0ad/binaries/data/mods/public/art/textures/skins/props
Mythos_Ruler 4658cfa775 Mythos_Ruler's Christmas update for SVN users!
Includes:

- Unit rank upgrades, based on a patch by Sanderd. Not all civs get all
rank upgrades. For instance, Spartans get the Infantry rank upgrades,
but not the cavalry rank upgrades. Conversely, the Persians get the
cavalry rank upgrades, but not the infantry rank upgrades. Carthaginians
get rank upgrades for their mercenaries, but not their native units.
etc.

- Updated and tweaked many of the skirmish maps. Too many tweaks to
mention. But I did add Iberian circuit walls to many of them! New
"Bactria" Skirmish Map. Will continue to tweak this one to make it more
unique. It's based on modern-day Afghanistan, which the ancients called
"Bactria." A 2nd Ptolemies sandbox demo map.

- Moved the Ptolemaic Lighthouse to Town Phase to have more impact for
the Ptolemy player on maps with water.

- New Thureos shield patterns by Enrique for a NEW unit: Mercenary
Thureos Spearman.

- TECHNOLOGIES: Some techs renamed and tweaked. Plus, a new "Iron Armor"
tech for Heroes. A new "Roman Logistics" tech for the Roman Army Camp
and Siege Walls. A new "Battlefield Medics" tech for the temple that
unlocks (slow) health regeneration for units. The portrait for this tech
is placeholder and needs replaced ASAP.

- Cavalry now have oval selection rings. Eventually I will implement a
selection ring system where the citizen-soldiers and support units have
round rings, while champions have arrows, and heroes have stars. This
helps visually differentiate the roles of these 3 classes of units. Not
yet implemented.

- Vision radius for infantry slightly reduced.

- Fixed sounds for Persian Wonder.

- Fixed footprint sizes for a few buildings and Ptolemaic walls.

- Ptolemies now have the "Military Settlement" system in place. But this
system might go to the Seleucids instead later for historical reasons.

- Cost of fields reduced. Gathering rates for grain reduced.

- Fixed some selection group names for some templates. (Double clicking
didn't select them all as it should have).

- Fixed/Changed/Added some unit and building names, specifically for the
Ptolemies, but for some others as well.

- Some new temp portraits for Ptolemaic units. Ongoing task.

Lastly, I hope these changes don't break anything. They are heavily
tested on my end, but I can't promise I caught all bugs.

This was SVN commit r14388.
2013-12-25 15:49:49 +00:00
..
ao Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals. 2012-12-12 19:06:58 +00:00
head Basic Nubian archer textures. 2013-11-09 14:42:32 +00:00
helmet Ptolemy IV. 2013-10-09 13:42:34 +00:00
shield Mythos_Ruler's Christmas update for SVN users! 2013-12-25 15:49:49 +00:00
athen_prop_shields.png Hellenic building bonus deleted from templates and moved to a tech. 2013-08-08 23:55:13 +00:00
backpack_trader_celt.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
banner_athenians.png Pericles and Craterus are in. 2012-04-15 03:09:12 +00:00
banner_carthage.png Final 3 waypoint flags. 2010-10-08 04:54:23 +00:00
banner_celt.png New Celtic Dock. :) New Celtic waypoint banner. 2010-10-04 06:43:20 +00:00
banner_greek.png Touched up the waypoint textures. Continued work on Arcadia III. Tweak footprints for House and Barracks. 2010-10-04 05:23:19 +00:00
banner_iberians.png Final 3 waypoint flags. 2010-10-08 04:54:23 +00:00
banner_macedonians.png Some cool stuff. 2012-04-04 22:32:43 +00:00
banner_mauryans.png Waypoint and garrison flags for Mauryans. 2012-07-16 05:05:41 +00:00
banner_persian.png Touched up the waypoint textures. Continued work on Arcadia III. Tweak footprints for House and Barracks. 2010-10-04 05:23:19 +00:00
banner_ptolemies.png Updated a bunch of things. 2013-10-02 18:51:49 +00:00
banner_romans.png Final 3 waypoint flags. 2010-10-08 04:54:23 +00:00
banner_seleucids.png Garrison and Waypoint flags for Seleucids. 2013-11-29 22:23:32 +00:00
banner_spartans.png Some cool stuff. 2012-04-04 22:32:43 +00:00
basket_celt_1.dds Cleaning up the props. 2010-11-08 00:23:06 +00:00
basket_hele_1.dds Cleaning up the props. 2010-11-08 00:23:06 +00:00
basket_iber_1.dds Cleaning up the props. 2010-11-08 00:23:06 +00:00
basket_rome_1.dds Misc. art stuff. 2010-11-08 00:36:34 +00:00
beefslab.png New Celt kennel and tavern. 2010-09-27 09:05:03 +00:00
billboard_alpinemountains_panoramic.dds Moved the rest of the props to Public with MOVE command. 2011-06-24 04:25:02 +00:00
billboard_desert_dunes_a.dds Moved the rest of the props to Public with MOVE command. 2011-06-24 04:25:02 +00:00
billboard_desert_mountains_a.dds Moved the rest of the props to Public with MOVE command. 2011-06-24 04:25:02 +00:00
billboard_mountain_greece_a.dds Moved the rest of the props to Public with MOVE command. 2011-06-24 04:25:02 +00:00
billboard_panoramic_temperate_lg.dds Moved the rest of the props to Public with MOVE command. 2011-06-24 04:25:02 +00:00
billboard_sky_sunset.dds Moved the rest of the props to Public with MOVE command. 2011-06-24 04:25:02 +00:00
billboard_temperate_hills_a.dds Moved the rest of the props to Public with MOVE command. 2011-06-24 04:25:02 +00:00
billboard_temperate_panoramic.dds Moved the rest of the props to Public with MOVE command. 2011-06-24 04:25:02 +00:00
blood_01.dds Lots of Mauryan unit stuff. 2012-07-15 07:09:26 +00:00
blood_02.dds Lots of Mauryan unit stuff. 2012-07-15 07:09:26 +00:00
blood_03.dds Lots of Mauryan unit stuff. 2012-07-15 07:09:26 +00:00
blood_04.dds Lots of Mauryan unit stuff. 2012-07-15 07:09:26 +00:00
blood_05.dds Lots of Mauryan unit stuff. 2012-07-15 07:09:26 +00:00
blood_06.dds Lots of Mauryan unit stuff. 2012-07-15 07:09:26 +00:00
bridge_edge_wooden.png Wooden bridge edge files 2011-07-12 23:26:31 +00:00
cape_black.png #New Thracian unit. 2011-07-03 22:26:12 +00:00
cape_celt_boudicca.dds This was SVN commit r6959. 2009-07-13 20:13:07 +00:00
cape_green_olive.dds #Training times added. 2009-04-05 06:02:31 +00:00
cape_hd_beige.png Some texture and actor updates, specifically in regards to capes. 2011-08-02 02:14:10 +00:00
cape_hd_black.dds Greek wall tower shoots from the proper place now. 2011-07-24 22:19:19 +00:00
cape_hd_black.png Thespian Melanochitones. 2011-07-24 08:52:06 +00:00
cape_hd_pelt_brown.png Some cool stuff. 2012-04-04 22:32:43 +00:00
cape_hd_pelt_gray.png Some cool stuff. 2012-04-04 22:32:43 +00:00
cape_hd_white.png Some texture and actor updates, specifically in regards to capes. 2011-08-02 02:14:10 +00:00
cape_hd.dds Miscellaneous stuff, like Kart Samnite unit stuff, and brand new capes. 2011-07-31 01:42:41 +00:00
cape_hele_ijv_e_1.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
cape_hero.dds This was SVN commit r6673. 2009-02-14 20:11:04 +00:00
cape_iber_viriato.dds Viriato. 2013-10-28 14:35:25 +00:00
cape_kart_hannibal.dds This was SVN commit r6969. 2009-07-13 21:22:49 +00:00
cape_kart_maharbal.dds This was SVN commit r6969. 2009-07-13 21:22:49 +00:00
celt_barracks_decal_norm.png Normal maps for decals. 2012-08-21 18:13:37 +00:00
celt_barracks_decal.png #New Celt Barracks. 2010-09-30 03:16:15 +00:00
celt_prop_1_norm.png Added shader maps to (hopefully) all the Celtic buildings. 2012-09-01 22:53:28 +00:00
celt_prop_1_spec.png Added shader maps to (hopefully) all the Celtic buildings. 2012-09-01 22:53:28 +00:00
celt_prop_1.dds #Editing stats for Super Cavalry and special Roman units. 2010-10-22 04:02:48 +00:00
celt_prop_1.png This was SVN commit r8230. 2010-10-01 07:17:22 +00:00
celt_props_new_norm.png Added gaul houses, fixed brit houses and added a new variation. New effects applied. 2013-09-13 13:50:19 +00:00
celt_props_new_spec.png Added gaul houses, fixed brit houses and added a new variation. New effects applied. 2013-09-13 13:50:19 +00:00
celt_props_new.dds Deleted some overlapping textures. Moved Roman and Persian ships from Internal to Public. 2010-11-17 23:51:04 +00:00
celt_sail_boar.dds Celt warship and merchant ship updates. New Celt sail textures 2011-02-20 14:40:15 +00:00
celt_sail_circle.dds Celt warship and merchant ship updates. New Celt sail textures 2011-02-20 14:40:15 +00:00
celt_sail_face.dds Celt warship and merchant ship updates. New Celt sail textures 2011-02-20 14:40:15 +00:00
celt_sail_swirl.dds Celt warship and merchant ship updates. New Celt sail textures 2011-02-20 14:40:15 +00:00
celt_temple_palisade.dds New celt temple. celt_struct texture changes. Renaming old temples to stone monuments 2011-04-26 22:40:08 +00:00
celt_wall_stump.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_wall_turf.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
chainlink.dds A couple of dock foundations. Tweaked some Carth dock stuff. 2011-08-08 02:38:32 +00:00
chariot_horse_blanket.png Persian horse/chariot stuff. 2011-12-07 14:56:26 +00:00
chin_sail_dragon.dds Moved the rest of the props to Public with MOVE command. 2011-06-24 04:25:02 +00:00
collar_a.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
collar_b.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
decal_campfire.png New particle textures and campfire. 2011-04-05 05:43:32 +00:00
decal_destruct_large.png 3x3 Destruction mesh for example purposes. Others will need to make other rubble meshes based on this example. 2012-09-29 21:43:55 +00:00
decal_destruct_llong.png 3x3 Destruction mesh for example purposes. Others will need to make other rubble meshes based on this example. 2012-09-29 21:43:55 +00:00
decal_destruct_long_big.png 3x3 Destruction mesh for example purposes. Others will need to make other rubble meshes based on this example. 2012-09-29 21:43:55 +00:00
decal_destruct_medium.png 3x3 Destruction mesh for example purposes. Others will need to make other rubble meshes based on this example. 2012-09-29 21:43:55 +00:00
decal_destruct_small.png 3x3 Destruction mesh for example purposes. Others will need to make other rubble meshes based on this example. 2012-09-29 21:43:55 +00:00
decal_struct_gravel_large_norm.png Normal maps for decals. 2012-08-21 18:13:37 +00:00
decal_struct_gravel_large.png Decal for Celt CC. New Celt Temple. 2010-10-14 19:54:08 +00:00
decal_struct_mud_long.dds #New Celtic Corral and Greek Wall Gate. 2010-09-25 09:54:09 +00:00
decal_struct_sand_large_norm.png Normal maps for decals. 2012-08-21 18:13:37 +00:00
decal_struct_sand_large.png Tweaked color of building decals. 2012-09-03 23:29:31 +00:00
decal_struct_sand_long_big_norm.png Normal maps for decals. 2012-08-21 18:13:37 +00:00
decal_struct_sand_long_big.png Tweaked color of building decals. 2012-09-03 23:29:31 +00:00
decal_struct_sand_long_norm.png Normal maps for decals. 2012-08-21 18:13:37 +00:00
decal_struct_sand_long.png Tweaked color of building decals. 2012-09-03 23:29:31 +00:00
decal_struct_sand_medium_norm.png Normal maps for decals. 2012-08-21 18:13:37 +00:00
decal_struct_sand_medium.png Tweaked color of building decals. 2012-09-03 23:29:31 +00:00
decal_struct_sand_small_norm.png Normal maps for decals. 2012-08-21 18:13:37 +00:00
decal_struct_sand_small.png Tweaked color of building decals. 2012-09-03 23:29:31 +00:00
dude_head.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
floppyboot.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gardens_turf.png Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
garrison_cart_1.png updated garrison flag textures. 2011-12-14 23:56:56 +00:00
garrison_celt_1.png Moar garrison flag stuff. 2011-12-15 03:37:46 +00:00
garrison_hele_1.png updated garrison flag textures. 2011-12-14 23:56:56 +00:00
garrison_iber_1.png Moar garrison flag stuff. 2011-12-15 03:37:46 +00:00
garrison_maur_1.png Waypoint and garrison flags for Mauryans. 2012-07-16 05:05:41 +00:00
garrison_pers_2.png updated garrison flag textures. 2011-12-14 23:56:56 +00:00
garrison_pers_3.png updated garrison flag textures. 2011-12-14 23:56:56 +00:00
garrison_pers.png updated garrison flag textures. 2011-12-14 23:56:56 +00:00
garrison_ptol_1.png Improved Ptolemaic flag emblem with retouched LionKranzen's eagle 2013-11-29 12:16:15 +00:00
garrison_rome_1.png Moar garrison flag stuff. 2011-12-15 03:37:46 +00:00
garrison_sele_1.png Garrison and Waypoint flags for Seleucids. 2013-11-29 22:23:32 +00:00
gazelle_horns.dds #Gather food from Apple Trees. 2010-08-15 22:04:19 +00:00
hele_arms_1.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
hele_decor_norm.png Added gaul houses, fixed brit houses and added a new variation. New effects applied. 2013-09-13 13:50:19 +00:00
hele_decor_spec.png Upgraded greek temples an assigned one variation per civ. 2013-08-27 23:48:22 +00:00
hele_decor.png Upgraded greek temples an assigned one variation per civ. 2013-08-27 23:48:22 +00:00
hele_gate_norm.png hele fortress gate textures 2013-08-22 14:57:14 +00:00
hele_gate_spec.png hele fortress gate textures 2013-08-22 14:57:14 +00:00
hele_gate.png Texture for the Hellenes wall gate. 2010-09-25 05:01:02 +00:00
hele_helm_1.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
hele_horse_detail.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
hele_prop_1_winter.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
hele_prop_1.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
hele_props_a_norm.png Updated greek theatron for all greek civs. (AO + normal + spec) 2013-08-23 18:05:56 +00:00
hele_props_a_spec.png Modified athens CC to have Ionic columns and AO map. 2013-08-02 23:03:55 +00:00
hele_props_a.dds New Greek barracks by Enrique. 2012-05-10 01:12:26 +00:00
hele_props_b.dds New "Stoa" object. 2010-09-13 05:04:02 +00:00
hele_sail_eye_war.dds This was SVN commit r10046. 2011-08-21 01:02:01 +00:00
hele_sail_eye.dds Moved the sails from structural/ to props/ (which is what they are). 2010-12-03 19:22:56 +00:00
hele_sail_hawk_a.dds Moved the sails from structural/ to props/ (which is what they are). 2010-12-03 19:22:56 +00:00
hele_sail_krater.dds Moved the sails from structural/ to props/ (which is what they are). 2010-12-03 19:22:56 +00:00
hele_sail_pegasus_2.dds Moved the sails from structural/ to props/ (which is what they are). 2010-12-03 19:22:56 +00:00
hele_sail_pegasus_war.dds This was SVN commit r10046. 2011-08-21 01:02:01 +00:00
hele_sail_pegasus.dds Moved the sails from structural/ to props/ (which is what they are). 2010-12-03 19:22:56 +00:00
hele_sail_runner.dds Moved the sails from structural/ to props/ (which is what they are). 2010-12-03 19:22:56 +00:00
hele_sail_star_a.dds Moved the sails from structural/ to props/ (which is what they are). 2010-12-03 19:22:56 +00:00
hele_sail_star_war.dds This was SVN commit r10046. 2011-08-21 01:02:01 +00:00
hele_sail.dds Moved the sails from structural/ to props/ (which is what they are). 2010-12-03 19:22:56 +00:00
hele_tile_a.dds #Brand new Greek temple meshes by RedFox20. Decal dirt textures. New Greek buildings and prop textures. 2009-05-23 17:25:17 +00:00
hele_tile_b_norm.png Modified athens CC to have Ionic columns and AO map. 2013-08-02 23:03:55 +00:00
hele_tile_b_spec.png Modified athens CC to have Ionic columns and AO map. 2013-08-02 23:03:55 +00:00
hele_tile_b.dds #Brand new Greek temple meshes by RedFox20. Decal dirt textures. New Greek buildings and prop textures. 2009-05-23 17:25:17 +00:00
hele_tile_c_norm.png Updated greek civs barracks, added ao, spec and normals 2013-08-21 22:58:31 +00:00
hele_tile_c_spec.png Updated greek civs barracks, added ao, spec and normals 2013-08-21 22:58:31 +00:00
hele_tile_c.dds #Brand new Greek temple meshes by RedFox20. Decal dirt textures. New Greek buildings and prop textures. 2009-05-23 17:25:17 +00:00
hele_wonder_rooftile_norm.png Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon) 2013-08-25 01:02:22 +00:00
hele_wonder_rooftile_spec.png Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon) 2013-08-25 01:02:22 +00:00
hele_wonder_rooftile.png Messing with stats. Made a roof tile texture for the giant Greek temple that will soon be coming. 2010-10-20 09:07:44 +00:00
hero-star.png P-51 Mustang 2011-06-27 00:26:33 +00:00
iber_fishing_sail.png The Big Iberian Moveâ„¢. 2011-03-17 07:31:58 +00:00
iber_prop_a.dds Moving a lot of stuff. Deleting duplicate objects. 2010-11-28 08:19:41 +00:00
iber_prop_shields.dds Moving a lot of stuff. Deleting duplicate objects. 2010-11-28 08:19:41 +00:00
iber_sail_a.dds Iberian ship textures. 2010-12-02 20:08:29 +00:00
iber_sail_b.dds This was SVN commit r8853. 2011-01-03 03:10:29 +00:00
iber_sail_b.png This was SVN commit r8853. 2011-01-03 03:10:29 +00:00
iceberg.dds This was SVN commit r12224. 2012-07-29 17:58:53 +00:00
kart_merchant_sail_a.png #New Carthaginian Merchant Ship 2011-07-27 15:23:14 +00:00
kart_merchant_sail_blank.png #New Carthaginian Merchant Ship 2011-07-27 15:23:14 +00:00
kart_prop_a.dds Moved the rest of the props to Public with MOVE command. 2011-06-24 04:25:02 +00:00
kart_sail_1.dds Sail textures. 2011-07-21 23:19:03 +00:00
kart_sail_2.dds Sail textures. 2011-07-21 23:19:03 +00:00
kart_sail_3.dds Sail textures. 2011-07-21 23:19:03 +00:00
mace_prop_shields_norm.png Reduced the size of a bunch of massive specular maps. 2013-11-30 07:57:29 +00:00
mace_prop_shields_spec.png Reduced the size of a bunch of massive specular maps. 2013-11-30 07:57:29 +00:00
mace_prop_shields.png Reduced the size of a bunch of massive specular maps. 2013-11-30 07:57:29 +00:00
marble_norm.png Updated greek theatron for all greek civs. (AO + normal + spec) 2013-08-23 18:05:56 +00:00
marble_spec.png Updated greek theatron for all greek civs. (AO + normal + spec) 2013-08-23 18:05:56 +00:00
marble.png New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though). 2010-09-21 23:11:59 +00:00
maur_howdah_norm.png Added 3 idle animations and attack, death and walk animations for all asian elephants. 2013-11-10 17:39:04 +00:00
maur_howdah_spec.png Added 3 idle animations and attack, death and walk animations for all asian elephants. 2013-11-10 17:39:04 +00:00
maur_howdah.png Added 3 idle animations and attack, death and walk animations for all asian elephants. 2013-11-10 17:39:04 +00:00
maur_props_1.png New Mauryan shields. 2012-10-28 00:34:03 +00:00
maur_stalls.png Fixed mauryan market stall color. 2013-03-16 01:06:51 +00:00
oar.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
obelisk_a.dds #New Egyptian Obelisk eye candy by Brightgalrs. 2010-08-15 23:24:04 +00:00
palisade_main_norm.png Added messed up normal maps for the Roman camp so a graphics programmer can look at them. 2012-08-12 01:17:32 +00:00
palisade_main_spec.png Added mauryan healer skin and head. 2013-04-01 00:48:18 +00:00
palisade_main.png palisade texture and spike walls added 2011-05-02 19:52:33 +00:00
pers_back_shield.png #Big Persian unit update. Still need a lot of work. 2011-11-07 03:11:18 +00:00
pers_bull_a.dds Moved the rest of the props to Public with MOVE command. 2011-06-24 04:25:02 +00:00
pers_faravahar.png Persian Scythed Chariot 2011-10-08 15:43:11 +00:00
pers_prop_a.dds Moved the rest of the props to Public with MOVE command. 2011-06-24 04:25:02 +00:00
pers_quiver_dark.png This was SVN commit r8728. 2010-11-28 11:56:15 +00:00
pers_quiver_light.png This was SVN commit r8728. 2010-11-28 11:56:15 +00:00
pers_symbol.png Xerxes work. Not complete yet. 2011-12-03 10:00:39 +00:00
pers_trireme_sail_b.dds Persian Bireme 2011-11-22 23:11:27 +00:00
pers_trireme_sail_c.dds Deleted some overlapping textures. Moved Roman and Persian ships from Internal to Public. 2010-11-17 23:51:04 +00:00
pers_trireme_sail_d.dds New sail design. 2011-10-06 05:51:25 +00:00
pers_trireme_sail.dds Persian Bireme 2011-11-22 23:11:27 +00:00
pers_winged_lion_a.dds Moved the rest of the props to Public with MOVE command. 2011-06-24 04:25:02 +00:00
plac_head_celt.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
plac_head_hele.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
plac_head_iber.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
plac_head_kart.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
plac_head_pers.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
plac_head_rome.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
plac_helmet_a.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
plac_helmet_e.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
prop_tools.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
prop_weap_axe.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
prop_weap.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
ptol_gate.png Made ptolemaic walls thinner. Added door to the gate (no animations yet) fixed some stretched UVs 2013-12-11 01:53:10 +00:00
pyramid_a.dds #New Greek Scout Tower and textures. 2010-09-01 21:32:05 +00:00
pyramid_great_norm.png Minor things. 2013-11-30 21:53:56 +00:00
pyramid_great_spec.png Reduced the size of a bunch of massive specular maps. 2013-11-30 07:57:29 +00:00
pyramid_great.dds Minor things. 2013-11-30 21:53:56 +00:00
quiver_dark.png #Mauritanian Archers. 2011-07-19 07:59:32 +00:00
quiver_light.png #Mauritanian Archers. 2011-07-19 07:59:32 +00:00
quiver_xerxes.png Oodles of Persian stuff. 2011-12-05 16:34:48 +00:00
road_temperate_corner.dds This was SVN commit r8069. 2010-09-04 04:11:15 +00:00
road_temperate_curve_small.dds This was SVN commit r10073. 2011-08-23 03:38:32 +00:00
road_temperate_end.dds This was SVN commit r10073. 2011-08-23 03:38:32 +00:00
road_temperate_intersect_T.dds This was SVN commit r10073. 2011-08-23 03:38:32 +00:00
road_temperate_intersect_X_norm.png Changed the phase up sound. 2013-09-15 07:53:01 +00:00
road_temperate_intersect_X_spec.png Changed the phase up sound. 2013-09-15 07:53:01 +00:00
road_temperate_intersect_X.dds This was SVN commit r10073. 2011-08-23 03:38:32 +00:00
road_temperate_straight_long.dds This was SVN commit r10073. 2011-08-23 03:38:32 +00:00
road_temperate_straight_short.dds This was SVN commit r8069. 2010-09-04 04:11:15 +00:00
rome_cc_statues.png #New ATTACK BONUSES code. 2011-12-24 03:49:30 +00:00
rome_legion_shldr.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
rome_prop_1.dds Moved the rest of the props to Public with MOVE command. 2011-06-24 04:25:02 +00:00
rome_prop_shields.dds Moved the rest of the props to Public with MOVE command. 2011-06-24 04:25:02 +00:00
rome_qui_sail.dds Deleted some overlapping textures. Moved Roman and Persian ships from Internal to Public. 2010-11-17 23:51:04 +00:00
rome_sail_a.dds New texture for the Roman Quinquereme (and remapped mesh). The ekdromos now slings his shield onto his back when he throws his spears. 2010-11-26 03:09:23 +00:00
rome_sb_tent_norm.png Added messed up normal maps for the Roman camp so a graphics programmer can look at them. 2012-08-12 01:17:32 +00:00
rome_sb_tent_spec.png Added messed up normal maps for the Roman camp so a graphics programmer can look at them. 2012-08-12 01:17:32 +00:00
rome_sb_tent.png #New Roman army camp. 2012-03-14 02:19:46 +00:00
rome_sb_turf.png Fixed Army Camp turf. 2012-03-19 04:22:28 +00:00
rome_sheilds.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
rubble_stone.png Enrique's stone rubble mesh and actor for 3x3 footprints (large houses). 2012-10-05 18:07:30 +00:00
rubble.png Enrique's stone rubble mesh and actor for 3x3 footprints (large houses). 2012-10-05 18:07:30 +00:00
sail_blank_netting.png Sail textures. 2011-07-21 23:19:03 +00:00
sail_blank.png Sail textures. 2011-07-21 23:19:03 +00:00
sail_norm_1.png Normal map and Specular map for warship sails. 2013-09-21 11:50:04 +00:00
sail_spec_1.png Normal map and Specular map for warship sails. 2013-09-21 11:50:04 +00:00
santa_head2.dds Moved the rest of the props to Public with MOVE command. 2011-06-24 04:25:02 +00:00
santa_head.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
scabbard_hele_1.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
scabbard_hele_2.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
scabbard_iberian_1.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
scabbard_roman_1.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
scabbard_roman_2.dds cleaning 2010-11-07 23:40:48 +00:00
scaffold.png Scaffold test object by Enrique. Looks nice. No errors. Possible prototype for some kind of construction scaffolding for buildings. 2012-07-31 17:35:50 +00:00
scales_arm_bronze.png #Persian champion cavalry updates. 2011-11-03 04:48:02 +00:00
scales_arm_iron.png #Persian champion cavalry updates. 2011-11-03 04:48:02 +00:00
scales_arm_spec.png Bactrian archer cav. 2012-10-27 22:18:29 +00:00
scales_arms.png #Persian champion cavalry updates. 2011-11-03 04:48:02 +00:00
scales_bronze.png #Persian champion cavalry updates. 2011-11-03 04:48:02 +00:00
ship_shroud.png This was SVN commit r10228. 2011-09-08 09:13:54 +00:00
ship_shrouds.dds Updated shrouds texture. 2011-09-09 20:00:21 +00:00
shuttle_meat.png Updated some Iberian unit animations. 2011-04-24 05:55:29 +00:00
skeleton_1.dds 1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing. 2010-11-24 06:04:03 +00:00
snowman.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
spart_prop_shields.png New Greek barracks by Enrique. 2012-05-10 01:12:26 +00:00
spart_sail_a.png Some art assets moved from Internal mod. 2012-04-19 08:28:48 +00:00
spart_sail_b.png Some art assets moved from Internal mod. 2012-04-19 08:28:48 +00:00
spart_sail_c.png Some art assets moved from Internal mod. 2012-04-19 08:28:48 +00:00
spart_sail_d.png Some art assets moved from Internal mod. 2012-04-19 08:28:48 +00:00
structs_nature_norm.png Improved normal/spec maps. Added parallax support for the Mauryans. 2013-02-16 16:07:47 +00:00
structs_nature_spec.png Added normal, parallax and spec maps for all Mauryan buildings - except for those who aren't done yet. 2013-02-15 01:29:32 +00:00
structs_nature.png Remapped Roman temple. 2012-02-04 22:12:59 +00:00
testtexture.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
turret_hannibal.png #Hannibal updated. 2011-07-22 21:48:35 +00:00
vase_hele_1.dds Misc. art stuff. 2010-11-08 00:36:34 +00:00
vase_iberians.png Misc stuff. 2010-11-29 22:00:57 +00:00
vase_rome_1.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
water_wave_a.dds Moved the rest of the props to Public with MOVE command. 2011-06-24 04:25:02 +00:00
water_wave_b.dds Moved the rest of the props to Public with MOVE command. 2011-06-24 04:25:02 +00:00
weapons.jpg Splitting Internal with Public 2008-09-18 04:38:42 +00:00
wings.dds New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though). 2010-09-21 23:11:59 +00:00
wood_a.png Some new wood textures. 2010-10-05 06:12:13 +00:00
wood_b.png Some new wood textures. 2010-10-05 06:12:13 +00:00
wood_burned.png Made fire ship a bit faster. Tweaked burnt wood texture. 2012-02-22 21:56:55 +00:00
wood_c.png Some new wood textures. 2010-10-05 06:12:13 +00:00
wood_d.png Some new wood textures. 2010-10-05 06:12:13 +00:00
wood_e.png Misc stuff. 2010-11-29 22:00:57 +00:00
wooden_wagon.png 2 wheeled wagon and hele spear packed. Wooden wagon texture 2012-11-24 17:42:42 +00:00
wrld_anvil.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
wrld_block_granite.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
wrld_block_limestone.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
wrld_block_sandstone.dds This was SVN commit r12751. 2012-10-15 00:59:05 +00:00
wrld_cart.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
wrld_hay_a.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
wrld_prop_cypress.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
wrld_sack_rough.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
wrld_sack.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
wrld_stoneblocks.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
wrld_waypoint_flag.dds Moar garrison flag work. 2010-12-08 23:34:33 +00:00
wrld_well_a_1.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
wrld_well_b_1.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
wrld_well_b_2.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
wrld_well_b_3.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
wrld_well_water.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
wrld_wood_1.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
wrld_wood_2.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
wrld_wood_3.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00