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Commit Graph

548 Commits

Author SHA1 Message Date
c4eb410d0d Fixed devotio calling missing texture.
This was SVN commit r10184.
2011-09-04 22:31:13 +00:00
5b120012df cart long wall gate upgrade mesh and actor
This was SVN commit r10183.
2011-09-04 12:35:47 +00:00
d578f53ee2 This was SVN commit r10181. 2011-09-03 16:30:29 +00:00
a28a5ef934 This was SVN commit r10162. 2011-09-01 19:59:07 +00:00
48aabdf177 This was SVN commit r10160. 2011-09-01 11:08:46 +00:00
cda3a7eedf Tweaked ship health and Super Dock health.
Disabled <TerritoryDecay> for some miscellaneous things.

This was SVN commit r10144.
2011-08-31 01:08:58 +00:00
7b4f6dece1 Props for the Iberian embassy.
This was SVN commit r10136.
2011-08-30 05:11:22 +00:00
c1b6b6d76e This was SVN commit r10128. 2011-08-28 19:50:46 +00:00
8c09b777e2 This was SVN commit r10125. 2011-08-28 10:58:12 +00:00
3dc491efb7 Updates to Carthaginian buildings
This was SVN commit r10124.
2011-08-28 10:34:39 +00:00
9d25dad969 This was SVN commit r10105. 2011-08-27 13:18:35 +00:00
cbebe83b37 Cart celtic embassy update
This was SVN commit r10091.
2011-08-24 21:03:28 +00:00
9e487bac30 Carthaginian embassy buildings update
This was SVN commit r10080.
2011-08-23 21:09:13 +00:00
192107a522 New "standing stone" treasures.
Updated Gallic Fields with Standing Stone treasures.
Updated Celtic Temple to not use the large celt_struct texture. One more
building to go before we can delete this texture forever.

This was SVN commit r10078.
2011-08-23 06:24:05 +00:00
eb9d5c9f39 This was SVN commit r10074. 2011-08-23 03:38:45 +00:00
a5a8367ed8 #Temperate stone road decals.
This was SVN commit r10071.
2011-08-23 03:08:18 +00:00
c84d31e298 Cart tophet extra building.
Touched up the smoke particle.

Took territory effect away from Super Dock.

Touched up the Cart temple footprint.

This was SVN commit r10069.
2011-08-23 01:44:01 +00:00
f627229294 kart embassy actor and mesh commit
This was SVN commit r10066.
2011-08-22 23:14:07 +00:00
32f68b7a4b This was SVN commit r10060. 2011-08-22 12:10:22 +00:00
4bd86230b1 Old Cart civ centre files renamed
This was SVN commit r10055.
2011-08-21 16:10:17 +00:00
b37185f6db Cart civ centre update
This was SVN commit r10054.
2011-08-21 16:06:20 +00:00
82e044c790 This was SVN commit r10040. 2011-08-20 05:59:25 +00:00
947efe70d1 #Greek trireme changes.
This was SVN commit r10039.
2011-08-20 05:12:32 +00:00
5d116c2b8f This was SVN commit r10038. 2011-08-19 14:27:40 +00:00
a0fb46b5d6 #3rd new Celtic Market. :)
#Horse fauna entity.

This was SVN commit r10030.
2011-08-18 00:33:22 +00:00
939f056794 Preliminary work on Roman units.
This was SVN commit r10023.
2011-08-17 07:23:54 +00:00
ec973ee005 This was SVN commit r10013. 2011-08-16 03:42:42 +00:00
cda5dfbf12 New foundation for Hellene dock.
Tweaking warship attacks.

This was SVN commit r10010.
2011-08-15 04:02:01 +00:00
ecee073860 #New Greek Trireme
This was SVN commit r10002.
2011-08-12 12:08:21 +00:00
a681ff1189 Projectile prop point work for Civic Centres and Fortresses.
New foundation for Iberian Dock.

This was SVN commit r9994.
2011-08-11 03:48:52 +00:00
19ae44ad17 This was SVN commit r9990. 2011-08-10 23:54:37 +00:00
5fd0d3b543 New foundation for Carth Market.
This was SVN commit r9985.
2011-08-09 23:05:54 +00:00
c513b5e35e Foundation for the Super Dock. Updated Carthaginians Sandbox demo map.
This was SVN commit r9983.
2011-08-09 18:20:31 +00:00
0952fa879c This was SVN commit r9981. 2011-08-08 07:13:58 +00:00
ed3d4c5197 A couple of dock foundations. Tweaked some Carth dock stuff.
This was SVN commit r9979.
2011-08-08 02:38:32 +00:00
5570126bca Carthaginian dock and superdock files.
This was SVN commit r9976.
2011-08-07 10:46:18 +00:00
633c366847 Roman Arch
This was SVN commit r9973.
2011-08-07 03:03:06 +00:00
52eabed63d Resized the carthaginian trade ship. Tweaked its texture color. Added cargo prop.
This was SVN commit r9966.
2011-08-05 04:43:54 +00:00
fad5182d6c This was SVN commit r9959. 2011-08-04 00:51:33 +00:00
5d992994d4 Territory demo map.
Updated vision ranges and territory ranges for templates.

This was SVN commit r9956.
2011-08-03 01:24:06 +00:00
acbb59d982 Some texture and actor updates, specifically in regards to capes.
This was SVN commit r9953.
2011-08-02 02:14:10 +00:00
0cf9dbf9c6 Cavalry version for the cape. New updated shields for Cart and Samnite units.
This was SVN commit r9941.
2011-07-31 04:41:20 +00:00
f73a44527d Miscellaneous stuff, like Kart Samnite unit stuff, and brand new capes.
This was SVN commit r9940.
2011-07-31 01:42:41 +00:00
239685d754 #New Carthaginian Merchant Ship
This was SVN commit r9927.
2011-07-27 15:23:14 +00:00
e7677a48e2 1 more Samnite shield texture.
This was SVN commit r9926.
2011-07-27 05:32:40 +00:00
8a400f7b97 #Samnites.
#Greek shield guides.

This was SVN commit r9924.
2011-07-27 04:48:44 +00:00
8bc942d271 A bunch of "Samnite" i.e. Italic Cavalry stuff.
This was SVN commit r9921.
2011-07-26 06:35:29 +00:00
27e895b1b0 Closed palisade gate
This was SVN commit r9920.
2011-07-25 17:53:05 +00:00
2a9e7f9449 Unit actor work. Updated some portraits. Started work on a samnite shield, but the collada files are being goofy (looks like the normals are flipped, but they aren't).
This was SVN commit r9919.
2011-07-25 08:56:54 +00:00
3afbab309a Tweaks to Carth corral.
Made the palisade fort shoot from the proper place.

This was SVN commit r9917.
2011-07-25 01:53:18 +00:00
3b70097dbe New palisade Outpost, Watchtower, and Spike structures
This was SVN commit r9915.
2011-07-25 00:10:20 +00:00
3d9d6bd3dc Greek wall tower shoots from the proper place now.
Tweaks to the black capes.

This was SVN commit r9912.
2011-07-24 22:19:19 +00:00
c072e8a85d New Kart corral files
This was SVN commit r9910.
2011-07-24 21:42:38 +00:00
51b99950c4 Thespian Melanochitones.
This was SVN commit r9903.
2011-07-24 08:52:06 +00:00
18f6d55dc0 #Italic Cavalry stuff.
This was SVN commit r9902.
2011-07-24 05:45:58 +00:00
3f950d1774 Elven Ship(under the name noldor_ship_trireme)
This was SVN commit r9899.
2011-07-23 10:24:36 +00:00
44742dd78d #Hannibal updated.
This was SVN commit r9898.
2011-07-22 21:48:35 +00:00
cdd10cf8d2 #New Carthaginian shields.
This was SVN commit r9894.
2011-07-22 06:07:11 +00:00
b2be81c51f #Mauritanian Archers.
This was SVN commit r9881.
2011-07-19 07:59:32 +00:00
8ed6a0b335 This was SVN commit r9879. 2011-07-18 23:07:33 +00:00
68c978ea75 Additional Cretan Date Palms.
New and Updated UI Portraits.

This was SVN commit r9865.
2011-07-18 00:31:42 +00:00
37d7769d53 Carthaginian portraits.
This was SVN commit r9864.
2011-07-17 20:09:08 +00:00
5eec0485f1 #New Cretan Date Palms.
This was SVN commit r9858.
2011-07-17 04:00:12 +00:00
4ca278c48f A new skybox.
Moved billboards from Internal to Public.

Gave the Persian trireme 3 banks of oars for testing.

This was SVN commit r9845.
2011-07-16 08:49:49 +00:00
d3da151676 This was SVN commit r9842. 2011-07-16 04:28:49 +00:00
84608d7001 Palisade "forts" now have ranged attack.
This was SVN commit r9841.
2011-07-16 04:09:12 +00:00
d86bb7cf73 Gallic Fields, final (I think).
A few more Pine Tree variants.

This was SVN commit r9838.
2011-07-16 02:57:58 +00:00
1ebc3333b0 Updated Gallic Fields map with new wooden bridge.
Updated Leonidas' running speed.

This was SVN commit r9834.
2011-07-15 22:14:43 +00:00
a3e88e6705 Temperate stone and metal quarries.
Tweaked Thracian animations.

Renamed Celtic Fortress to Gallic Fields.

This was SVN commit r9825.
2011-07-15 05:43:28 +00:00
f02e67d012 Tweaked Loot values to be roughly 10% of the unit cost. Still seems kinda weird to get Food loot from a corpse.
Shield fixes and tweaks.

Touch-ups to Siwa Oasis.

This was SVN commit r9817.
2011-07-13 08:31:33 +00:00
5940c64886 All Public scout towers/outposts shoot arrows from the correct spot. :)
This was SVN commit r9816.
2011-07-13 03:10:54 +00:00
5ada37e8fa Wooden bridge edge files
This was SVN commit r9812.
2011-07-12 23:26:31 +00:00
7a4d86b58f Javelin Updates.
This was SVN commit r9810.
2011-07-12 22:24:52 +00:00
e31e3aa763 Updated Carthaginian scout tower with properly firing projectiles.
This was SVN commit r9808.
2011-07-11 23:29:32 +00:00
e03138ea22 fixed projectiles
This was SVN commit r9806.
2011-07-11 22:15:05 +00:00
c8c7799528 Palisades committed. Some need obstruction offset
This was SVN commit r9805.
2011-07-11 22:09:57 +00:00
704ce541ba Move Carthage from Internal to Public.
This was SVN commit r9799.
2011-07-11 02:06:48 +00:00
0496007f5e Added <GenericNames> to some Greek units.
This was SVN commit r9794.
2011-07-10 06:01:28 +00:00
73e825f9f7 This was SVN commit r9793. 2011-07-10 05:27:10 +00:00
d2d631d2ed This was SVN commit r9763. 2011-07-05 06:00:52 +00:00
fc2b89a780 This was SVN commit r9756. 2011-07-03 23:23:01 +00:00
9d7a5da65a #New Thracian unit.
Tweaked Acropolis II.

This was SVN commit r9754.
2011-07-03 22:26:12 +00:00
f138be6565 #New Greek shields patterns.
This was SVN commit r9747.
2011-07-03 06:10:02 +00:00
4139140916 # Giraffe, giraffe infant, lion, and lioness movement animations by Athos
This was SVN commit r9732.
2011-07-02 10:37:45 +00:00
885c220e9f This was SVN commit r9730. 2011-07-02 06:15:35 +00:00
805dbe7640 Some new Greek shields.
This was SVN commit r9727.
2011-07-02 01:46:19 +00:00
d9c944c975 fix one last super_unit - at least given the following search criteria:
Find all "super_unit", Match case, Subfolders, Find Results 1,
"0ad\svn\binaries\data", "*.xml;*.xsl;*.xslt;*.xsd;*.dtd"
0ad\svn\binaries\data\mods\public\art\actors\units\celts\boudicca_chariot.xml(16):
<prop actor="units/celts/super_unit_4_d.xml" attachpoint="driver"/>

This was SVN commit r9717.
2011-06-28 19:32:49 +00:00
7ee28348ec Garrison multiplier for hele siege tower
This was SVN commit r9716.
2011-06-28 19:11:46 +00:00
520788cafb Champions. Commit #3.
This was SVN commit r9708.
2011-06-28 04:02:54 +00:00
ac0576f326 Champions. Commit #2.
This was SVN commit r9707.
2011-06-28 03:56:04 +00:00
a7ea5ed3ae Hele siege tower basic setup
This was SVN commit r9697.
2011-06-27 22:43:03 +00:00
20030f1515 This was SVN commit r9696. 2011-06-27 22:41:17 +00:00
d78d4f7169 # Moved Roman and Carthaginian Champion Units to Public.
This was SVN commit r9695.
2011-06-27 22:23:03 +00:00
c276a45fae Tweaked Greek Farmstead and Gymnasion.
This was SVN commit r9694.
2011-06-27 21:45:37 +00:00
b43ca11379 This was SVN commit r9679. 2011-06-27 03:29:34 +00:00
a64f1356cb P-51 Mustang
This was SVN commit r9676.
2011-06-27 00:26:33 +00:00
95756627ec New aeroplane stuff.
Polishing up the Persian cataphract.

More edits to Peloponnese map.

This was SVN commit r9662.
2011-06-25 20:57:06 +00:00
4e809a02e8 Moving some prop actors over.
This was SVN commit r9656.
2011-06-24 05:49:22 +00:00
99f9d3f159 Bunch of helmet fixes and random other stuff.
This was SVN commit r9654.
2011-06-24 05:18:28 +00:00
94460f6994 Moved the rest of the props to Public with MOVE command.
Moved Persian Cataphract and War Elephant to Public.

This was SVN commit r9653.
2011-06-24 04:25:02 +00:00
bd80c1ea42 Stars for public heroes *(to be replaced with something better in the future).
This was SVN commit r9648.
2011-06-23 21:26:59 +00:00
2fa7c8aeca Moving terrain assets to Public.
This was SVN commit r9622.
2011-06-16 20:12:55 +00:00
f1c1f400c9 Lots of Helmet stuff.
This was SVN commit r9596.
2011-06-08 07:18:52 +00:00
6b0cbd10c3 Finished the new Cycladic Archipelago map.
Added promotion animations to some units.

Added triple-click to Hypaspists and Roman Legions.

This was SVN commit r9591.
2011-06-06 00:46:58 +00:00
304d4e82f0 (minor) fix an animation event value
This was SVN commit r9588.
2011-06-05 20:03:44 +00:00
8ecf3aa1b5 Bumped up the Wood in trees from 150 to 200.
Reoriented the Carthaginian House C to face South East.

Working on a new version of Cycladic Archipelago II.

This was SVN commit r9578.
2011-05-30 01:50:49 +00:00
f1c4904071 Map tweaks.
Rain particle experiment.

This was SVN commit r9564.
2011-05-28 21:21:36 +00:00
2c05745c7d Flipped the Celt Barracks so it points to the "front" where units come out.
This was SVN commit r9551.
2011-05-26 00:44:58 +00:00
2239a261ee Last new Greek house variant.
This was SVN commit r9543.
2011-05-23 01:48:22 +00:00
2c6fc32a57 This was SVN commit r9539. 2011-05-20 19:37:59 +00:00
2f94551716 New Greek house by Privateer! Good work. Test "hero star" for Themistocles.
This was SVN commit r9537.
2011-05-20 15:48:12 +00:00
6b499bdc8a Armour for Persian cataphract.
This was SVN commit r9503.
2011-05-12 05:10:56 +00:00
cda5c5f5c9 Promotion stuff.
This was SVN commit r9497.
2011-05-09 07:32:57 +00:00
14ecca8052 Lots of work on Temperate and Tropical biome terrains.
This was SVN commit r9495.
2011-05-09 06:37:17 +00:00
84817e1a6f Updated some cavalry attack event times.
This was SVN commit r9492.
2011-05-09 01:22:44 +00:00
be5e4933d8 Added shields to Celt cav skirmisher Advanced and Elite to differentiate from the Basic.
Finalized Acropolis II. Please playtest. It's a 1v1 acropolis-style map
with the Mediterranean assets.

This was SVN commit r9479.
2011-05-08 04:19:05 +00:00
ede48a077b Edited some actors so that the melee sound effect happens at the correct time. I may need to go through all of the melee cavalry unit actors and do this.
New Acropolis II map for Alpha 5. Nearly complete. Is already playable.

This was SVN commit r9478.
2011-05-08 03:24:12 +00:00
002c40ede4 Some miscellaneous stuff. Also Fixes #828
This was SVN commit r9436.
2011-05-04 21:51:29 +00:00
04f5a34f2d New Mediterranean stonemine "quarry."
This was SVN commit r9407.
2011-05-03 01:25:43 +00:00
548ed2e4eb Celt wall turret projectile error fix
This was SVN commit r9403.
2011-05-02 22:36:26 +00:00
7ac1ca1122 This was SVN commit r9402. 2011-05-02 22:10:33 +00:00
b8595fd196 palisade texture and spike walls added
This was SVN commit r9398.
2011-05-02 19:52:33 +00:00
e8e0d0b576 Promotion animation for Iberian units.
This was SVN commit r9396.
2011-05-02 19:31:42 +00:00
7499b23991 Units promotion. Closes #697.
This was SVN commit r9391.
2011-05-02 15:03:01 +00:00
884f4bbbf1 Iberian and Hele wall tower garrison flags
This was SVN commit r9386.
2011-05-01 21:06:18 +00:00
adc0d79d8b Fixes ticket #808.
This was SVN commit r9384.
2011-05-01 20:15:59 +00:00
564524df54 This was SVN commit r9382. 2011-05-01 17:07:24 +00:00
f88c61911b Spring Cleaning.
This was SVN commit r9376.
2011-05-01 06:44:00 +00:00
cf78c42761 Move the rest of the helmet assets from Internal to Public (a process I started many moons ago but failed to finish).
This was SVN commit r9374.
2011-05-01 01:25:32 +00:00
df6ab6688e Iberian and Celt civ centre garrison nodes added
This was SVN commit r9372.
2011-04-30 22:45:58 +00:00
17ee62bc0b Iberian and Celt outpost garrison flags
This was SVN commit r9341.
2011-04-28 22:51:38 +00:00
f69c013d68 Beginnings of balancing Iberian units.
This was SVN commit r9338.
2011-04-28 05:35:52 +00:00
587b41016f Fixed the scale of the decal.
This was SVN commit r9337.
2011-04-28 03:09:03 +00:00
fbfecbf802 fortress_briton garrison flag
This was SVN commit r9335.
2011-04-27 22:04:16 +00:00
24a1d91feb iber_fortress garrison flag added
This was SVN commit r9334.
2011-04-27 21:35:29 +00:00
6da0027b32 fortress_gallic garrison flag added
This was SVN commit r9332.
2011-04-27 21:02:01 +00:00
88f6633b22 Tweaked the Median Oasis map a bit. Slowed down the slinger projectile a little bit so we can see it in-flight. :)
This was SVN commit r9329.
2011-04-27 14:38:02 +00:00
6e2bfa0f07 This was SVN commit r9328. 2011-04-27 12:12:01 +00:00
9759362b62 New celt temple. celt_struct texture changes. Renaming old temples to stone monuments
This was SVN commit r9326.
2011-04-26 22:40:08 +00:00
baabff617d Iberian Spearman animation line fixed. It was calling an empty animation line in the actor.
This was SVN commit r9324.
2011-04-26 21:55:58 +00:00
3698b9acd4 This was SVN commit r9316. 2011-04-24 05:58:05 +00:00
4f3fe0f64c Updated some Iberian unit animations.
This was SVN commit r9315.
2011-04-24 05:55:29 +00:00
df847cd9c2 Attack animation speeds
This was SVN commit r9311.
2011-04-23 21:51:51 +00:00
9f7eef5a1c Lots of Neareastern Badlands stuff.
This was SVN commit r9304.
2011-04-23 05:06:25 +00:00
5c768f803d This was SVN commit r9301. 2011-04-22 19:50:05 +00:00
d9cbf6c9a8 Attempting to implement Blood for killed units. It's not quite working as I hoped.
The Roman super unit has the blood attached to his chest prop point.
Problem: The Blood decal gets stretched strangely.

The Persian super unit has the blood attached to his root prop point.
Problem: 1.) Blood doesn't look in the right spot when the unit's death
animation ends. 2.) The blood actor (decal) is not randomizing as it
should.

This was SVN commit r9297.
2011-04-22 04:10:04 +00:00
04dc0c2d3c Moved "civs" json files to Public because we are releasing a few of the other civs' units as a teaser.
Lots of unit and map tweaks. Names, stats, civs, etc.

Made the civ icons at the top of the screen 96 pixels instead of 64
pixels just to see if people like them. They are easily changed back to
64 pixels if unsatisfactory.

This was SVN commit r9296.
2011-04-22 03:51:18 +00:00
13b62f6613 Iberian javelinist tweaks.
This was SVN commit r9295.
2011-04-22 02:28:47 +00:00
dc98a4a06a This was SVN commit r9294. 2011-04-21 17:27:26 +00:00
bd67ad73e3 Iberian Javelinist named and shields added.
This was SVN commit r9293.
2011-04-21 17:07:34 +00:00