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Commit Graph

430 Commits

Author SHA1 Message Date
2959cce0e8 Another "campaign" unit for people to play with in Atlas for Alpha II--The Theban Sacred Band.
This was SVN commit r8267.
2010-10-04 09:27:50 +00:00
ec681ce8a8 This was SVN commit r8266. 2010-10-04 07:00:44 +00:00
e8314783d9 New Celtic Dock. :) New Celtic waypoint banner.
This was SVN commit r8265.
2010-10-04 06:43:20 +00:00
bd17bc349e This was SVN commit r8264. 2010-10-04 06:36:00 +00:00
f8853fe7b2 Touched up the waypoint textures. Continued work on Arcadia III. Tweak footprints for House and Barracks.
This was SVN commit r8263.
2010-10-04 05:23:19 +00:00
50ed028dcb New way-point flag, including a new flag for possible faction-specific implementation. Persian and Greek versions complete so far.
This was SVN commit r8261.
2010-10-04 01:49:28 +00:00
c146fe24ba sunset sky
This was SVN commit r8259.
2010-10-04 00:10:24 +00:00
b8bd93d22b Deleted the old 'temp' portrait sheets.
This was SVN commit r8258.
2010-10-03 23:42:02 +00:00
a47227daaa #New Celt Market
This was SVN commit r8252.
2010-10-03 09:24:26 +00:00
9a0db9713e Add resource supply status bars.
Change bar size for buildings.
Only highlight one entity on mouse hover, and only if it's not a unit.
Display status bars on foundations.

This was SVN commit r8249.
2010-10-03 00:30:43 +00:00
21a07af553 Messed with the GUI backgrounds to make them fit better. Starting a new Arcadia III map.
This was SVN commit r8247.
2010-10-02 23:46:09 +00:00
cd12571845 This was SVN commit r8245. 2010-10-02 22:32:39 +00:00
96f417ab3b Control-group icons.
This was SVN commit r8244.
2010-10-02 22:27:51 +00:00
7ea522a484 # Add on-screen health bars
This was SVN commit r8241.
2010-10-02 12:41:29 +00:00
5e9a968bd6 This was SVN commit r8240. 2010-10-02 04:01:25 +00:00
3eb50d0763 command icons moved to a 32x32 cell grid. :)
This was SVN commit r8238.
2010-10-02 03:15:27 +00:00
8a01e11db7 Health bar shows average for multiple selections
Center panel texture shrunk and dark tile texture is tiled over the
panels better
Command icons reference new sheet

This was SVN commit r8236.
2010-10-01 22:18:03 +00:00
4b3e819b67 Celt scout tower variation.
This was SVN commit r8233.
2010-10-01 09:13:34 +00:00
3e03a8ae10 #Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
This was SVN commit r8232.
2010-10-01 07:34:29 +00:00
607e176b9b This was SVN commit r8231. 2010-10-01 07:21:15 +00:00
9d923233ac This was SVN commit r8230. 2010-10-01 07:17:22 +00:00
71b469c115 New Celtic Outpost.
This was SVN commit r8227.
2010-10-01 04:24:39 +00:00
317abe51d4 Tweaked some templates. New 'heal' cursor for Healers (eventually). New 'command' icons for the GUI.
This was SVN commit r8225.
2010-10-01 02:36:08 +00:00
009f0c035d This was SVN commit r8224. 2010-10-01 01:56:28 +00:00
f76d3da89a Redone faction emblems for UI ribbon. 64x64 now.
This was SVN commit r8222.
2010-10-01 01:01:11 +00:00
c49489dda5 This was SVN commit r8221. 2010-10-01 00:17:31 +00:00
20a87d1477 Toned down the yellow color of the gold UI borders.
This was SVN commit r8220.
2010-09-30 23:57:55 +00:00
b9ec3cbce3 This was SVN commit r8219. 2010-09-30 23:41:03 +00:00
729cf72d2b More GUI fixes. Specifically, making panel textures size appropriately in different resolutions.
Smaller panel image with less dark on the sides.

This was SVN commit r8217.
2010-09-30 23:01:24 +00:00
ae2e61f90c This was SVN commit r8215. 2010-09-30 04:01:22 +00:00
81788eb55d #New Celt Barracks.
This was SVN commit r8214.
2010-09-30 03:16:15 +00:00
fadc725c4e Moar eye candy and an update the Arcadia II.
This was SVN commit r8211.
2010-09-29 08:56:09 +00:00
f15ed58ffb #Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
This was SVN commit r8210.
2010-09-29 08:16:27 +00:00
8f979d3250 New foundation mesh and actor for the Corrals. Tweaked the corral entities for gameplay testing. Tweaked the fauna footprint radius.
This was SVN commit r8209.
2010-09-29 06:20:21 +00:00
c9a2a97c25 Deleted cursor DDS files per Philip.
This was SVN commit r8208.
2010-09-28 21:20:46 +00:00
8035840fa8 hellenes portrait sheet in PNG
This was SVN commit r8207.
2010-09-28 21:07:11 +00:00
7b419170ad updated the lion mesh
This was SVN commit r8201.
2010-09-28 14:38:59 +00:00
e981380f33 This was SVN commit r8199. 2010-09-28 09:59:44 +00:00
ba6d3d3fb7 New cursor. Don't worry, I backed up the old one.
This was SVN commit r8196.
2010-09-28 08:06:27 +00:00
e84c79c066 New GUI art assets. Brian please let me (Michael) know if things need changed or if you need more assets.
This was SVN commit r8195.
2010-09-28 08:02:06 +00:00
d7801ea211 New Celt kennel and tavern.
This was SVN commit r8193.
2010-09-27 09:05:03 +00:00
9bdbc3906f A remodeled Greek gate. Changed the name of the Greek cavalry swordsman to the more accurate "Hippeus."
This was SVN commit r8189.
2010-09-26 09:27:16 +00:00
28fe458c51 This was SVN commit r8187. 2010-09-26 07:04:09 +00:00
a4f7b7e530 Added the Spartan phalangite editor unit for Alpha II. Renamed the Greek temple from "Anaktoron" to "Naos" on the advice of a Greek scholar friend.
This was SVN commit r8186.
2010-09-26 04:59:50 +00:00
d964683536 This was SVN commit r8185. 2010-09-26 01:46:01 +00:00
768f0728da Tweaks to some maps and entities. Added Celtic dog kennel for testing.
This was SVN commit r8183.
2010-09-26 01:18:29 +00:00
0974a06321 #New Celtic Corral and Greek Wall Gate.
This was SVN commit r8179.
2010-09-25 09:54:09 +00:00
12de784e3f Texture tweaks. Animation tweaks. Building entity tweaks.
This was SVN commit r8178.
2010-09-25 05:24:07 +00:00
46de88a518 Texture for the Hellenes wall gate.
This was SVN commit r8177.
2010-09-25 05:01:02 +00:00
7313601bcb This was SVN commit r8176. 2010-09-25 03:43:38 +00:00
75f0fa87c0 Edited some Celtic and Greek unit animations and some entity stats (namely footprints and such). I probably missed some. In fact I am positive I did, so we'll have to keep tweaking these in the coming weeks. I made a new Mediterranean city tile texture too, so check it out.
This was SVN commit r8174.
2010-09-25 00:49:28 +00:00
3d58ea8816 Amish's lioness added
This was SVN commit r8173.
2010-09-25 00:27:32 +00:00
1775d7b244 #More eyecandy stuff.
This was SVN commit r8166.
2010-09-23 20:38:16 +00:00
94261c036c #New fauna lion
This was SVN commit r8165.
2010-09-23 20:13:04 +00:00
d0d879d3f6 Some new fallen columns eye candy.
This was SVN commit r8164.
2010-09-23 19:17:15 +00:00
1caa4e7016 new date palm, wall foundations, map tweaks, and celtic longhouse.
This was SVN commit r8158.
2010-09-22 06:47:29 +00:00
45bd668934 This was SVN commit r8156. 2010-09-22 06:22:24 +00:00
ac7a170f95 A wide open Savanna map, called 'Serengeti.' A savanna "city tile" terrain.
This was SVN commit r8154.
2010-09-22 03:51:36 +00:00
9ed1b9b773 A water-worn terrain texture for savanna biome.
This was SVN commit r8153.
2010-09-22 03:30:23 +00:00
c5610cd111 Added a pebbly, rocky decal beneath the Savanna quarries. Tweaked the Mediterranean metal mine textures.
This was SVN commit r8152.
2010-09-22 02:02:34 +00:00
024a833721 New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though).
This was SVN commit r8150.
2010-09-21 23:11:59 +00:00
97b8db723c A wing texture for Pegasus.
This was SVN commit r8149.
2010-09-21 19:25:04 +00:00
5db5aa6ad9 #New giraffe fauna.
This was SVN commit r8147.
2010-09-20 16:24:26 +00:00
2897b737fd This was SVN commit r8146. 2010-09-20 06:19:50 +00:00
76c5874a8c New Savanna "metal mine" slab entities and textures.
This was SVN commit r8145.
2010-09-20 04:12:47 +00:00
643decf96f Moved savanna terrains to Public Mod.
This was SVN commit r8143.
2010-09-20 02:56:16 +00:00
19eec7fde2 Made a new "grape vine" object and added it to Arcadia II.xml
This was SVN commit r8134.
2010-09-18 19:25:47 +00:00
3c35d5e469 Convert broken unloadable .dds file to .png
This was SVN commit r8131.
2010-09-18 18:52:22 +00:00
79915a17a5 An additional Grass color variation, plus playing with the city tile feature.
This was SVN commit r8126.
2010-09-17 23:02:39 +00:00
88307763f6 New "Stoa" object.
This was SVN commit r8110.
2010-09-13 05:04:02 +00:00
e9ec4ba1fa New temple portrait. WIP Arcadia II.
This was SVN commit r8109.
2010-09-13 00:10:05 +00:00
7cba57c2dd PNG of a Greek building texture. You can see the alpha channel was converted to a transparency map for some inexplicable reason.
This was SVN commit r8105.
2010-09-11 16:21:39 +00:00
c8eaee35cc Add initial texture conversion settings.
Replace button texture with higher-quality PNG.

This was SVN commit r8102.
2010-09-10 21:05:13 +00:00
933fb2dc9f new Greek Wall
This was SVN commit r8090.
2010-09-08 22:57:46 +00:00
db47fa94b4 #New Greek Wall Tower by Brightgalrs. Continued work on a new map.
This was SVN commit r8087.
2010-09-07 01:56:05 +00:00
485548e2af This was SVN commit r8085. 2010-09-06 05:32:49 +00:00
5068304a73 This was SVN commit r8074. 2010-09-04 16:41:50 +00:00
b2290a22ba This was SVN commit r8073. 2010-09-04 16:23:44 +00:00
6ceee8a5ec This was SVN commit r8069. 2010-09-04 04:11:15 +00:00
b9e288301b This was SVN commit r8067. 2010-09-04 01:01:17 +00:00
e89c761cce This was SVN commit r8066. 2010-09-04 00:44:04 +00:00
ef752ebd53 This was SVN commit r8065. 2010-09-03 22:04:16 +00:00
f80ee08f5f This was SVN commit r8054. 2010-09-02 19:21:49 +00:00
38f29e055c #New Greek Scout Tower and textures.
This was SVN commit r8053.
2010-09-01 21:32:05 +00:00
bf4ea39457 This was SVN commit r8052. 2010-08-31 01:55:14 +00:00
f5b32e0ff5 This was SVN commit r8049. 2010-08-30 01:03:54 +00:00
5141a0d3bb This was SVN commit r8040. 2010-08-29 01:12:23 +00:00
ed0c6c72c8 added auto-smooth group
This was SVN commit r8039.
2010-08-28 23:50:07 +00:00
0273df2943 #New texture for Greek military and economic buildings.
This was SVN commit r8038.
2010-08-28 22:15:40 +00:00
b0ea2c62be This was SVN commit r8036. 2010-08-28 05:32:36 +00:00
f1c0370e9e This was SVN commit r8035. 2010-08-26 21:57:52 +00:00
b9b5f1461a This was SVN commit r8027. 2010-08-22 19:20:37 +00:00
0e2dd1671c This was SVN commit r8025. 2010-08-22 18:03:21 +00:00
92dfdd64cb #Larger icon sheet for Buildings.
This was SVN commit r8011.
2010-08-20 04:40:09 +00:00
aec91893cd This was SVN commit r8010. 2010-08-20 00:51:28 +00:00
9a316f21e0 This was SVN commit r8009. 2010-08-20 00:27:38 +00:00
4bb65aaf45 This was SVN commit r8008. 2010-08-19 23:33:45 +00:00
5a745eb1c7 This was SVN commit r8002. 2010-08-19 03:55:45 +00:00
09a64be42f This was SVN commit r8001. 2010-08-18 02:56:24 +00:00
20b2e744ae This was SVN commit r7999. 2010-08-18 02:22:33 +00:00
65358cb9fe This was SVN commit r7997. 2010-08-18 02:15:59 +00:00
fe9d2d291e This was SVN commit r7996. 2010-08-18 01:27:03 +00:00
03cdd1aa9a This was SVN commit r7986. 2010-08-17 00:13:03 +00:00
ae4ce3b097 This was SVN commit r7985. 2010-08-17 00:12:39 +00:00
ee642bd030 Animal icons by Mario Machado
This was SVN commit r7984.
2010-08-16 15:58:40 +00:00
fc68300f58 This was SVN commit r7980. 2010-08-16 00:50:45 +00:00
2c65a3d5dd #New Egyptian Obelisk eye candy by Brightgalrs.
This was SVN commit r7979.
2010-08-15 23:24:04 +00:00
7525aecc17 #Gather food from Apple Trees.
This was SVN commit r7976.
2010-08-15 22:04:19 +00:00
57584e80ec This was SVN commit r7975. 2010-08-15 21:05:06 +00:00
cd76d5c4b7 Gazelle horns.
This was SVN commit r7974.
2010-08-15 20:27:21 +00:00
85774db1c4 #Egyptian Cliff textures.
This was SVN commit r7972.
2010-08-15 17:14:40 +00:00
f8765d741e Import files used by Hellenised_Egypt
This was SVN commit r7966.
2010-08-15 12:06:46 +00:00
da32e232ba Added some of Amish's icons to the icon sheets.
This was SVN commit r7965.
2010-08-15 05:17:47 +00:00
5b81cc4b99 This was SVN commit r7958. 2010-08-15 04:04:25 +00:00
1dedae51f3 This was SVN commit r7955. 2010-08-15 01:54:41 +00:00
37797d6313 This was SVN commit r7951. 2010-08-15 00:07:24 +00:00
4e1b6d08f4 Fix lithobolos size and projectile.
Fix projectiles launching from actors with no ammo prop.
Fix default camera location on maps with no civ centers.
Avoid units getting stuck on the edges of buildings.

This was SVN commit r7950.
2010-08-14 22:11:32 +00:00
a326126d4c This was SVN commit r7949. 2010-08-14 22:04:24 +00:00
b6cd287878 This was SVN commit r7948. 2010-08-14 21:54:07 +00:00
d41d554678 Reworked session code splitting some things out to different files
This was SVN commit r7921.
2010-08-12 15:44:03 +00:00
c1077e2384 This was SVN commit r7918. 2010-08-12 04:35:08 +00:00
2c23b6c3bb Added golden fleece actor placeholder
Change golden fleece resource value from 3000 to 1000
Changed large tree resources from 500 back to 300

This was SVN commit r7916.
2010-08-12 03:33:30 +00:00
8107cca475 Move fence actor to public
This was SVN commit r7902.
2010-08-11 10:51:13 +00:00
df613452c6 Arcadia map for pre-alpha release. Tweaked grass texture.
This was SVN commit r7901.
2010-08-11 02:57:33 +00:00
2f54e77e29 Updated gather treasure cursor
(created by Mario Machado aka mfmachado)

This was SVN commit r7789.
2010-07-22 22:18:49 +00:00
41e1652e10 Using .png for session cursors
Added .png version of cursors
Added gather treasure cursor

This was SVN commit r7779.
2010-07-21 20:35:26 +00:00
6af3f28ad4 Converted resources:
wood -> wood.tree
 stone -> stone.rock
 metal -> metal.ore
Added resource: metal.treasure
Renamed cursors and added placeholder treasure cursor
Fixed basic templates and Hellene actors to work with new resources
(need to fix Celt actors)
Fixed some warnings in the session scripts.
Added entity "Golden Fleece" placeholder

This was SVN commit r7778.
2010-07-21 18:51:27 +00:00
bd2fd6c713 Extend animal AI to all animals.
This was SVN commit r7771.
2010-07-20 08:45:09 +00:00
828efdde8f Tweaked the Hellene animation speeds
This was SVN commit r7737.
2010-07-11 20:00:14 +00:00
db8dda7bda Used Hele portrait sheet for units that begin with "camp"
Made button layout ever so slightly more efficient
Fixed some more Hellene animation speeds

This was SVN commit r7713.
2010-07-07 13:28:37 +00:00
1bfb913a69 Fixed attempt to perform a string operation on a template instead of the template name
Worked on Hellene actor animation speeds
(They will still need some more tweaking)

This was SVN commit r7702.
2010-07-06 01:23:50 +00:00
b80a3bece3 This was SVN commit r7638. 2010-06-27 18:28:16 +00:00
37798136c2 Actor animation tweaks for Greek archers.
This was SVN commit r7618.
2010-06-07 02:43:09 +00:00
f7d50b3f17 Try to fix animation speeds for a couple of units
This was SVN commit r7614.
2010-06-06 20:49:41 +00:00
11a20e1bcf # Handle terrain passability and movement costs in pathfinder.
Simplify terrain code (remove Handle indirection).
Delete unused terrain properties.

This was SVN commit r7590.
2010-05-27 23:31:03 +00:00
91522c6f58 This was SVN commit r7539. 2010-05-12 04:42:32 +00:00
4570a6af72 Import quiver prop since it's needed for archers
This was SVN commit r7459.
2010-04-16 19:26:55 +00:00
8a278ea5a8 This was SVN commit r7446. 2010-04-06 23:29:34 +00:00
0d6882dad2 # Fix the actor viewer in Atlas.
Delete the old standalone actor viewer.
Import some terrain textures that are useful for tools.
Fixes #483.

This was SVN commit r7428.
2010-04-03 11:07:42 +00:00
5293aee71d #Hypaspist modification.
This was SVN commit r7354.
2010-03-13 19:21:09 +00:00
3d2b3b44ec wildebeest
This was SVN commit r7232.
2009-12-30 07:08:26 +00:00
ceb8cb2738 This was SVN commit r7225. 2009-12-24 05:32:44 +00:00
74df8c7105 * Modification to deer_mesh.dae
This was SVN commit r7205.
2009-11-18 00:57:41 +00:00
85179afa0d This was SVN commit r7154. 2009-10-12 11:40:36 +00:00
b343249fcc add missing terrains.xml
avoid data-dependent bug (null pointer when no terrain properties
loaded)
fixes #307
thanks go to BadassTester and Heron!

This was SVN commit r7153.
2009-10-11 21:27:35 +00:00
610842c9dd #New Celt House.
This was SVN commit r7142.
2009-09-11 21:19:38 +00:00
7d27f159e0 This was SVN commit r7134. 2009-09-07 22:19:02 +00:00
4f8371988e #[Public] Big Desert terrain update.
This was SVN commit r7132.
2009-09-07 02:44:56 +00:00
739fcd8921 #(Public) New fauna: Zebra.
This was SVN commit r7131.
2009-09-04 05:00:34 +00:00
17ea25b20e This was SVN commit r7126. 2009-08-26 22:45:36 +00:00
df9388c5fc This was SVN commit r7122. 2009-08-25 03:35:33 +00:00
f92fe2e25f #(Public Release) Desert Terrains update.
This was SVN commit r7121.
2009-08-25 03:29:53 +00:00
e0ce4ce067 This was SVN commit r7117. 2009-08-24 01:17:26 +00:00
307953b9fc This was SVN commit r7114. 2009-08-17 03:41:17 +00:00
aafe4fb0d5 This was SVN commit r7075. 2009-08-05 06:19:09 +00:00
fa68ffd334 This was SVN commit r7039. 2009-07-27 05:02:55 +00:00
6937137341 Public release: New African Bush elephant and baby elephant.
This was SVN commit r7033.
2009-07-25 18:59:46 +00:00
8edcc450ed This was SVN commit r7025. 2009-07-19 23:09:10 +00:00
6146db7a3d This was SVN commit r7005. 2009-07-16 22:00:30 +00:00
0b17c32492 #Public release. New Spartan and Hypaspist shield textures. Tweaked the falcon textures.
This was SVN commit r6993.
2009-07-15 23:45:19 +00:00
382804965d This was SVN commit r6989. 2009-07-14 18:39:36 +00:00
6c3c6f5b35 This was SVN commit r6979. 2009-07-13 22:32:46 +00:00
90a7cfe55a This was SVN commit r6977. 2009-07-13 22:00:18 +00:00
d890294408 This was SVN commit r6974. 2009-07-13 21:47:30 +00:00
645a181a39 This was SVN commit r6973. 2009-07-13 21:32:56 +00:00
27a64de4e9 This was SVN commit r6971. 2009-07-13 21:27:31 +00:00
2eaddefd40 This was SVN commit r6969. 2009-07-13 21:22:49 +00:00
70b14f9aa4 This was SVN commit r6968. 2009-07-13 21:18:25 +00:00
d007fd653d This was SVN commit r6966. 2009-07-13 20:43:39 +00:00
46ed941b23 This was SVN commit r6963. 2009-07-13 20:24:34 +00:00
b85f7133a1 This was SVN commit r6962. 2009-07-13 20:22:58 +00:00
c58277441c This was SVN commit r6959. 2009-07-13 20:13:07 +00:00
f5c2b8c66a This was SVN commit r6956. 2009-07-13 19:38:00 +00:00
dc9ac94909 #New cypress trees.
This was SVN commit r6946.
2009-07-12 00:39:55 +00:00
3c8c708a3f This was SVN commit r6943. 2009-07-08 21:32:00 +00:00
32abe236dd #Mediterranean Cypress Tree
This was SVN commit r6942.
2009-07-08 21:11:26 +00:00
55c068122a This was SVN commit r6940. 2009-07-04 04:03:19 +00:00
4001fc083a This was SVN commit r6927. 2009-06-26 00:50:52 +00:00
d1e13a86b1 #New Greek Civic Centre. :)
This was SVN commit r6915.
2009-06-20 21:26:47 +00:00
2019c12b0f Initial attempt at describing licensing details
This was SVN commit r6911.
2009-06-20 17:45:51 +00:00
38d5d296c6 This was SVN commit r6905. 2009-06-12 04:38:53 +00:00
c1905d9ccc This was SVN commit r6904. 2009-06-12 03:54:58 +00:00
93cd77756e #More new construction foundations.
This was SVN commit r6903.
2009-06-11 00:39:49 +00:00
908e816a98 #New foundation.
This was SVN commit r6901.
2009-06-10 02:06:03 +00:00
a2819b473a #Tweaked some animation speeds.
This was SVN commit r6900.
2009-06-04 01:20:51 +00:00
db0d6f9828 This was SVN commit r6898. 2009-05-30 23:01:38 +00:00
56cff4a6a6 This was SVN commit r6897. 2009-05-29 05:00:14 +00:00
478e25446f This was SVN commit r6895. 2009-05-29 01:31:25 +00:00
085c51cdbe A bunch of entity fixes and tweaks. Some new sails for Emjer's ships.
This was SVN commit r6894.
2009-05-29 01:01:24 +00:00
88f4b4b1e1 This was SVN commit r6891. 2009-05-25 22:44:59 +00:00
b2798d290c This was SVN commit r6890. 2009-05-25 22:44:34 +00:00
c535ef2710 This was SVN commit r6888. 2009-05-25 20:13:52 +00:00
6a8ed206a8 This was SVN commit r6885. 2009-05-25 19:40:04 +00:00
fc7f5d979b This was SVN commit r6881. 2009-05-24 20:49:21 +00:00
37b1bfc905 #Brand new Greek temple meshes by RedFox20. Decal dirt textures. New Greek buildings and prop textures.
This was SVN commit r6879.
2009-05-23 17:25:17 +00:00
37172fe92e This was SVN commit r6863. 2009-05-18 18:01:09 +00:00
4b57d87a72 This was SVN commit r6860. 2009-05-10 20:40:07 +00:00
855f6eceb0 #Big update. New cliff objects. Updated 3 dozen entities. New Carthaginian structure updates. Actors galore.
This was SVN commit r6845.
2009-04-30 19:01:19 +00:00
69d404c7bd This was SVN commit r6823. 2009-04-15 03:56:50 +00:00
7b656782b7 This was SVN commit r6805. 2009-04-05 06:11:44 +00:00