Commit Graph

5068 Commits

Author SHA1 Message Date
9120046f8e This was SVN commit r10784. 2011-12-22 07:53:28 +00:00
a8423ac8e8 Adding more checks that the path found is valid to follow, also redisabled the debug messages
This was SVN commit r10783.
2011-12-21 15:39:18 +00:00
cb1e8c11a2 Fixed clearTimer() function, made coding style consistent with qBot and removed commented section of code since it would cause a bug if enabled.
The commented code would have put a new timer into the id of a limited
repeat timer after it had finished.  Then two pieces of code would have
the same id for a timer causing problems.

This was SVN commit r10782.
2011-12-21 12:26:09 +00:00
fe80045024 This was SVN commit r10780. 2011-12-21 05:40:30 +00:00
90acc38ffc Build-in Timer. now working.
This was SVN commit r10779.
2011-12-21 01:59:53 +00:00
12dc33ab5f Build-in timer class. Not tested, might have bugs.
This was SVN commit r10778.
2011-12-21 00:34:17 +00:00
6e974e3a78 Haxamanis
This was SVN commit r10777.
2011-12-20 21:40:03 +00:00
2a61188356 Stopped qBot from trying to gather floating treasures
This was SVN commit r10776.
2011-12-20 10:23:55 +00:00
eb5b3bba10 Fixes broken UnitAI test.
This was SVN commit r10775.
2011-12-19 23:09:38 +00:00
1d8f136e80 whale animation updates
This was SVN commit r10774.
2011-12-19 19:43:55 +00:00
436163a60f Made terrain analysis pick better starting points and increased the distance check in economy to match the changed distance measure using distance to dropsite.
Terrain analysis now only picks a start point if it is within a region
of size >10.
The economy code only does a distance check if there are >100 entities
of that resource on the map so rare resources are gathered.
Modified some debug output as well.

This was SVN commit r10773.
2011-12-19 19:41:36 +00:00
e56a0edc2c This was SVN commit r10772. 2011-12-19 18:20:45 +00:00
51550814ce new mediterranean fin whale model and animations
This was SVN commit r10771.
2011-12-19 15:04:42 +00:00
36f3d2f0de Disables rally point on corrals, since goats don't respond to orders. Fixes #1049.
This was SVN commit r10769.
2011-12-19 00:34:42 +00:00
4c76547187 This was SVN commit r10768. 2011-12-18 23:19:25 +00:00
79703558b8 This was SVN commit r10767. 2011-12-18 23:11:58 +00:00
500861d42f Updated the formation buttons.
Portrait for Persian fishing boat.

This was SVN commit r10766.
2011-12-18 22:11:52 +00:00
2079339a73 Added more checks in case pathfinding found no routes to a destination
This was SVN commit r10765.
2011-12-18 22:05:11 +00:00
40c1c0010f Added another check for whether a valid path is set in attackMoveToLocation
This was SVN commit r10764.
2011-12-18 13:15:15 +00:00
574c4135a3 Tweaked attack code and fixed building liimit checks
This was SVN commit r10763.
2011-12-18 13:05:53 +00:00
00e7db4e57 This was SVN commit r10761. 2011-12-18 06:45:06 +00:00
bfca6f0b58 Fixes UnitAI attack test for domestic animals. Fixes #1048.
This was SVN commit r10760.
2011-12-18 05:17:34 +00:00
dda706eeea Marking naval maps as multiplayer only maps and removing AI defaults from them
This was SVN commit r10759.
2011-12-18 01:11:35 +00:00
c3902e7b76 adjustments to some animal movement speeds
This was SVN commit r10758.
2011-12-18 00:43:54 +00:00
937efa7245 Smooth fish
This was SVN commit r10757.
2011-12-18 00:15:33 +00:00
dd3a9b1915 Some more fish animations
This was SVN commit r10756.
2011-12-17 23:40:47 +00:00
c8243a50dc Large qBot update.
Key changes are:
Support for Persians
Revamped defence system supoprting groups of attackers
Dynamic priorities based on enemy strength and number of workers
Better placement of towers and fortresses
Randomised raiding in early game

This was SVN commit r10755.
2011-12-17 21:59:27 +00:00
5ec89d68eb This was SVN commit r10753. 2011-12-17 20:34:41 +00:00
b9351306b6 Fixed whale hunting thanks to philip.
This was SVN commit r10752.
2011-12-17 18:07:36 +00:00
12fa398bc1 Adjusting the fishes.
This was SVN commit r10751.
2011-12-17 16:57:24 +00:00
5db77b5dea Animated fish shoal
This was SVN commit r10750.
2011-12-17 16:31:57 +00:00
OmriLahav
0ff9035cfa This was SVN commit r10747. 2011-12-17 11:14:00 +00:00
c12215d65d This was SVN commit r10745. 2011-12-17 03:37:10 +00:00
42f0aec84a Allows setting rally points on resources and buildings. closes #745
This was SVN commit r10744.
2011-12-16 16:08:26 +00:00
vts
e62b9b6d8f Fixed rally point lines being displayed for entities with rally points no longer set. Closes #1043.
This was SVN commit r10743.
2011-12-16 15:14:59 +00:00
78d50b4149 Added check for the existence of a resource somewhere on the map
This was SVN commit r10742.
2011-12-16 10:46:20 +00:00
81372522f3 Carthaginian and Persian trader sounds
This was SVN commit r10741.
2011-12-15 21:23:59 +00:00
c44964a7f5 Beefed up Iberian scout tower.
Enrique's Roman cc changes.

This was SVN commit r10740.
2011-12-15 20:26:58 +00:00
78dfb6e9f9 Fast Oasis map player giraffe fix
This was SVN commit r10739.
2011-12-15 11:04:45 +00:00
f45badecf6 Decal stuff.
This was SVN commit r10738.
2011-12-15 05:16:47 +00:00
806744cadb A bunch more garrison flag stuff.
This was SVN commit r10737.
2011-12-15 04:24:24 +00:00
f9b2e34017 Moar garrison flag stuff.
This was SVN commit r10736.
2011-12-15 03:37:46 +00:00
7cd70f44d5 New garrison flag models UV mapped to new textures
This was SVN commit r10735.
2011-12-15 00:46:00 +00:00
0c06150086 updated garrison flag textures.
This was SVN commit r10734.
2011-12-14 23:56:56 +00:00
eed68cb924 This was SVN commit r10730. 2011-12-14 20:34:06 +00:00
d6050afc71 This was SVN commit r10729. 2011-12-14 20:32:58 +00:00
8f01e41850 Persian Fishing Ship
This was SVN commit r10728.
2011-12-14 20:28:02 +00:00
eaeaff3737 Garrison flags
This was SVN commit r10727.
2011-12-14 04:26:31 +00:00
0273398fe8 New Persian trader
This was SVN commit r10726.
2011-12-14 00:36:58 +00:00
03e65fe8d8 This was SVN commit r10725. 2011-12-13 23:56:35 +00:00
88da757641 Deleting useless files.
This was SVN commit r10724.
2011-12-13 23:31:43 +00:00
6b91c697a0 This was SVN commit r10723. 2011-12-13 21:28:47 +00:00
df7d3afd64 Fixed bug where only a tiny accessible region was being found so qBot didn't build or gather due to the rest of the map being inaccessible.
This was SVN commit r10721.
2011-12-12 21:28:14 +00:00
1e46e1a195 This was SVN commit r10720. 2011-12-11 23:15:01 +00:00
aee3c1a572 Change of default AI for random maps
This was SVN commit r10719.
2011-12-11 21:30:17 +00:00
f739935e29 Adding garrisoned prop point to Persian barracks
This was SVN commit r10718.
2011-12-11 19:38:30 +00:00
e9153d0a66 Animated garrison flag
This was SVN commit r10717.
2011-12-11 19:29:55 +00:00
ec315b720b Updating map files to use the same AI
This was SVN commit r10716.
2011-12-11 18:00:02 +00:00
035f398a36 This was SVN commit r10715. 2011-12-11 14:50:20 +00:00
ebf160a531 re-added deleted garrison flags
This was SVN commit r10714.
2011-12-11 14:40:14 +00:00
a2296c6000 Cleaning unused waypoint flag files and adding new animations
This was SVN commit r10713.
2011-12-11 13:58:37 +00:00
6342cc8a00 This was SVN commit r10711. 2011-12-11 03:36:14 +00:00
e4f69a2ffb waypoint flag animation example
This was SVN commit r10709.
2011-12-10 22:51:03 +00:00
a55633068f Persian sb2 building model redesign
This was SVN commit r10707.
2011-12-10 20:08:24 +00:00
0d58e77a92 Cleaned up Apadana model
This was SVN commit r10706.
2011-12-10 18:32:53 +00:00
vts
db864f10c3 Rendering marker lines between buildings and rally points
Added command button to focus on rally point
(implements #524)

This was SVN commit r10704.
2011-12-10 07:07:04 +00:00
8755eb0323 Persian scout tower prop variations
This was SVN commit r10702.
2011-12-09 23:54:07 +00:00
504922e280 Iberian Ram animations
This was SVN commit r10701.
2011-12-09 20:54:35 +00:00
201055a1aa Iberian ram actor update
This was SVN commit r10700.
2011-12-09 19:06:49 +00:00
527190d0a5 Ram attack and attack order sound files
This was SVN commit r10699.
2011-12-09 18:38:35 +00:00
40f4fd1694 Updated Celt Ram model and new animations for it
This was SVN commit r10698.
2011-12-09 17:36:56 +00:00
4a6e945c00 New Persian gate structure model
This was SVN commit r10697.
2011-12-09 13:06:09 +00:00
e04e19c561 This was SVN commit r10695. 2011-12-09 10:29:37 +00:00
b2e877282a updated temple model
This was SVN commit r10694.
2011-12-09 00:43:20 +00:00
4b8bdc1b7d New Persian Temple
This was SVN commit r10693.
2011-12-09 00:22:36 +00:00
6d7b7839c6 This was SVN commit r10692. 2011-12-08 22:40:30 +00:00
806e431c2e This was SVN commit r10691. 2011-12-08 22:39:14 +00:00
d010b7019e Persian Apadana sb1 new model
This was SVN commit r10690.
2011-12-08 19:37:47 +00:00
e52d0914ec This was SVN commit r10689. 2011-12-08 10:51:11 +00:00
d19726a8bf This was SVN commit r10688. 2011-12-08 08:31:05 +00:00
32703e6f12 garrisoned prop for the hele siege tower
This was SVN commit r10687.
2011-12-08 00:31:52 +00:00
dd9ba1e10a Added check for if a position is defined in qBot. Fixes an unusual error.
This was SVN commit r10686.
2011-12-07 21:54:21 +00:00
da540aca77 trader prop model
This was SVN commit r10685.
2011-12-07 19:54:14 +00:00
a5c5f47427 Updated Persian chariot animations and models
This was SVN commit r10684.
2011-12-07 19:22:11 +00:00
a8b479b804 Persian horse/chariot stuff.
This was SVN commit r10683.
2011-12-07 14:56:26 +00:00
ae2725bcc1 Default maps for alpha 8 release
This was SVN commit r10682.
2011-12-07 14:27:41 +00:00
7f22118787 Testing some different barter values.
This was SVN commit r10681.
2011-12-06 18:25:40 +00:00
8424dfb75d Oops. Fixed. ;)
This was SVN commit r10680.
2011-12-06 10:37:08 +00:00
18e0b374ee More accurate <SpecificNames> for Greek entities.
This was SVN commit r10679.
2011-12-06 10:16:12 +00:00
7d77aa45f5 Persian wall tower prop
This was SVN commit r10677.
2011-12-05 22:49:45 +00:00
5d48c85e7b New Persian wall, wall tower, and gate placeholder
This was SVN commit r10676.
2011-12-05 22:35:11 +00:00
eed62dc17c Fix to celt homestead projectile error messages
This was SVN commit r10675.
2011-12-05 20:08:36 +00:00
3334868f8f Added Darius to the Palace.
This was SVN commit r10674.
2011-12-05 17:16:22 +00:00
cb6f507aeb #Darius The Great.
This was SVN commit r10673.
2011-12-05 17:10:30 +00:00
c5f8fefb96 Oodles of Persian stuff.
This was SVN commit r10672.
2011-12-05 16:34:48 +00:00
c1c740d359 #New Persian faction emblem.
This was SVN commit r10671.
2011-12-05 00:36:43 +00:00
cc23ea8f04 New Persian Farmstead.
Updated Oases maps.

This was SVN commit r10670.
2011-12-04 18:06:22 +00:00
592ae80021 Crown for Xerxes.
Pers ram edit.

This was SVN commit r10669.
2011-12-04 04:53:46 +00:00
9d238c3f4c This was SVN commit r10668. 2011-12-03 15:28:07 +00:00
7805f70b6d This was SVN commit r10667. 2011-12-03 15:06:50 +00:00
9388a0246c This was SVN commit r10666. 2011-12-03 15:04:29 +00:00
3de6025d64 Persian stuff.
This was SVN commit r10665.
2011-12-03 14:29:22 +00:00
6ea3c49e37 Moved siege ram actor.
This was SVN commit r10664.
2011-12-03 13:10:20 +00:00
f4821d9230 # Assyrian Ram
This was SVN commit r10663.
2011-12-03 13:00:44 +00:00
fe91f37673 Xerxes work. Not complete yet.
This was SVN commit r10662.
2011-12-03 10:00:39 +00:00
6a2cf46a1b Updates player assignment colors in game setup.
This was SVN commit r10660.
2011-12-02 22:26:53 +00:00
855f39f693 New "royal" (i.e. tall) Persian kidaris. Useful for Heroes and high ranking units.
This was SVN commit r10659.
2011-12-02 20:30:31 +00:00
ef58da1ba3 #Xerxes starting to take shape.
Adjusted some default AIs on a couple maps.

Moved training of Persian heroes to their palace.

This was SVN commit r10658.
2011-12-02 19:10:49 +00:00
1e7298c9b1 This was SVN commit r10657. 2011-12-02 14:53:38 +00:00
45d9ad2d25 This was SVN commit r10656. 2011-12-02 14:52:04 +00:00
218f1af68e #Cyrus The Great (Kurush II)
Persian Healer

Tweaked Acropolis map.

This was SVN commit r10655.
2011-12-02 13:49:57 +00:00
b146f53d7b This was SVN commit r10654. 2011-12-02 12:44:31 +00:00
8383f35eb8 Added queued as an optional parameter so that AI's can set waypoints
This was SVN commit r10653.
2011-12-02 00:25:20 +00:00
6599200a9e # Added control group and idle unit hotkey's to the in-game manual
This was SVN commit r10652.
2011-12-01 23:39:46 +00:00
2d373d5353 Update to some maps.
Slightly touched up alpha channel in pers_struct.dds.

Tweaked territory radius for special buildings to look pretty.

Treasure templates.

This was SVN commit r10651.
2011-12-01 12:19:27 +00:00
e5eef18165 #New Persian Treasures.
This was SVN commit r10650.
2011-12-01 04:46:38 +00:00
68c88498e7 Fix to SB2
This was SVN commit r10649.
2011-11-30 16:19:31 +00:00
405ae7b4fc Update to Zagros Mountains.xml
Persian siege ram placeholder.

This was SVN commit r10648.
2011-11-30 16:14:31 +00:00
afdfd51d31 Moving unused audio files from public to internal
This was SVN commit r10645.
2011-11-30 15:23:56 +00:00
0ad19f67cd #New Persian Markets by Enrique!
Updates to Oasis 3, 4, and 5, which add the SB2 as the Persian starting
structure.

This was SVN commit r10644.
2011-11-30 15:01:09 +00:00
1c60aeca3c Iberian portrait updates
This was SVN commit r10643.
2011-11-30 14:10:47 +00:00
81f550fdec Changed fortress projectiles from flaming to non-flaming.
This was SVN commit r10642.
2011-11-30 12:17:33 +00:00
eed06c68a9 Large Persian chariot movement animations
This was SVN commit r10641.
2011-11-30 12:07:40 +00:00
759aa6c6bb Persian medium chariot animations
This was SVN commit r10640.
2011-11-30 11:23:06 +00:00
613878da88 Spinning blade animations
This was SVN commit r10639.
2011-11-30 10:32:57 +00:00
e60f39f955 Rome civ centre
This was SVN commit r10638.
2011-11-30 05:32:53 +00:00
acb01541c3 Animations for the smaller Persian chariot
This was SVN commit r10637.
2011-11-29 23:44:34 +00:00
7236073877 # New camel animations by Athos
This was SVN commit r10636.
2011-11-29 21:32:02 +00:00
b54ad51054 Fixed an error in the plumed conical helm.
Added Amish's bushy Persian hair helmet. ;)

Added Amish's new building portraits to their respective Persian
Buildings.js

Adjusted tooltips on some units.

Added an 8x8 foundation (for the Roman Civic Centre and anything else
that might need it).

This was SVN commit r10630.
2011-11-29 14:47:46 +00:00
2dab7a8180 This was SVN commit r10629. 2011-11-29 09:33:35 +00:00
1dc20b117f Persian sb2 building placeholder
This was SVN commit r10628.
2011-11-29 00:41:07 +00:00
774c9e63e6 Oasis V
This was SVN commit r10626.
2011-11-28 13:11:25 +00:00
1941577abb This was SVN commit r10625. 2011-11-28 03:53:47 +00:00
526e5b4c03 Adjusted obstructions and territory radii of these 5 buildings.
This was SVN commit r10624.
2011-11-28 02:14:23 +00:00
5a69860388 Adjusted Persian Civ Centre staircase texture to make usable for Apadana as well.
This was SVN commit r10621.
2011-11-27 18:06:18 +00:00
8712008ba8 missing horns
This was SVN commit r10619.
2011-11-27 17:30:39 +00:00
1acfcd4cb0 Persian Civ Centre update
This was SVN commit r10618.
2011-11-27 17:15:58 +00:00
810f4b264b new Persian staircase texture.
This was SVN commit r10617.
2011-11-27 16:02:10 +00:00
e30b00e5fa Updates to Persian Civ Centre - prop points, flags, etc.
This was SVN commit r10616.
2011-11-27 12:40:53 +00:00
c0d4b9c299 Adds Persians to random maps.
This was SVN commit r10615.
2011-11-27 04:06:27 +00:00
e2af05895e Made Persian CC player color.
This was SVN commit r10614.
2011-11-27 02:21:23 +00:00
0afe4b1da8 Fixed some spacing in game setup screen. Found out that StoneScrollBars are broken (work, but don't display actual scrollbar) - using wheatScrollBars for now
This was SVN commit r10613.
2011-11-27 01:57:35 +00:00
3a240a5d92 Updated Zagros Mountains.
This was SVN commit r10612.
2011-11-27 01:41:37 +00:00
91965928d3 New Persian Civ Centre
This was SVN commit r10611.
2011-11-27 01:26:01 +00:00
d82b85b8f3 Fix #1025 (add config option to toggle pause on window focus loss), based on patch by markcho.
This was SVN commit r10609.
2011-11-26 15:23:41 +00:00
565e9aa8a7 This was SVN commit r10608. 2011-11-26 12:54:37 +00:00
257a55e5e0 #Bartering resource buttons redone to look better.
This was SVN commit r10607.
2011-11-26 11:24:15 +00:00
4e62e0b59c Updating the foundation actors and meshes, and dirt decals.
Added an "embassy" template.

This was SVN commit r10604.
2011-11-26 05:08:32 +00:00
2a44e8202e Fixes tests after recent GuiInterface and UnitAI changes.
This was SVN commit r10603.
2011-11-26 01:58:39 +00:00
2b7657b855 Map tweaks.
This was SVN commit r10602.
2011-11-25 23:35:05 +00:00
dfdeb4ec4c Make Victory / Defeat message more dramatic
This was SVN commit r10601.
2011-11-25 21:04:06 +00:00
vts
8b41509b80 Hotfix for broken field selection boxes. Closes #1030.
This was SVN commit r10598.
2011-11-25 17:01:19 +00:00
69d5b07bb4 Rearrange buttons in ingame menu
This was SVN commit r10597.
2011-11-25 16:04:30 +00:00
6ab2a62c3f Dead tree entity.
This was SVN commit r10596.
2011-11-25 09:07:34 +00:00
151d6293c2 This was SVN commit r10595. 2011-11-25 08:08:17 +00:00
vts
85186c98b2 Better selection boxes. Closes #914, #295, #810.
This was SVN commit r10593.
2011-11-25 06:36:13 +00:00
9e97c73544 This was SVN commit r10592. 2011-11-25 03:25:19 +00:00
f1c227b7da This was SVN commit r10590. 2011-11-24 23:34:27 +00:00
d417cb6ad1 Updated Zagros Mountains with eye candy.
This was SVN commit r10589.
2011-11-24 23:14:49 +00:00
8cbab40137 Barter. Closes #23.
This was SVN commit r10588.
2011-11-24 15:43:32 +00:00
d81516defd A bunch of "Persia" terrain textures.
This was SVN commit r10587.
2011-11-24 10:19:01 +00:00
8caef28726 This was SVN commit r10586. 2011-11-24 03:56:18 +00:00
9489076c51 Fixes logic error in 8d977e4818.
This was SVN commit r10585.
2011-11-24 01:16:30 +00:00
8d977e4818 Allows building in fog of war. Fixes #958.
This was SVN commit r10584.
2011-11-24 00:58:34 +00:00
c311e8abba Improves Persian support.
This was SVN commit r10581.
2011-11-23 19:32:02 +00:00
3e23e2b621 This was SVN commit r10580. 2011-11-23 12:49:59 +00:00
f8303b51c5 Fixes gathering after dropsite construction.
This was SVN commit r10579.
2011-11-23 04:59:02 +00:00
b9373a9dd3 Tweaks to Death Canyon II.xml
Fixed Persian bireme template.
Added Persian bireme to Persian Dock.

This was SVN commit r10577.
2011-11-23 02:29:29 +00:00
37b8f8b0d0 Fixes missing template errors on combat demo.
This was SVN commit r10576.
2011-11-22 23:32:06 +00:00
c48216e055 Persian Bireme
This was SVN commit r10575.
2011-11-22 23:11:27 +00:00
ca8e0aa5f5 Reorganized the Sparabara shields a bit.
This was SVN commit r10574.
2011-11-22 12:24:29 +00:00
52c01aa311 2nd Kardakes texture.
Added War Elephants to Persian Fortress until the Assyrian Siege Ram is
complete.

This was SVN commit r10573.
2011-11-22 11:42:11 +00:00
235a107aa3 Kardakes Skirmisher.
This was SVN commit r10572.
2011-11-22 03:44:48 +00:00
3f7f7bf66f Agrianian Peltasts.
New "Taka" shield meshes.

This was SVN commit r10571.
2011-11-22 03:14:27 +00:00
5cc856aedc Re-enables build restrictions for AIs since they have basic compliance now.
Moves target ownership checks from Commands.js to UnitAI.
Adds more robust target checking in UnitAI by calling CanFoo functions
more frequently.
Adds optional debugging mode to Commands.js (useful for AI developers).

This was SVN commit r10570.
2011-11-22 00:16:35 +00:00
e9041a392b Garrison flags for Celt Temple and Barracks.
This was SVN commit r10568.
2011-11-21 03:53:55 +00:00
4de8954798 #Fixed Celt temple prop point.
Tweaked some tooltips.

This was SVN commit r10567.
2011-11-21 01:55:44 +00:00
29df8546c0 Updated Persian mill
This was SVN commit r10566.
2011-11-20 21:00:29 +00:00
c556926e3a New Persian Barracks
This was SVN commit r10565.
2011-11-20 14:24:52 +00:00
aad5437125 New Persian "taka" shield designs.
This was SVN commit r10564.
2011-11-20 05:09:06 +00:00
901a87af2e Tweaked camera settings.
This was SVN commit r10562.
2011-11-19 20:37:16 +00:00
514b22a89e Support for Persians, should all work properly. Also makes territory expansion proportionally lower priority.
This was SVN commit r10561.
2011-11-19 16:00:54 +00:00
f80f1fb86b This patch adds territory support for JuBot, which is the main thing to get it up to date for the next alpha. More advanced features are in development but some will probably have to wait until Christmas/Early 2012.
This was SVN commit r10560.
2011-11-19 13:44:56 +00:00
20df816fbc Resource building class
This was SVN commit r10559.
2011-11-19 13:42:43 +00:00
8b6714a62d Some minor tweaks to camera defaults.
This was SVN commit r10557.
2011-11-19 02:15:01 +00:00
7772192a69 Fixed smoke prop points on cart tophet
This was SVN commit r10556.
2011-11-18 22:52:15 +00:00
5fe97328a6 Fixed run animation.
This was SVN commit r10555.
2011-11-18 22:23:04 +00:00
9dec98e5e0 Actor updates trying to get Persian War elephant to use the running animation, with no success.
Entity template updates to tooltips.

This was SVN commit r10554.
2011-11-18 21:27:18 +00:00
fc325991a0 Added visionRange function to read this value from the templates for the AI to use.
This was SVN commit r10553.
2011-11-18 21:11:15 +00:00
7a164c6a7b Map tweaks. New shield texture for Elite Persian spearman. Horse actors for the basic chariot.
This was SVN commit r10552.
2011-11-18 07:51:12 +00:00
06bd4352c2 Persian unit updates!
This was SVN commit r10550.
2011-11-18 01:54:03 +00:00
39d100c732 Moves camera projection settings to default.cfg.
Changes field of view (FOV) to 45 degrees per discussion. Fixes #941.
Tweaks default camera zoom and rotation accordingly.

This was SVN commit r10548.
2011-11-17 23:34:01 +00:00
432a48c849 3rd advanced archer texture.
This was SVN commit r10546.
2011-11-17 05:17:31 +00:00
aae10116fe Persian kidaris hat models and textures
This was SVN commit r10545.
2011-11-17 00:25:08 +00:00
56776aa971 Fixed Advanced Persian Archer's rank.
This was SVN commit r10543.
2011-11-16 09:01:07 +00:00
c21304900a Persian stuff.
This was SVN commit r10542.
2011-11-16 08:35:52 +00:00
d9339b4497 Kidaris hats.
This was SVN commit r10541.
2011-11-16 03:48:02 +00:00
545ad5e8da #Persian Kardakes hoplite.
This was SVN commit r10540.
2011-11-15 09:26:36 +00:00
e21eb8eec4 Prop and animation fixes.
This was SVN commit r10539.
2011-11-15 03:38:10 +00:00
afb77be687 #Changed up the Greek hoplite.
Tweaked some animation speeds and footprints.
Added a Roman Healer for the Roman Temple.

This was SVN commit r10538.
2011-11-15 03:06:14 +00:00