091cba16c6
Flipped the Iberian Civ Centre so it faces the correct way.
...
This was SVN commit r9585.
2011-06-05 01:52:25 +00:00
8ecf3aa1b5
Bumped up the Wood in trees from 150 to 200.
...
Reoriented the Carthaginian House C to face South East.
Working on a new version of Cycladic Archipelago II.
This was SVN commit r9578.
2011-05-30 01:50:49 +00:00
f1c4904071
Map tweaks.
...
Rain particle experiment.
This was SVN commit r9564.
2011-05-28 21:21:36 +00:00
ea36fdad2d
New forestfloor texture for Mediterranean biome.
...
This was SVN commit r9563.
2011-05-28 16:56:59 +00:00
bb5a66ac35
Moved Gambia River map to Public.
...
Moved Fog sky to Public.
Made separate fish entities.
This was SVN commit r9562.
2011-05-28 03:16:26 +00:00
0f616d42c6
This was SVN commit r9561.
2011-05-28 03:09:40 +00:00
293f7cbae0
This was SVN commit r9553.
2011-05-26 03:16:14 +00:00
a3705a7d11
Updated SMOKE particles. They look much much nicer now. Enjoy!
...
This was SVN commit r9552.
2011-05-26 02:27:34 +00:00
2c05745c7d
Flipped the Celt Barracks so it points to the "front" where units come out.
...
This was SVN commit r9551.
2011-05-26 00:44:58 +00:00
2239a261ee
Last new Greek house variant.
...
This was SVN commit r9543.
2011-05-23 01:48:22 +00:00
003037e102
Moves "new" terrains elsewhere and reverted the Medit terrains back. I wasn't happy with how the new ones were blending with all the other textures and realized I'd have to redo all the others as well.
...
This was SVN commit r9542.
2011-05-22 01:59:15 +00:00
501f72ec0c
Map updates. Terrain updates.
...
This was SVN commit r9541.
2011-05-21 05:51:28 +00:00
171917d0c6
Terrain updates
...
This was SVN commit r9540.
2011-05-21 02:21:38 +00:00
2c6fc32a57
This was SVN commit r9539.
2011-05-20 19:37:59 +00:00
2f94551716
New Greek house by Privateer! Good work. Test "hero star" for Themistocles.
...
This was SVN commit r9537.
2011-05-20 15:48:12 +00:00
87a44a6b38
This was SVN commit r9522.
2011-05-15 18:17:41 +00:00
0eae00d75d
Moved Rome struct texture from Internal to Public (so OSers can work on Roman buildings if they want). Updated a terrain.
...
This was SVN commit r9521.
2011-05-15 17:17:21 +00:00
886bc301d9
This was SVN commit r9518.
2011-05-14 23:26:37 +00:00
6b499bdc8a
Armour for Persian cataphract.
...
This was SVN commit r9503.
2011-05-12 05:10:56 +00:00
cda5c5f5c9
Promotion stuff.
...
This was SVN commit r9497.
2011-05-09 07:32:57 +00:00
14ecca8052
Lots of work on Temperate and Tropical biome terrains.
...
This was SVN commit r9495.
2011-05-09 06:37:17 +00:00
84817e1a6f
Updated some cavalry attack event times.
...
This was SVN commit r9492.
2011-05-09 01:22:44 +00:00
be5e4933d8
Added shields to Celt cav skirmisher Advanced and Elite to differentiate from the Basic.
...
Finalized Acropolis II. Please playtest. It's a 1v1 acropolis-style map
with the Mediterranean assets.
This was SVN commit r9479.
2011-05-08 04:19:05 +00:00
ede48a077b
Edited some actors so that the melee sound effect happens at the correct time. I may need to go through all of the melee cavalry unit actors and do this.
...
New Acropolis II map for Alpha 5. Nearly complete. Is already playable.
This was SVN commit r9478.
2011-05-08 03:24:12 +00:00
5ed18a103d
Tweaked the colors a bit.
...
This was SVN commit r9449.
2011-05-05 16:54:04 +00:00
99e45311ab
Possible new rank insignia.
...
This was SVN commit r9440.
2011-05-04 23:15:03 +00:00
002c40ede4
Some miscellaneous stuff. Also Fixes #828
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This was SVN commit r9436.
2011-05-04 21:51:29 +00:00
6c3b41db3f
New minimap buttons ready for implementation.
...
This was SVN commit r9422.
2011-05-04 05:55:53 +00:00
b26d543da1
Fixes #821
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This was SVN commit r9414.
2011-05-03 19:44:08 +00:00
114ca8e4ce
Changed map lighting.
...
This was SVN commit r9409.
2011-05-03 01:44:59 +00:00
04f5a34f2d
New Mediterranean stonemine "quarry."
...
This was SVN commit r9407.
2011-05-03 01:25:43 +00:00
548ed2e4eb
Celt wall turret projectile error fix
...
This was SVN commit r9403.
2011-05-02 22:36:26 +00:00
7ac1ca1122
This was SVN commit r9402.
2011-05-02 22:10:33 +00:00
b8595fd196
palisade texture and spike walls added
...
This was SVN commit r9398.
2011-05-02 19:52:33 +00:00
e8e0d0b576
Promotion animation for Iberian units.
...
This was SVN commit r9396.
2011-05-02 19:31:42 +00:00
7499b23991
Units promotion. Closes #697 .
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This was SVN commit r9391.
2011-05-02 15:03:01 +00:00
884f4bbbf1
Iberian and Hele wall tower garrison flags
...
This was SVN commit r9386.
2011-05-01 21:06:18 +00:00
adc0d79d8b
Fixes ticket #808 .
...
This was SVN commit r9384.
2011-05-01 20:15:59 +00:00
1008d60bc3
Deleted some JPEGS out of the props folder.
...
This was SVN commit r9383.
2011-05-01 17:11:02 +00:00
564524df54
This was SVN commit r9382.
2011-05-01 17:07:24 +00:00
4112523878
This was SVN commit r9381.
2011-05-01 17:07:11 +00:00
b34259449f
This was SVN commit r9380.
2011-05-01 17:06:47 +00:00
f88c61911b
Spring Cleaning.
...
This was SVN commit r9376.
2011-05-01 06:44:00 +00:00
c108a13505
This was SVN commit r9375.
2011-05-01 05:24:38 +00:00
cf78c42761
Move the rest of the helmet assets from Internal to Public (a process I started many moons ago but failed to finish).
...
This was SVN commit r9374.
2011-05-01 01:25:32 +00:00
7087281573
A few updated terrains and I added another ramp to each side of the Death Canyon plateaus.
...
This was SVN commit r9373.
2011-05-01 00:27:12 +00:00
df6ab6688e
Iberian and Celt civ centre garrison nodes added
...
This was SVN commit r9372.
2011-04-30 22:45:58 +00:00
0b46d58ae8
A couple updated desert terrains. Updated Necropolis map.
...
This was SVN commit r9357.
2011-04-30 07:39:41 +00:00
8af82baf67
# Minor particle system fixes.
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Support emitters that are fully running as soon as the game starts.
Fix particle clumping when moving from off-screen to on-screen, by
computing updates more incrementally.
Fix overzealous culling of models with particle emitters.
Add particles to renderer stats.
This was SVN commit r9345.
2011-04-29 12:26:31 +00:00
17ee62bc0b
Iberian and Celt outpost garrison flags
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This was SVN commit r9341.
2011-04-28 22:51:38 +00:00
f69c013d68
Beginnings of balancing Iberian units.
...
This was SVN commit r9338.
2011-04-28 05:35:52 +00:00
587b41016f
Fixed the scale of the decal.
...
This was SVN commit r9337.
2011-04-28 03:09:03 +00:00
fbfecbf802
fortress_briton garrison flag
...
This was SVN commit r9335.
2011-04-27 22:04:16 +00:00
24a1d91feb
iber_fortress garrison flag added
...
This was SVN commit r9334.
2011-04-27 21:35:29 +00:00
6da0027b32
fortress_gallic garrison flag added
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This was SVN commit r9332.
2011-04-27 21:02:01 +00:00
88f6633b22
Tweaked the Median Oasis map a bit. Slowed down the slinger projectile a little bit so we can see it in-flight. :)
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This was SVN commit r9329.
2011-04-27 14:38:02 +00:00
6e2bfa0f07
This was SVN commit r9328.
2011-04-27 12:12:01 +00:00
9759362b62
New celt temple. celt_struct texture changes. Renaming old temples to stone monuments
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This was SVN commit r9326.
2011-04-26 22:40:08 +00:00
baabff617d
Iberian Spearman animation line fixed. It was calling an empty animation line in the actor.
...
This was SVN commit r9324.
2011-04-26 21:55:58 +00:00
0a66f8a188
Larger siege texture.
...
This was SVN commit r9321.
2011-04-25 07:07:25 +00:00
b3ec9b35a5
#3 new Loading Tips.
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This was SVN commit r9320.
2011-04-25 02:19:28 +00:00
1272587a3e
#5 new Loading Tips.
...
Map tweaks and updates.
This was SVN commit r9319.
2011-04-25 01:04:51 +00:00
0a1313a9ff
#New tips images.
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This was SVN commit r9318.
2011-04-24 18:49:54 +00:00
3698b9acd4
This was SVN commit r9316.
2011-04-24 05:58:05 +00:00
4f3fe0f64c
Updated some Iberian unit animations.
...
This was SVN commit r9315.
2011-04-24 05:55:29 +00:00
df847cd9c2
Attack animation speeds
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This was SVN commit r9311.
2011-04-23 21:51:51 +00:00
9f7eef5a1c
Lots of Neareastern Badlands stuff.
...
This was SVN commit r9304.
2011-04-23 05:06:25 +00:00
d7497a71d1
This was SVN commit r9303.
2011-04-23 02:39:47 +00:00
0cd16d8464
New badlands terrains
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This was SVN commit r9302.
2011-04-23 02:39:24 +00:00
5c768f803d
This was SVN commit r9301.
2011-04-22 19:50:05 +00:00
d9cbf6c9a8
Attempting to implement Blood for killed units. It's not quite working as I hoped.
...
The Roman super unit has the blood attached to his chest prop point.
Problem: The Blood decal gets stretched strangely.
The Persian super unit has the blood attached to his root prop point.
Problem: 1.) Blood doesn't look in the right spot when the unit's death
animation ends. 2.) The blood actor (decal) is not randomizing as it
should.
This was SVN commit r9297.
2011-04-22 04:10:04 +00:00
04dc0c2d3c
Moved "civs" json files to Public because we are releasing a few of the other civs' units as a teaser.
...
Lots of unit and map tweaks. Names, stats, civs, etc.
Made the civ icons at the top of the screen 96 pixels instead of 64
pixels just to see if people like them. They are easily changed back to
64 pixels if unsatisfactory.
This was SVN commit r9296.
2011-04-22 03:51:18 +00:00
13b62f6613
Iberian javelinist tweaks.
...
This was SVN commit r9295.
2011-04-22 02:28:47 +00:00
dc98a4a06a
This was SVN commit r9294.
2011-04-21 17:27:26 +00:00
bd67ad73e3
Iberian Javelinist named and shields added.
...
This was SVN commit r9293.
2011-04-21 17:07:34 +00:00
0bd1b7edbd
Animation speeds.
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This was SVN commit r9292.
2011-04-21 14:46:24 +00:00
38e4eda857
Adding building sounds to Celt, Hele, and Iberian units
...
This was SVN commit r9290.
2011-04-20 22:14:02 +00:00
02d7fd1ed8
skeletons.xml addition
...
This was SVN commit r9288.
2011-04-20 19:43:59 +00:00
ab32d3000f
This was SVN commit r9280.
2011-04-17 17:45:56 +00:00
ecdffb6fbd
fire arrow
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This was SVN commit r9278.
2011-04-16 19:32:56 +00:00
82af989a6e
Fire Arrows for a few structures.
...
This was SVN commit r9277.
2011-04-16 19:32:02 +00:00
a495f298e7
This was SVN commit r9276.
2011-04-16 14:27:52 +00:00
f2b432cbe5
Iberian ram animations
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This was SVN commit r9275.
2011-04-16 11:56:52 +00:00
87d97000e3
Some nice updates to the Death Canyon map (I think this should be the next 'default' map for Alpha V).
...
Updated the name for the Roman legions.
Fixed footprint for Iberian Fortress.
This was SVN commit r9274.
2011-04-16 06:32:37 +00:00
de613274f0
Added a (not so) super secret unit for Alpha V. Other stuff.
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This was SVN commit r9269.
2011-04-16 00:59:45 +00:00
a52638873e
Adjusting some iberian units.
...
This was SVN commit r9267.
2011-04-15 23:35:53 +00:00
a60f0e0340
first of the minimap buttons.
...
This was SVN commit r9264.
2011-04-15 20:10:57 +00:00
098adf47f5
This was SVN commit r9263.
2011-04-15 06:18:37 +00:00
225346ffc9
#Falling leaf particles. New foundation for Greek Temple. Tweaking Gold Mine sparkle.
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This was SVN commit r9260.
2011-04-15 05:05:07 +00:00
9c44e908d4
This was SVN commit r9259.
2011-04-15 02:15:26 +00:00
e604035c97
Iberian healer update
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This was SVN commit r9257.
2011-04-15 00:07:49 +00:00
5e5e0354db
This was SVN commit r9256.
2011-04-14 23:48:09 +00:00
b1a566800f
Rotate Iberian corral
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This was SVN commit r9255.
2011-04-14 23:12:29 +00:00
cb2e1e8f21
Iberian corral fix
...
This was SVN commit r9254.
2011-04-14 22:35:46 +00:00
76a22a6258
Sparkly metal mines. :)
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This was SVN commit r9253.
2011-04-14 21:34:00 +00:00
d3c00a4c61
Added arrows to the Iberian Wall Tower.
...
This was SVN commit r9250.
2011-04-14 08:18:48 +00:00
bb81f679de
New Iberian Fortress.
...
This was SVN commit r9249.
2011-04-14 06:24:08 +00:00
67b5bc2df3
Sling projectile colour and size updates
...
This was SVN commit r9244.
2011-04-13 22:24:37 +00:00
dac7b2d82b
Iberian fishing boat fixes
...
This was SVN commit r9242.
2011-04-13 22:01:05 +00:00
22374de942
This was SVN commit r9241.
2011-04-13 21:40:34 +00:00
17d67b87c3
Iberian sling projectiles
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This was SVN commit r9240.
2011-04-13 20:42:41 +00:00
3f9d67889a
Some fixes to the Iberian Corral.
...
This was SVN commit r9238.
2011-04-13 19:29:10 +00:00
24042bec50
Worked on the siege projectile, (made a separate flaming rock, along with a non-flaming one).
...
This was SVN commit r9237.
2011-04-13 18:56:13 +00:00
a84f58ecb8
Added projectile to Iberian fortress. Fixed icons for Iberian ships.
...
This was SVN commit r9235.
2011-04-12 20:27:49 +00:00
ef125b4d95
Animation speeds.
...
This was SVN commit r9234.
2011-04-12 20:20:02 +00:00
d3b140fc5f
Move the body textures for the Carth and Iberian skirmishers over to Public.
...
This was SVN commit r9233.
2011-04-12 19:44:51 +00:00
e841ff4095
tweaked the smoke duration to make the plume higher.
...
This was SVN commit r9232.
2011-04-12 18:56:58 +00:00
f09af634cb
This was SVN commit r9231.
2011-04-12 18:50:03 +00:00
b330e8ce57
Added flames to the Elite Iberian Javelinist's projectiles. ;) Made a new flame and smoke for it. Tweaked the "original" smoke to emit a little higher above the flame (so the smoke doesn't mask the flame).
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This was SVN commit r9229.
2011-04-12 03:49:32 +00:00
7414764298
Added Iberian javelinist. Need a name for him though (and added to the Wiki entry).
...
This was SVN commit r9228.
2011-04-12 03:11:35 +00:00
567d3aafea
Iberian resource gathering sounds and animation speed boost
...
This was SVN commit r9227.
2011-04-11 20:42:03 +00:00
64e72f464f
This was SVN commit r9225.
2011-04-11 00:39:21 +00:00
a5a2cd3a3c
New HP bars.
...
This was SVN commit r9222.
2011-04-10 10:34:49 +00:00
8501fd441c
Moved from Internal to Public.
...
This was SVN commit r9216.
2011-04-09 00:20:21 +00:00
815a6215e5
This was SVN commit r9208.
2011-04-08 23:45:45 +00:00
832f8a5367
Dust particle tweaks.
...
This was SVN commit r9206.
2011-04-08 01:02:18 +00:00
5d84f0ad09
Shore waves textures for particles.
...
This was SVN commit r9203.
2011-04-07 23:57:16 +00:00
2a6cfb36d2
#Decal fixing. :)
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This was SVN commit r9192.
2011-04-06 22:55:33 +00:00
a751a2d6f6
added particles for all construction actors + changed color of particles to a more dusty tint
...
This was SVN commit r9181.
2011-04-06 11:13:29 +00:00
59f4848333
This was SVN commit r9180.
2011-04-06 11:00:14 +00:00
d03559f2c9
Add dust particles on under-construction buildings, varying based on number of active builders.
...
This was SVN commit r9175.
2011-04-06 00:11:40 +00:00
67433e65eb
Added smoke to the flaming projectile rock. ;)
...
This was SVN commit r9170.
2011-04-05 19:28:26 +00:00
99a1049ef9
added flame particle to hele_litho projectile and removed from female heads
...
This was SVN commit r9166.
2011-04-05 16:50:48 +00:00
c95b88a0c8
New particle textures and campfire.
...
This was SVN commit r9164.
2011-04-05 05:43:32 +00:00
a9531bd88c
Add missing files
...
This was SVN commit r9154.
2011-04-03 19:51:25 +00:00
9e1850bbe5
Set female citizens' heads on fire.
...
This was SVN commit r9152.
2011-04-03 19:16:20 +00:00
823e63a93b
# Initial version of new particle system.
...
This was SVN commit r9151.
2011-04-03 19:15:15 +00:00
384b8fa3e1
Delete old particle data files
...
This was SVN commit r9148.
2011-04-03 18:54:01 +00:00
eac7d55675
Moved Cloudless skybox to Public.
...
This was SVN commit r9133.
2011-03-30 21:50:12 +00:00
6e98a886ed
broken rope bridge eyecandy object added
...
This was SVN commit r9120.
2011-03-26 09:32:03 +00:00
2a822eb4d4
Added Iberian siege ram unit
...
This was SVN commit r9118.
2011-03-25 00:46:02 +00:00
4a2b47689b
kennel.png portrait width to 256px
...
This was SVN commit r9114.
2011-03-23 20:32:14 +00:00
8851028832
Moved face textures from Internal to Public.
...
This was SVN commit r9105.
2011-03-23 08:59:23 +00:00
46c54ef62c
Fixes missing texture in Neareastern Badlands random map
...
This was SVN commit r9097.
2011-03-22 02:04:58 +00:00
1da78409f9
New icon for celtic kennel
...
This was SVN commit r9089.
2011-03-21 11:57:49 +00:00
b6cc8e9cf6
The Big Iberian Move™.
...
This was SVN commit r9071.
2011-03-17 07:31:58 +00:00
be59aa012d
Iberian shield actors.
...
This was SVN commit r9070.
2011-03-17 06:05:50 +00:00
d3ec3e7c7f
This was SVN commit r9068.
2011-03-17 06:02:34 +00:00
78a54071c4
#Implemented remaining decals.
...
This was SVN commit r9066.
2011-03-15 22:07:22 +00:00
f0f87796f0
Farm field edit for decal
...
This was SVN commit r9060.
2011-03-13 23:56:22 +00:00
28096de106
My first try at making a decal. :)
...
This was SVN commit r9059.
2011-03-13 23:24:40 +00:00
77e2130ff2
Replace some decal meshes with real decals
...
This was SVN commit r9056.
2011-03-13 19:26:01 +00:00
8b655f4f99
Celt siege ram produced in fortress buildings
...
This was SVN commit r9017.
2011-03-05 00:21:09 +00:00
83d0492fca
New Celt fishing boat. Hele fishing boat update.
...
This was SVN commit r8993.
2011-02-26 22:52:58 +00:00
2501b42447
Celt warship and merchant ship updates. New Celt sail textures
...
This was SVN commit r8955.
2011-02-20 14:40:15 +00:00
28354159db
Added eyecandy bridge edges.
...
This was SVN commit r8954.
2011-02-20 12:27:12 +00:00
90c60c6580
Hele fishing boat update
...
This was SVN commit r8921.
2011-02-13 19:02:21 +00:00
608c7f0e70
Celt siege ram texture update
...
This was SVN commit r8914.
2011-02-12 00:20:22 +00:00
7476bad7e2
New siege ram sounds added. Celt siege ram files.
...
This was SVN commit r8912.
2011-02-12 00:01:21 +00:00
72f1e46b97
Gathering sounds for Celt and Hele infantry units
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This was SVN commit r8902.
2011-02-10 20:52:29 +00:00