missing from fonts
|
2011-12-31 16:34:42 +00:00 |
hele_theatron.xml
|
The first Skirmish maps.
|
2013-10-04 13:17:21 +00:00 |
hele_wall_gate.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
hele_wall_long.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
hele_wall_medium.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
hele_wall_short.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
hele_wall_tower.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
hele_wallset_stone.xml
|
Palisades for all civs. Tweaked stone walls for errbody too.
|
2012-05-05 23:15:11 +00:00 |
iber_barracks.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_blacksmith.xml
|
All new techs for the blacksmith.
|
2013-09-15 08:55:28 +00:00 |
iber_civil_centre.xml
|
Make batch time factor tech modifiable and a template property.
|
2012-11-25 02:52:13 +00:00 |
iber_corral.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_defense_tower.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_dock.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_farmstead.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_field.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_fortress.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_house.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_market.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_monument.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_outpost.xml
|
Outpost work.
|
2012-01-19 21:04:37 +00:00 |
iber_storehouse.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_temple.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_wall_gate.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_wall_long.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_wall_medium.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_wall_short.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_wall_tower.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_wall.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_wallset_stone.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
mace_barracks.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
mace_blacksmith.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
mace_civil_centre.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
mace_corral.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
mace_defense_tower.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
mace_dock.xml
|
added effects and upgraded greek docks for each greek civ
|
2013-08-26 23:19:35 +00:00 |
mace_farmstead.xml
|
Updated greek farmstead
|
2013-08-23 12:36:04 +00:00 |
mace_field.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
mace_fortress.xml
|
Upgraded and cleaned up hellenic fortress. Shield props now displays depending on faction. (AO + normal + spec)
|
2013-08-22 14:56:11 +00:00 |
mace_house.xml
|
Added the Athenian civ bonus "Silver Owls" which gives them +10% metal gathering rates when upgrading phases.
|
2013-08-09 22:37:05 +00:00 |
mace_library.xml
|
Added build limits for Theater, Council Chamber, and Library.
|
2013-09-21 07:33:22 +00:00 |
mace_market.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
mace_outpost.xml
|
Structures from Internal to Public. Thanks Leper.
|
2012-04-19 18:43:39 +00:00 |
mace_storehouse.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
mace_temple.xml
|
Upgraded greek temples an assigned one variation per civ.
|
2013-08-27 23:48:22 +00:00 |
mace_theatron.xml
|
The first Skirmish maps.
|
2013-10-04 13:17:21 +00:00 |
mace_wall_gate.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
mace_wall_long.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
mace_wall_medium.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
mace_wall_short.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
mace_wall_tower.xml
|
Added a "wooden structures" civ bonus for the Celtic civs. Their buildings are 20% weaker, but they construct 20% faster than other cultures.
|
2013-05-30 00:58:07 +00:00 |
mace_wallset_stone.xml
|
Palisades for all civs. Tweaked stone walls for errbody too.
|
2012-05-05 23:15:11 +00:00 |
maur_barracks.xml
|
For most civs, made it so that Champions are unlocked by default in the Fortress at City Phase, but then also available for training at the Barracks, but after they are unlocked with a tech.
|
2013-06-21 00:14:00 +00:00 |
maur_blacksmith.xml
|
All new techs for the blacksmith.
|
2013-09-15 08:55:28 +00:00 |
maur_civil_centre.xml
|
Fixed Mauryan Civ Centre footprint.
|
2013-01-05 22:33:13 +00:00 |
maur_corral.xml
|
Mauryan Corral model
|
2013-02-14 01:26:19 +00:00 |
maur_defense_tower.xml
|
- Fig Tree: Gave it the "berry bush" selection sound to help drive home that it is a fruit-bearing tree.
|
2012-07-07 21:38:48 +00:00 |
maur_dock.xml
|
Fixed Mauryan dock selection square and obstruction size
|
2013-01-28 13:22:13 +00:00 |
maur_elephant_stables.xml
|
The first Skirmish maps.
|
2013-10-04 13:17:21 +00:00 |
maur_farmstead.xml
|
Mauryan Farmstead wip
|
2013-02-10 15:08:12 +00:00 |
maur_field.xml
|
3D farm fields for all factions.
|
2013-09-22 08:07:29 +00:00 |
maur_fortress.xml
|
Bloody dead sheep.
|
2013-05-14 09:48:37 +00:00 |
maur_house.xml
|
Adjusted splash damage for onagers. Adjusted stats for Mauryan houses. Added builder support for Mauryan Worker Elephant.
|
2012-07-03 02:38:24 +00:00 |
maur_market.xml
|
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
|
2012-12-12 19:06:58 +00:00 |
maur_outpost.xml
|
Fixed up some Mauryan entities.
|
2012-06-29 23:39:05 +00:00 |
maur_pillar_ashoka.xml
|
let entities change entity limits. Fixes #2076
|
2013-09-15 08:19:50 +00:00 |
maur_storehouse.xml
|
Renames mill to storehouse
|
2013-06-22 02:28:54 +00:00 |
maur_temple.xml
|
Temporary Blacksmith structures for prototyping and playtesting.
|
2013-05-12 07:23:05 +00:00 |
maur_wall_gate.xml
|
Animations for Mauryan wall gate
|
2013-03-10 12:04:56 +00:00 |
maur_wall_long.xml
|
Tweaked Walls stats and costs.
|
2013-05-25 23:10:16 +00:00 |
maur_wall_medium.xml
|
Tweaked Walls stats and costs.
|
2013-05-25 23:10:16 +00:00 |
maur_wall_short.xml
|
Tweaked Walls stats and costs.
|
2013-05-25 23:10:16 +00:00 |
maur_wall_tower.xml
|
Tweaked Walls stats and costs.
|
2013-05-25 23:10:16 +00:00 |
maur_wall.xml
|
Mauryan walls added with AO. No gate animation yet.
|
2013-03-07 21:05:33 +00:00 |
maur_wallset_stone.xml
|
Mauryan walls added with AO. No gate animation yet.
|
2013-03-07 21:05:33 +00:00 |
maur_wonder.xml
|
Wonder support for civs currently with Wonders.
|
2013-04-29 02:46:13 +00:00 |
pers_apadana.xml
|
Fix a few templates and techs.
|
2013-07-14 15:01:22 +00:00 |
pers_barracks.xml
|
Persians and Carthaginians receive blacksmiths.
|
2013-06-18 14:20:15 +00:00 |
pers_blacksmith.xml
|
All new techs for the blacksmith.
|
2013-09-15 08:55:28 +00:00 |
pers_civil_centre.xml
|
Revised Persian names.
|
2013-08-03 16:14:17 +00:00 |
pers_corral.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
pers_defense_tower.xml
|
Revised Persian names.
|
2013-08-03 16:14:17 +00:00 |
pers_dock.xml
|
Revised Persian names.
|
2013-08-03 16:14:17 +00:00 |
pers_farmstead.xml
|
Revised Persian names.
|
2013-08-03 16:14:17 +00:00 |
pers_field.xml
|
3D farm fields for all factions.
|
2013-09-22 08:07:29 +00:00 |
pers_fortress.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
pers_house.xml
|
Revised Persian names.
|
2013-08-03 16:14:17 +00:00 |
pers_ishtar_gate.xml
|
Gate-related template cleanup and tweaking
|
2012-07-18 01:10:47 +00:00 |
pers_market.xml
|
Revised Persian names.
|
2013-08-03 16:14:17 +00:00 |
pers_outpost.xml
|
Outpost work.
|
2012-01-19 21:04:37 +00:00 |
pers_palace.xml
|
Template tweaks to palace
|
2013-08-11 12:09:10 +00:00 |
pers_sb2.xml
|
Rename property. Refs #1717.
|
2012-11-25 16:23:59 +00:00 |
pers_stables.xml
|
The first Skirmish maps.
|
2013-10-04 13:17:21 +00:00 |
pers_storehouse.xml
|
Renames mill to storehouse
|
2013-06-22 02:28:54 +00:00 |
pers_temple.xml
|
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
|
2012-12-12 19:06:58 +00:00 |
pers_wall_gate.xml
|
-Mauryan population cap bonus (+10%)
|
2012-10-13 20:38:40 +00:00 |
pers_wall_long.xml
|
Revised Persian names.
|
2013-08-03 16:14:17 +00:00 |
pers_wall_medium.xml
|
Revised Persian names.
|
2013-08-03 16:14:17 +00:00 |
pers_wall_short.xml
|
Revised Persian names.
|
2013-08-03 16:14:17 +00:00 |
pers_wall_tower.xml
|
Revised Persian names.
|
2013-08-03 16:14:17 +00:00 |
pers_wall.xml
|
Revised Persian names.
|
2013-08-03 16:14:17 +00:00 |
pers_wallset_stone.xml
|
Revised Persian names.
|
2013-08-03 16:14:17 +00:00 |
pers_wonder.xml
|
Temporary Blacksmith structures for prototyping and playtesting.
|
2013-05-12 07:23:05 +00:00 |
ptol_barracks.xml
|
Updated a bunch of things.
|
2013-10-02 18:51:49 +00:00 |
ptol_blacksmith.xml
|
Ptolemaic entity templates for Enrique.
|
2013-09-29 03:08:59 +00:00 |
ptol_civil_centre.xml
|
Fixed Gallic Outpost name. Fixes #2167.
|
2013-10-06 06:53:32 +00:00 |
ptol_corral.xml
|
Gauls get: Tavern and Naked Fanatic.
|
2013-09-29 14:37:26 +00:00 |
ptol_defense_tower.xml
|
Ptolemaic entity templates for Enrique.
|
2013-09-29 03:08:59 +00:00 |
ptol_dock.xml
|
Ptolemaic entity templates for Enrique.
|
2013-09-29 03:08:59 +00:00 |
ptol_farmstead.xml
|
Gauls get: Tavern and Naked Fanatic.
|
2013-09-29 14:37:26 +00:00 |
ptol_field.xml
|
Ptolemaic entity templates for Enrique.
|
2013-09-29 03:08:59 +00:00 |
ptol_fortress.xml
|
Added ptolemaic fortress with ao. Updated ptolemaic struct texture
|
2013-10-02 21:29:44 +00:00 |
ptol_house.xml
|
The first Skirmish maps.
|
2013-10-04 13:17:21 +00:00 |
ptol_library.xml
|
Ptolemaic entity templates for Enrique.
|
2013-09-29 03:08:59 +00:00 |
ptol_lighthouse.xml
|
Reduce the health drain of the Nubian Archer.
|
2013-09-29 16:29:38 +00:00 |
ptol_market.xml
|
Ptolemaic entity templates for Enrique.
|
2013-09-29 03:08:59 +00:00 |
ptol_military_settlement.xml
|
Updated a bunch of things.
|
2013-10-02 18:51:49 +00:00 |
ptol_outpost.xml
|
Ptolemaic entity templates for Enrique.
|
2013-09-29 03:08:59 +00:00 |
ptol_storehouse.xml
|
Gauls get: Tavern and Naked Fanatic.
|
2013-09-29 14:37:26 +00:00 |
ptol_temple.xml
|
Ptolemaic entity templates for Enrique.
|
2013-09-29 03:08:59 +00:00 |
ptol_wall_gate.xml
|
Ptolemaic entity templates for Enrique.
|
2013-09-29 03:08:59 +00:00 |
ptol_wall_long.xml
|
Ptolemaic entity templates for Enrique.
|
2013-09-29 03:08:59 +00:00 |
ptol_wall_medium.xml
|
Ptolemaic entity templates for Enrique.
|
2013-09-29 03:08:59 +00:00 |
ptol_wall_short.xml
|
Ptolemaic entity templates for Enrique.
|
2013-09-29 03:08:59 +00:00 |
ptol_wall_tower.xml
|
Ptolemaic entity templates for Enrique.
|
2013-09-29 03:08:59 +00:00 |
ptol_wallset_stone.xml
|
Ptolemaic entity templates for Enrique.
|
2013-09-29 03:08:59 +00:00 |
ptol_wonder.xml
|
Ptolemaic entity templates for Enrique.
|
2013-09-29 03:08:59 +00:00 |
rome_arch.xml
|
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
|
2012-12-12 19:06:58 +00:00 |
rome_army_camp.xml
|
Updated the logo.
|
2013-09-13 12:07:39 +00:00 |
rome_barracks.xml
|
For most civs, made it so that Champions are unlocked by default in the Fortress at City Phase, but then also available for training at the Barracks, but after they are unlocked with a tech.
|
2013-06-21 00:14:00 +00:00 |
rome_blacksmith.xml
|
All new techs for the blacksmith.
|
2013-09-15 08:55:28 +00:00 |
rome_civil_centre.xml
|
Changed names and histories for Roman civ center and market.
|
2013-06-10 15:33:18 +00:00 |
rome_corral.xml
|
Adds rubble entities to most structures. This and bf55acadaa based on patch by quonter. Refs #1166
|
2012-09-28 22:06:07 +00:00 |
rome_defense_tower.xml
|
Some footprint changes.
|
2012-02-05 03:01:03 +00:00 |
rome_dock.xml
|
Added custom docks rubbles with ao for each civ except Mauryans.
|
2012-11-14 04:24:59 +00:00 |
rome_farmstead.xml
|
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
|
2012-12-12 19:06:58 +00:00 |
rome_field.xml
|
Moving all Roman materials from Internal to Public.
|
2011-12-24 04:19:36 +00:00 |
rome_fortress.xml
|
Military Engineers, Artillery Instructors, and Metalworker techs
|
2013-01-16 01:05:26 +00:00 |
rome_house.xml
|
Balance changes, decrease build times for houses and mills, increase train times and non food gather rates for women. Patch from TheMista.
|
2013-01-20 23:40:41 +00:00 |
rome_market.xml
|
Changed names and histories for Roman civ center and market.
|
2013-06-10 15:33:18 +00:00 |
rome_outpost.xml
|
Updated the logo.
|
2013-09-13 12:07:39 +00:00 |
rome_siege_wall_gate.xml
|
Fixing some Roman names. Thanks Robbob (on the forum).
|
2013-09-12 13:53:00 +00:00 |
rome_siege_wall_long.xml
|
Updated the logo.
|
2013-09-13 12:07:39 +00:00 |
rome_siege_wall_medium.xml
|
Updated the logo.
|
2013-09-13 12:07:39 +00:00 |
rome_siege_wall_short.xml
|
Updated the logo.
|
2013-09-13 12:07:39 +00:00 |
rome_siege_wall_tower.xml
|
Fixing some Roman names. Thanks Robbob (on the forum).
|
2013-09-12 13:53:00 +00:00 |
rome_storehouse.xml
|
Renames mill to storehouse
|
2013-06-22 02:28:54 +00:00 |
rome_temple_mars.xml
|
This was SVN commit r11359.
|
2012-03-17 22:17:45 +00:00 |
rome_temple_vesta.xml
|
Adds rubble entities to most structures. This and bf55acadaa based on patch by quonter. Refs #1166
|
2012-09-28 22:06:07 +00:00 |
rome_temple.xml
|
This was SVN commit r11066.
|
2012-02-13 22:35:21 +00:00 |
rome_tent.xml
|
generalise kill vs eject garrisoned entities on death of garrisonHolder
|
2013-08-17 09:26:17 +00:00 |
rome_wall_gate.xml
|
Gate-related template cleanup and tweaking
|
2012-07-18 01:10:47 +00:00 |
rome_wall_long.xml
|
Stone wall segments now have costs dependent on length. Rebalanced gate/tower costs per IRC discussion.
|
2012-08-14 07:46:47 +00:00 |
rome_wall_medium.xml
|
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
|
2012-08-20 08:48:03 +00:00 |
rome_wall_short.xml
|
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
|
2012-08-20 08:48:03 +00:00 |
rome_wall_tower.xml
|
Wall placement. Closes #786.
|
2012-05-05 19:22:22 +00:00 |
rome_wall.xml
|
Roman wall segments - long, medium, and short. Gate needs work
|
2012-04-15 18:28:09 +00:00 |
rome_wallset_siege.xml
|
Palisades for all civs. Tweaked stone walls for errbody too.
|
2012-05-05 23:15:11 +00:00 |
rome_wallset_stone.xml
|
Wall placement. Closes #786.
|
2012-05-05 19:22:22 +00:00 |
rome_wonder.xml
|
Fixing some Roman names. Thanks Robbob (on the forum).
|
2013-09-12 13:53:00 +00:00 |
spart_barracks.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
spart_blacksmith.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
spart_civil_centre.xml
|
Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
|
2013-08-12 21:53:53 +00:00 |
spart_corral.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
spart_defense_tower.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
spart_dock.xml
|
added effects and upgraded greek docks for each greek civ
|
2013-08-26 23:19:35 +00:00 |
spart_farmstead.xml
|
Updated greek farmstead
|
2013-08-23 12:36:04 +00:00 |
spart_field.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
spart_fortress.xml
|
Upgraded and cleaned up hellenic fortress. Shield props now displays depending on faction. (AO + normal + spec)
|
2013-08-22 14:56:11 +00:00 |
spart_gerousia.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
spart_house.xml
|
Updated Stoa tip image.
|
2013-08-30 22:35:15 +00:00 |
spart_market.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
spart_outpost.xml
|
Structures from Internal to Public. Thanks Leper.
|
2012-04-19 18:43:39 +00:00 |
spart_storehouse.xml
|
Hellenic building bonus deleted from templates and moved to a tech.
|
2013-08-08 23:55:13 +00:00 |
spart_syssiton.xml
|
This was SVN commit r13790.
|
2013-09-01 04:22:28 +00:00 |
spart_temple.xml
|
Upgraded greek temples an assigned one variation per civ.
|
2013-08-27 23:48:22 +00:00 |
spart_theatron.xml
|
The first Skirmish maps.
|
2013-10-04 13:17:21 +00:00 |
spart_wall_gate.xml
|
Gate-related template cleanup and tweaking
|
2012-07-18 01:10:47 +00:00 |
spart_wall_long.xml
|
Adds gate conversion to palisades and siege walls. Fixes bug that all player entities in a selection could be converted to gates. Cleans up templates slightly. Refs #619
|
2012-07-18 03:56:18 +00:00 |
spart_wall_medium.xml
|
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
|
2012-08-20 08:48:03 +00:00 |
spart_wall_short.xml
|
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
|
2012-08-20 08:48:03 +00:00 |
spart_wall_tower.xml
|
Palisades for all civs. Tweaked stone walls for errbody too.
|
2012-05-05 23:15:11 +00:00 |
spart_wallset_stone.xml
|
Palisades for all civs. Tweaked stone walls for errbody too.
|
2012-05-05 23:15:11 +00:00 |
theb_theatron.xml
|
Added build limits for Theater, Council Chamber, and Library.
|
2013-09-21 07:33:22 +00:00 |